GeneralV
GeneralV
About
- Username
- GeneralV
- Joined
- Visits
- 10,623
- Last Active
Comments
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2766843#Comment_2766843
I’m not so great with Pinhead. I guess some of the survivors weren’t good but still.
Yes, but you do have a lot of general killer knowledge. That is already a huge deal.
I could be wrong, obviously. I have never seen Pinhead in-game and I even thought this effect was always on his kit.
But I don't think such add-on could, by itself, make the game that easier.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2766838#Comment_2766838
That game felt pretty easy.
You are a good player, and maybe the survivors were not that good.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2766833#Comment_2766833
Landing a chain on a healthy survivor injures them instead of slowing them down.
Pinhead then...I see.
Doesn't sound like a big deal to me.
-
I never asked for MMR, so I am good.
-
What is that add-on and what does it do?
-
Friday the 13th was a nice game. I really enjoyed it while it lasted.
-
I don't think so.
Blight and Spirit can be beaten and Nurse most likely will never be nerfed because she can't be.
-
An old build that made things go slower.
Very overrated, to be completely honest.
-
Yeah, that was a weird decision.
I have never seen this perk in-game for obvious reasons, but even I can tell that this nerf was not enough, and definitely the wrong approach.
I still think they should have made it like Hexes, where if you remove it once it is permanently gone. If that rule applies to killers, it should apply to Survivors too.
But then again, that might be just me.
-
Agreed.
-
Vommy Mommy is precious to me.
She was the first killer whose immediate release I actually saw, considering that I started playing DBD one or two weeks after Legion was implemented into the game.
First time playing against her was on one of the old Coldwind maps, Rancid Abattoir if I recall correctly. It was a very interesting experience, and quite unique too.
Those are some good memories, ya know? From a better time.
From a better game.
-
@Nathan13 said:
Cause flashlights are annoying!
This.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2765300#Comment_2765300
It’s hard to know, but that’s what it seemed to be.
It could be, considering Survivors are...well, Survivors.
-
This time, I don't think it has to do with Spirit.
I've seen that scenario with pretty much every single killer. That is just how people are.
-
@Idontknowtbh said:
I'll just comment because my user name says it all.
That is a good username :)
-
@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2764874#Comment_2764874
same honestly, if they're on another platform or didn't stick around for the endgame i like to stop by and say gg sometimes too
Most Streamers I've faced were always around for the Endgame to use it as advertisement, so that is usually not an issue.
But, when you win, it is always nice to see the vod.
-
Nope, but if I win against them I like to see the vod afterwards.
-
Those perks are very overpowered, but the characters you've selected and the names are pretty nice.
-
@cutiekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2764407#Comment_2764407
how can I message you privately?
My crusade is no secret mate, Ya can say it here.
-
@cutiekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2764402#Comment_2764402
wanna survive together?
Oh, for sure.
-
@cutiekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2764390#Comment_2764390
stay strong crazy fool
Hehe, that I will.
I will either get my precious killer back, or die trying.
-
@cutiekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2764375#Comment_2764375
I wish we could have the option to play old freddy, it's a complete rework so the design code is still somewhere in their data/files, they could give us the option to play old freddy when clicking his power icon in the menu, it would cost them nothing, but they won't do it and use the argument but the new players are used to the freddy we have no so they will constantly be confused on which power freddy is using and it would be a bad experience and bla bla bla bla, ######### new players...
Worry not, mate. No cause is lost, if there is one fool left to fight for it.
Thankfully, I am that fool.
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2764383#Comment_2764383
Well, changing Freddy has been on a lot of peoples minds recently. And Freddy is in a pretty sad state at the moment.
Maybe one day, he'll return to his true self. We can only hope
Yes, we can only hope.
-
@Bluebird said:
I haven't played much of new Freddy, since I played so much of OG Freddy, remembering how he played in the past, and the different varieties of builds you could make (Slowdown Freddy, Wallhack Freddy, End-Game Freddy, Brute Force Freddy, etc.), he was one of if not the most interesting and unique Killer pre-Pyramid Head. His power actually fit with the character.
Ily <3
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2764370#Comment_2764370
Absolutely
Its why I now save a draft every few minutes of any big post I write
Al though I don't know why I even bother, they go into Feedback and Suggestions and they barely gain traction. If anything it just makes me sad because my idea will never become a reality lmao.
If you're wondering, I've written a Twins, Myers, Spirit, Trapper, Legion and Trickster rework. All of them having the goal of keeping their identities and playstyles, but adding something to their kit to make them more interesting/viable.
Only one I'm not really proud of is The Spirit one, since I'm actually quite happy with how she is currently. It changed the interaction between the two sides so much that I think it would be better if that power was given to an entire different killer.
"Al though I don't know why I even bother, they go into Feedback and Suggestions and they barely gain traction. If anything it just makes me sad because my idea will never become a reality lmao."
Oh, THAT...
I understand better than most.
Have been doing this for over 2 years, and well...he isn't back, is he? :(
I won't give up, obviously, but it does get frustrating when your words fall on deaf ears.
-
That we really, REALLY do.
-
@cutiekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2764273#Comment_2764273
yes it was OF freddy without any QoL.
I think so too, with all the new perks there is now I don't think he'd be THAT terrible now, especially with the new changes we had from the time
I think undying lullaby would be amazing on him today, you'd equip sleep range add-ons and simply go away trying to hunt other survivors and eventually catch one with a lot TR with monitor and do regular chases
you'll see survivors trying so hard to clease your totem at 50% speed and more if you have thanatophobia, they can't, imagine with thrill, honestly in todays meta I am sure he would be way better than he once was, also I adored paint brush back then, with monitor you were a 0 TR 110% killer haha, constant wall hacks, good times.
"also I adored paint brush back then, with monitor you were a 0 TR 110% killer haha, constant wall hacks, good times."
My favorite build of all time, actually.
Good times indeed.
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2764367#Comment_2764367
yeah, that one lmao
I was actually proud of it but on a really long session of writing it, I messed up and reloaded the page without saving. And at that time I had thought of something completely new that I liked A LOT more than the previous idea so I scrapped the entire thing to write it again.
That loss of progress just discouraged me from going at it again
Ooof, I know how that is.
I like to write, and losing your work is EXTREMELY painful and sometimes devastating.
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2764364#Comment_2764364
Yknow I've always kept that Freddy rework in the back of my mind
I really need to get to re-writing that, as well as my Nemesis rework... and trial rework...
I have way too many drafts that are just on stand by since like August
Oh, the one you said would surprise me?
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2764169#Comment_2764169
Not everything needs to be competitively viable, is it nice to have more things work at top tier play? Absolutely. But Freddy could of easily kept his identity while making him decent.
I am glad you think so.
-
@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2764273#Comment_2764273
Don't forget adrenaline, god I hated that perk
Oh...yeah, Adrenaline.
It is actually my favorite Survivor perk, but I never understood why it waked you up. It made sense from a...''name" perspective, but still...
If Freddy had stayed as his very first original self, then it would have been okay, but having it after his first nerf was just unnecessary.
-
It should be left as it is, to be honest.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2764303#Comment_2764303
Oh I remember that! Sure is weird how times have changed. It's official, we must start the sequel!
Then a sequel it will be!
-
@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2764300#Comment_2764300
'Spreading incorrect information', such as my opinion? Opinions cannot be wrong (outside of the obvious examples such as "I think grass is red" nonsense).
The very last sentence was the only part of my comment that was not an opinion, and that's because it's a fact. Old Freddy was bottom tier. He was almost unanimously agreed to be trash, and that cannot be refuted.
The rest of it is all my **O P I N I O N**, not 'disinformation' or 'lies'. You're being disingenuous pretending otherwise.
Would you like me to start every sentence with "in my opinion" just to make it clear what I'm referring to? Because I thought it was rather obvious enough that it was all my *personal opinion* and thus not up for debate.
EDIT: Also, point me to where I was "being negative towards people who rightfully want to play as their favorite killer again?", because I can't find that at all in my comment. I didn't mention any thoughts to anyone at all, let alone negative disparaging comments like you're implying (and like what you actually did to me).
First of all, opinions can be wrong.
The last part of your comment is not only wrong, but can also be refuted. I quote: "and is actually viable above low-level gameplay, unlike Old Freddy."
That is simply not the case. Several people pointed out that he was indeed viable, and that "worst killer" talk was nothing buy a myth. I myself did that back in the day. There was fellow Forum members who did so, and even Otz himself stated that Freddy had his strengths and that, in his opinion, he was not the worst killer in the game.
And you misjudge me when you assume that I was talking about your entire comment. You can have your own opinions, obviously. If you believe that the current Freddy is more enjoyable, and don't want his old version to return, that is fine. I regret that you don't see it, but I respect it.
That was what I wanted to address. Everything else are indeed your opinions, just as my response were my own.
Last but not least, the negative part of your comment is your comment. This thread was started by people who either really miss him or want to have a chance to play as him, and they are the majority in the thread. Immediately coming here only to share a point of view that is completely opposed to the matter while also stating that, I quote: "His rework is one of the better things to happen to the game., is not something that should be done.
However, if you believe that I was acting condescending or rude towards you, then I apologize. I assure you it was not my intention.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2764296#Comment_2764296
We're both on journeys for our special characters. You are trying to get old Freddy back while I'm trying to make Spirit more relevant to everyone. We must start a Freddy and Spirit movement.
Oh...
Ready for a sequel, then?
-
@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2764259#Comment_2764259
Hey, here's a fun idea! How about you grow up, stop accusing people of 'lying' because their opinions differ to yours, and quit acting condescending to everyone about this subject matter?
I may have a better idea: how about you grow up, stop spreading incorrect information about a character because you personally disliked them, and quit acting negatively towards people who rightfully want to play as their favorite killer again?
Mine sounds much more fun, I would say.
-
Yes.
Or you will see me die trying to get him back.
But I think the first option is better ;)
-
@Nathan13 said:
we'll never get a chance to experience old Freddy. 😪
One day, you will.
-
@Pulsar said:
He'd be weaker now.
Holding W and making distance were some of his biggest issues with Dream Transition.
My friend, you know I really respect you and your work, but I must request that you leave Old Freddy matters to me.
You have done your Optimization job masterfully.
Please let me do mine.
@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2764273#Comment_2764273
Wish I could have seen this Freddy. Freddy has only ever been a sweaty tryhard killer or a snoozefest of a killer who just puts me to sleep.
I personally am not invested in the IP, but I really feel for anybody who does.
You would have loved him, I promise you that.
-
@cutiekiller said:
legit why not? it was a total rework so his old design is still somewhere in their files so why not have the option to play the old freddy?
of course they could buff it a bit and change it slightly but other than this why not right?
@Lawlichan said:
I wasn't around when old freddy was here, but like, in terms of being closer to the source material then old freddy was definitely better, and I think that's what they should prioritize when making a licensed killer.
Good to see reasonable people here <3
-
I am glad you asked!
I presume your question targets a scenario where he remained completely unchanged, so: no much-needed QoL improvements and no stupid reworks.
In that specific scenario, I would say he would most likely be a bit higher up on the Tier List.
Self-Care, which most people considered to be his biggest weakness, is no longer in the meta. The Dream World slowdown could directly impact COH, which is the biggest addition to the meta since his rework happened.
DS is weaker now, so are Toolboxes, BT (which hardly affected him anyway) and Exhaustion.
While some of his weaknesses would have remained, namely being unable to interact with Survivors during the Transition and lack of mobility, others would be long gone by now.
-
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2764221#Comment_2764221
glad they changed him, at least now he is stronger
So you are telling me, that you are happy that the most unique and interesting killer in the game was completely destroyed, and replaced with a boring mess?
I found that impossibly hard to believe.
And the "stronger" part is extremely questionable. As of now, I can safely say that an Old Freddy player can perform way better than a current Freddy player.
Without a shadow of a doubt.
@Superyoshiegg said:
Old Freddy was (rather ironically) a snoozefest. His rework is one of the better things to happen to the game.
He had nothing going for him outside of being able to see auras of asleep Survivors far away from him. That was his sole positive trait, and it was nothing special, nor did it offset Survivors having several seconds of invulnerability until you dragged them asleep.
He's so much more interactive and enjoyable now. Alarm clocks, dream snares, fake pallets and generator teleportation and fake-outs. He has a niche now, and is actually viable above low-level gameplay, unlike Old Freddy.
I do not appreciate your lies.
You are correct in two things: invulnerability and the teleport being nice. Everything else is incorrect.
He had nothing else going for him outside of Aura control if you didn't know what you were doing. If you did, however...boy, the weapon you were wielding! He could make gens borderline impossible to complete, and there was a Forum member here who even mastered that tactic. He immediately started chases with a huge advantage, including a free hit at the beginning. Heck, he also had a pseudo-stealth.
And now...everything about him is boring. He insultingly hits Survivors who are awake, his alarm clocks are yet another escape route and he already had a reasonable amount of those, his Snares are boring and promote nothing but sleep-inducing gameplay. And his Dream Pallets barely work.
His rework was nothing but a failure, a huge middle finger to everyone who enjoyed and dedicated themselves to that killer.
-
@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/2764208#Comment_2764208
Technically more than 1 since I have to double click Steam, click DBD, go to properties, and then uninstall. That's at LEAST 4 clicks if not more. A lot of effort XD
If you happen to have Steam open, you can just left-click DBD and choose the uninstall option.
That reduces it to two clicks.
Not much effort now XD
-
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2764186#Comment_2764186
nah his description is quite spot on
Then you never understood him.
-
@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2764207#Comment_2764207
True, the clocks are not great, but SoloQ need some way to self-wake-up that's not 'Get hooked'. And since I'd lobby for failed skillchecks to not wake up anymore (because that's practically at-will); you kind of need to clocks.
I mean, you COULD give Freddy an add-on where failed skillchecks take more Progress% than normal, but allow Survivors to self-wake-up. 😈
Perhaps. There will be room for discussions in the future.
What matters now, is getting him back.
It is my mission.
-
Then do it. It takes one click.
-
@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2764201#Comment_2764201
I will admit; Old Freddy was fun, if you just did not expect to get any hooks. Remove that period of immunity, or mitigate it in some way, and I'd like him.
As you said; use Incapacitated when they are in the sleep transition.
Also; remove their ability to self-wake-up via failed skillchecks. That was an at-will way to negate Freddy's ability to attack. They should always need someone ELSE to wake them up, or find the clocks.
I wouldn't keeping the skillchecks as a wake up method. With Self-Care no longer in the meta, the situation might prove present itself differently then what it did years ago. I do, however, see where you are coming from.
As for the clocks...I kinda hate them, so I not so certain about that.
-
@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2764198#Comment_2764198
Fair enough, but most people do not say such. They just say 'Old Freddy is better' and since I lack the ability to read minds, I have to assume they mean 100% of old Freddy and proceed with my reply with that in mind. :)
You just have to know where to look :)
When it comes to Old Freddy, good ole' GeneralV is your guy!
-
@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2764166#Comment_2764166
The periods where Survivors could heal/cleanse/do gens right in your face because you could not hurt them AT ALL while they were awake.
The best was camping pallets, using self-care, predropping as they are about to fall asleep, self-caring more, then failing a heal skillcheck (or popping a gen) to wake up & be immune to damage again.
The fact that old Freddy literally had a state where Survivors were flat-out IMMUNE to damage made him horrible. People seem to forget that part for the nostalgia.
"The periods where Survivors could heal/cleanse/do gens right in your face because you could not hurt them AT ALL while they were awake."
That is correct, yes, but fixing that doesn't require a rework. It requires an Incapacitated Status Effect during the Transition.
People who want him back, me in particular, have thought of ways to fix his unnecessary weaknesses.
Never assume otherwise.
-
@not_Queef said:
Mods pls bring back the dislike button.
Heh, saw a thread you didn't like and immediately ask for a highly problematic feature to return?
Really?

