Gaffy
Gaffy
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- Gaffy
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Comments
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Tunneling and camping is not toxic, being a scumbag in endgame chat and calling names is toxic.
Get it right.
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Do you like, ever say anything positive about this game? Or can you just not blabber anything that isn't scathingly negative?
You keep complaining about how your being stereotyped into these "Surv main" people but all you do is just prove you fit into that stereotype to begin with. How about enjoy what you find to be good about the game for once instead of just crying for nerfs to every single thing that might slightly ruin your experience for like one game out of 20.
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/259345/its-time-to-delete-the-tl2x-walls
Just go play deer hunter if you want easy mindless kills. You killer mains are so entitled with the constant 4K games. What more do you want?
Yeah please just keep perpetuating the us vs them mentally that totally isn't ruining this game and making killers WANT to play scummy because survs act like this. Drop the sluzzy act mate, your not doing yourself any favours.
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Speed? Yes. Survivors spawning on the other side of the map grouped together literally next to their objective? No.
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@van9684 said:
Well on here nothing a killer does is toxic apparently. It’s always survivors fault. Noed is because survivors didn’t get enough totems, not a reward for a killer who did poorly all game. Maps are survivor sided yet devs keep removing loops and windows, and the 4K rate is sky high. Killer tunneling? That’s survivors fault since they did a rescue, right? See the theme here?
Do you ever just shut up, seriously. Stop taking this game like its two sides against each other and balance so everyone can just have fun?
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@van9684 said:
I agree. You’ll likely catch some flack on here as it’s mostly killer mains with a complex, but they shouldn’t see our items. Just makes them equip differently or lobby dodge. Good post.
Your trying REALLY hard to be sluzzy's failed successor aren't you?
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Bu bu bu bu bait
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YES, God this item is so garbage. And when I have to tunnel people for holding these only to find out it was a survivor aura addon green key I feel a little sorry for them afterwards. Don't normally for key users at all but greens def make an acception.
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Run DS, OR GET OVER IT
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/comment/2290383#Comment_2290383
Lol you’ll get better. Just keep practicing. Killer is easy and requires no skill.
Yes definitely as 3 people are working separate on gens from my BBQ proc, totally me being bad and my fault.
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How about none of them, infact can we buff 75% of them that aren't "meta".
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Yeah doctor and blight are the most noticeable for me, hits sound much more impactful. Me like a lot.
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You mean besides being removed from the game?
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Found another- Lithe can be activated permanently after vaulting. Not going to say how but I have a video of it if anyone wants to see it Gaffy#3177
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I guess you could say we are a little, open handed on perks to get
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No sorry, making the game actually run well isn't making skins or making us money. Maybe next year sucker.
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@SnakeSound222 said:
Can't people just bug them again? Or does this prevent those cosmetics from being bugged again?
No they had fixed it a while ago but if you had already done the glitch it would stay that way. So now if you do the tutorial which resets your cosmetics, the bug goes away.
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Ya big rip for people who actually used this perk to help their games.
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I somehow managed to get it first try (and first time I ever used dual iri addons on michael), was on family residence.
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@danielmaster87 said:
Get rid of them alongside hatch. Terrible crutch mechanics.
Yep, literally this.
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How about rework him entirely, power is boring to use and go against. He's literally a glorified M1/Plague killer that can just get injures easily and only punishes casuals for healing when you should really just gen rush this garbage excuse of a killer.
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2264797#Comment_2264797
Can't handle a microgram of a challenge so you justify DCing. An opinion so bad it's hilarious
https://us.v-cdn.net/6030815/uploads/D4CJHU7C5AFM/spoiler-lel.jpg
No I just don't like to have zero information or choices when the killer is using their power that would help me to survive. The fact that you made this big of a deal of it in the first place tell me everything I need to know about you honestly.
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This is why I say thanat isn't that much of a slowdown after the "Buff", 20 extra seconds for a solo gen is nothing.
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Oh definitely, will most likely (and has been confirmed for rarities to be added) be these-
Jill valentine will get Claire Redfield as a Legendary and one other Very Rare set as Jill.
Leon Kennedy will get Chris Redfield as a Legendary and one other Very Rare set as Leon.
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What do you mean I don't want to play against stridor spirit for 3/5 games? God I must be so entitled.
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I'm just hoping that the syringe has its own animation now as it was just self caring on the PTB which is pretty boring.
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@PassarinoT said:
Here's my idea:
- When a chase is initiated, a timer, similar to EGC timer, appears and it begins to countdown. (If during EGC, no timer appears and this mechanic does not exist.)
- The timer lasts 20 seconds initially. Then, if still being chased, it starts over, this time adding 10 seconds, and the process repeats.
- When ever you take a hit, the timer begins again.
- When the timer reaches 0, each survivor on a generator receives a 1% bonus to their generator and you receive 250 survival points.
Something to this nature. I don't like the idea of speeding up gen times as is, but this timer idea is something I think could be cool.
I'm more for the idea of winning the chases give survivors boosts or positive effects not for just being in chase at all but that does seem like a cool idea.
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Haha, No.
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People who expect me to follow their made up rules so they HAVE to have fun and people who expect hatch from the killer.
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No, because they turned it off to prove that their map design has gotten better. To no ones surprise killers did horribly and they quickly swept the whole thing under the rug proving yet again that the map balance designers are horrid at their jobs.
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Oh yes I'm sure making killers want to punch their screens from sheer rage of people gloating at the exit who likely got carried by another surv will totally go down well.
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Nope lol, have fun guessing because thats clearly "counterplay".
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Either up or spin the opposite direction of the beam.
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I haven't gone against it myself but I imagine spirit but you can see the teenager coming to stab you with zero effort on their part and getting downs with nearly no thought required.
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IMO BT is just a brainless farming perk that let's you unhook in the killers face with zero consequences whilst having zero activation requirements.
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When in swf or just chilling in a VC talking about DBD or recent events, absolutely.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2254452#Comment_2254452
How do I play around a facecamping bubba? I’m on the hook. Can’t do anything. Btw I’m already good
If your on hook then its up to your team to do gens, if your not then stop trying to be altruistic against those playstyles because it rewards the killer every time and just hope you do gens quick enough.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2254429#Comment_2254429
It is, you know that the player getting camped is not enjoying it. If you can’t apply pressure without these toxic strategies you really need to get better
No, it isn't. If you can't play around these basic strategies then YOU need to get better.
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Seeing as how survs like to bring addons that keep the key after death, instant tunnel. Zero acceptions.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2252269#Comment_2252269
I swear to god if they put her in the ground....
No one would complain and we can finally start seeing killer variety in higher ranks besides Blight,Nurse,Huntress,Spirit?
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Either bring offerings to maps you don't have trouble with or start learning how to play those maps better. There's also the option of just going afk by doors to wait out games then leave so you don't get a DC penalty but that's pretty boring for everybody. And don't worry, your bad indoor map luck is shared by me with Oni and Huntress lol
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Big bad killer man exists=must be the power role clearly.
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@CoalTower said:
No.
It was too broken on killers like Nurse, Billy, etc. Who don't even need a nerf. Just any high mobility killers got free pressure off of this. Ruin is insanely powerful, and having to potentially get rid of it 4 times is just too much. I get that you don't want to struggle with gen speeds, but instead of asking for broken things back, you should be focusing on getting better at the game. I don't mean to be rude by saying this either, it's just that the combo was too strong. It was the killer equivalent of DS+UB.
And yes, this is coming from a killer main.
I'm not complaining too much about gen speeds, I think they're fine honestly. I just wanted other peoples opinions about these perks. Yes my original post kind of contradicts this but is it not fair to say that seeing the same 5-6 perks on survs every game can get a little boring?
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Imagine not doing basement challenges with lawn-mower Oni
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@TheClownIsKing said:
Hell no
Elaborate.
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If you want outdated survivor/killer models, just look at the original 4 and wraith/billy. And I don't know exactly but I'm pretty sure they would need to get permission from the SAW copyright owners to change how she looks in-game currently.
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@GannTM said:
Spirit doesn't go to the spirit world, she's goes to the ethereal plane.
Okay this is correct, but I swear she used to or does use the same thing.
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Elodie and Steve.
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They should honestly just remove random gate and tile spawns and have them all fixed for all the different realms. It's horrid only getting L T setups against a deathslinger of all things. Especially the gates that you showed us, that is just a yikes for that bill.