Hexonthebeach
Hexonthebeach
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- Hexonthebeach
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Yes, the Yamakoa Hooks are one of my favorites, too.
I like the Resident Evil hooks with glowing charms in the darkness and the hooks in the Hawkins Lab because the spooky rats (!).
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I'm still hoping that it's a bug? And I don't like that it's not playing the whole theme.
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I like the big stone statue in the middle. There could be also a well maybe. I think the shrine could have a basement with the family crypt. Not my favorite Yamakoa map but it's fine.
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As suvivor I like the map because it's nice for hiding. I like the bridges, the ponds, the lights and the little garden houses but there are barely spots for Balanced landing. Maybe the broken stairs could lead into other rooms of the story?
As Killer maybe a little bit too big but it's ok.
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I like this map as survivor. It could be more look like a school. I'ts helpful that it has high buildings.
As killer I don't understand the breakable walls (in other maps too). Mostly you need to break the one at the stairs for the hook. If I could instantly break them while stealthed to surprise survivor, that would be funny.
Beside that there are strong loops and it takes time to patrol the gens.
Not using many hexes but I think the hex spots are too easy to find.
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@Feneroe said:
Eyrie of Crows is a graveyard.
Thanks, I missed that.
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@MarthaMEG03 said:
Even though Skull Merchant is not as popular as she was before her rework, people that still played as her (most, not all) have found out ways of exploiting her drones to proxy camp and, in turn, bypass the anticamp mechanic (which is a whole other problem on itself).
A Skull Merchant send me and my team to Gideon Meat Plant and stacked the area around the hook survivor with drones and she simply stood around a corner, waiting for someone to save, get injured by the drones a simply hold forward for the down thanks to the speed boost she receives and the hindered status survivors received when scanned.
Here are the screen shots I got from that match... Drones shouldn't been able to overlap or be place so closed to a hook survivor, this is ridiculous, a new rework is indeed needed.
https://us.v-cdn.net/6030815/uploads/J1MMVWYL4NQJ/061e8b51-8d2d-4c39-ae8f-4ddf98ade379.png
https://us.v-cdn.net/6030815/uploads/BRKEHBTEIGEH/34779ffd-452d-40e6-b5df-aa515d8bdfb0.png
I don't know but those pics not fitting to the story.
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T3 Myers and Spirit Fury Knight 😑
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The best feature in Lights Out was beside the darkness the missing HUD. Not knowing where the killer and survivor are, gave a better horror feeling.
Showing the loadouts would lead into more trolling.
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For the first you want "Reshade". You can use this to sharpen your dbd and give more details.
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I'm using for every character a different build. Only for one killer I'm running 4 regressions perks but I do have more fun with less or no regression perks. Sometimes gens fly but it's fine.
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@TieBreaker said:
I'm not interested in mattress time unless it's a Bubba. I have standards.
Oh, hell no! Get out of my head pictures!
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@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3645002#Comment_3645002
I'm not a massive fan of swamp but I do think it'd be neat with Lights Out.
Also I'm not sure about the technical side of it, but if flashlights worked to lessen the dark around you it could be neat, though a waste of charges. Could become an item unique to the mode though.
Yes, I don't know much about the technical side either. Just liked it in other games.
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They were never gone, just hidden!
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@fussy said:
I'm more and more often noticing bad impact on my matches of stealth players on both sides.
In my killer games i usually bring one aura perk. It's BBQ, Nowhere to Hide or Gearhead. Rarely i run UW instead. And it's almost impossible to go through all these tokens, unless you are stealth killer. Thing is, i constantly chase same people over and over again. 2 distortions in lobby pretty often will end up in 6 hooks on 2 people without distortion. I'm tunneling simply because I have no other choice.
If i didn't see anyone on my BBQ or Gearhead and gens are on the other side of the map, most often I'll just check the nearest ones and return to proxy camping, since all other decisions could cost me a lot of time. Unless i play Blight, Dredge, Artist or Alien, of course.
And I was even more convinced of what was written above after watching these players in my survivor games. I noticed that distortion users act literally like bots.
Barely heard terror radius? Walk slowly beside the rock.
Killer somewhere in my way to hooked survivor? You know what, i will just seat here and watch you go to second stage. God forbid killer will know i exist in this match.
He heals me after unhook and hears TR? Well, stay here injured and i will be ride beside this rock if anything.
Whole team died because Distortion player did nothing but crouching whole game? HE WILL TEABAG THE HELL OUT OF THIS HATCH!!! SEE THIS, KILLER??? IM WINNER HERE!!! YOU ARE LOSER, HATCH IS MINE!! OH GOD IM SO GOOD AT THIS GAME
Yeah, i got it, most Distortion users are awful in chase and maybe it's right to help yourself not to be founded. But i don't understand the point of this game for you, guys. How you want to be good at this game without being good in chase? Like, you will have 3k hours in this game and all this time it's just m1+crouch simulator for you?
I think Distortion should gain stacks MUCH harder, it's stupid how many boring and unhealthy gameplay produce unlimited of this perk.
I see in this just another Perk bashing like against Selfcare user being selfish and hide the whole game. If I'm running a stealth build, i'm less prepared for chases but if I'm running a chase build, I'm better in chases than hiding. Killer wasting time in both cases. And I can still be chased or hide with every build and get extra time.
No one would flame you because you're playing stealthy as Ghostface. Ok maybe in 2 vs 8: Wow, you're noob killer! You're running only aura perks and I'm always in chase. 😄
No one want you to stay injured under the hook till the killer is coming back.
Just because you had some player with a specific perk doesn't mean that everyone with this perk acting like this.
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Billy, Deathslinger, Knight and Spirit
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I do like the dark maps. The mode looks unfinished for me but I don't know what I'm missing.
Flashlights and Batteries should be more essential in some really dark locations.
Maybe I'm missing the loadouts, perks could be there but in a restricted version.
I thought there are more maps included:
Hallways with flickering or unstable lights in the Underground Complex would be amazing
A night version from the Resident Evil map with colorful but decent lights. (I hope this map is included in the Zombie Mode)
The swamp at night, with the ship lanterns and will-o'-wisps.
Lerys was funny. A moment I was scared by my own silhouette reflected in a closed door. 😂
The moving shadows from the fans are nice.
And Borgo is still Borgo. It's very cool that it has custom lockers and pallets but it's my last favourite map.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3619897#Comment_3619897
I rage quit one single time in my 3.600h in dbd.
The 16th attempt of getting Bubbas adept.
I had to literally shut down my pc and go for a walk. It was this bad.
Im normally an extremely calm and collected person. At least this is what most people that know me say.
I only know the new Bubba. The most annoying was twins for me. After that I wasn't really farming for it, but equipped 3 perks always when I did the dailys.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3619828#Comment_3619828
Agree to disagree.
Killer adept is harder.
"just tunnel someone out" is not the win-button you seem to think it is.
I have finished every adepts with Survivor and Killer. Everyone who is telling me that Killer adepts are easier than Survivor, don't played many adepts or only want to troll.
It's true that it can be finished sometimes in only one or second try but this is random and hatch luck. You need to patrol the gens tunneling only isn't working in the most cases.
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I would move Jane, Ripley and Laurie to very rare, aswell.
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For the People shouldn't work with Buckle Up because it's not counting as heal.
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@mikewelk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3606297#Comment_3606297
For The People was a solid anti-tunneling perk that had high risk high reward. Now there's no risk involved.
Yes, before I was fine with insta heal the carry or tunneled survivor.
And I need to sacrifice myself or need to play safe. Thats why its called: For the People.
Now it's just: Run to your mate for instantheal and you both get endurance.
FTP is not counting for healing challenges. But it's working with Buckle Up? 🤨
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A second hook option like Pyramidhead has, would be nice. Like the challenges in the movies.
The downed survivor get a black out and finding themselves in different situations.
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You're destroying a Hex, turning around and look in this face.
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For the People was a nice perk. Not for competitive, nor for aggressive plays. It was perfect like it was.
Now with the Buckle Up Combo it turned into a tryhard perk. 😑
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The Creations are very hidden now, tbh.
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@Rawulf_HUN said:
I finished the 3 consecutive Great result skill checks 3/3 yellow done feedback ingame, but after the endgame "not completed".
Happened to me aswell. 😑
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@OrangeBear said:
Yes, but the bots don't have perks and i do. Cause honestly bots have become really good. They practically have wall hacks and do loops that i have never seen players do before. It's impressive, really.
Yeah they looped me in Badham and sometimes I barely saw the one that I was chasing. Then another survivor came to hittank. And the prerunning is insane!
They had perks but I didn't changed it since the deadhard nerf:
First aid kit + gel dressings and surgical suture Offering Murky Reagent
Blast mine, Technician, Deadhard and Quick & Quiet
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We don't talk about the Codex. Big E is watching. 🤫
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It's nice how this thread turned into a bait for people not reading the entire thing. 😂
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I see some Epic Fights:
Pyramid Head vs Knight
Hag vs Demo
Booba vs Billy
Nurse vs Dredge
Freddy vs Skull Merchant
Wesker vs Blight
Twins vs Chucky
Deathslinger vs Huntress
Onryo vs Wraith
Pig vs Trapper
Ghostface vs Myers
Clown vs Plague
Cenobite vs Doctor
Legion vs Spirit
Oni vs Blight
Trickster vs Huntress
Alien vs Demo
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@Mooks said:
https://youtu.be/PViaUe-39Ng?feature=shared
Haven’t seen a thread about this and think it’s worth a discussion/shout out here!
very well done interview with Matthieu Cote and Dave Richard (though imo feels a little bit rushed in the cut?)
giving some insights to implementing these characters!
kinda implying that Ghost Face mask license holder was against Scream inclusion?? (Maybe I interpret that incorrectly)
ALSO can we finally get the survivors from the Release trailer?! Pretty please? Maybe as legendary characters for our original survivors
Nice to see how it all came together. They did a great job so far!
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@Mushwin said:
The day Charles Lee Ray was killed. Spooky!
Damn, they should have waited with the announce.
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@CircusClowns said:
Survivors do enjoy abusing a overpowered perk for their personal amusement and you wonder why BP incentive is 100% on killer. They really make me turn my stomach. Don't complain if your queue times are long.
Tried this perk the first time. Forgot about it and thought a quick moment that a cheater speeding me up somehow, lol.
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YEEEEEEEEEEEES!!!!!!! IT'S HAPPENING!!!!!!!!!
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573524#Comment_3573524
The Ibis
It had the coolest design out of all 4 animals imo.
Sadly I missed the vote, but they would be my choice, too.
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I would like this for Freddy. Every survivor asleep get ported into a killer favored dreamworld. Barely playing Freddy and I don't like him but this would fit, I think.
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They see me healing, they hatin 😎
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Raccon City Police Station and Midwich
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I know it's possible with 1 mori, but is it possible with 4 moris?
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I didn't played old dbd and I don't mind if a killer is toxic. But the game is supporting toxic people with anonym epic accounts and anonym names, while having no replays.
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The most dc's I'm getting is because the Killer but not for Franklin's.
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It's annoying vs swf while you're chasing someone the teammates can build other turrets in your way.
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Hmm, looks like the thread turned from change an aspect to remove anything.
I would like an option for each Killer to mute or change the chase music but keeping the heartbeat.
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@Pluto_1 said:
https://us.v-cdn.net/6030815/uploads/JFR6FFPP28KA/image.png
Not gonna lie. I just DCd when it was clear that they had no idea what to do.
Why did you cut off the stats on the right?
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I'm using filters to sharp the game, but I'm keeping it dark and don't kill the shadows for obviously reasons.
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Stop! Pls, stop the U vs Them posts.
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I wish there would be a DBD 2 like TC with other dlcs. I think it's boring after a while. But I like it.
I like that the survivor speaking with themselves in a desperately voice.
That they are not sliding over barriers and need to climb and crawl.
The threathening sounds and the complete Atmo.
That youre rly feeling injured if you got hit.

