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HarlowXRaven

HarlowXRaven

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HarlowXRaven
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  • PH does need a change whenever I went against him as survivor he was a beast no matter what you did. The cooldown is need people are scared of it but if ur a true g you should be able to handle the cooldown. LOL

  • @MeltingPenguins said:

    Switch to killer to be nice to survivors after facing some scummy brats as killers, just to give survivors who likely endured similar a breather? if only for one match?

    Yes lol I do this all the time sometimes I even let survivor who have more than one person dc escape. I enjoy being nice or playing fair.

  • @hillbillyclaudmain69 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1630331#Comment_1630331

    I main nurse and pig. If I destroy one of those two, I'll give tips on how to play them. Its helpful. Maybe you don't like receiving help, but most people appreciate it.

    I agree Id want someone to tell me if I could do something to improve and we should have a feature to turn it off.

  • @Slickstyles said:

    https://forum.deadbydaylight.com/en/discussion/comment/1629308#Comment_1629308

    This man loves to shove words in people's mouths or assume people are saying one thing when they mean something else. This isn't a nerf. It's a restriction. You can STILL use FOUR META perks. I can think of 10 different meta perks off the top of my head. DH, DS, OoO, BT, SB, UB, IW, Addy, Deliverance, and Spine Chill.

    It's going to take a lot of time for them to bring solo up to swf. Until then, this restriction should be in place because it's easier to implement. It's to limit the amount of second chance perks because there can be 16 in a single lobby. As killer, you can play the best game of your life but you can just get outperked by a sweaty SWF lobby WITH coms.

    Personally, I 3/4 man swf with friends very often because I do not enjoy playing with randoms who play like bots. We all run fun different perk builds and we still win over 90% of our games. Coms is an incredibly powerful tool that many players underestimate.

    Recently, we played against a Hag main who typically 4k's in all of their games. I know this because I check their stream and their vods. They only only got 2 hooks by the time all gens were powered in our match, with only a few second chance perks in play. I'm glad my group didn't bring a sweaty build because the killer didn't bring one himself, which kept the game fun and fair for both sides.

    https://us.v-cdn.net/6030815/uploads/74NBIKCGNZE3/20200830184206-1.jpg

    I disagree there should be no nerf instead buff the solos instead. The swf isn't invincible some killers just suck whenever I played swf someone always died I think when you go against swf you should consider who the runners are and who are the gen rushers. Most of the time you lose because you go after the runners instead of seeking out the people who are finishing gens while you are distracted.

  • @LemeTheMeme said:

    https://forum.deadbydaylight.com/en/discussion/comment/944831#Comment_944831

    Well, I’m talking about the ones that do. SWF that don’t communicate like such aren’t the issue here. I’m talking about the ones that share all this information.

    Thats what this thread is about, not the “sometimes” they don’t always share information. And yes, really organized SWF with comms and all with game sense bully killers.

    Do you play swf because rarely have I ever been in one that just knows all the information like that I think you might be misinformed and not educated on this toxic I play alot of swf and its not how u say it is. Its more like we just say where the killer is or someone says if the killer is chasing them or asking for help to lose the killer. Besides that there isn't just a big flow of information. Sometimes but often not the difference is that swf helps each other solo does not if anything solo should be able to see each others auras that might help and make the killers a lil faster maybe for solo.

  • @Mekochi said:

    Seriously, yesterday had two people D/C on first down though I ran the killer for 3 gens, and today had 2 people D/C when they saw Huntress had Iri Head

    I don't agree the penalties should be added sometimes it necessary to dc it becoming very necessary to since the twitch event its become all mori tunneling and overall toxicity yes we agreed to play but some people wanna have fun or atleast run instead of just getting downed immediately.

  • @Crowman said:

    Slugging is necessary for pressure against gen times and many survivors will accuse killers of camping or tunneling when that wasn't the case. I'm not seeing how this solution helps in anyway.

    I mean there no consequence for it and after awhile many may use it to warn people about the actual tunnelers so it would help and no it's not necessary but it a tactic i'm suggesting this because it could solve some problems. Since those are strategies they could at least say people were warned.

  • I have to agree due to those sounds im taking a break they are loud and give me headaches when I play. I miss the old sounds they were calmer it sounds like someone trying to play multiple instruments at the same time. Its painful af.

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/1630238#Comment_1630238

    Yep. The solution has to be within the game mechanics itself for this reason. But BHVR seems indifferent about this glaring issue since the game's creation.

    I'm not talking about telling them in the lobbies im talking about when the game starts and also what about the other suggestion of a survivor getting replaced with one.

  • @FFabeq said:

    It would make survivor dodge lobbies more so longer queue times

    not in lobbies tho thats what im saying I mean when it starts loading in so they would be warned until that time

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/1572932#Comment_1572932

    Well, to start with, Spirit, Deathslinger Pyramid Head, Bubba, Hag, Nurse PGTW, Corrupt Intervention, regression perks in general, BBQ, Infectious Fright, and even good old Billy have all been called for nerfs quite recently. Once again, whether or not you agree with them doesn't change the fact that these are some of the things rearing their heads.

    Edit: and the Blight's unreleased perks.

    That's why I said everyone need to stop calling for nerfs just because they don't like the perks. Spirit, Pyramid head definitely, bubba kinda, hag no, regression perks no, bill doesn't either, hes kinda weak, and yeah they are rearing their head but some are true. What im saying tho is not everything needs a nerf they need reworks its rearing its head because some people over exploit the killer and use them for camping and etc. Especially bubba BBQ doesn't need a nerf tho locker are for that.

  • I'm actually confused what is the point of a mori how do people enjoy moris they are a waste of time and they are kinda toxic too if i'm being honest.

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/1572902#Comment_1572902

    You completely ignored the even larger groups of people wanting nerfs to killers and killer perks, which genuinely inclides a large number of killers. Claiming to be a "killer main" and utterly failing to mention an entire half of the argument that, by all rights, should negatively impact you more than the argument what you are stating is somewhat suspect.

    also tell me some and ill enter it into the discussion and if you look above I did respond to a comment talking about it. I think reworks should be more in session than a nerf but tell me some.

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/1572902#Comment_1572902

    You completely ignored the even larger groups of people wanting nerfs to killers and killer perks, which genuinely inclides a large number of killers. Claiming to be a "killer main" and utterly failing to mention an entire half of the argument that, by all rights, should negatively impact you more than the argument what you are stating is somewhat suspect.

    What killers do they want nerfs to spirit? If its spirit I agree she may need a rework not a nerf tho.

  • @OctaviusK said:

    Ive been mori'd many times, only once did I have fun. That tine was when I was mori'd by the gates at endgame. Blaming myself gor not being able to get out, and having ample time to do so since all gens had been completed.

    So a possible nerf could be a delay as to when you can use it.

    Here are some possible nerfs:

    1.Moris only activate during EGC

    2. Moris only activate when there is one gen left.

    3. Moris only activate when a survivor has kited for 60 seconds.

    4. Moris only activate when the gates can be opened.

    All these nerfs are to expand the amount of time survivors spend in match.

    Quick Note: I hacent ever used moris, ive only ever used Devour Hope on bots so i dont have any experience with this because I know its unfun to play against.

    i agree mori isn't really fun anyway as killer the chase is fun if i'm being honest.

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1572912#Comment_1572912

    Dont need to use a fountain if your no mithered. What she gonna do give me the broken status effect? Lol

    that's kinda true but if you wanna work on your teammates you'll use the fountain so you don't make them sick you also make noise too from throwing up.

  • @supersonic853 said:

    Nerf no mither it makes so many powers useless.

    Chainsaws are useless you already go down in one hit.

    Ghostface/michael is useless you already go down in one hit.

    Spirit it leaves you at 100% if she has stridor. (Most op change ever)

    It gives oni his power but does nothing to no mither since he can already be one hit downed.

    Trappers traps are useless because you can already be m1d.

    Doctors madness is nothing compared to broken.

    Legion/Deathslinger: Ha im already broken so shooting me with the gun and smacking me with ff helps me.

    Plague:pfft need to make me sick to make me broken? Im already broken.

    Obviously a S tier perk get on it devs.

    No mother: they go down in one hit what's better than that?

    Chainsaws: easy to dodge gotta time it right

    Ghostface/michael: can't disagree but you can look at ghostface to kinda cancel the power

    Spirit: that's just op maybe too powerful I agree spirit eed changed for sure

    Oni: His power can be used on more than one person so even if they have no mither it doesn't matter if it makes it useless hook em

    Trapper: If a teammate helps you can get out

    Doctor: true but your location gets revealed a lot

    Legion/Deathslinger: you get injured and plus deathslinger can pull you into him especially if your in an open space legion slow tho he needs a lil more speed

    Plague: She gets an insta down after you use her fountain tho kinda a power up for her

  • @MadLordJack said:

    A very 1-sided look at things, don't you think?

    How? Elaborate.

  • @supersonic853 said:

    Nerf janes ass to thicc 4 me.

    lol i agree with that

  • @ZerLukas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1572842#Comment_1572842

    I know how to trap loops.

    The problem is that if survivors just genrush you lose as you have to spend time setting up traps and if you don't use an ultra rare addon you have to reset them each time they work or get disarmed.

    And unless you're lucky to get a few trappings in a quick succession you're just unlikely to get enough pressure to stop that gen rush.

    The additional problem with swf is that if one survivor knows where your trap is then all (or most) survivors also know where your trap is. Kinda like with totems.

    I also suggest placing them in random areas I do it alot and people get trapped alot too I switch up alot all you have to do is catch them off guard or run them into traps also.

  • @ Antares2332 said:

    Nerf survivors.

    what do they need nerfed specifically? or is your skill low?

  • @Reaver_Raziel said:

    https://forum.deadbydaylight.com/en/discussion/186146/why-does-everyone-wanna-nerf-everything

    I mean. I believe you are just straight up wrong. But thats all this will boil down to. My opinion vs yours. Though I will add a few exceptions/reasons.

    1. I doubt anyone (reasonable) wants to buff "overpowered" killers. Considering that the only killers I count as overpowered it would be. Nurse, spirit, Freddy (But only "forever freddy") and maybe Oni/Hag. And most of these I would just say could use some fine tuning rather than changes. Well except maybe Nurse that could probably do with another rework, one that makes her less bothersome to play but also less oppresive to play against.
    2. Nerfing survivors? Yes please. But I wont really demand it since the biggest problem with survivors is RNG. Do they spawn together or seperate? On a gen or far from a gen? On the same gen or different ones? These things can decided the early game and heavily mess with the killer or quite likely destroy a killers chance to win unless he plays a stronger killer. And the devs have said they are looking into a sort of "end game collapse" but for early game, so Im fine with waiting.
    3. As for nerfing DS? Actually I want to buff DS.....the tunneling aspect of it. But thats not why killers (again the reasonable ones) ######### about DS. Most killers ######### about DS because survivors can heavily abuse DS to do things in the killers face, knowing they cant do anything about it, without losing a ton of time. Most killers ######### about DS because of its strong potential to basically make survivors untouchable for up to 2 minutes of game time(1 min for each hook). Per survivor. As most have said, just disable it if the survivor is starting to participate in the game and isn't getting tunneled. E.g. Starts repairing? Disabled. Starts unhooking someone else? Disabled. I'd like it if it turned off if someone else got hooked after you were unhooked but I can live with the 2 other changes.
    4. Sweaty SWF are annoying, but people saying SWF shouldn't be a thing are more annoying. Its a silly thing to say, and they are (hopefully) just venting their frustrations after a lost game.
    5. If you only play a little survivor you probably don't know. But survivor is pretty easy. Not because it cant be skillfull, but because you have 3 team mates to potentially rely on. I dont know whether the killer or the survivor is more likely to win, I would say it depends on the killer chosen. Nurse/Spirit and something like those. Yeah its gonna be real hard for the survivors. But if its a 4 man SWF its gonna be insanely hard for the killer no matter which one it is(10k hour nurse might be the only one able to murder everyone).
    6. Gonna go ahead and say, it wont be the killer/survivors killing the game. Thats entirely on the devs. If they follow through with proper changes then its gonna keep on, keeping on. If they end up with another MMR disaster though, or one worse. Then it could kill it.
    7. I agree people should stop being toxic and entitled....on both sides. Nothing worse than defending or agreeing with someone else that "something something survivor op". I'm like "Yeah that is pretty goddamn strong, and should be changed" and then they go ahead and say something asinine like "Yeah right? This guy gets it, we are the killers we should be able to kill everyone every game". Thats just really stupid and I cant even begin to understand. With that being said. Just because people should stop being toxic and entitled it won't ever happen. People will always be toxic or act like entitled douchebags if they genuinely think they are in the right to do so or think its fun to aggrevate people by doing so. Thats what people find fun. And its sad that that is their life, but its true.

    I used to main survivor tho its not pretty easy most teammates only care about themselves and some are even toxic towards teammates tunneling and camping has become a must for most people. I used to run pallets amazing but that doesn't stop anything either ds is a temporary solution to a long term problem if i'm being honest. survivor is weak as it is.

  • Why do people camp to get kills im so confused can you not get kills without camping?

  • @ZerLukas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1572810#Comment_1572810

    he can get lucky but usually he's not very good. especailly against swf.

    You just have to put traps by windows and pallets instead of around survivors. When you level him up higher his traps are godly especially with add ons but without them you have to be strategic or at least those are my thoughts.

  • @ZerLukas said:

    Dunno. I just want Trapper buffed.

    lol trapper doesn't need any buffs hes if you know how to use him op and easy to win with.

  • @RakimSockem said:

    Also to answer your question, it's because they lack the skill necessary to play the game.

    Since I got good at the game, I have never gotten anything less than a 2k and those 2ks are rare. The majority of my games are 3ks with the last person escaping by hatch.

    People just won't admit that they aren't as good as they think they are

    That's so true true people aren't as good as they think I play console and i've been winning most of the games that I have played. Even at high rank people need to improve their skill instead of just getting fed everything they want I think some perks need to be reworked and some weaker killers buff but all in all its up to your skill level.

  • @Moundshroud said:

    There are just a bunch of people who aren't happy if they aren't whining or winging over something. There are some legitimate issues for discussion, but they are lost in the sea of salty tears; more is the pity. I expect if people send even ten percent of the time playing the game that they do complaining about it, they would be good enough not to have the problems they write about.

    your right about that they just wanna nerf or get angry when something doesn't go their way.

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1570221#Comment_1570221

    That's a load of crap. When they nerf killer, they make meta shifting changes. See nurse, ruin, Billy, spirit, oni, and legion.

    When they nerf survivor, its tiny adjustments, like a 5 second increase in gen times with multiple survivors working on it. They changed maps, but added a ton of long walls and buffed vaults, plus barely made maps smaller.

    They nerfed toolboxes, but buffed the crap out of sabo. What they do to killer would be the equivalent of adding 30 seconds to a gen, or removing a hook state and giving nothing to compensate.

    thats because survivors lose all the time lmao the only ones who have a chance are swf or maybe 1 survives so yeah and most perks are useless

  • Its not supposed to be easy tbh get over it survivors barely have any good perks as it is.

  • @BeyondDisbelief said:

    Hag and Nightmare were the only ones I've gotten before crossplay.

    Thanks to bad console players, I had the thought to try to get all the hard adepts out of the way. After a week's work, I've gotten all the adept achievements!

    Some thoughts on Killers:

    • Hag is ridiculously good unless they rush totems. Not because of Ruin or Devour Hope, but because of Third Seal. I was like why aren't they unhooking this guy? Oh, they have no idea where he is. I got adept hag on my 2nd game with her.
    • I almost never actually use Freddie's teleport anymore. Releasing it at 95% creates a blood silhouette that's good enough to scare off survivors and he's definitely by far the easiest to get Merciless with. Hag was easy too but it relies on hexes. Freddie I feel like I don't even need to equip perks.
    • The most important skill in getting adept killer achieves is learn to be a good M1 killer. A lot of killer moves only slow you down. Bubba is good practice at that.
    • If you encounter a looper, the kind that will vault a window and fake one direction and go the other, immediately give up and find another survivor. Their job is to waste your time and at most you'll find 2 in a match. You have better luck accidentally- i mean, strategically down them in the middle of chasing someone else.
    • Oni and Plague are pretty garbage at getting Merciless. Oni is better off leaving orbs for tracking purposes, any half-competent group receives too much cue from his heavy foodsteps and chargeup. As for plague, the corruption just gives them a free heal. As soon as I stopped puking at them, I was regularly downing survivors. I think Plague's special ability needs to be redesigned. I get that they offer the free heal to avoid excessive snowballing from the spreading disease, but I don't know what's a good solution for her.
    • Pyramid Head - Unfortunately as godly his unblockable ranged attack is against pallets, it apparently doesn't count for Chaser emblems. I kept getting bronze and silver emblems while Red on the other 3. As soon as I turn M1 killer I was regularly getting gold or Red chaser emblems. Also, his cage ability has an underappreciated quirk in that it does not use up a hook! Speaking of....
    • DO NOT hook survivors at the nearest available hook!! Plan it out! Hooks are perma destroyed if they die on it. I made the mistake a couple times of deathooking by the exit so when EGC came, I had no hooks nearby when I down someone by the Exit Gate and it became impossible to hook before they wiggle out.
    • Piggy > Ghostface. Ambush is best used around sharp turns. GF's mark isn't terribly worth the time it takes unless they're grouped together.
    • Clown is actually not nearly as bad as I thought. The debuff is one thing but I think the psychological area denial from the pink clouds is underappreciated. You can mind game and control the path survivors tries to run instead of fully reacting to their decisions.

    Some thoughts on Console Players:

    • Console Claudettes have IQ of about 0. They seem to overcommit to staying in place thinking the camouflage is perfect. If you see no scratch marks after approaching a gen, look no further than your nearest tree/bush/rock. Half of them won't even try to stealth away even if you circle around the area, or literally stand next to them staring at them for 3 seconds.
    • You know how PC toxic survivors are Feng and Claudettes? For console I think its Nea and Dwights.
    • It seems 60-80% of console players are SWF of 2-3. They almost never help the other guy.
    • Console players always open the exit gate as soon as it is powered regardless of who is hooked.
    • Console Claudettes tend to run straight through the Exit gate without even bothering to save their teammates.
    • Console players don't seem to be able to pick up on cues of any kind, even if you drop them 50x and clearly walk past hooks trying to give them the hatch.
    • Console players seem like hiding in the basement for one reason or another, but this could be confirmation bias since I didn't play killer as much before crossplay. They also tend to commit to obvious DS baits like rush-entering lockers after an unhook.

    true tho but console swf is awesome console will adjust

  • @Callmehandsome said:

    I would just nerf DS and OoO. It would make killer games much less stressfull. For OoO complete rework and only change DS needs is that it de-activates if you go touch a generator.

    ds doesn't need nerfing tunneling is apparent in a lot of killers but as i've been playing killer i haven't seen many ds at all. If anything ds should be activated if a killer is tunneling you but still work tho.

  • @Human_Giraffe said:

    Ever since crossplay has been added to dead by daylight the game has gotten so incredibly un-fun. I haven't been able to play a single game without getting bullied and getting zero kills because I'm going up against a four man swf on comp. I play console and matches were fine before this. And it would be a different story if you could turn it off and on but the option to do this doesn't work! So I'm stuck getting legacy survivors that have 10,000 hours in the game and do five gens in less than 3 minuets. Please remove the computer side of crossplay as it makes games for console players unwinnable and makes the game unbalanced.

    what killer do you play maybe try an easier one maybe doctor or something

  • o.o ive been winning every game confusing

  • @PoopoosEntusNunus said:

    Nice killers are the ones that cry that they have no chance against survivors bc theu grant then second chances to be "fair as possible"

    Agreed 😊

    lol no

  • killer is relaxing because we are more op tbh lol and you get way more blood points Im starting to play it a lot more and survivor teammates are trash lol

  • Ima continue to play nice lately the survivors are getting destroyed more and more and we are getting buffed there's no reason for toxicity so yeah

  • I agree with you I play both killer and survivor but I lean towards killer more many people use it as a strategy and they need it I play survivor and killer and ik what you mean but if I were you id just use the hatch perk from bill and try to work on gens while the killer is camping stay stealthy and if he kills everyone else find hatch that's all I can suggest because lately killers have been only winning the game tbh. Sorry.

  • what survivor is actually weak compared to killers o.o

  • @Auron471 said:

    Non-stop face camping killers. i just want to have fun meme builds with my friends but NOOOO. i need to bring DS and BT now.

    your right about the face campers tbh I dont use DS or BT though.

  • @Avilgus said:

    Can explain me how did you know they are from PC ?

    adding and messaging then saying are you from console or pc.

  • I believe spine chill is good for immersive players and also its not really strong it has some bad things such as you can run into the killers many times but, its useful for new player who are scared and have just started a chance to at least know when your coming.

  • @Tactless_Ninja said:

    How do you know they're PC? All crossplay players have the same symbol right?

    @Thomas_Simpleton said:

    How do you know its pc and not the other console? all it shows is the globe icon lol

    you can message them I added them and asked I have to be educated before I make a statement lol.

  • Lol you kiss your momma with that mouth? Stay safe kid.

  • @JustAnotherAnon said:

    How do you know they're on PC?

    Last I checked, Anyone from a different system has a little globe icon. (Unlike fortnite, where the icon is that player's platform) So there's no way for you to tell if they really are PC players or if they're just from the other console.

    And excluding PC is dumb because you don't get that much of an advantage from using Kb/M in this game unlike most games. (Besides Optimization. Even then, the solution would be to fix console fps, not exclude PC because they can run the game better.)

    its also not bc they can run it better it doesn't matter if they can. Toxicity tho even the survivors who are your supposed teammates.

  • @Kellie said:

    I don't think there toxic but there not as good as I thought they were.

    wym good like in playing style?

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