I_am_Negan
I_am_Negan
About
- Username
- I_am_Negan
- Joined
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Comments
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Stay and fight I'm not afraid.
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3218035#Comment_3218035
Reassurance, base kit buffed BT and otr kinda shows that they are willing to do something about camping and tunneling
Paying for a perk to help fight against camping isn't fixing the problem and it's just wrong.
base kit BT and OTR help against tunneling off the hook not camping.
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What are you talking about not being on the same skill level? 😂
You're escaping their camping for kills both increase MMR therefore same level of skill😮😅
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Take a break🙂
The DEVs are never going to do anything about camping or hard tunneling.
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@Rulebreaker said:
Is it wrong everytime someone mentions "the creeper" i keep thinking of scooby-doo?
No, you're not the only one.
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Haven't played for about a month and still counting🙂
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If I had to take a guess, the event start Oct. 18 or Oct. 20 and it'll last for 3 weeks.
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CAMPING AND TUNNELING IS ACTUALLY SKILLFUL
Standing at the hook is not skillful it's just being lazy looking for free handouts like a bum.
Tunneling one person out ignoring everything else is just playing dumb.
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@Doobee72 said:
https://forum.deadbydaylight.com/en/discussion/comment/3179926#Comment_3179926
https://forum.deadbydaylight.com/en/discussion/comment/3200582#Comment_3200582
https://forum.deadbydaylight.com/en/discussion/comment/3179923#Comment_3179923
DBD is a team player game, because there are things that you cannot do yourself, if you don't certain perks or items, you do need other players to help you. For one you cannot unhook yourself without the help of other players or heal yourself if you don't have a medkit. The objective is to escape as a team. If you play just for yourself 9 times out of 10 you will die. You have to work together playing this game.
Yes in away the survivors have to work together, but no they don't have to escape together that's the choice of the player if they want to leave the team behind and escape or say and risk death.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3203396#Comment_3203396
Yes decent killers are a dying breed, and apparently that's the way it's intended.
The game's being reduced to the sweatiest camp and tunnel fests, with no freedom of deviating from the path, no options, no fun.
I do agree with that everyone does take this game way too seriously. Entitled to the win
I haven't played for a couple weeks or so my last matches my killer games weren't bad I play the 12 hook game, but everyone of my survivor games were just camp and tunnel braindead gameplay (no thinking required) if I can't have fun on both sides when I play it's time for a break.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3203323#Comment_3203323
All the killer mains are crying about Unbreakable being too strong to be basekit, while all the survivor mains are dancing in sadistic glee about having Unbreakable as basekit.
Nobody seems to care about the fact that the new mori system only encourages a far more obnoxious slugging playstyle, that will be even more toxic than it currently is, while removing player agency.
https://forum.deadbydaylight.com/en/discussion/348083/basekit-unbreakable-is-a-cursed-wish
As someone who 'identifies' as a killer main, but realistically plays much more survivor lately due to killer being so unfun to play, I don't care at all about Unbreakable as a killer, it's the Mori system I hate. I don't want the freedom to choose where and when to Mori taken away.
I do hate Unbreakable as basekit as a survivor though, because now there is no incentive to rescue survivors in the dying state. Solo survivor is about to get even more 'Solo' and 'everyone for themselves' as I get left on the floor for the entire 45s. Which will likely end up being more than 45s once they realise 45s is far too short of a duration. So I guess I'll be abandoned by my team mates for 60s or 90s instead. I like playing as a team.
But, isn't that the way killer is supposed to be played? Camp, tunnel and slug for the 4K?
If you're not playing like that, you're not playing killer correctly. Isn't that the first rule in the killer handbook? 😂
I'm sure they'll make the right changes if needed and if not it'll be scraped.
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@Rogue11 said:
https://forum.deadbydaylight.com/en/discussion/comment/3201606#Comment_3201606
Maybe the feedback has been harsh because there is no redeeming good coming in this new "feature".
Adding basekit mori doesn't necessitate removing moris from offerings and perks. Yet they're doing so.
Basekit unbreakable is absolutely game breaking.
Rancor and Devour are interesting non-meta perks and shouldn't have their uniqueness removed.
Giving hatch is an occasional wholesome interaction in a game usually devoid of it.
Removing potential interesting game outcomes from unexpected perks/rng in favor of....a cutscene?
There's nothing in this to be excited about. Absolutely nothing.
I do agree on devour that was one of my favorite perks to run.
@FriendlyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3201606#Comment_3201606
Whether or not this makes it to live someone somewhere actually proposed this as a change to the game. That transcends the concept of bad ideas, that's actually a crime against reason.
Play the PTB and give the feedback that they want to hear.
Most of what I read yesterday are just players jumping to conclusions take the one match and acting like it's every match.
@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3201606#Comment_3201606
People are obviously free to say whatever, but your viewpoint is 100% correct.
I'm looking forward to the ptb, trying to break/figure out some stuff, etc.
It's impossible to say for sure how things will end up, but the histrionics are in full swing today :P
I'm on console so I can't take part in it, but exactly everything that was said could be changed in some sort of way or not even make it to live version.
Only time can tell. The unbreakable base kit that everyone was flipping out on is what was giving me the chuckles😂 The only way it could be that bad that so many that were having a nervous breakdown about was if they play to slug everyone. If everyone is waiting to Pallet save their not on gens.
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Today has been a funny day many laughs😂
Just putting this out there
The Finishing Mori system, anti-slugging mechanic, and other changes mentioned in this post will be available for testing during next week’s Public Test Build. As a reminder, these new features will not be a part of the 6.3.0 update: This is an early preview that is not yet ready for release. We would like to gather your feedback early as we continue developing these features to make their eventual release as smooth as possible.
"This is an early preview that is not yet ready for release"
"We would like to gather your feedback early as we continue developing these features to make their eventual release as smooth as possible."
There are changes coming
And
Don't forget to breathe very important.
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If you're playing with friends it's a team game.
If you're solo no it's not a team game.
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Play something else.
Nothing is going to change or be fixed as long as their are players out there willing to give them their whole paycheck(s).
This is how the game is going to be
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...
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@WestManTooth210 said:
I cant many chests like I use to.
...
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@Magicmaster0702 said:
https://forum.deadbydaylight.com/en/discussion/comment/3178026#Comment_3178026
Most online games are like this, and I just wish it wasn't lol. I think I've duo'd, but even then it's not for swear purposes. It's because I wanna have fun with friends lol
Again fun is not allowed only super sweaty competitive play is.
You have to dream that you're in that big tournament where you're going to win it all. It's not about the money but, the fame known to everyone as the greatest.😂 but, back to reality it's just a dream it's just in their heads.
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@Magicmaster0702 said:
https://forum.deadbydaylight.com/en/discussion/comment/3177988#Comment_3177988
I'm honestly not trying to tell people how to play. Even though that's absolutely what it seems like. I know I don't want sweaty all the time from either side. However, I'm fine with the OCCASIONAL hard game.
It is what it is sweaty players take over 😂 sweaty killers push survivors to join SWF groups so they become sweaty and vice versa. Just a endless cycle of sweaty players.
When so many play like their in a million dollar tournament it's kind of hard to have a fun match.
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sweaty killers, and the SWF
This is what everybody wants.
I JUST WANNA HAVE FUN
It's not allowed!
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SUSIE, JULIE, FRANK, JOEY
Frank and Julie you get when you buy legion.
Susie and Joey are separate.
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"nerd the strong killers"
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Issues skill
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@itsquiet27 said:
https://forum.deadbydaylight.com/en/discussion/comment/3164565#Comment_3164565
ah ok then I guess thats pretty decent. Thanks for clarifying it
No problem
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@itsquiet27 said:
https://forum.deadbydaylight.com/en/discussion/comment/3164553#Comment_3164553
very silly how they made it this way. So that means I have to do it all over again and waste time? I know now the grind isn't as bad but still it takes a lot of time to even reach P3
Reaching P3 just gives you the tier 3 perks
You can P1 them and the perks will be in the Blood web
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If you had the perks unlocked on other survivors/killers they stay.
The perks are locked for any new survivor/killer you get until you P1 that survivor/killer.
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That's when you get up and take a look outside or whatever you need to do.
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@Man_of_triangles said:
Bizarre that they would add something like that. It's not even from the game.
Resident Evil 1 HD Remaster
You unlock it after you beat the game for the first time as Chris.
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Blood-point incentives make a return today too?
Right?
???
- Matchmaking Incentives will be active.
My question has been answer
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...
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Camping
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Yeah, I watched it
It's dog crap.
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Spend the money on another game.
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Camping and tunneling someone out at 5 gens is to give the killer player an easy win (to most of them that's the only way they know how to play). It's to hard to risk it for the biscuit.
Win is the fun if they're not getting 4K's every game it's not fun, playing the 12 hook game is not fun. Getting better in chase and mind-games is not fun.
They are entitled to 4K every game if they are not getting 4K's every game survivor side must be nerfed, maps must be nerfed the whole map must be one big dead zone. NO structures, NO pallets just open fields.
They take the game so seriously that they don't know how to have fun. They believe that their in a 1 million dollar tournament.
Because of the way they play they push survivor players to join a SWF group which in return give other killer players that want to have fun a hard time. Just a nasty cycle of the same BS.
The bottom line is everyone killers and survivors just want to make this game miserable for the other side to play.
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The ones that cry about everything are the killer/survivor mains.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3147898#Comment_3147898
Some of us try to be reasonable 🤷
I know, but it does seem like it.
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@GannTM said:
Oh my god please quit complaining about literally everything.
That's all everyone on here does is cry and complain.
Every other topic is someone crying and bitching about something, something that doesn't give them an easy win.
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Yes being nice doesn't always get you a 3K, 4K and sometimes just a 1K or 0K, but it's more fun to be more active then standing by the hook all match doing nothing.
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@YourWifeSamantha said:
https://forum.deadbydaylight.com/en/discussion/comment/3145853#Comment_3145853
so basically every killer should camp because they dont want to be in the game? therefore if i am let's say not using backup perks or i have random bad teammates, i have to die because the killer doesn't want to be in the game? then why play? what about sluggers then? do you think we love sitting on floor forever cause they don't want to hook or kill? how about that? basically as expected, no matter what problem i encounter as a survivor, killer mains will tell me i am wrong. ok then.
I'm against camping I don't camp, but there's nothing you can do about it. If you have bad team and the killers camping you're not force to stay in the match.
@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3145853#Comment_3145853
That has the erroneous implication it’s unfair to camp.
Killers have the choice to camp just like survivors have the choice to suicide on hook.
It is what it is.
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You can't force a camper to play the game fair.
Just like nobody can force someone to stay in the match they don't want to play.
You got to do, what you got to do.
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@Nexurent said:
Being in close proximity to a hooked survivor makes the killer lose points, so in reality, they're just harming themselves.
And I don't believe a game like DbD will ever achieve perfect balance - there will always be an imbalance of some sort, even if it's not that big.
The ones that face camp don't care about blood points.
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He needs a new mori is what he needs.
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All it means is survivors will slam out gen's which in return campers will cry it's OP it needs a nerf😂
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That's a sign to take a break.
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Thanks for repeating the same gibberish 2 million others have already said.
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It tells you at the top if it's for killer, survivor or both
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Blame camping and tunneling.
Blame the killer mains for forcing everyone to drinking the Kool-Aid😔
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@Maxx_Calin said:
https://forum.deadbydaylight.com/en/discussion/comment/3138361#Comment_3138361
I still play it knowing that eventually the creators will see how stupid it was to take away the bloodpoint bonus from perks like were gonna live forever and make them the way they were. I also play it cause I enjoy it even thou matches are alot harder for survivors than they used to be.
I miss BBQ not so much of WGLF I didn't run that perk much.















