Hexonthebeach
Hexonthebeach
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- Hexonthebeach
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Just played around with Stable Diffusion don't take it serious. Seems this AI not knowing the chapter and the killer.
The last one looks like a complete new chapter.
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I think I'm starting to use custom icons. The old portraits are so much better. If Dwight would look ahead then this is the only one I would change.
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Does that mean there is a AoT game in the making?
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Here is the next on the list:
Level Zero Beta release is this year, maybe. 2 killer vs 4 survivor in space.
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@Xyvielia said:
For anyone who doesn’t kno, Puppers is beyond a beautiful soul and a Lovely human, and he’s actually more of a DBD legend than most ppl who’ve gamed with/ vs him understand…
Max lost most of the function in his hands to the extent where he used a special foot controller.
So yeah, to those who weren’t aware, he was looping killers with his feet, like a boss!
Peace to Max, his family, and all his friends and followers💜
Even if I dont know him. Reading the kudos board made me cry and showed me a lot about him. I couldn't read it to end, because my eyes was full of tears from the hearthwarming and heartbreaking messages at same time. Such a beautiful thing that never ends.
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@Steel_Eyed said:
Cheaters get banned. The report system works. Anyone who says otherwise is extremely disingenuous.
Record the match with the player cheating and send a report.
BHVR has clearly done a lot of the cheater front. Almost completely negating it back in what? December? They’re back-ish but you can tell it’s very limited in comparison to how over run things felt a year ago.
The problem is that the report system only works to cheater showing their cheats. There could be some improvements.
And just downloading a replay would be much easier than recording every game.
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Wish we could have a Demo x Dredge Crossover, oh wait..
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Wish I could mute some chase music but keep the heartbeat. Sometimes I prefer to listen my own music, while playing.
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Soma is also the name from a drug in George Orwell's 1984.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3435530#Comment_3435530
I did provide a cheater report including video evidence, after 3 months the video still had 0 views... after that point i lost my faith in BHVR doing anything about it. - And im done reporting cheaters, i have more important stuff to do that to waste my time on stuff they dont take serious.
In the first place, demanding video evidence with out providing us with the software to record the games is scummy in my book. So on top of buying the game and all the dlc that we need to constantly buy to keep up with the new metas all the time, we also have to buy video recording software (the store page does not mention this) or get a free one that have a high risk of stealing our information or install some kind of spyware on our computer (if its free, then we are their source of income).
Reporting is annoying in this game, but I can confirm that they are watching the videos and taken action.
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Without bp offerings 39k as survivor and 36k as killer but it depends a lot on your opponents.
With full stacked festive offerings 57k as survivor and as killer with 3 festive offerings 66k
But I have mostly 25-35k in normal survivor and killer games
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@Mushwin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3412124#Comment_3412124
No I mean, there is a new device, where need the other half to help you, not removing the hat, but with some saw movies, the other person needed to help to save both, sort of something like that -s-
So, something like corrective action to help your teammates somehow?
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@Mushwin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3412111#Comment_3412111
Hm not unless you are depending on your other team mate with a hat? swf or solo, would really bring in more team work I think, but also challenge the Pig I guess as well.
I like the idea that another teammate can remove the hat for you. But this would make the boxes obsolet?
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@Mushwin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3412098#Comment_3412098
lol! she isn't the red queen! although saying such, the huntress so does not suit that outfit lol
but, but this is another way to remove the hat and it can be done with teamwork, too.
Tbh, I want something else than skill check to remove the traps. skillchecks should belong to gens and wiggling.
But the teamwork thing would be abused in soloq.
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Off with the head!
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I would like to see a taiwanese Killer/Survivor
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@betelgeuseyes said:
Run to cancel option in settings
Thanks, but the option was already checked. Maybe I press the run button a sec too late?
Yeah, I think using walk and direction keys should cancel it, too.
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Maybe I'm playing it on a few killers maybe not, haven't tested it. I would like it more if just need to hook another survivor but not every 4. It's already hard to find hook and scourge hook spawns sometimes.
I still need to find and hook the survivor in time. To avoid the last regression the last survivor just need to hide or have antihook perks while the other are doing the gens. I can still hook them, but I dont get anymore value from the perk. So its maybe one regression or 2 that are hitting and then I'm playing with 3 perks.
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3376403#Comment_3376403
Also tierlist placement aside, the thing about chase music to me is that it's supposed to increase the tension of the chase itself, you're not suppose to jam out to it nor is it supposed to sound like a song you'd listen to outside the game. That's why chase music that loops repeatedly like (SM, Dredge, Myers, Hag, Doctor, Sadako, Ghostface and Pinhead) or almost repeatedly (Nurse, Pyramid Head, Hillbilly, Spirit, Blight, Twins, Trickster, Nemesis, Knight, Artist and maybe also Clown) fits the chase aspect more in that regard.
Wesker and Legion's chase music imo fits the characters themselves, however the music fits more as songs rather than chase music and that's where the problem comes in.
Wesker's music is not chase music, it's boss music that sounds like you're suppose to fight someone rather than run from. Legion's chase music is as mentioned before, a song one would probably jam out to.
As far as Deathslinger goes, it does feel like chase music kinda but not entirely, i think the problem with it is that it's too long in length before it loops.
I was about to write a tierlist but i ended up just to write what I hear. For me nemesis is the boss music but I like it. And Wesker could be from a movie. Wesker chase feels for me like an orchestra is chasing me. Similar with Legion at begin but meanwhile i like it.
I think the last peak of the chase music is the hardest to make, because that's what we hear the most.
For Nurse I don't know I was awaiting calm sounds which reminds me to: abandoned hospital, heartbeat, beeping, breathing, screams
Knight is ok, I like the bell for the medieval theme.
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3375478#Comment_3375478
Personally disagree on Hag and SM, however each to their own as all music tastes are subjective.
Totally agree. Tastes are subjective. I can understand a lot of your choices.
Wesker: the music is too much in the foreground for my taste.
Deathslinger: The last part can be annoying.
Legion is earbleeding but fits to them.
And hearing the music ingame can be different, too
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@Bran said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3372374#Comment_3372374
I legit thought it was just some random mobile game similar to DBD or something. Never made the connection it was that new game.
I was a little dissapointed , that it was "only" a new game.^^
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I can find in nearly every chase music the personality or theme from the killer.
Billy intense music like a chainsaw
Myers timeless classic sounds like from an old movie
Doctor Fizzeling, distracting sounds
Clown starting with circus music and you hear something big is coming, then the killer enters the arena
Spirit Mystic flute, bells then you hear the ghost
Legion Banger guitar is getting louder and finally arrives the scene
Ghostface has no calm entry and starting in the middle. Getting goosbumps. Something is watching. You hear it drom different directions. But he's is already behind you. Run!
Demogorgon Red Alert, Synthesizer
Oni Drums of War getting louder. Something is following with heavy walk. Your opponent is here.
Deathslinger abandoned western town, rattle snakes, distorted piano and harp. techno meets western
Pyramid Head Calm, crippling, bells, metallic sounds like the sword on the ground
Blight Something ancient lies here. it's coming near. Bam! The killer suddenly appears.
Twins Abandoned place, going deeper. giggling sounds paired with deeper guitar
Trickster Distorted futuristic, mechanic sounds. Urban disco.
Nemesis Empty streets, echoing screams from far away, something slowly approaching, It's your nemesis again, showdown music.
Hellraiser Calm music, Something is wrong here. Screams. Killer suddenly appears. metallic hammer sounds.
Artist Arrived in another world then Homage to classic horror music
Sadako A wide floor, dampening sounds, scratching nails, killer appears
Dredge Something lurks in there. Creepy
but
Hag is starting nice with the tribal drums but then it's going monotone.
Wesker great music but too loud, too intense, too much.
Skull Merchant First part nice calm, robotic sounds but then Drumnbase but in worse and everything at same time.
Every chase music except Skullmerchant:
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@Bran said:
Really surprised me whenever I found out bhvr is also making meet your maker.
i found it after the forum rework and thought it's a place to see more from behaviours (your game maker) background.
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@Phasmamain said:
As someone who has prime everyone should get access to the content at some point. I hate FOMO and exclusives and it’s the reason Haddie was abandoned for over a year
Nobody wanted to play her because all her cosmetics were time limited
well said. I appreciate the decision from bhvr to release it in the shop after a while.
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Charms are boring but easier and cheaper to made, sadly.
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"they were streaming it live on Twitch too and their followers kept spamming his steam profile with the most horrible things"
If that is true report them on twitch.
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dbd event be like:
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I don't think that just extending the scream sounds natural. It's more weird and irritating.
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I thinik other maps need more a rework than Midwhich. I like how this is one of the maps which are different with the long floors and class rooms.
Swamp just the visual. I would like to see a big lake and watery grounds with a split splat effect while running on it.
Gas Heaven and Wretched Shop would be nice, too
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I never stopped believing!
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I don't believe it's random with this amount of cheats exist to snipe you.
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@wydyadoit said:
https://forums.bhvr.com/dead-by-daylight/discussion/364518/r-p-d-map-names
if you've never played RE:2's remake or the original version of the RPD... then yeah. it might be hard to imagine the layout.
basically... west has everything from the star's office to library open. you can tell because the stairs on the left side of the grand staircase will no longer be blocked. these rooms typically required diamond and clover keys to open in RE:2's remake. leon had exclusive access to them.
whereas the east side is where you'll encounter the mayor's private museum collection and the extensive helicopter crashsite. you can tell this side is open when the room with the staircase next to the interrogation room can be navigated. claire used the heart key to gain access to these rooms. overall... fairly straightforward.
the core is south gate, south east fenced in exterior, helicopter crash stairs, east offices, bathrooms, flooded corridor, interrogation room, janitor closet, projector room, grand staircase, service windows, west offices, vending, weapon storage, photography room, spiral staircase, library, unicorn room, mayors office, break room, statuary room, and interior hallways.
the rest of the rooms are based off of which side is open.
stars office, records, training, locker room and showers, laundry or whatever it's called are west side.
east side is private collection, hidden elevator, east roof exterior, and the east staircase from interrogation to rooftop. i think. oh and the room where the dude in re2 gets his lower half ripped off. to be honest west rpd is more interesting.
Thanks, played the most parts but could not tell which direction belongs to which map. I also couldn't tell which maps belong to re 1 or 2 either, so totally lost.
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As survivor, I don't like the chase music, too.
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Based on the teaser: I'm hoping for a neat chase music
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3333763#Comment_3333763
Yea, it still sometimes says "Merciless" due to the emblems system, but unless you get a 4K you won't get the achivement and yea a DC screws you over. Heck, just got out of a match that was going pretty good, then the Meg DCs and so I just left myself. Not wasting my time. If I wasn't going for Adept, I wouldn't have left but really. I don't mind losing to good players, but when one DCs, Im just screwed no matter how well I play. That's not fun.
No I really got the adept, thats why I thought it's gone.
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Need the For Honor fake hit button for the Knight.
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I somehow got a merciless even with a survivor dc? Thought its removed. However survivor denying an achievement just by leaving the game has to go.
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I always think how some dbd skills would look in the movies.
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Yes! The buggy challenges that had to be repicked were annoying. But the time to finish it was fair.
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@AnneBonny said:
visually i'd call it a complete downgrade tbh, lost all personality the old one had and now it's just plain grey, it's bland. also the new formatting for the recent discussions page is atrocious.
Yeah, it feels like a blog rather a forum.
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I can hear this pic 😂
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Thanks, I was blind.
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I mostly kill myself on hook, because toxic teammates. Versus camping killer I try to stay alive as long as possible.
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Plot Twist: He wears his armor backwards.
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Agree, Wesker and Sadako are the most annoying killer when spending bloodpoints. It's funny at firstime, though.
Always turning off the sound and listen something else while leveling up.
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Sad, the pitch black rooms was the best on this map and it was fitting to the Dredge powers. The pics looks like that the room is flooded with red light, but only the corner is red.
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I don't want to see anymore perks going basekit. Basekit unbrekabale is already too much.
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@humanbeing1704 said:
In my opinion no its one of the more gracious battle passes in my opinion
Currently overwatch 2 and rainbow six siege have such slow ones
Overwatch 2 became scam in my eyes. Someone need to tell the developers that we have a life and not only want to play one game. Also the weeklys are far from the reality.
Till now dbd had a fair battlepass effort. Me hopes that this has not changed now.
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@GentlemanFridge said:
The only mori that I'd really like to see in the main game is the Trapper one. The others feel out of character or look very odd, animation wise.
Yeah I rewatched all moris and it's hard to find a mori which I don't like.
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Yeah, I know some videos from another thread and I thought you have special ones you want to change. I agree that a few killer moris are kinda boring. For me it's Trapper, Wraith and Huntress.
For Trapper i would show a trapped survivor and the trapper cut the leg off and then stomping on the crawling surv and use his weapon. Similar to the actual mori but with trap intro.
Wraith could use his invisibility in the mori.
And Huntress I dunno.










