Can anything be done about the generators?

Generators are very boring, nothing interesting about them except that it is the only way to escape , all that happens is just pressing a button and seeing the tape slowly advance

And you keep repeating this thing several times (watching the tape progress slowly) , 7 years have passed and nothing has changed in generators except an increase in repair time, nothing more

I think it's time to do something about it

"The survivors repair the generators very quickly! " This doesn't change anything and I think that's the only fun thing about generators, which is watching the tape progress quickly but it's very little fun

Please we don't want to wait another five years

Comments

  • IMG_0554.jpeg

    Me after spending 20 minutes doing gens just to be left to die by my teammates (this has happened for the last 7 of my games)

  • @Boons123 said:

    Generators are very boring, nothing interesting about them except that it is the only way to escape , all that happens is just pressing a button and seeing the tape slowly advance

    And you keep repeating this thing several times (watching the tape progress slowly) , 7 years have passed and nothing has changed in generators except an increase in repair time, nothing more

    I think it's time to do something about it

    "The survivors repair the generators very quickly! " This doesn't change anything and I think that's the only fun thing about generators, which is watching the tape progress quickly but it's very little fun

    Please we don't want to wait another five years

    Blame the survivors themselves. Anytime anything comes out the requires them to NOT work on generators in order to win, it gets complained about.

    See:


    • Ruin+undying being viable
    • Pentimento
    • Wesker
    • Sadako
    • Wraith
    • Pinhead
    • Skull Merchant
    • Etc.
  • @Boons123 said:

    Generators are very boring, nothing interesting about them except that it is the only way to escape , all that happens is just pressing a button and seeing the tape slowly advance

    And you keep repeating this thing several times (watching the tape progress slowly) , 7 years have passed and nothing has changed in generators except an increase in repair time, nothing more

    I think it's time to do something about it

    "The survivors repair the generators very quickly! " This doesn't change anything and I think that's the only fun thing about generators, which is watching the tape progress quickly but it's very little fun

    Please we don't want to wait another five years

    BhVR: “Due to many comments like this from surviving players, we will shorten the generator repair time to 5 seconds.”

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/393584/can-anything-be-done-about-the-generators

    Blame the survivors themselves. Anytime anything comes out the requires them to NOT work on generators in order to win, it gets complained about.

    See:

    • Ruin+undying being viable
    • Pentimento
    • Wesker
    • Sadako
    • Wraith
    • Pinhead
    • Skull Merchant
    • Etc.

    Most of them are skill issues, but my topic does not talk about skill

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/393584/can-anything-be-done-about-the-generators

    Blame the survivors themselves. Anytime anything comes out the requires them to NOT work on generators in order to win, it gets complained about.

    See:

    • Ruin+undying being viable
    • Pentimento
    • Wesker
    • Sadako
    • Wraith
    • Pinhead
    • Skull Merchant
    • Etc.

    You forgot every other hex perk

    and slowdown killers

    and any slowdown perk for anything whatsoever

  • The only way to fix it is to replace it completely

  • Run builds that get you off gens and do something else. I've been tired of being gen jockey so I've been running FTP/Buckle up and chasing around my teammates waiting for that FTP play. Or work on my aim with a flashlight. Even Head On attempts have been fun.

    I think the devs would rather people do a mix of things other than be glued to gens.

  • Well with Hex perks, Boon perks, Healing and Saving being better or having more focus

    If Hexes are viable then that would slowdown the game just a bit

    If Boons came back then that would slowdown the game just a bit

    If Healing was better then that would slowdown the game just a bit

    If Saving was more of a focus then that would slowdown the game just a bit

    All of these things make the game what it is

    Having 4 Survivors be different... like 1 Gen jockey, 1 healer, 1 Totem hunter and 1 Runner

    And have the Killer be more independent from one thing or another

    Gen kicker, Slugger, Camper, Tunneler and Hit and Run

    TL;DR

    If they made more perks more viable and having more focus on different playstyles would make this game better

    So rather then only adjusting a few perks they need to do more 6.1.0 type of patches

    More patches like that would throw out most stale "metas"... and having more patches in the first place would be better

  • @[Deleted User] said:

    I think that's the issue. How to the change a core mechanic like generator repair.

    To achieve 2 escapes, 5 Gens have to be done. 40% escape rate means the game is actually balanced around 5 Gens done over half the match,

    thing is the requirement is the same for 4 escapes, and thats really the issue.

  • @Boons123 said:

    Generators are very boring, nothing interesting about them except that it is the only way to escape , all that happens is just pressing a button and seeing the tape slowly advance

    And you keep repeating this thing several times (watching the tape progress slowly) , 7 years have passed and nothing has changed in generators except an increase in repair time, nothing more

    I think it's time to do something about it

    "The survivors repair the generators very quickly! " This doesn't change anything and I think that's the only fun thing about generators, which is watching the tape progress quickly but it's very little fun

    Please we don't want to wait another five years

    yeah it kinda dull! just gotta make your own fun.

    i use hyper focus in most of my builds just to make gens more interesting. Hitting a large number in row can be very satisfying. I seen a slenderman killer concept on youtube that completely took the focus off of gens. i wish a killer like that would come into the game.

  • next update, skill checks are replaced with

    https://youtu.be/gba1KME0FQI?si=F4BbMA2-fEsOef8b&t=6

    style on those gens until they have no choice but to get fixed.

    *dance pad sold separately.


    but for real... whatever they put on the gen, it will get boring eventually. and it needs to be simple enough so you can pay attention to your surroundings.

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/393584/can-anything-be-done-about-the-generators

    Blame the survivors themselves. Anytime anything comes out the requires them to NOT work on generators in order to win, it gets complained about.

    See:

    • Ruin+undying being viable
    • Pentimento
    • Wesker
    • Sadako
    • Wraith
    • Pinhead
    • Skull Merchant
    • Etc.

    Sataco's gen slowdown is so garbage anyways that survivors just stay on gens half the time

  • @C3Tooth said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3559814#Comment_3559814

    To achieve 2 escapes, 5 Gens have to be done. 40% escape rate means the game is actually balanced around 5 Gens done over half the match,

    thing is the requirement is the same for 4 escapes, and thats really the issue.

    Exactly, it would not only be a better balancing change but fun change to make the objectives centered around the exits themselves. So you have to do a different objective for each escape and each escape can only let 1-2 survivors leave and the others have to open their own escape.

  • @Alice_pbg said:

    next update, skill checks are replaced with

    https://youtu.be/gba1KME0FQI?si=F4BbMA2-fEsOef8b&t=6

    style on those gens until they have no choice but to get fixed.

    *dance pad sold separately.

    but for real... whatever they put on the gen, it will get boring eventually. and it needs to be simple enough so you can pay attention to your surroundings.

    I swear this would make me a survivor main. I would never play killer again when I could listen to this banger and feel like I am absolutely destroying that Myers on the other side of the map.

  • @Alice_pbg said:

    next update, skill checks are replaced with

    https://youtu.be/gba1KME0FQI?si=F4BbMA2-fEsOef8b&t=6

    style on those gens until they have no choice but to get fixed.

    *dance pad sold separately.

    but for real... whatever they put on the gen, it will get boring eventually. and it needs to be simple enough so you can pay attention to your surroundings.

    Unfair for killers we can’t listen to the music 😢

  • Yes, a few various things can be done. The community has made several good suggestions over the years, but BHVR has ultimately decided to just stick to how it is. I'm thinking the code is stretched thing so much over the years, that any significant gameolay overhauls would be quite am endeavor.