JimbusCrimbus
JimbusCrimbus
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Comments
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@CLAUDETTEINABUSH said:
Congratulations you uninstalled dbd
Why are you here then complaining in the community that you left? Because we're gonna miss you? To have a systemic change because we want you back? You could've left silently but you chose to refer to the official dbd forums
Well done you uninstalled a game from your pc and you wish to not return. Then don't send a message to the community you despise?
"Why are you talking about why you were unhappy with the game?"
Imagine gatekeeping someones emotional response to a game they tried to enjoy. My god, get over yourself.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2057345#Comment_2057345
Did you mean to post this on a different account?
Your account has 307 posts.
:O
EXPOSED. ALT ACCOUNT SPOTTED.
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@landromat said:
Still disagree with locker DS. Killers should be able to slug you if they want
Locker DS does nothing for the survivor anymore. Unlike before, they'd either force you to eat it, or you walk away and they get on a gen. Now it's just a survivor in a locker. They can't do anything else and still have DS. No big deal.
Besides, the real start of this patch is the Wraith buff.
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@Moundshroud said:
Not at all. I always say GG. However, if you have slaughtered the entire team, it sometimes helps to throw in a specific move or thing they did that you thought was good. I find that takes the edge off a bit.
I feel like if they need an edge taken off, it's not my responsibility to do that for them. It's up to them to remember that it's a video game.
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I say GG after every game. If they reject the GG, they get roasted.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2057314#Comment_2057314
I kind of wonder if Killers are leaving the game because the game is to easy. The game can get really boring as killer when it takes no effort to kill survivors (At least this is the way I feel when I have 2 survivors left and no gens done). I've stopped playing killer because it was so easy that I was feeling bad for the survivors. But on the otherside, you have the SWFs that makes the game stressful, there's really no happy in between for killers anymore.
No. They're leaving the game because not only do survivors have endless free, no-skill, unearned second chances (resulting in killers having to win the same match multiple times much of the time), they are leaving because of burn out and survivor entitlement, which go hand in hand.
Do you know what it's like to outplay a survivor, and they Dead hard for distance to a strong pallet/vault (for distance, dead hard has no counter), extending a loop, or even resetting a chase because they had a perk? Do you know how it feels to see survivors play like garbage, group up and get slugged, just to see they have unbreakable? Do you know how it feels to kill a survivor just to have them tell you to drink bleach, or say they're going to kill you and your entire family? Do you know how it feels to be scrutinized, constantly, for doing ANYTHING that gives you an advantage within the rules of the game because "it wasn't fun for survivors?"
It's not that games are too easy. It's that killers are just tired of the nonsense. That's why those who have stayed have prioritized their fun before anyone elses, and that's how it should be. It's a PvP game.
You're talking a big game, but experience-wise, you don't have the knowledge. Please stop.
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Complaining about head on now?
Dear god.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2057281#Comment_2057281
If the quality of survivors has went down, then the game needs to be balanced for the changes to the DBD player base. I mean, what's the point of the game if Killers kill everyone? Might as well just put the Killer against bots at that point.
However, I doubt the quality of survivors has went down and the quality of killers has remained the same. They would both go down equally.
No. That's incorrect. The game needs to encourage players to get better at the game. Balancing around the skill, or lackthereof, of newer players is why killers are leaving the game, leaving survivor queues astronomical.
And no - killer and survivor are vastly different. You'll find your average killer either plays both sides (and therefore is better at both sides), or has played for a long time and know all the tricks. The quality of survivor has gone down purely because survivor is the mode most people choose when they join the game, and the game has an influx of new players every year, and an outflux of older players who get burned out.
Been playing since beta, bud. Since first down moris, instant BNPs, infinites and double pallets at every tile were a thing. I've seen it happen before my eyes. You can't just say "lolno".
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@Munqaxus said:
The new Ruin is much worse than the old Ruin. I think all the survivors want the old Ruin back because it's no where near as oppressive as the new Ruin.
New ruin is only oppressive if the survivors suck.
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Get something straight, survivor mains. If slugging is toxic, so is doing generators, saving your teammates, looping and dropping pallets, vaulting windows etc.
Just because you don't like something, does NOT make it toxic.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2057246#Comment_2057246
I don't see why it needs to be fixed. There are 5 different users, including me, that are keeping stats of their games and all 5 of us are matching up on stats. Killers are getting 4ks 60% of the time for me, others are seeing a closer to 70% 4ks. In a game that should be balanced more toward 2 kills/2 escapes, that's pretty horrendous stats. Between all 5 of us, we have over 250 games of stats recorded.
Killers are getting 4ks 60% of the time not because of camping or tunneling. Because the quality of survivor has plummeted over the last couple of years. Many of the OG survivors, or "first year" survivors, don't even play anymore. They were actually good. They knew how to loop so well the killer would actually leave them. Those kind of players are few and far between now. Most survivors would rather blame the killer than get better.
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Doctor and Bubba OP.
KEKW
The troll is real.
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2055671#Comment_2055671
Killer is for you, no doubt
I play survivor the exact same way. I've got nearly 6k hours in this game, and most of it, in fact, is in survivor.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2055625#Comment_2055625
What is nurse’s weakness though? And no difficulty doesn’t count
Learning curve does count. You can't ask a question and then gatekeep reasonable answers. Her weakness is also line of sight. That's why she's trash on indoor maps and corn all together. If you're getting caught by a Nurse on those maps, you were predictable. Plain and simple.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2055639#Comment_2055639
It's the Developers job to provide you with a good time. If one side is abusing something, then the Devs need to step in and fix it. Camping (Unless it's end game), is miserable for survivors and isn't fun or useful for Killers.
(See Decisive Strike nerf)
Survivors bringing toolboxes with prove thyself, dead hard to artificially extend chases through no skill of their own, instaheals etc. is miserable for killers; and fun is subjective. You can't complain about things on the killer side that are done for effiency (such as tunneling out a weak link) until the reasons they are done is addressed.
@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2057235#Comment_2057235
Didn't someone do the math and figure out it to takes something like 5 full minutes to fully regress a generator that was kicked from 99%?
Yep. As I said, completely useless in practice.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2055605#Comment_2055605
Like it isnt the survivors job to give killers a fun time, meanwhile killers complain about "second chances". Kinda ironic, dont you think?
Killers COMPLAIN about second chances. The reason they complain is that it's a team of 4 survivors and their second chances are given to them for free. Or often, for failure. The difference here is, nearly every "second chance" killers have (I don't even think you can call them second chances)? Has to be earned, or has a huge risk involved. Not only that - but killers, as I said, COMPLAIN about second chances. I do, yet, I'm not sitting here gatekeeping and saying "OMG don't run these second chances! Don't play like this, I don't like it!".
Survivors on the other hand, as proven with this very post, do that constantly. Not only do they complain, they try to tell killers how to play. That's the big difference.
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2055840#Comment_2055840
Generators regress and make progress.
Survivors lose Health states and get healed.
Same difference.
Not only that - but kicking a generator without something like Pop? it regresses SO slowly that you are better off not doing it and using that extra 2 seconds to go after a survivor. Killer runs pop? "OMG BORING KILLER WITH SLOWDOWNS OMG"
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@pikalover123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2057209#Comment_2057209
Not really but ok...
No, really. Experienced and seasoned players actually try to get better. This person just wants the killer to coddle them like a child who didn't get to go to build-a-bear for their birthday..
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@starbucks said:
I'm not sure these responses could be any more killer biased - I just... wow.
Telling someone that the killer isn't there to babysit them isn't killer biased. Telling someone that playing to win isn't "Scummy" just because they didn't like it isn't killer biased. It's factual.
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@pikalover123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2055697#Comment_2055697
Where are you getting this intel? Rank 20, 10 hours? How the hell do you know that?
Because only new players, or those with underlying anger issues, throw tantrums and tell everyone that a video game makes them want to break things.
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The t-bag was a challenge. You answered their challenge and beat their ass.
You did nothing wrong.
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I once killed a blendette as Clown. They then proceeded to come into my chat and tell me that they were going to kill me and my entire family. Because they died. In a video game.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2055639#Comment_2055639
I'm just saying if you play with this kinda mentality you have legitimately no right to complain about anything, ever. It's not the killer's job to grant a good time, it's their job to kill; it's not a survivor's job to grant a good time, it's their job to survive.
That's how you can justify all the bullshit things in this game that stop it being legitimately balanced, like Ruin/Undying/Stridor Sprit with MDR+Yakuyoke, or a 4man DS/UB squad with toolboxes and a couple of OOO for good measure.
Because no matter what side you play, dbd is still a game, and games are supposed to be fun. If you're going out of your way to ruin someone's fun, no matter which rank or side you play, you're just a pretty bad person
Please actually read the entire conversation before inserting yourself in based on one post. You'd see I, verbatim, say I don't care what survivors do, and I'm not going out of my way to ruin their fun - I just simply don't care. I bought the game to have fun for myself.
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@UnentitledBunnyMan said:
If u guys didn't tunnel gens but make all 7 gens 99% I'm pretty sure the killer won't tunnel you. And after he lose his target u can pop 5 gens in 10 seconds :D
This is partly true. I personally don't care what survivors do or run, cause after nearly 6000 hours in this game, I rarely go against a team that 4 outs me. Or even 2 outs me, if I'm being honest.
However, you'd see a lot less killers inclined to tunnel or camp if the survivor meta wasn't literally full of second chances given to them for free, or even as a reward for failure.
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2055718#Comment_2055718
it didnt so lets move on then
Point of this post?
Are you a moderator? No? Stop acting like one.
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@UnentitledBunnyMan said:
Survivors tunnel their objects 24/7 while killers are not allowed to tunnel their object.
Preach it, lol
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055726#Comment_2055726
mhm typical lol your mad im not argument when you point is proven invalid.
Was that english?
"I'm not argument"? I never called you an argument. Unlike you, I don't call people names when they disagree with me. Please, calm down, sir.
Also - *you're
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2055719#Comment_2055719
stagnant since when? and what game isnt, Cyberpunk went downhill fast, warframe is pretty much stagnant, GTA O is stagnant, RD2 is stagnant.
Stagnant since about early to mid 2017. It has it's dips (it's an easy game to burn out on), and it has it's gains (new content etc), but it always levels out around the same.
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055707#Comment_2055707
No, you do seem to care though. You wouldnt be mad at this post if you didnt care what survivors did. Clearly you do if you complain about survivor entiltment.
I don't think I've done anything to express anger here. Unlike you, I didn't literally create this post out of anger and a desire to break things (which kind of takes away your ability to turn this around on me, so stop trying, buddy <3 ).
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@BioX said:
much like "PC gaming is dying", this has been a problem from the start and so far the game is only gaining players soooo no
Actually, the playerbase has remained pretty stagnant. It's not gaining, but it's not losing players either. Or rather, more accurately, it's gaining players as fast as it's losing them.
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055680#Comment_2055680
I also play both sides and understand exactly what killers go through but I dont want to hear it from Killers. There are ways to play fun and skillful, and sometimes you will lose. Thats fun for everyone instead if throwing a tantrum and camping and making sure someone deranks because your too butthurt to not get a kill.
Sure there bud. You play both sides. With 10 hours in the game, I'm sure you do.
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055680#Comment_2055680
Its funny, because this is exactly what a entilted killer would say. Dont throw a tantrum about gen rush and perks then.
It's not entitled to play to win. I'm even telling you to use everything you can, perks etc to try to win. That's quite literally the opposite of entitlement. The only tantrum thrown here was you. I didn't throw any tantrums. I don't care what you use.
Just stop. You lost this debate a long time ago, rank 20.
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@ToxicSurvivor said:
https://forum.deadbydaylight.com/en/discussion/comment/2055674#Comment_2055674
Most bullies, especially at that age, don't think or realize they're bullies. I hope you do some reflecting. I'm rooting for you.
Gaslighting - the tactic of someone without an argument. Sit down.
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@NotACompPlayer said:
get good
This really is the solution. Survivors have everything they need to basically never go down. Perks, items, addons, god loops, completely safe pallets etc.
Everyone here complaining about camping and tunneling? I can tell it's because you're new to the game, or just simply bad at the game. I too tunnel out the weak link, which you guys fit the bill of, so to speak. Why would I blatantly put myself at a disadvantage to appease your fun when fun is subjective, and my fun is to kill the survivors, and win the game?
Spoiler: There's no logical answer you can give where you don't sound entitled.
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@Ms_Green44 said:
There has been a considerable increase In tunneling and camping but I would say more so tunneling. I have had countless and I will say red rank killers go right back to the hook ignore the one unhooking and tunnel the one off the hook even with borrowed time also ignoring all gens and survivors on them. I am not sure if it is lack of skill ( because this game rewards either way tbh) or they were simply bullied a lot in their life. I know this has always been part of the game but not as prevalent as it is now. I used to really enjoy having good chases and playing the game for more than 3 min( due to either side being toxic). I’m not saying that there aren’t toxic survivors and teams, because that is very much alive and well however what I find sad is that I see so many forum about nerf this perk and nerf that perk of the survivors however it is so rare that a perk is nerfed for killers. Most good killers don’t need any of them to take out a team. And also seeing still upset about the mori I’m sorry I don’t feel bad they were abused and now you have to work for it. Again those that are good don’t have a problem still achieving them. So as I see a few of the killers saying in this post “git gud”. You expect that of the survivors then actually show some skill and play the game.
That first scenario you described sounds like they were unhooked in front of the killer. AKA - farmed.
That's your team mates fault. Not the killers fault. Put the blame in the right direction.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2055639#Comment_2055639
Hang on, calm down.
I’ll agree that the killer is not responsible for the survivors having a good time.
”Why do you feel so entitled to a good time?”
Because it’s a video game. People generally expect that a video game, that they paid good money for, to be enjoyable when they switch it on. Sure, that won’t happen every time. BUT it’s perfectly valid and NORMAL to feel entitled to a good time from a product someone has purchased.
The wording was a bit wonky. What I meant was, "why do you feel so entitled to the killer providing you a good time". We ALL paid good money for it. It's not a one sided thing, and therefore that is an invalid argument. Fact is, in life, people generally don't enjoy losing. In any sort of competition. Whether that be a real life sport or a casual video game.
But to sit there and tell me that I'm scummy for playing to win *within the rules of the video game we are playing*? Get over it, really.
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055655#Comment_2055655
You do realize thats basically what your doing right though? Your purposely playing the non fun way for YOUR fun. Thats the equivalent of suvivors bullying you killer mains. I dont wanna hear it.
"Playing in an unfun way for your own fun". No, I'm purely playing for my own fun. I am literally not concerning myself with the other teams fun. I am supposed to be killing them. That's my objective. It's not that I'm doing it for the PURPOSE of you not having fun. I simply don't care.
Imagine being that entitled where you're complaining that I didn't play in a way you approve of. Get better at the game, bud.
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055655#Comment_2055655
Also you dont have to play that way to beat SWF. Take Otzdarva for an example. He has proven it multiple times. Dont even hit me with that crap. Your argument is worthless. Your playing scummy just like those bully squads.
He's also proven that in order to do 50 4ks in a row, you need a build full of slowdowns on Spirit.
Spare me. Otz has proven nothing in terms of balance.
"You're doing your objective. Therefore you are scummy".
Fine, you're scummy for repairing generators. Stop repairing generators. Entitled survivor.
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@ToxicSurvivor said:
https://forum.deadbydaylight.com/en/discussion/comment/2055639#Comment_2055639
"Why do you feel so entitled to a good time?"
Oops, you said the quiet part out loud.
Nah, I meant what I said. I wish I could scream it.
The idea that killers exist to babysit survivors is wearing out on MANY killer mains out there. Hence the complete disregard for their fun in the last year especially.
I've personally realize that when I play for my own fun, which is to play to win, within the rules set by the devs of the video game, I actually have more fun.
If this involves forcing someone to second state? Fine. If it involves eating a DS at 5 gens and sending the survivor to the next lobby immediately? Fine. If it involves hooking someone in the basement as Trapper or Hag and never letting them out? Fine.
When someone else pays for my games, they can tell me how to play. Otherwise they can cram it.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055638#Comment_2055638
They won’t touch SWF at all. In fact they endorse it. They recommend it. Their only option is to nerf or buff other killers. I’m not sure they will buff killers, but honestly the only option I see them doing is nerfing spirit and nurse. It will cause the less outrage in their mind and survivor mains will be all for it. Which will make the devs happy cause survivors spend their money on cosmetics more than killers.
Don't be so sure. DS is finally getting nerfed. After nearly half a decade of being unfair and broken. Why? BHVR has realized that the reason survivor queues are so damn long is because killers aren't playing. Nobody wants to play killer because sometimes, with all the second chances survivors have, if they don't lose, they have to win the same trial multiple times until the survivors second chance have depleted.
This is why the queue times are so long for survivor, the devs know this, and that's why now, they are starting to appease killers. They NEED more killers because there is no fix to long queue times.
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055639#Comment_2055639
Im not saying he should. Im saying its pathetic and annoying how easy killers can pip and have 0 skill.
If a killer is pipping, and camping, the survivors allowed that to happen. I don't see what skill has to do with this. The killer had an objective. Kill you. They accomplished that objective.
Survivor in and of itself is the least skill-based mode in the game anyway.
Telling a killer not to tunnel is like telling you not to use a toolbox and prove thyself on a generator. Just play better. Don't get caught.
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@Lord_Tony said:
Otz was playing clown, lost the game and the survivors were bullying and tbagging him and otz is one of the best killers
and then he said "and you wonder why killers only play spirit and nurse"
that video alone explained the entire problem with this game. If survivors are sick of spirit and nurse then SWF needs to be ######### balanced and then nerf those 2 killers
or keep SWF the way it is but buff every killer to be on par with spirit and nurse.
but if they nerf those 2 killers but SWF remains the same then killers will all quit the game.
Correction: Otz is one of the best killer streamers. The best killers don't stream the game.
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055633#Comment_2055633
Like? Give me an example. Considering he was basically proxy camping the whole match?
Literally any reason. Maybe they just felt like it.
Why do you feel so entitled to a good time? It's not the killers job to provide you with a good time. They have one objective. Kill the survivors. They don't have to justify the way they do it.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055624#Comment_2055624
I’m not saying they are as a sure thing but anytime survivors complain hard about certain killers they usually get nerfed. Plus in red ranks survivors and such constantly complain about facing off against spirit and nurse. So they will probably nerf them to shut them up. I’m guessing when they are nerfed the devs will assume people will just switch to other killers, when in reality no one will play killer in high ranked matches anymore cause they have no chance.
You're not wrong. Survivors whine, things get nerfed.
Undying was gutted in less than 5 months. It wasn't even that powerful if you weren't too stubborn to run the very viable counters that exist to it. 5 months, though. Of survivor whining.
It took almost 5 years to see Decisive Strike get a real nerf so it was a fair perk.
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055627#Comment_2055627
Wow yes. DS I can use once. And none of my teammates had BT.
Maybe you should go play killer. There are plenty of valid reasons to tunnel someone.
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@Demodoggie_isgoodboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2055623#Comment_2055623
Yeah. Mad at being deranked for doing nothing the whole game and to be taunted when I died.
You have perks to help you. What is your perk build on any given day as survivor?
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Nurse won't be nerfed. She isn't overpowered. She was nerfed 2 years ago and she wasn't OP back then (her addons were busted) either.
People complaining about Nurse these days need to uninstall the game and go play a game they can be good at. Like Minecraft. On peaceful mode.
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You seem mad.
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@fr0sty1223 said:
https://forum.deadbydaylight.com/en/discussion/comment/2055280#Comment_2055280
There are more toxic killer strategies then toxic survivor strategies and the survivors ones don’t outright prevent you from playing the game.
Incorrect. Please, stop trying. There is no version of this where you have the intellectual or logical high ground. Playing the game within the rules created by the developers isn't toxic. Tunneling isn't against the rules. Neither is camping. Survivors have endless second chances. Use them. Or get good.
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"Playing the video game is ruining the video game". Killers wouldn't camp if survivors didn't make it viable, and tunneling would happen far less if killers weren't hit with second chance after second chance that survivors get, for free, or even as a reward for failure, every game.
"Unfun" - It's not the killers job for you to have fun. If you are having fun, the killer is a bot and not doing their job. Accept that fact that sometimes you just lose.
