Gh0stDude
Gh0stDude
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- Gh0stDude
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@Alify said:
Hi, this is my Tier List of Survivor Perks, based on MY PERSONAL OPINION, it is made purely from the heart. If you do not agree with something, write it in the comments, it will be interesting for me to read.
Designations:
SUPER: The best perks in the game, the potential of which is revealed in each round and the outcome of the match can radically change. (except Unbreakable, I put it in super because its effect is extremely strong and it can greatly change the outcome of the match)
GREAT: Excellent perks from which you can get the maximum potential in almost all matches, but they are very slightly weaker than super ones.
OK: Quite tolerable perks, their potential can be revealed not difficult, their effect is not weak and not strong.
NAH: So-so perks, their potential is revealed either with great difficulty, or additional perks will be needed to reveal it, the effect of the perk is so weak without the help of other perks.
OOF: The worst perks in the game, their potential is revealed EXTREMELY rarely, or with VERY great complexity, their effect is extremely weak and practically does not help.
I would change sprint burst with lithe.
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Mori+exhaustion addons+almost level 200 and just 1 high rank survivor.
This is a very bad example
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@The_Daydreamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1238099#Comment_1238099
That is what smart people do. They plan what gen have to be done and which are good to defend. That's called strategy. Most of killers doesn't know things like that.
Most of the killers=30%
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@ZoneDymo said:
rank does not matter
If doesn't, they wouldn't exist.
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That's terrible, I'm sure they get traumatized by that experience
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@ClickyClicky said:
Well....at least it worked for the survivors since their ranks were close together. That’s more than what matchmaking usually does.
I know that you commented when it was only 1 picture, but now check the other two.
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@DelsKibara said:
Actually that is matchmaking working as intended.
A while back I think the devs mentioned that in order for White Ranks to get quicker games, they have virtually no matchmaking so they will be matched with people from the other extreme side of the aisle. I could be wrong though, and I'd like to be proven wrong because it is a rather inconveniencing way to fix the long matchmaking in White Ranks.
But with this matchmaking how white ranks are supposed to Pip?They made this cause almost nobody is on the white ranks right?Then how they are supposed to get out of the white rank?They cannot pip.
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@DisappointedUser said:
Your goal isn’t to stop those first three gens. They are going to pop. And being discouraged when they pop quick is going to make you lose.
The goal, IMO, is to get someone eliminated by the time there is only 1-2 gens left. If you can do that, you can 4K.
Always keep the pressure up regardless of how many gens are left. Most of my games against red rank survivors are won (4k’ed) with only 1 gen left.
Thank you dude, you are one of the few that is actually trying to help/explain the things instead of being toxic and call me bad or wherever, I really appreciate that.
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Well I guess people just want to read what they want to read.
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@DeadGavin said:
https://forum.deadbydaylight.com/en/discussion/comment/1208378#Comment_1208378
That would not be balance my guy... That would be poor matchmaking and bugs. Do not try to justifying wanting to change one issue by having problems with other issues. :)
I just ######### love how do you completely ignore the fact that I wrote balance and "fix" and fix bugs is fix a game,as well fixing matchmaking is too.Haha do not ignore the comment to try to be correct, it's humiliating.
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@Fear_source19 said:
Any one that gets 29K bps and not one single kill is a laughable joke. whereas, I solo and all three team mates die and I find the hatch only to depip.... this game is so balanced towards the killer it’s not even funny, I bet you pipped up for that game also... Only way to win as a survivor is extreme team mates and making absolutely VERY little mistakes. Whereas a killer has a lot of lead way, their is numerous perks that’ll allow you gen pressure, and if you have a hard time finishing survivors, go for killers that build up instant down abilities like Myers or ghost face. Playing killer has a steep learning curve but once you figure it out, it’s comical how easy it is to win. You’ll likely lose to a hardcore SWF because they know how tough killers can be, our Medkits are a joke, the only useful one is flashlight and toolbox, and very limited. We don’t have add on to help our perks, or offerings that give us an advantage and every perk we do have, like DS, and DH is easily counterable, and then vaults you’ll win the vault game 9/10 against the survivor, the hitbox is obviously stacked entirely in your favor. And now they’re taking out “too safe” vaults so as to increase killers odds of winning. They’re making this game SWF necessary, cause at this point, solo is a waste of time, any survivor that can make it to red by himself is a god.
Lol do you play the same game as me?Everything that you said is the complete opposite of mine situation. I sacrifice 2 people and one hook the other 2 but both of them escape through the hatch and I barely could safepip and this happened twice. While I'm playing survivor I could just hide and do gens (I don't play like those blanddets, but I was doing archives challenges so I stayed on the gens) that I still guarantee the safe pip without even start a chase.
Survivors can have four 2° chance perks and can bring keys that ######### the killer gameplay and now you are talking abaut add-ons on perks?WTH?DH can literally save your life,I forgot how many times I could escape just because I dead harded trough the gate or the hatch.
I seriously think that your comment is a bait cause it seems pretty different of the experiences that I normally see.
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@Cardgrey said:
You don't want this game truly balanced.
80% of survivors would die as there not as good as they think they are.
That said a good chunk of killers that are bad would get a free boost as loops would be weaker overall cause one survivor shouldn't last more then 30 seconds each survivor would have to gen rush for real and eat there 2 hooks in hope that there team does gens.
And how you have no control over your team mates it's bad that's why they leave it the way it is.
For me matchmaking fix and bugs fix are balance changings XD
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@DeadGavin said:
Dude lost to people better than him and want the devs to rebalance everything so he can 4k teams that are just objectively better.... Bless your soul kiddo.
What abaut the horrible matchmaking and the ######### bug?It's quite curious how you just ignore this.
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@Reborn2020 said:
Git gud. The game is balanced fine. You re just newbie.
I really don't know if you are talking seriously or just kidding but I can't do anything against bugs.
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@Reborn2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/1205567#Comment_1205567
How come?Does survivors refuse to use any of their tools so often?
Do you even play kiler?
Well,actually yes. All of my friends and myself just don't bring any pink item or add-on and while using purple items we just don't use add-ons, what is the opposite to our killers matches:we always use add-ons and offerings. And most of my solo matches there are just 2 survivors with intens (usally greens and yellow add-ons), I think this happens because they know that if they bring purple or pink items/add-ons they would easily win.
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@AhoyWolf said:
Legion does have terrible stats without addons, and I think there is a big room for improvements, so here are some Legion buffs and QoL changes that will help Legion get better. (I will not count addons into these changes tho)
Feral Frenzy
Base-Kit
- Removed the cool-down penalty when hitting a Survivor while not in Feral Frenzy. (Was 50%)
This "feature" that only Legion has is now outdated, due to the amount of changes the Legion got, I think this penalty isn't necessary anymore.
Cool-down
- Feral Frenzy cool-down starts recharging at the beginning of the fatigue, not after. (Like Nurse's cool-down)
I think the 20 second cool-down is fine for Feral Frenzy, the problem is that the cool-down isn't actually 20 seconds, it's 24 seconds, due to the long fatigue, with this change the cool-down would be 20 seconds, like it's suppose to be.
Fatigue
- Decreased Feral Frenzy fatigue duration to 3 seconds from 4 seconds.
- Reduced the amount of "tunnel vision" while in the fatigue.
Legion currently loses a lot of distance due to the 4 second fatigue, decreasing the duration and reducing the "tunnel vision" should help Legion close the distance they lost while in the fatigue and keep track of the Survivor.
The "tunnel vision" before the patch 2.7.0 and now.
https://us.v-cdn.net/6030815/uploads/493/KBFCV40KQTXY.png
@Peanits @Almo please change it back like it was before the 2.7.0 update.
Power gauge
- Stabbing a Survivor while in Feral Frenzy that already has Deep Wounds will end Feral Frenzy, but it will not deplete your entire power gauge.
- Picking up a Survivor while Feral Frenzy is active will no longer deplete the entire power gauge.
- Missing an attack while in Feral Frenzy will no longer end Feral Frenzy, instead you will suffer the standart missed attack cool-down.
I never understood why is the Legion's power gauge so inconsistent, this should fix some inconsistency.
Deep Wounds
- Reduced the bleed-out timer to 15 seconds from 30 seconds.
With this change the Survivors will be actually forced to mend, instead of just fooling around and doing Generators until their timer hits the last 2 seconds.
If I missed something just let me know! :)
Those are actually incredibly good changes, unfortunately I think Devs will never listen to this suggestions, it seems that they hate legion as if they were the worst human beings in the world.
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@xEa said:
I am on the PTB right now, and all i can say is: Is this a little late april fools joke?? It has to be, right?
First game i play: Gas Heaven
There is 1 (ONE) single pallet on the whole middle of the map! One!
https://us.v-cdn.net/6030815/uploads/230/4H3MVCDIRVWD.jpg
The rest of it is a deadzone with absolutly nothing but here and there some trash!
https://us.v-cdn.net/6030815/uploads/101/KAWZ4X5O95AK.jpg
1 Pallet in the garage
https://us.v-cdn.net/6030815/uploads/235/17S8ZEX379VI.jpg
1 more pallet between killershack and deadzone
https://us.v-cdn.net/6030815/uploads/673/KZ4WVS1QIRA6.jpg
4 Jungle Gyms with 1 pallet each
https://us.v-cdn.net/6030815/uploads/384/6O5O0ZJKTNHG.jpg
And the Killer shack pallet.
8 pallets on the whole map. Are we good? I mean, ARE WE GOOD? I honestly have to ask without sarkasm. Have you forgot to add the pallets in those silly big deadzones and the silly big middle of the map (2 gens by the way... 1 pallet... )
This is even worse then i have expected, and i thought it will be aweful.
2Nd Game: Gas Heaven again
This time i count 7 pallets! And most of them are even weaker then before.
3rd Game: Thompson House
I am already really frustrated, so i stopped counting pallets but it looks like more or less the same ammount. All i can say at this point is that the map looks really really aweful, even worse then the old thompson house. It feels squeezed, not well designed at all.
I might try out a few more games after a break, but if this goes on like Thompson and Gas Heaven.. ahhm well... good luck with your next game devs. At least you know how you killed it.
#########?They didn't touched this map,you can see it on the level designs changes chart.
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@Reborn2020 said:
Git gud. The game is balanced fine. You re just newbie.
Okay
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@K1LLR0CKNR0LL said:
They are removing infinite loop from iron works and coldwind farm maps are set to be reworked. I'd say that's huge for killer.
Yeah that is good but it's not enough,bugs and hackers still are in the game.
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@Galklife said:
https://forum.deadbydaylight.com/en/discussion/comment/1190673#Comment_1190673
well tbh i played a Legion quite a bit recently and if you think bigger MS on FF or faster vaults are nerfs live your life and move on (i know mending got nerfed), but imo MS buff is way bigger for you than mending because if they are healing it doesnt change anything, if they dont and you still have problem with hitting surv 1 time <shrug>
well because SWF are holding M1 better than solo? if youre in swf does that give you 8% repair buff? nah
what hit me was you didnt mentioned in title "FIX YOUR DAMN MATCHMAKER" but randomly "fix game" xd im all about matchmaker change but you didnt even tried to search for info, but instead youre making 100000000TH killer post about it, for your info devs made new matchmaker and soonTM it will be tested (so stop crying and be up to news)
https://forum.deadbydaylight.com/en/discussion/comment/1190681#Comment_1190681
yea "worst state ever" without ruin hmmm its like ruin was there since beta, and not like gens were 60 sec, or like POP was since beta, or like sloppy/dying light were this good earlier, or bloodlust, etc... im playing this game since 2017 and if you played for long enough and still think killers are in bad shape youre not using brain sorry, i never used ruin on my main killers (atm pig wraith, earlier OG freddy and bubba) and i can do it, if youre now going to tell me "because you played for so long" and here i can tell you 2 G words that ppl here dont want to read
https://forum.deadbydaylight.com/en/discussion/comment/1190680#Comment_1190680
again you dont even search for info whats going on on devs side xd atm they are changing place where hit is registered in game (atm its on killers side, after change it will be on servers side, that will "nerf" vpn users), about matchmaker i wrote earlier, and "fix some bugs" well i guess you dont read patchnotes so you dont see section "FIXED BUGS" xd well i wish they would fix more, but dont behave like they dont fix anything xdd
It's very sad how just refuse to read the comments and try to understand the point. I always read patch notes and other things about the game, and I want to ask you, what is the point saying that are going to fix bugs,matchmaking and VPN and stay months without doing nothing?They talked about the new matchmaking in the beginning of February and we are in April without one single news abaut it, I do know that it's take but it seems they aren't even trying. And about the bugs what is the point on fix 2 or 3 bugs and start another 4 or 5?I just had a match where neither me, the other survivors and the killer was able to jump an specific window on the map. I just feel sad about your total trust on the devs.
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@Deadeye said:
I'd say, too many variables, too many killers, too many different playstyles, too many perks. And this is not Blizzard. This game will never be called balanced. Just hopefully get to an acceptable state.
Well if they just fix some bugs,ban VPN users and try to fix matchmaking I think the game would more than just acceptable,maybe even good.
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@Galklife said:
well youre new to the game i guess AND youre biased af to say "fix game" with "buff my side" in mind xd, game has so many bugs and those needs fixes, but you dont want fixes you want buffs xd change your wording xd
2nd killers are in best state they ever have been(maybe except nurse) xd if you feel game is unfair (not because youre playing bad) how would you feel when i started playing xd like 2,5 years ago xd or even earlier
i just hate reading posts from ppl that are crying only because they cant win (from both sides) xd not because sth rly is wrong, but because they didnt win xd do i think SWF is strong? yes, do i think killers in current str are strong vs most soloQ players(on every rank)? yes, do i think its possible to ballance game around every single playerlevel ? NO
and talking about legion and fast games, YOURE LEGION AND YOU DIDNT STALLED GAME xd excuse me but its not swf fault you cant slowdown game with killer that is made to slowdown game xd
I actually don't think you know but legion got nerfed and is actually one of the worst killers in the game, in my opinion she/he/they are only better that Clown and Trapper. But that part doesn't matter, I only wrote that I was using legion to say abaut how I stayed stuck on a window for almost half a minute
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@Galklife said:
well youre new to the game i guess AND youre biased af to say "fix game" with "buff my side" in mind xd, game has so many bugs and those needs fixes, but you dont want fixes you want buffs xd change your wording xd
2nd killers are in best state they ever have been(maybe except nurse) xd if you feel game is unfair (not because youre playing bad) how would you feel when i started playing xd like 2,5 years ago xd or even earlier
i just hate reading posts from ppl that are crying only because they cant win (from both sides) xd not because sth rly is wrong, but because they didnt win xd do i think SWF is strong? yes, do i think killers in current str are strong vs most soloQ players(on every rank)? yes, do i think its possible to ballance game around every single playerlevel ? NO
and talking about legion and fast games, YOURE LEGION AND YOU DIDNT STALLED GAME xd excuse me but its not swf fault you cant slowdown game with killer that is made to slowdown game xd
Well I think you are that type of guy that says to everyone that is rank 1 on both sides aren't you?I not new at the game I'm rank 6/7 on both sides and I want to fix the game.When I said that is SWF that I couldn't slown down the things?I just said the devs are the problem,do you think that is to anyone fight against not one,not two, but a group of 4 people that are CLEARLY better than you?Fixing the matchmaking and fixing a bug that TRAPPED me on a window are buffs???Excuse me,but the only thing I asked for are correction that are healthy for the both sides,I constantly play agains/with red ranks while I'm in purple and I do not feel that is fair for me and for they. The things I asked are corrections and I fell bad for you can't see that.
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@OtakuBurrito said:
All killers do certain things. I get let go by most GhostFace and Myers due to my name while I let Claudettes (Not Blendettes) go because she's the cutest girl. It's the death for the rest of you ugly hoes.
Kate is better
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@Hag.is.Dtier said:
https://forum.deadbydaylight.com/en/discussion/comment/1125921#Comment_1125921
This is Freddy Krueger we're talking about. A dream demon who rules his own dimension where everyone else are his to torment and kill.
Jog on "bro"
I know,Freddy can creat his own dimension,but he can only do something against afraid or sleeping people,do you think that killers like spirit,oni or hillbilly would be afraid from Freddy?I think no
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@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1095064#Comment_1095064
Freddy is also immortal and inhuman, that isn't even a good argument. You should at least know about the different slashers and their weaknesses before joining a discussion on who will win.
Please first read what I wrote,after you come here.I never said that Freddy was human or mortal.You should read first
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@Hag.is.Dtier said:
https://forum.deadbydaylight.com/en/discussion/comment/1095064#Comment_1095064
Your horror knowledge is clearly poor if you think any other killer could easily defeat Freddy Krueger. Freddy would wipe the floor with the rest of the cast.
Bro I think your knowledge is poor,any killer fearless like the one's that are already dead can easily defeat him.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1123738#Comment_1123738
Exhaustion perks used to have separate timers.
It was a dreadful experience as Killer.
I know
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/1123738#Comment_1123738
Also a hybrid but on top of that, there were the killer mains saying they should get an extra slot for each person in a SWF group AND the survivors should lose a perk slot per person in SWF. Meaning they wanted to run like 7 perks against 4 players each running 1 perk XD
There's been some wild bs spouted by both sides in these forums
I think that it was a joke,I don't think that exist someone so dumb at this point.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1123738#Comment_1123738
I never said survivors didn't have some bad ideas too.
I never said that you said that survivors never had bad ideas
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@kazakun said:
I'm genuinely curious. I'm not as experienced as some of the players here. I've seen some people say Quinton,but I feel like it's Ace. I don't see how any of his starter perks have any value whatsoever. If someone knows a build where any of them would be useful,I'd like to know as well. Most of them seem like a waste of space. There's luck offerings,the one for chests only seems useful in certain situations,and the aura one seems like it needs paired with something to work. I'm not super skilled and was able to get the adept achievement with every survivor except for Ace and Bill (I didnt try hard Bill yet tho TBH).
If we talk about using the 3 perks I think it is David because of no mither,but if we talk about only using their own perks (not necessarily the 3) I think it is Ace.
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@thrawn3054 said:
This is honestly not too far off in my opinion. I'd say a bit too harsh towards the killers though. I think alot of the shall we say hostility from the killer side comes from the feeling they have that the devs ignore them. I get why they are frustrated. But if the devs listen to even a third of the ideas I see from killers. Survivor would be absolutely miserable to play. Honestly I wish both sides would just have calm civil discussions.
Bro imagine if you stop to hear a quarter of the survivors ideas,I am a hybrid and already hear a lot of stupid ideas from killers,but nothing overcomes the group of survivors asking for 5 perks slots or for each exhaustion perk have it one timer.
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@ColgateAdvancedWhite said:
No one said oni was a worse billy.
Everyone was saying the blood orbs were insane tracking tools.
Everyone said oni was a worse Billy
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The mechanic even come,we still don't know how it works or even if is going to be in the game,just wait a little longer.
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@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1075034#Comment_1075034
Which proven in the Freddy VS Jason movie. Freddy can literally just see in your own nightmares to learn your fear. The only killer that may have a chance against him is Myers because Myers is the embodiment of fear itself.
@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1075034#Comment_1075034
Which proven in the Freddy VS Jason movie. Freddy can literally just see in your own nightmares to learn your fear. The only killer that may have a chance against him is Myers because Myers is the embodiment of fear itself.
@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1075034#Comment_1075034
Which proven in the Freddy VS Jason movie. Freddy can literally just see in your own nightmares to learn your fear. The only killer that may have a chance against him is Myers because Myers is the embodiment of fear itself.
@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1075034#Comment_1075034
Which proven in the Freddy VS Jason movie. Freddy can literally just see in your own nightmares to learn your fear. The only killer that may have a chance against him is Myers because Myers is the embodiment of fear itself.
@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1075034#Comment_1075034
Which proven in the Freddy VS Jason movie. Freddy can literally just see in your own nightmares to learn your fear. The only killer that may have a chance against him is Myers because Myers is the embodiment of fear itself.
Dude,almost all of the killers can easily defeat Freddy,most of them are immortal,fearless or inhuman:Hag,oni,Myers,bubba,Hillbilly,spirit wraith etc...
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I always got then,mainly pig and Freddy,this is boring because I already have those 2
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@NullEXE said:
The Nightmare would win hands down. He is a demon with his own reality within in the entity's realms. 10 seconds into the fight, and boom - Killers are going dead left and right.
Nightmare powers are useless if they are not afraid
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I think Spirit or Oni would win,because they are already dead and would still fighting until the end.Plus I don't know why I guys think that demo would stay in top 3,he is too weak.
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@TheBilldozer said:
https://forum.deadbydaylight.com/en/discussion/comment/1060647#Comment_1060647
Sounds like you really depended on ruin.
I suggest you watch some streamers that are -actually- good and learn from them.
The same good streamers that you are saying are criticizing the gens speed and saying that is too hardy play by killer now :)
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@Mesutersahin1992 said:
plz everyone in this community has to understand that all the freddy buffs are to OP, sincerelly ive veen playing this day (5days) i have been playing against freddy a couple of time, and none of the games ive played against him, not 1 single person had the chance to escape the trial. Concider this message serious im not joking im playing ranked lvl 13
For you low-ranks survivors any killer can be OP and impossible to escape,Freddy is balanced and don't need any nerf or buff
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1036376#Comment_1036376
And they grew from that experience and made the changes, as it didn't feel good to Killers.
In what universe is uncounterable auto gen regression fair or fun to play against? Will just make the high mobility killers even better than they already are since the regression cannot be stopped via a totem and games would last forever. No thank you
For the actual state of the gens speed a perk like that would be completely fair