GolbezGarlandGabrant
GolbezGarlandGabrant
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Have the survivors decompose or something and make them look just as disfigured as she is. Something more than puking on them.
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So when I run a killer for 5 gens is it a skill issue on them for overcommitting or some excuse like perks or pallets?
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I did some games of Twins recently. Feels very clunky when switching between the two. Also I feel like Charlotte's FOV gets messed up as the match goes on.
I've seen plenty of Demo lately.
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@OcularNewt13477 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3560718#Comment_3560718
i dont think there is any new killers? thought those were outfits. new killer doesn't come out till next month
Yes, the outfits, bought them for several killers.
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Too much of an eyestrain for long periods. Especially when characters and the HUD are bright against darkness. I don't even bother on some maps. Not worth the strain.
It's funny how once upon a time old blind screens were white screens but now we have the opposite of that.
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I'm going to guess those are map props kinda like how we had the dancing specters during the anniversary event.
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Never knew Vigil worked with Second Wind. I used to run Vigil with Dramaturgy when it first came out/
Although rare, I like Vigil for those anti-Exposed perks like Haunted, MYC or Starstruck.
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Wow those outfits for David and Yun-Jin. Need to see more of that.
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I haven't read every detail of the lore but isn't Dredge just an imaginary thing Otto created? And somehow the Entity manifested it into the Fog? Does the Entity even have control over the Dredge?
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Not sure what people want out of survivors.
Holding M1 on gens too much is genrushing.
Any other sort of reaction that isn't on gens like sabo'ing, flashlights, Head On, FTP/Buckle, etc., then it's "bullying" the killer.
It's almost like killers just want effortless games void of any resistance or interaction from survivors.
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So I just have to make an account and link it to twitch to get the code? Or are codes linked to the account and I still need to link the game?
I'm not crazy about making and linking 3 years into the game. Super scared about progression loss and somehow having to start all over.
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I've been getting those disconnected from host server errors. Last night it was enough to reach the 15 minute penalty. I just wanted to try the new cat killers.
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Run builds that get you off gens and do something else. I've been tired of being gen jockey so I've been running FTP/Buckle up and chasing around my teammates waiting for that FTP play. Or work on my aim with a flashlight. Even Head On attempts have been fun.
I think the devs would rather people do a mix of things other than be glued to gens.
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This post cracked me up way more than it should.
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If we are nerfing things because they are boring there are a laundry list of things on killer side I'd love to see changed.
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Doctor one is too real 🤣
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PTB Toba Landing I thought the devs really outdid themselves.
Eyrie currently
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Huntress and Wraith. Just a big no for me.
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Once Sonic Superstars and Mario Wonder come out in a couple weeks, DBD will be an afterthought for me. This September seemed stacked with other new games so I'm thinking people preferred to play those instead.
Maybe come December people will return. Sometimes a break from the game is good.
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Dark Devotion. I find it a fun way to have stealth. I enjoy the amount of times I get a gen grab or seemingly scaring the pants off unexpecting survivors.
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For real? Things get changed for survivor all the time because of stuff like this.
MFT seems to be so frustrating we see boards on it on a weekly basis.
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We get it. Y'all hate MFT. At this point is there anything new to discuss.
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Garland, Golbez and Gabranth are all major antagonists in the Final Fantasy main series. All three have in common besides starting with 'G' is donning heavy armor.
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Killer. Only way it favors survivor if all 4 are giving it 100%. All it takes is one weak link.
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At one point killers were running things like CoB, Eruption, Pain Res and Overcharge all in the same loadout and still play in the most unfun of ways. Killers complain about survivors stomping them but perfectly fine when survivors get stomped and "skill issue."
Who wants to be in a game where gens would take 100 seconds base and still get tunneled out at 5 gens.
Gens are probably going to remain as is.
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@Dinoraptus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3550605#Comment_3550605
It seems that way yes, but maybe they will change their mind in the future, I'm sorry man :(
That sucks. I saw in the trailer that the Oni and Yui were grouped with his but strangely only those two have been released. Had hopes.
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Pain Res got the notification removed. For a brief time, survivors didn't scream but because of another perk they added it back.
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If they haven't even created a design yet I'm thinking it'll be a year from now before this comes to fruition.
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Incentivize survivors to be off gens and farm it. They are the role that needs the extra BPs.
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So Felix's Mountain Scout is indeed exclusive? I was having hopes for that one or even a recolor of it. It doesn't even seem like Felix is even worthy of a recolor.
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And here I thought West Wing was the one that favors killers more.
The Game is very easy to 3gen if survivors aren't paying attention to how they are spread. Especially if they want to do all the gens on the top floor.
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To summarize it easily, I only play Felix, Vittorio, Adam, Jonah before his voice got changed and Zarina. The rest I won't play for various reasons from loud hook screams, injured grunts and sick noises (Plague and Nemesis).
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I was actually going to make a post about this when I got it. Guard hits seem way too situational to rely on getting this done within a reasonable amount of attempts.
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Frankly I think killers have been eating good since Tools of Torment's midchapter.
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If there are useless purple addons like for keys or White Wards I'll avoid them and hope the entity takes them.
On killer I'll try to collect all the good BP offerings and then auto-buy.
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@CatnipLove said:
Can you build high MMR through playing solo queue, or do you need a SWF for that?
I've always wondered if solo queue survivors get judged as harshly as survivors in SWF. The escape rate for solo queue must be pretty rough.
No because the devs decided on top of losing MMR on your own death, you also lose MMR for teammates dying (4 deaths is a huge MMR loss). And guess who gets all the 4 person escapes? SWF do. And no one wants to be in MMRs like what OP is having problems with.
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At least that's 10 seconds of interacting with the killer. My teammates just hide along the edges of the map or anything avoidant on the slightest terror radius.
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Everyone is like it's taking the devs too long to nerf MFT meanwhile it's been more than a year since they acknowledged Blight's hug tech as an exploit and will be fixed and still nothing.
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@GensByDaylight said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3546677#Comment_3546677
https://forums.bhvr.com/dead-by-daylight/discussion/392034/make-flashlights-great-again
You two are actually defending old clicking...
Seriously?
The things people say these days. We also need to keep Skull Merchants 3-gen and bring back Eruption!!!
I'm not defending. I'm just saying old flashlights were how I used them. However, I wish the devs were consistent about the change and removed some of the strobing lights off Haddonfield, RPD and Treatment Theatre
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Clicking was my way of communicating to teammates. Whether to alert them to a stealth killer, demand healing or get them to open the gate. Communicating with flashlights just doesn't feel the same anymore
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Map offering to remove a map will severely limit available maps with the map repetition rule in effect. Savvy people will just play 4 different map offerings to just force the RNG more favorably. At minimum, that's 5 realms they know they won't get.
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@WilliamSN said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3545955#Comment_3545955
Yeah surely just a weird coincidence that killrates started dropping ever since MFT dropped and we ended in the low 50s high 40s now...
A perk that undoubtedly breaks core gameplay by Allowing the re-appearance of certain infinites (Haddonfield houses are a major offender on this) + extends chases by 20-30% just because you held shift W + can cause undeserved extentions via pallet/Vault that you otherwise wouldn't have reached + 10s of endurance acting like a diet Buckle up *on every healing action*
MFT shouldn't even have made it past the brainstorming phase because even *on paper* the perk is absolutely ridiculous.
"strong" perks have a place in the game, but sadly the only way yall claim a perk is strong is if it increases your chances of escape from 50% to 99%.
Not sure where you get killrates are 50%. If it's that user submitted site probably not reliable.
The only people who complain about perks being strong are killers. You wouldn't complain about Spine Chill or Self Care being worthy of a nerf but yet those perks are in the top 10. It's the ones that are obviously losing you games.
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Yes I do feel bad but it depends on the situation.
If I'm having a hard time finding anyone else and their team is simply abandoning them I'll let it be a lesson to the other 3 and hook. Maybe they'll learn to take heat for their team.
If there are signs that MMR has been unfavorable for them I'll do a warning slug for pressure without eliminating them.
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Probably because MFT isn't affecting killrates as bad as people think. I also reckon they want to create another strong perk for survivors. Wouldn't be fun if survivors were completely powerless.
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/391790/grim-embrace
How would adding the blocking gates change interact with No Way Out?
Kinda forgot about NWO. Might be too much overlapping of similiar perks. I figured Grim's value is hit or miss depending on how efficient survivors are.
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It's not that deep. If you read further he does quite well in lower MMR. Apparently it's not much of a handicap for new people.
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I'm so glad for the Huntress/Trickster buff. Playing them without Iron Maiden felt terrible.
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Wraith is a beginner killer who is also free with base game. Plus very low skill to play as. They'd need to bring his skill up to Hillbilly's or Nurse's if they want him strong.
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I got this done earlier this morning. I probably frustrated a lot of teammates because I played extremely selfishly.
After I got it done I had 2 killers dc and 1 afk in basement. Of course not when I'm doing the challenge.
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Meanwhile I must be in a MMR where everyone is playing SM before the PTB and eventual rework.
