HollowsGrief
HollowsGrief
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- HollowsGrief
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Oni with GF's shroud.
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@RepostRiposte said:
Fun bus can be an actual infinite loop as long as you break chase every 2 vaults, which is absolutely ridiculous considering this map just got reworked.
The fun bus just goes to show the devs have no idea at all how strong some tiles are vs others. I have seen the fun bus chain into a long wall jungle gym many many times on some maps, I consider myself an extremely good killer and I play strong killers as well but outside of Nurse I have to just break chase and leave because the tiles are just to strong together you will lose all 5 gens.
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What about my boy Oni, his iri ad ons (crest mostly) is easily the worst ad on in the game.
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Spirit
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This nerf was very likely intended to combat pig dash and probably demo. That being said, I mean, come on bro even though the dash is nuts it's pretty overly restricted in how you get tokens and even without the nerf this perk is honestly a meme trash tier perk, nerfing this reminds me of gearhead.
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So the meme perk that is trash at best was nerfed? Lmfao okay man I mean I was never gonna use it outside of funny memes but I guess I'll just never use it ever.
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It's because the Killer is NOT the authority on if a grab lands or not (where as they ARE the authority on if a hit lands or not), it is either the server or the Survivor who dictates if you get the grab or not. This game was originally built for a P2P connection and grabs have not been updated since Dedicated Servers were added. I have heard that they are working on re-coding grabs from the ground up to work on servers but I highly doubt they get fixed anytime soon. Grabs work the same way high authority worked when they tested it, which is why they turned that feature off very quickly and have yet to turn it back on.
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Why would I run noed when I can just run ruin/undying and you never finish the last gen to begin with? Just kidding, I don't need crutch perk combos on my Killer or Survivor to win.
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You guys can enjoy your test and I will enjoy not playing killer this weekend lol. Sorry but as long as god loops exist I have no plans on dealing with yet another thing to make it even harder to catch a good survivor. I wouldn't care if god loops didn't still exist but they do, in fact some of these windows are so strong that this change will turn them into an infinite (groaning storehouse is a good example) where you literally cannot mind game it only follow the survivor and without BL you will end up losing chase because you fall so far behind and even the window won't block because the game thinks you aren't chasing someone. Thanks for no, this is a terrible idea.
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The only thing BL does is reduce the amount of time a survivor can chain windows together constantly which is far more powerful than a one time pallet drop. I get this is only an experiment but it is a short sighted one. Until there is something in place to prevent abusable tiles being spawned next to one another then BL is a required mechanic in the game. Even after these map redos I have still see the fun-bus spawn facing a long wall which was facing another long wall, these three window chains made it legit impossible to catch the survivor without BL because you end up dropping chase and the window never gets blocked.
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Removing BL but keeping god windows? lmfao why this is even an experiment is actually laughable. Bruh there is so much more important stuff that could be experimented with other than something that can be dealt with by simply throwing down a pallet and forcing the killer to kick it before you leave.
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LOL, it's only okay to murder, skin and wear the face of a white dude when you are a serial killer huh? Bruh the stuff people post on these forums are legit gold sometimes, oh man that was funny as hell.
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Of course the Twins are everything a killer should be: extremely easy to bully, power totally useless vs a locker, forced to be a M1 killer with no power. Yup I can see why survivor mains would like this killer, they are so weak it's laughable AND you can even kick them lol.
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Sounds like someone has no idea how to play vs a Slinger, obviously the first thing we should do is nerf him instead of learning lol.
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It needs a bit of love if you ask me. buffed to 12% and make the CD like 20s and work on any kind of downs not just basic attacks.
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/1742555#Comment_1742555
Which bug? The one that prevents u from using your power? Or a different one.
Oni flings your camera around extremely quickly in what appears to be a random direction if you use demon strike. I just assumed it was some kind of bug with aim dressing.
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You know what they still need to do: fix that flicking bug Oni has during his Demon Strike. I have legit lost entire chases because of this bug it is so disorienting and hurts my head.
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Oni is the perfect killer if you ask me. He is extremely strong though he has to earn it, he is extremely fun to play and fun to play against without feeling oppressive. The only problem I have with this killer is his Iri Family Crest, this add on is just...wow how it even go on to the drawing board let alone past it is beyond me.
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I mean anything that makes flip flop better is a good thing imo.
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I agree that hatch is extremely annoying in the fact it is just pure luck, you either get lucky or you get fcked no ifs ands or buts about it. I do think hatch is fine for the most part though, keys need to be nerfed (a cast bar and sound notification) and they just need to re-add hatch grabs back and I think it will be fine.
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Power STruggle does nothing if the killer avoids walking through pallets while carrying a survivor, which all good killers will do so I honestly don't see this perk being all that useful, certainly not OP.
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I made Angrypug suicide on hook a few times.
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The perk should function like this and still be a perk. Good idea, though not original but I disagree with it being base kit, the only thing that should be "base kit" is there should always be an obsession in the trial no matter what perks are used. Also there should be a downside to being the obsession, idk what it could be but currently it is only a good thing to be the obsession (a lot of extra BPs.)
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Killer getting better FOV would be nice.
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10/10 for originality.
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I mean, don't tell the guy in charge of balance he might actually do this.
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I'm gonna be honest, most of the campy killers I meet are console not PC and I know this because one: I'm PC so I see steam, and two: because literally no one uses window's store.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1728969#Comment_1728969
Iridescent head, pinky finger, black Incense, mother daughter ring and Mint rag would like a word with you.
I said most not all, stop taking half a sentence and running with it.
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Nearly all UR add ons are total trash, Nurse is nothing special.
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I haven't played today but if they did actually boost the killer's FOV that is absolutely fantastic news, seriously the best change for killers in a long time, assuming it's true of course.
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Terrible bait, it absolutely made her weaker and everyone knows it.
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If you want to argue that Spirit needs a nerf that's one thing, but this bug made it easier for the survivor to tell where she was than for her to tell where the survivor is and that is just stupid as hell. I really wish people would stop crying about Spirit, she isn't hard to outplay not even a little, and yes if the killer is equal or better than you in terms of skill they should be ending the chase quickly, they are the killer after all so enough of this "she has no counterplay" crap, she does just gitgud at reading the other team instead of being a predictable tool.
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The problem isn't get times it's overpowered tiles being able to be chained together in addition to killers having basically no way to regress gens without perks. You ask me base regression and gen tapping need to be looked at, that would help give killers the ability to slow down gens without having to use dumb perk combos like ruin/undying while also not actually adding any addition repair time to gens. But hey, there is very little chance this actually happens.
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Bruh breakable walls are fine, just break the wall and that infinite window turns into just a god window instead. :D
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Why are you crying about Slinger? Wait until they fix Spirit's sound bug so you can cry about her instead.
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@OctaviusK said:
https://forum.deadbydaylight.com/en/discussion/comment/1720575#Comment_1720575
Thats not what this is for, this is to adress his lack of counterplay adding it and making him stronger with counterplay to counter... A lot off counters.
This is to make him stronger whill adding counterplay.
If it's not broken don't fix it.
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Slinger is fine, he doesn't even do that well vs good teams.
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Honestly all they really need to do to fix a mori is just make it require you hooking all current survivors at least once to unlock the mori. Boom ez fixed, no tunneled right off the hook for a nice 2min game experience. Keys on the other hand need some kind of a cast bar and also you should be able to grab them out of jumping into the hatch (someone remind me why this was removed in the first place?)
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Who the hell uses teamspeak? lmfao
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At least it's more engaging than UB + DS.
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Good, have a nice day then. I don't want you as a teammate and I don't want you in my game as killer either, I want survivors who will actually try to get away and you seem like the kind of person who (very obviously) rage quits at the drop of a hat. No one will miss you during your ban, hopefully you learn something (though I highly doubt it since you let your ban get up to 2 days...)
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If I am not playing like an arrogant clown it's very VERY rare unless I SWF and we are absolutely stomping the killer. I think people don't realize a lot of time this happens is because someone is being an idiot (working on a gen in the killer's face then jumping in a locker with DS the moment he shows up, etc.)
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This really wasn't a "nerf" it was just meant to make the higher tiers better than the lower tiers. T3 functions basically the same way it use to, only T1-2 were really "nerfed"
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@ScottJund said:
I feel like I'm taking crazy pills. Her power description has not changed in 2 years. What is everyone talking about?
The OP is trying to use her power description to trick people into thinking the Spirit bug is actually an intended and recent change.
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This is talking about her phasing sound when you are outside her TR, this isn't new and they already said it IS a bug that you hear where she is during phasing. Don't spread false information like this, it's really tacky and makes you seem like CNN.
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This breakable wall isn't even good, it's so far out of the way it doesn't even save time from just vaulting the window. This setup is really dumb and way to safe even after the wall is broken.
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No, it's considered toxic and you will get tunneled/camped/moried if you use it without a SWF to back you up. Don't use it in a SWF either because it's busted af if you do, that's like using Iri head on Huntress it's just toxic and super unfun.
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There is no difference between a killer who slugs for the 4k and a survivor who waits for their last teammate to die so they get hatch. Both of these things are essentially the same thing just done on different sides of the match.
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@Sir_Bassington said:
Dying light wasnt a good perk at all but it promoted toxic and unhealthy gameplay from killers at the survivors expense so it got changed for betterment of the game, its the same with OoO, its unhealthy, toxic and broken in certain scenarios where a team of friends gets too much info, and it promotes unhealthy gameplay from killers to tunnel the obsession and facecamp them until theyre out of the game, cough statistics cough.
This right here.
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1705617#Comment_1705617
They as a company are not owed players, they earn them
This entire event spits in the face of players, but yes, i should be kissing their feet for some table scraps
While I can sympathize with where you stand I really dislike when people take what I say out of context. I never said kiss their feet, I said adjust your attitude because it comes across as selfish and ungreatful. They aren't owed your support and you aren't owed their development time, time they spent making a cosmetic that they give to you for FREE.