GHERBEARRULES
GHERBEARRULES
About
- Username
- GHERBEARRULES
- Joined
- Visits
- 881
- Last Active
Comments
-
I wish... but no, we won't.
-
Okay, the title is inaccurate. I like your report reason but, people will scroll over this if you just say in the title, "he left before the game started" which in itself is NOT bannable. Your actual reason is accurate, but that should be in the title so it doesn't get scrolled over.
Answer: You're supposed to report them in game, otherwise *I THINK* you're supposed to get their Steam URL, so they don't change their name and are lost forever. That's all I know :(
-
We already have them
-
@Orion said:
Servers work fine for the vast majority of people. I wouldn't worry about it. At least rage quitting is down, which is a big plus.
There is still a huge amount of hook suicides.
-
Latency is one of the biggest issues in this game. Robs hits and downs (i think you're experiencing auto-aim issues, and I think that's why). And it also gives hits that really shouldn't connect. On your screen, it shows the survivor being right in front of you, whereas on theirs, they're farther away. Unfortunately I don't think you can fix this. I wish it could be though :(
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1394830#Comment_1394830
Standing still for 0 seconds? Are you talking anything greater than 0, or permanent Undetectable?
I didn't think this through. Maybe 3/2/1 seconds?
-
@Loun said:
Usually, it's my teammates leaving me on the hook.
But, sometimes, it's for a good reason. Maybe the Killer is camping ? In this case, it's better for them not to come, repair gens, and get away. Sometimes, it's the endgame, the Killer has NOED, they (my teammates) don't want to risk saving me because it might end up with all of us getting killed, and that's understandable.
I voted "Teammates leaving you on the hook", but that's not to say my teammates are bad. Most of the time, they don't have a choice.
Most? Most of the time they don't have a choice. So they don't have a choice because they HAVE to selfish care in the corner of the map with sloppy butcher? They don't have a choice to stay on the gen that is less than halfway? They don't have a choice because they must hide in the locker in the basement because they only care about themselves? It's not most of the time, it's some of the time.
-
I also made a post on something like this too, that I feel that if you reach struggle on first hook, you should not die immediately on your next hook. You should be where you left off in the struggle state on the last time you were hooked.
-
@LegionAbuser said:
Even if i want to blame my teammates, if i end on the hook its entirelly my fault, masking it wont do any good :)
The fact that you are being left on the hook is the problem, I shouldn't have to die on my 1st/2nd hook because I'm being blatantly ignored. Yes it's your fault for ending up on the hook, but if a killer wants you on the hook, admit it, eventually, HE IS going to get you on it. During that time your team should be doing gens. However the biggest problem is that you die to one or two mistakes, while they can die to 3. It's unfair AND unfun.
-
I HATE deathslinger. At least huntress has a wind-up and you can react...
-
I agree, Omega and 5 blink had to go, was very unhealthy for the game. But...her basekit should have never ever been touched. Personally, I hate going against spirit far far far more than nurse. Spirit just takes headphones with surround in them. Nurse actually took work, she took skill. She's only the best killer in the game in the right hands... in the right hands I said. Meaning nurse isn't the best if you don't work for it.
Tl;dr Spirit should've been the one with the nerf, not base nurse (keep the add on changes, nerf that lol).
-
@GreentheNinja said:
https://forum.deadbydaylight.com/en/discussion/comment/1394859#Comment_1394859
The obsession is decided once the game has begun, not pre-game
No what i mean like the game would give you the option to run a backup perk slot where it gives you the perk if you are picked as obsession, if you aren't, the backup is canceled unless you become the obsession. Know what I'm saying?
-
Depends on how they play.
-
Remove blink recharges on mobile and console. That is all, nothing else.
-
Keys rob kills and punish good play on the killer's part. Moris are a waste of time especially after first hook, which is completely unfair.
-
I would give just the killer and obsession 5 perks. Nobody else.
-
Neither
-
There's no option for both.
-
How I would rework it:
Insidious: Unlocks the stealth ability. Standing still for 3/2/1 seconds grants you the Undetectable Status Effect. You remain Undetectable after moving for 4/5/6 seconds. You are not granted the Undetectable Status Effect when standing within 16 meters of a hooked survivor.
This way it can't be abused for camping but it also rewards you for sacrificing some pressure on purpose.
-
Meg. First killer? Nurse
-
Also those who blatantly ignore you on hook until struggle or your death. Bonus points if YOU or THEY have kindred.
-
Jake for iron will
-
I hate deathslinger. At least huntress has a wind-up and you can react.
-
Nurse
-
Although it is boring, sucks the fun, and wastes a lot of time. It really shouldn't be.
-
Freddy's fine.
You need more information of what spirit is doing rather than taking a guess and hoping you picked right.
-
Why dedicated servers should be removed 0:23
-
Winter Solstice 2017. It was when I first started playing the game.
-
As what @PrettyFaceKate said, just to add on to it. They were most likely dedicated, it looks like on your screen it connects but on theirs it is far from connecting.
-
Here's the thing about deathslinger, most people who main him have past video game aim practice. Like COD or Fortnite. So by himself in the game he is bad, but what mad lad would run deathslinger without past aim practice. I genuinely think he should have a startup like huntress. Because if he runs STBFL, its an easy 2 tap if you know how to play him, which they most likely will. At least with huntress you have time to react. Him? You do not.
-
@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/comment/1272008#Comment_1272008
I rarely got ridiculous hits off the widows, now I'm missing when it absolutely should have hit. Second they vault, it's impossible to hit them. Every window is like a dead hard now.
its because on your screen they are in front of you, on their screen, they are 8 meters away.
-
@xChrisx said:
She was broken, it took 3y but she finally got balanced
They trashed her on console.
-
Omega and Penta had to go, base nurse should've never been touched especially on console. Spirit imo should've been the one to get the nerf, as all she needed was sound. Nurse actually took skill, spirit did not take much. Now with the nurse nerf. I get these games:
Spirit, Spirit, Ebony Noed Spirit, Spirit, Legion, Spirit, Hillbilly, Spirit, 2nd hook Ebony Noed Spirit, Legion, Spirit, Spirit, Instabilly, Button Ebony Legion, Spirit, Spirit, Sloppy butcher fps drop doctor, Spirit, Billy, Spirit, Spirit, Spirit, Spirit, Doctor, Spirit, Spirit, Legion, Spirit, Spirit, Spirit, Spirit, Spirit, Instasaw Ebony 2nd Hook billy, Spirit, Spirit, Spirit.
-
Omega and Penta had to go, base nurse should've never been touched especially on console. Spirit imo should've been the one to get the nerf, as all she needed was sound. Nurse actually took skill, spirit did not take much. Now with the nurse nerf. I get these games:
Spirit, Spirit, Ebony Noed Spirit, Spirit, Legion, Spirit, Hillbilly, Spirit, 2nd hook Ebony Noed Spirit, Legion, Spirit, Spirit, Instabilly, Button Ebony Legion, Spirit, Spirit, Sloppy butcher fps drop doctor, Spirit, Billy, Spirit, Spirit, Spirit, Spirit, Doctor, Spirit, Spirit, Legion, Spirit, Spirit, Spirit, Spirit, Spirit, Instasaw Ebony 2nd Hook billy, Spirit, Spirit, Spirit.
-
Instead of that for the tenacity buff, i would say:
Tenacity:
There is nothing stopping you
Your ferocious tenacity in dire situations allows you to crawl 50/60/70% faster and recover at the same time. You leave no stagger when being put into the dying state.
You know what i mean by that annoying stagger you have when you get downed? You cant crawl for a second and when you can you get picked up.
-
Keep the add on changes, get rid of the cooldown
-
I notice it now guys, yeah its pretty weird. I hope her old voice comes back ;(
-
Top 5 (yes in order):
- 2017 Winter Solstice Event
- Remove blink recharge (keep the add on changes, except for wheeze and cincture)
- Old Yui voice (her voice got deeper after deathslinger came)
- Victory Cube for killers
- Thick perk borders (someone else mentioned that)
-
@Raptorrotas said:
Just remove the cooldown, keep the addon changes.
Thank you!!! This is what I agree with right here. Base nurse should've never been touched, however I would agree omegablink and pentablink had to go.
-
@doitagain_ said:
Not a good idea. You would still have to down them 3 times so it would make using moris useless.
Thats the whole point. An offering shouldnt win you the whole game. Moris should be this fun thing to use, not something to abuse and win you the whole game. Same thing goes for keys so dont think im biased
-
Why not both?
-
Okay, thats great feedback, now that i look back at this, there are a lot of perks that are insanely OP, especially on the survivor side. But the reason I did these ideas were because there's only one perk that causes permanent Broken. Thats why every single one of these perks have that effect, because there is only a few that cause it. Btw Pure Evil was meant to be a choice perk saying be a one shot forever, but be faster in speed and repair or go back to normal. But now that i think about it, they can just cleanse it after gates. So yeah, it is bad. I wanted to make sure that Contagious Weakening had a very long timer, because it shouldnt be like if you dont heal at the very start, it would be OP. I tried to make it so that by the time all timers run out for each survivor, the gates are already open. But, yeah a lot of these are OP, which is why I tried to make it so that no matter what, you are always a one-shot, but yeah, it is really broken. But thank you for the feedback!
-
@Milo said:
Okay imma just say few things and ask few things:
- Let's say all of these would get into the game. Then being broken would be literally over powered just because of "Stealth Queen" and "Run for you life". Plop in No Mither or Spine Chill+Resilence and boom.
- "Hex: Pure Evil" seems... useless? Cause 20% haste would make everyone faster than any killer right? Or am i understanding it wrong. Also why does it punish you so hard. Is it because of possible Thana combo?
- And the last killer perks seem like "what if Plague was a perk". But (lets say all got into the game) those wouldn't be used cause survivor ones are overtuned.
Hex: Pure Evil is basically a choice between, "we can be one shot for the entire trial and be a little faster than the killer, with increased repair. Or we can be two shot again." Thats what i mean.
-
@OhHelloThere said:
very bad ideas
1 survivor perk has everything 4 perks have together
killer perks are trash
why are you so obsessed with broken for the the entire trial?
There is only one perk that causes permanent broken so i thought "hey, why not make a few ideas about it" plus i also put a warning at the top saying that all of the perks are based on Broken.
-
If survivors' add-ons shouldn't be taken when they survive, then killers shouldn't lose theirs when they get a 3/4k.
-
@Proxi said:
The thing is yes nurse was very strong before.. but nobody really played her.. even in her superior days I barely saw a nurse at rank 1!
I feel like the nerf probably was deserved but you overdid it.
Having to walk so slow when no blinks are available makes her unplayable.
The changes to her addons already did the work in my opinion.
No more multiple blinks and no omegablinks.. thats already a big cutback to her former strength..
Honestly I'd love to see how nurse did without the change to her skill but with the nerfed addons.
I'd say she would be pretty fine!
Yes I agree with that. I didnt like how they did that to her basekit, but omegablink and 5 blink had to go.
-
@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1170394#Comment_1170394
They were talking about on the Chains of Hate ptb.
Thats Zarina, not Yui
-
It was meg's voice in the PTB
-
Killer:
- Doctor
- Spirit
- Ghostface
Survivor:
- Claudette
- Nea
- Yui
-
@Mister_Holdout said:
Solo survivor is going to suck hard no matter what build you use.
That said, here's a build to help make yourself as resilient as possible:
Dead Hard - best exhaustion perk imo
Spine Chill - counters stealth killers, and helps position yourself before chases start.
Decisive Strike - killers will tunnel all the time, and DS allows you to be extra reckless.
Borrowed Time - killers will camp all the time, so it's just nice to have.
---Spine Chill is not really required imo, it's just very helpful. If you trust your own awareness enough, you might consider using Adrenaline or Unbreakable.
You need kindred though, if you don't, a lot of potato teammates will leave you until 2nd stage.

