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IIITweedleIII

IIITweedleIII

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IIITweedleIII
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  • It would be a lot more viable for those competitive players to have their win streaks factored into a more adaptive to those of equal win streaks vs. losses of the opponent side. So best to maybe match than the NOW supposed "MMR".

    That said, there's no real telling over which are losses by suicide on hook or actual effort by killer who succeeded in sacrificed survivors. (And said Killer Player such as Otz or SpookyLoopz who frequently challenges himselves by doing their own set rules, Hardcore Killer, etc. )

    If only BHVR caved in finally and created a Comp Mode and Casual Mode seperate of themselves. But then again, By choice, who picks to play casual, plays as a Sweat or Toxic to stomp an actual Casual Fun Loving player, wanting to find players of the same non-serious attitude.

  • But playing Perkless is alot more fun.

  • With my Samsung Neo QLED 8K UHD With HDR. tells me the issue right away. That Kate is about to pre-drop that God Pallet long before knowing what Killer you are about to have! We pray you stopped her beforehand.

  • It's just a sign of how much of an impact you've made it in this game.

    Your next achievement is to get your first ######### messege from a salty player. And then your first derogatory slander. Followed by how much those things become commonplace in your games.

    You're In Deep by then.

  • @bjorksnas said:

    5 stacks of Hex: Parmesan doesn't happen that often so if I have a chance to activate all 5 totems at once ill throw the match to see it

    I've done it twice but then again I only run Hex: Provolone on one character that I play occasionally

    @Huge_Bush said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3805960#Comment_3805960

    No, No, you use Hex: Parmesan with Scourge Hook: Cavatappi. It pairs well with the game you catch using Deerstalker.

    @bjorksnas said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3805968#Comment_3805968

    Well don't forget to add Hex: Pepper into the mix so you can light 4 totems by hooking survivors

    Just Don't be going around using Hex: Limburger. That's a nasty stinker of a build. Very Toxic, Very Demoralizing.

  • @ShanoaLegendaryPlz said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3806069#Comment_3806069

    I thought we were talking about the zooms from across the map to look for the unhooked person even tho they waited till killer left - tunneling

    Yea, you never know anymore, considering Tunneling is easily thrown out there anymore. Singling out one survivor while ignoring other to even chase - That's tunnel vision.

    But more often then not, survivors did a Rushed Save, not allowing Hangtime. Where they coulda easily did a Gen or two, before going for a honest safe save. Which kills your mate quicker, because a Killer is a Killer, who else would they go for, but the weakened safe bet first.

    But yea, I digress.

  • Now, when you all say they tunnelled?... did you rush save your mates right after they hooked? Or give the killer enough time to leave, for that mate to simmer and cook abit with the Hangtime they got. Because there's hard tunneling. And then there's mates just helping their mates get caught and killed off quicker. 🤔

  • I dunno why, but I idly thought Black and White Classics and instantly had in mind I Love Lucy era, I Dream of Jeanie, The Munsters, The Addams Family, Vincent Price, The Twilight Zone. All classic B&W TV

  • Basically all of them, the Older they are the less seen. Considering BHVR just redistribute the power effect to a better combination that becomes the meta

  • @GeneralV said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3805735#Comment_3805735

    I ship Sable with Mikaela, to be honest. The power of love reuniting them in the Entity's realm is a nice concept, imo.

    Most will, because that's a given. They were friends, it's a Friend-Ship. According to their Lore.

    I'm just referring to Sable and Vitty's hotness status. 😅

  • I use to main Jeff back in the beginning. Because well, I main Legion since day one. Then I started maining Jonah. Both Jeff and Jonah have a "cool" biker vibe going, maybe only I can see.

    But now, I main Vittorio. Because he is the essence of wicked biker "cool". AND he's magical like a wizard. .... AND since Sable. I -ship Vitty and Sable. (Don't judge me)

  • We need the fog to the thickness as Ormond windy snow mist is. But blackened imo. Half the thickness as Lights Out thick was. Without the use of candles to see but environment lighting such as lamp posts. Fallen lanterns on the ground in dead areas. And Generators given off bright lights once done. Illuminate the area. But keeps that intense feel a killer is deep within the shadows. Also even dull the brightness of killers

    That said, doubt those survivors who need their setting adjusted for that competitive edge will disagree.

  • Lethal Company, any of their monsters. And ALL Survivors to get all colors of the "Hazmat suits"

  • That's the thing though, you can't tell til endgame what good natured or toxicity will come out of anyone. Since you already confessed your first intent to slugging, only to be humbled. There's no telling who will be sweaty or muffing around.

    There's Just. MOMENTS.

    Each Trial.

  • Personal Experience, seen a handful of then. But that's not saying much. The complaint is she don't get enough "GOOD" outfits/cosmetics, which is why there's just a handful out there. Vicious Cycle I guess?

  • Are you also factoring in those who don't take games seriously, which wind up as Survivor side, take a team fall to say "thank you killer for being fun and not sweaty, we who are about to die, salute you" and or these killer's who just do Rifts and Dailies and if they don't require killing, let off survivors as long as the challenges are met?... or those who truly tunnel out all one by one? Just for the 4k while going against survivors that just give up allowing their demise?

  • Because it's all about that "I gotta embarass my opponent, and win doing so" mentality. It's galaxies beyond til you find those fun loving players anymore. Even if you ARE a teammate, if you're not known to the others, screw you for not being their irl mates. Otherwise, they F you over.

    End of the day - they all forgot how to have real fun, and let go of that Competitive Edge.

  • I rather play as Scratch Mirror Myers (in a Medical Gown is a bonus)...long as they got rid of that whole B.S. Achievement Evil Incarnate. Give everyone who got the Achievement some massive reward for achieving it. 2M BP. I don't care. Just get rid of it. I want my 100% Completionist of this game. I don't mind having t3 removed. He's more fun being stealthy. Jumpscares are more fun

  • @Huge_Bush said:

    Survivors repeatedly told the devs that the chase is the most fun aspect of the game so the devs obliged and pushed killers to chase more rather than guard gens or camp.

    While I agree that the chase is fun for a lot of people, I do miss being Blendette (not the useless version) and I do think there is too much Aura reading. It won’t hurt to tone it down a little but being realistic they’re not going to delete any perks.

    If chase is the name of the game instead of hide and seek like most horror aspects. Then how in the world did they make it so that you chase a single player at the start, killer bout loses gens by two, by allowing gen regression have a limit?

    It's not about chasing anymore, it's how quick a trial gets finished, either by survivor escapes or killer's killing them off. BP isn't rewarded for looping the killer, it's rewarded for losing the killer from chases. Or Killer downing as quick as a chase has started.

  • @ShadyC said:

    Just as a response to the thread title itself:

    We need to stop having perks solve issues with the game. There are more issues than there are perk slots.

    Half of these problem-solving perks, on both sides, should be baseline.

    Better yet, base-kit "shove teammate" so it nudges a sandbagger or bodyblocker away from yourself. Possibly trip them, so if intentional, gives the sandbagger/bodyblocker a stun for doing bad plays. It WOULD be funny as hell lmao. Call the BP - Outta The Way. LOL

  • @CrypticGirl said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3793047#Comment_3793047

    This is the reason why the DC penalty needs a cap. Maybe 60 minutes max. If they DC again, get locked for another hour (until they can refrain from DC'ing long enough for the penalty to reset). That's quite a long time for a single penalty, considering there are only 24 hours in a day, and ideally 16 of them are spent either working or sleeping.

    What is this wonderous and strange word you speak off called Sleep?? I keep reading about this odd concept but verily unfamiliar of such a thing 🥴

  • @wesleyrobertsimpson said:

    I agree that repeatedly leaving is a crap move, and does deserve the timer, but I play plugged into my router (ethernet) and I got booted from a game last week and had to wait ten minutes to get back in. I never dc or leave early either, so the punishment really didn't fit the crime there, especially since I didn't do anything.

    I'm usually listening to something on youtube when I play, and my wifi never cut out, so I had to wait ten minutes for no reason at all.

    This is one reason I feel BHVR needs to rework the penalty, other games understand what a disconnection from the internet is, while a predisposition to willingly click a button shows a willingness to quiting a game. Those are the ones that should be punished. Clicking on a I Quit button, recieves the penalty.

    That said, physically unplugging a console, or PC to bypass an acknowledgement of quiting. Faking a disconnection. Is what needs to be determined and that's the hard to do. Sadly.

  • This achievement and Nurse's From the Void grab a survivor after three blinks is the only ones I need. And yea, the locker stand-off I'd the bane of my Evil Incarnate existence lol

  • The Hedge Maze from The Shining in it's entirety. Snow and all. Put that in DBD. No obstacles, just a maze to get lost in. No room for 4man Gens, every gen become a single, or dual gen, one rare 3man gen. Basement always in the center. Hooks in corners. 😬

  • It's just as useless to complain about how your trials are going, because as you clearly can see. The opposition will always rag on you and make the forum a joke.

    Don't take the game so serious. You won't get out of it alive.

  • @tippy2k2 said:

    Since you can use BP you gained using any character on a different character, I don't think it means a single thing.

    I hate The Nurse but I could P100 her without ever having to play her again.

    That's exactically what I say about Prestige, it's a wasted effort to show a favored character BP is put into, as much as pretending it took skills to get that character there. You just said it. You can easily play M1 Trapper the entire time of your playthroughs, and shove all that BP into another character,... it's meaningless.

  • Do any of you believe going P100 really means anything? You could use any character after BP for codes, playthroughs, even gifted by streamers or such. It's up to the player to choose who gets their favorite character bloodpoints. To reach Prestige levels. I honestly don't see Prestige any special than just 🤷‍♂️

  • Not gonna lie, I been cheesing it as Dracs. I agree Wolf Form is slow, and I have been b!tched at for PTB commenting they need to make a WOLF faster than a mere human is. Far be it for someone to suggest an animal be faster than humans are. How absurd of me yea?.. as for bat form, what's the point of being a COLONY of bats swarming around and no attack damage or even Wound effects put on Survivor?

  • Because it's Lights Out and Chaos Shuffle, later on.

  • @Grigerbest said:

    As much as I like vampires…

    I don't really like how he looks, very "classicy"… And his animations were kind of jacked on ptb.

    If he gets a good skin… Pretty much yes.

    Gameplay wise… I'm not sure if I like him.

    That's what I'm about in this. If Dracs gets a Legendary Skin that is reminiscent to Netflix's series of Castlevania version of Dracula. I'm all in. Hell, if Trevor Belmont gets a Netflix version of Belmont, I'd buy that too.

  • I solo que and I'm a Gen Jockey. And I hate mates. Period.

    They Kite killers at me when I'm just trying to get a Gen done. And or expect me to stop my Gen progresses to heal them. And when I'm 10% near completion of the task, I try finishing the Gen before healing anyone. They don't have that patience. So what do a lot of them do?... screw me over at endgame. They get me caught and never save.

  • @Rulebreaker said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3786330#Comment_3786330

    whats funny is that if that version was still here then the combo would fall apart

    Yea, and everyone complained about that version too. It only lasted a week or two iirc

  • Be happy Franklin's is in its current form.

    Considering there were a time it was once had the effect that your item was completely devoured by the Entity once it was smacked out of your hand. Not just emptied of its charges

  • @Ayodam said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3786162#Comment_3786162

    I don’t think he was saying the combo is okay or that it’s reasonable to ask survivors to stop bringing items. I think he was pointing out that survivor items enable the combo, but he did go on to say that punishing survivors in this way for bringing items is absurd.

    So it's OK for survivors smart enough to bring perks to punish killer is OK, but two perks for killer (not to mention Lightborn used to punish flashlight users) are not OK to bring in ? 🤔

  • As far as just collabs with shirts go. Bring out as many as they can get. Jeff himself deserves any and all heavy metal rock band t shirt possible. Kate can rock country rock t shirts, even Adam could rock some Snoop Dog and Dre. Some R&B for Claudette and Tapp. J/K Pop for Feng, Yui. Linkin Park for all. Vitty, and Aestri Yazar & Baermar Uraz, bet they'd rock some Renaissance Metal. Nic Cage has been into Black Metal for years. He'd be rocking some Cradle of Filth, Ragnarok t-shirts. There's so many to think of.

    I main Vitty, But I'd love a few Metallica T-shirts personally. Don't judge me.

  • Or... get rid of offerings all together. Bhvr needs to fix map choices and cooldown on which maps a player has already been through multiple times.

    As Of Now, are just gonna have to have a player to stock up on Sacrificial Wards and by chance knock out a map offer.

    IMO, I would have Map Voting like COD has but that would be too survivor sided.

    But to be fair for ALL who are playing. The only solution is to get rid of offerings and Bhvr fix the map randomization

  • The only ones I hate are Michael Myers Evil Incarnate and Nurse's From the Void.

    For one, everyone already can counter Mikey's and since Grabs are anymore iffy. It's hard to grab any survivor after a blink let alone three or more.

  • The True Fault of Dead by Daylight.

    The "I Need Wins To Enjoy Life" mentality. "I need to embarass the opposing side, to feel good and be impressive to others"

    Hell Is Other People - Jean-Paul Sartre

    The Game itself is graphically high quality as it ever has been. Fun experiences with every now and then glitches that is not game breaking, but funny.

    So many choices to pick from character to perk (and yet sadly the Meta is king for those tryhards).

    And...More and more licensed characters to come.

  • I would be into a werewolf killer. Provide they do them right. Which they won't. But also, since we got Castlevania style Dracs. how about a take from, Bloodborne: The Tragic Terror. Father Gascoigne, turns into lycan form after a while when he hears his daughter's music box. Could be implemented like something with Pinhead's puzzle box. 🤷‍♂️

  • Make it like COD. Everyone including Killer, votes for 4 Maps to choose from (I know, in COD it's only 2) and make it so everyone has to make a vote, that it's a Ready Up. 😜

    I'm joking, but hell. It be oddly interesting to see happen.

  • I used to main Jake back in the day, at the beginning of this trial and error world we now live in.

    i use to main David when he first appeared.

    I use to main Jeff when Legion entered the Entity's realm.

    Then moved on to Ace, in a back-to-basics sense.

    But, I am maining Vittorio now since this last Masquerade.

  • @Dwight_Fairfield said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3779592#Comment_3779592

    I credit the Halloween movie people with more sense than Netflix (who took their stuff back after like what a year?).

    They were the first major license to trust Dbd with their characters. Its been mutually beneficial. Michael Myers helped put Dbd on the map. He's been one of their most popular killers for 8 years. I don't see them ending a good relationship like that.

    Shame the same can't be said about the Lil guttersnipes with Nightmare on Elm Street and Robert Englund's likeness of Freddy.

    But also, going back to wanting Dr. Loomis. I am now just imagining his old and worn-out tired running from killers, wondering how far worse the other's are than Myers to him lol

  • Hell, it could mean, much like Stranger Things did at one time, As WELL As, never returning. Because another developer has their licensed. We might lose Myers. (Not likely but still)

  • @Rumplestiltskin said:

    I always slug for the 4K when it is down to two people. Survivors get their big bonus just for escaping as individuals. The Killer only gets it if he kills ALL four. Why don't we change that big bonus at the end to Survivors only getting it if all four escape? ;)

    It honestly needs to be this:

    Slugged to Death = no BP

    Suicide Attempt on both Stages = no BP

    Hatch = no BP

    Why? You might ask, because both are not the respective Objectives of Killers and Survivors

    Main objective is Sacrifices on hook for the Entity by Killer.

    Main objective is to Power Up Gates by 5 Generators to Escape by Survivor.

    Slugging to death is not a win

    Hatch escapes is not a win

    And you both sides all should feel bad for believing they are a win.

  • Folks just don't know how to play a Legion. Most hate Legion just because the majority play Legion as a Mending Repetitive Game. Most tell you just don't heal against a Legion. Legion should be played as a Gap Closer. Wound only when you see multiple survivor. And give chase for the already wounded. Down and done. But imma bet most will disagree with this.

    My only beef with Myers is that dumb Evil Incarnate. When everyone just about already knows how to counter it even though in the end, they're doomed to die anyways. So what do they do. Deny an achievement with petty actions. Myers just needs his achievement terminated. Or changed so that even a locker grab changes it so it triggers the insta-kill.

    Freddy needs to go back to working for getting survivors to enter dream world. Not just swiping at them. And he needs to be invisible when survivor is awake. Making Survivors to work more in staying awake more often. Which semi stalls working on gens.

  • @Deathstroke said:

    Farming is not bannable. I kinda wish more killers would do it. Killer probably felt bad for last 2 wanted to let them nothing wrong in that.

    I don't go for Farming. But yea, there are days I go against survivors just trying. While one might be too "useless" to the idea of being a teammate. So I'll play nice with the others. I also have been playing nice when survivors just give up in front of me. Long as they don't BM me. I'm fair. Run and try me, I'll equally give chase and play the game as intended.

  • @For_The_People said:

    Hi guys, hope I’m reaching you stone faced killers well!

    Just a quick question for tombstone myers - do you all mainly play him for an achievement? I usually jump in lockers to avoid but if I see they’re desperately going for tombstoning (you know the usual chess) then I usually give it to them.

    I know it can be frustrating to not get achievements so I feel bad if I’m preventing them but at the same time not sure if it is?

    Of course I’m free to play how I like and I do do not out of sympathy but because I actually like the animation lol I’ll usually play cat and mouse for a bit before I give it to them though but was just wondering if there was a ‘universal code’ for signalling it’s for an achievement?

    I been into dead-by-daylight since it started. But will never claim I am a badass in it. I only play for achievements and dailies and rifts. Because I like the challenges they possess me to go after.

    But Evil Incarnate and She Kills (grabbing a survivor off a Gen in a few blinks. Have alluded me since their conception. I will never get them because there are not many in a four pair that are willing to give up the ghost to achieve Evil Incarnate.

  • I've lost a few good items that get stuck part way in a locker, and all I could do was get in get out the locker while trying to pick them up lmao..

  • Here's a Thought...

    Don't want FNaF ? Don't buy the DLC.

    DC right out if SpringTrap is the Killer in YOUR trial.

    Let your politics be your issue.

    Let others enjoy their game.

    That really too much to ask?

    You don't have to play A Game.

    You won't make others stop playing A Game they paid money on.

  • @k3ijus said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3774352#Comment_3774352

    Wrong, the killer bots in 2v8 were so much more better to face. If this was put into the real gamemode it would mean no toxic gamestyle or gameplay

    AND the exact same thing can be said with survivors toxicity. What's the point playing a MULTIPLAYER game, if your experienceis far better to go against a bot? The actual issue is sensitive players on both ends of the game. Like Religion, no other will believe in what yourself believes in.

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