CircusClowns
CircusClowns
About
- Username
- CircusClowns
- Joined
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Comments
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@Travis_Bateman said:
Docs illusions deserve a buff.
They really do.
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Killers don't want to play against survivors with insane brightness settings and ADHD. They want chill and enjoyable matches.
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@MikaelaWantsYourBoon said:
Doctor's illusions are pointless, even if they move they won't have effect on good survivors.
If what you say is true then Behaviour have to rework Madness and make it actually horrifying.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581701#Comment_3581701
I mean... Nurse is busted and should not be in the game. She is a relic from the past, basically the last broken thing from back then which is allowed to exist.
Blight gets complained about his Add Ons. And as long as someone is not insanely biased, they would agree that his Add Ons ARE way too powerful for such a strong Killer. Especially because they are strong and there are so many of them.
And Wesker is mainly complained about because people face him very often. (Which is not a problem for me, personally)
Let alone that many people in this Thread have not really complained about anything you mentioned that much. So "You are all complaining" is not really correct.
And yet here you're complaining about it. Hit a nerve there.
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And here they come.
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@Dogma_loki said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581661#Comment_3581661
They are already nerfing MFT to appease all the entitled killer forum warriors.
How much more do you want your hand held exactly?
You have the audacity to say that when MFT is handholding survivors? You're all complaining to nerf Nurse, Blight, Wesker because it's inconvenient for your OP build?
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@BasementDweller said:
This isn't exactly new, everytime something that's strong is on the chopping block the usage rate goes up.
For example:
Brand new parts
Iri head
Eruption
Etc.
I'm happy they nerfed these perks and addons. It just proves that players want the easy mode, turn-off-your-brain perks.
What makes me sad is how people keep using these things before the inevitable happens, because they know they're abusing a OP perk before it gets nerfed by Behaviour.
@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581660#Comment_3581660
They are using Perks which are good. And not Perks which are bad. This is not "abusing" something.
Otherwise we can say that Killers are abusing Sloppy Butcher. Or any Slowdown-Perk. But this would obviously not be the same for you, eh?
Whatever makes you happy. That last sentence won't work on me.
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@TSQuint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581660#Comment_3581660
If Overcome was used with the frequency of MFT then they calls for it to be nerfed would be just as loud.
And yet you don't see nobody running Overcome, so what are you trying to say? 'If' statements don't get you anywhere.
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@Crowman said:
This happens literally everytime there's a nerf coming. People will use the thing before it becomes weaker.
Thanks for proving my point.
@Dogma_loki said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3581652#Comment_3581652
More goal post moving.
Never change forums.
Cool story, bro.
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@Aven_Fallen said:
People using something in the game is not abusing something.
It's completely normal for perks like Windows of Opportunity and MFT to have a high usage rate. It makes me question why they don't run perks like Overcome.
Oh, right. Yeah, that's not abusing a perk that is overly tuned or something.
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@TSQuint said:
Made for This is only "overpowered" if you're below average with anticipation during a chase.
Another lame excuse to keep this perk, same as you guys made excuses for Dead Hard for the past 6 years or so. I'm glad Behaviour has finally started to listen to legitimate complaints about unbalanced perks.
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@Gylfie said:
The timing of this post is comical to me because I literally just faced a Clown on Hawkins who got angry at a Claudette for having MFT and 'gen rushing' while injured.
You know, even though she died in the end and he got two kills. 😐️
I'm not the only killer who is tired of seeing this broken OP perk. Thankfully, it's getting gutted soon. Then all Behaviour has to do is nerf For the People + Buckle Up combo then this game is balanced enough for killers to return and actually enjoy the game.
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@[Deleted User] said:
They can’t nerf every single survivor perk the other side has to have strong stuff too
@Guiltii said:
How are they abusing the perk?
Lol.
@Saltb1997 said:
I’m sorry you have to deal with that, I’ve been trying out different exhaustion perks to prepare instead.
Tried it but no luck. They prematurely run away as soon as they hear my terror radius so Mindbreaker is already useless. Any other exhaustion perk is garbage. I guess I'll just have to play meta killers?