Entitled_survivor
Entitled_survivor
About
- Username
- Entitled_survivor
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
I'd rather get 4 beamers than 4 medkits or 4 toolboxes any time of the year,,the only way flashlights can be abused is double locker saves where literally there's nothing the killer can do to prevent a beamer save as long as survivors can get the timing
-
@Ciabe said:
https://forum.deadbydaylight.com/en/discussion/comment/3198029#Comment_3198029
What to prioritize first? How about new content, new features (ai players?), balance (perk updates, map fixes), new events? Every game has cheaters, they are only being targeted because they are live streaming. I picked up this game from their content uploaded to youtube. Watching live is boring like watching live broadcast tv...not to mention impossible as a parent with kids when you can't dedicate more than 5-10 mins at a time to watch something.
Content? wesker just came out
AI ? who wants to play vs AI except when trying a new killer?
Balance ? we recently had a huge update where most meta perks got nerfed / though some perks are out of control after it ( stbfl ,regress perk stacking / prove thyself + hyperfocus + stake out )
Map i do agree need to be adressed for the vast majority of them
But cheaters make you look bad ,and no not every game has cheaters and if they do they are way rarer,,the amount of cheaters in dbd taking account its playerbase is pretty big and i don't see maps gettin reworked in the near future even though some of them are really really problematic,be it easy 3 gens,shiton of pallets or their size in general
-
From a business standpoint streamers are like salesmen for your product,,streamers being unhappy with how games turn out with cheaters and being forced to endure being held hostage or taking dc penalties make your product look really bad to potential customers,,Also may i ask what other thing should they prio before cheaters ?
-
Ooooh no who's gonna praise the devs for their "pretty good job so far" ideas?
-
i'm losing my mind with wesker every second game,,,,like legit i beg " TWINS MAINS,LEGION MAINS come back i will never shame you in post game chat for playing these killers"
-
Sure thing,,when every single gen speed perk gets deleted of the game and only toolboxes remain ( bnp deleted as well) ,,a survivor being able to solo a gen in 45 secs with hyperfocus build is unholy
-
NO ,,healing urself even at 35% is still decent considering you don't need to find a person and make waste seconds healing you,,there are other healing perks as well..inner healing,circle
-
Because oblivious = no heartbeat
-
Welp,,,some maps have very limited resources like shelter woods,,like if i see the random claudette throw shack at shelter woods at 5 gens i'm mentally next game already,,some maps like the game i can understand pallet wasting
-
@OpalescentHare said:
I keep getting in matches where the killer aims for a 3-gen... And that's it. They will hit people off gens, but will not commit to chases. They will down survivors, but not hook them. They just protect their 3-gen for over an hour. At that point people either actively refuse to be picked up so that they can bleed out and leave, DC, or meme around with each other. Because there is no way to progress the match due to how the killer is refusing to do anything that allows progress for either side.
This is becoming a semi-regular occurrence. Having it every rare now and again is frustrating, but not at all ruining the game as a whole for me. But the past couple of weeks it has happened on the daily. No one should have to DC to get out of a match that the killer refuses to hook or chase survivors in, or hold down the running button to avoid recovery just to get out of a match. At that point, protecting a gen should be holding the game hostage since they are pressuring gens to no end beyond bleeding out survivors for 4 minutes each at best.
Holding game hostage stricly means the game can't end unless you DC,,,A 3 gen strat as boring as it is isn't such thing ,,you just gotta learn to chip at gens slowly and rotate when one survivor gets injured
-
A nurse gettin 4 k with only 1 perk is normal ,,a trapper gettin 4 k with 1 perk means horrible survivors or some comp player smurfing on pubs or smth in between,,killers are stronger after the perk rework patch ( much needed for weaker killers)
-
I come across a person who uses it every 3-4 games ,,thing is we actually get zero value 90% of the times because killers just don't face camp that much,,proxy camping yes but face camping trying to force trade has become rare for my games
-
@Persephone_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3185654#Comment_3185654
Exactly the only good endgame perk is... Fire Up. π (Just kidding).
I completely agree and the killer also sacrifices something by not bringing slowdown perks.
Fire up is a huge middle finger to beamer saves though ^^
-
Have they even acknowledged this ? like make an official statement on expected fix time ?
-
Well guess what what,,,Endgame builds are supposed to shine after gens are done,,,let's see,,,,Noed you can play around and you can see the totem for free now as survivor,Blood warden works so rarely but when it does it's actually good,No way is out is the actually skilled noed in the sense that it encourages spreading hooks between survivors ,,,Also in endgame you have no business complainng about tunneling or camping like what on earth is the killer supposed to do when gens are done ? go check the completed gens ? Sheeesh
-
@SilentShepherd said:
The snitching on teammates, the working with killer, the point farming, the toxic behavior, the hiding for 20 minutes because neither survivor can touch a gen without killer knowing,
it all stems from the completely broken and unplayable end game mehcanic when 2 survivors are left and nothing can be done until 1 of them dies and you try for hatch or exit gate.
I just had a game where a teammate and me were healing at the end, killer terror radius started, i hide in a locker, and teammate starts spam opening the locker I am in, to get me killed. Killer hooks me, lets the traitor go. There was a 2nd locker right next to mine. He could have hid with me. Instead he took his chances at being a snitch and hope the killer lets him go. Which is exactly what happened. How pissed off do you think I was? Fun experience? No
BHVR, this needs to be your #1 priority. Drop everything and fix this
Perhaps if 2 survivors die before gens are done killers should auto lose so you don't have to deal with a solo q team mate giving you away for hatch OR you could understand solo q a place of endless possibilities,,sometimes you get the giga chad team and sometimes the urban evading self care claudette
-
same also for me,,,,gettin horrible stutters and uncontrollable camera flicks specially on pallets or when playing vs Whesker ,,,My pc is also more than good for dbd's requirements
-
@plantera said:
Also a problem for me and my friends. We can see each other on our friends list. We can independently join and accept invites to join. We both Ready and then only one of us is pulled into a game lobby, while the other is not pulled in. No error message. When I was pulled into a lobby, I appeared to un-Ready from my friend's point of view.
We both restarted our game. This appeared to correct this issue.
i verified game files ,restarted game,restarted pc + router just in case ,nothing worked for me ,i was stuck in solo q ,,Guess that's the nerf killer mains asked for sfw lmao
-
IMO if you are gonna be cheeky as survivor expect killer to double down and make you regret it ,,though 75 % of survivors being cheeky also are mediocre at game and are free hooks
-
@Grigerbest said:
https://forum.deadbydaylight.com/en/discussion/comment/3172419#Comment_3172419
As I did tho, I haven't hooked them, just left on the ground. I was actually angry as hell, I've never been so angry by the 1 match of this game for a really long time.
Don't get me wrong, I'm ok with survivors hiding, it's their work to avoid the killer. But I was thinking, what is the logic or point of their hiding?
I'm not a baby hag, not a single gen completed or being worked, 2 survivors are dead and I have a full web of traps with 4 generators in it. This match was clearly over, why would you prolonging the lost game anyway?
The answer is - frustrate the player and make him DC, coz "We don't like this killer", "Ha-ha imagine playing boring hag", "You such a stubborn F-k, why don't just leave".
The toxicity of some survivors in this game is just insane. And why it mostly survivors?
I find Hag obnoxiously boring to play against as well as survivor but i'll never complain in post game lobby,,at the end of the day you should play whatever you want ,,If they find it really unbearable they can run at you and give up on hook,they were trying to make u mad but u showed them
-
Survivors splittin on gens when game starts is the worst possible thing that can happen to a killer ,,, I'd like a baby corrupt equivalent to baby basekit BT survs have,,thing is while it will be fair with slower killers high tier killers that already have the potential to stomp regardless such as nurse/blight will be even more oppresive in the right hands
-
@Grigerbest said:
https://forum.deadbydaylight.com/en/discussion/comment/3172370#Comment_3172370
These 2 guys was in discord (or other), they might saw me and just decided to hide untill I DC. In the end-game chat they clearly told me that they don't like hag, they were making fun of ME as a player for playing her, and actually told me that I "stubborn F-k" for not DCing. How F-ing pathetic is that?
I'm sorry but Garden of joy is not the map, that you can find them fast with hag (low profile and 4.4 speed) without any aura reading perks.
stealthy survivors are hard to find anyway in most maps without auras,sucks hard when people do it ,,i'd honestly slug both for 4 minutes and give them smth like " hope you enjoyed kissing the ground for 4 minutes" and move on with it
-
Holding the game hostage means the other side can't do anything BUT dc ,,at your case they were being immersed and hiding very well but you as killer weren't unable to do anything about it,,you just took ages to find them ,boring as it is it's not holding anyone hostage
-
Depends tbh,,If game wasn't super sweaty i'll give hatch to last person,,Shirtless Davids / any fengs/ Ada get a free hatch unless they were annoying in game
-
Charge and recharge for spirit,, getting in phase faster and gettin it back faster are soooo good,, Makes spirit feel way smoother if you aren't goin ham with MDR cherry blossom
-
4 seconds stun BUT will not work in endgame is fine,,5 was way too much and the only reason it was that way is because enduring used to work on it,,Enduring got changed but 5 sec stun remained,,,It should not work in endgame though cuz at that point it's not tunneling,,it's just game ending
-
decent effect on its own and can pair veeeeeery well with pentimento,,,have them choose to stay oblivious or give penti stacks
-
If a killer is camping a hook and reasurance doesn't work for you in this state you probably arent gens fast enough while killer is camping,,, Perk is fine as it is,,not garbage not super strong
-
I play mostly survivor and Dead hard was beyond OP ,,it now takes some good skill (and ping ) to use to its max potential ,,as much as i miss it it got rightfully nerfed
-
Sadly she got the "church lady" heels ....
-
I feel toxic is thrown around way too much these days,,,everything is toxic,,,,survivors being cheeky with tbags ? toxic !! Killers noding when they down you ? Toxic !!! it's just pixels ,,
-
He just came out,,,give people some time to adjust,,not everyone played ptb,,Though his dash hitboxes are kinda inconsistent
-
@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3160059#Comment_3160059
Itβs bad design either way you look at it.
From survivor perspective, a new player could have bought the game today and realize they canβt go anything about being on a hook. Unless their teammate throws themselves and trades.
From a killer perspective it requires 0 skill and the game becomes exclusively boring for all parties (with exception of those who do it to grief).
I donβt think this is what BHVR wants for their game.
agreed,,but sometimes as boring as it is camping is the correct play if you wanna win as killer,,both sides play to win with whatever tactics game offers,,sometimes you stomp as killer and sometimes you gotta play like that to comeback,,,Camping can be a strat and a single perk shouldn't completely negate it ,,same way iron will was busted before its nerf and completely countered one of killer's ways to track you and completely cucked spirit
-
@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3159538#Comment_3159538
I never said it was a survivor 'tactic'. I said the killer is getting that kill for free.
Take away the 'unfun' part, and they are complaining because it IS broken. It shouldn't be so easy to simply camp and get a free kill that way. There is a reason why balance exists in games. The unfun part and the fact that a survivor has to be forced to play sacrificial lamb should never be a thing in this game.
I don't think anyone is buying Dead by Daylight so that other players can participate in a match, while they just have to hang on a hook without doing anything. It's a dumb concept.
I don't think camping is broken ,,survivors not rushing gens or trading just before hooked person is about to hit next stage is what makes it "op" imo it's a lazy unskilled killer play (unless we talking about endgame or a hook in a 3gen ) and while some killer can completely deny unhooks with instadowns you still got all the time to do the gens as surv,,even with deadlock u can probably have 1 gen left by the time survivor on hook dies
-
@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3158426#Comment_3158426
There is no downside to Camping when it comes to the hooked survivor. They are getting that kill for free.
Camping isnt a survivor tactic though, other than being unfun it doesn't change anything for said survivor,, its just solo q survivors moaning how camping is broken while hovering around hook and not doin gens
-
@Ilovezarina5 said:
This perk could have ended camp for good, now is only uselful for swf survivor, F for solo survivor
Or you team or you could be doin gens while killer is camping,,,perk is perfectly fine as it is ,,counter camping for a decent amount of time but doesn't negate it
-
@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3158040#Comment_3158040
Then they should stop making band aid perks for a playstyle that requires virtually no skill to use.
Because Camping and Tunneling has no downsides on the Insta down killers that you speak of.
camping always has a downside ,You arrent gettin people off gens giving them gens for free,unless you are camping a hook in a tight 3 gen you're losing more than you gain,,UNLESS survivors keep hovering around hook wasting time
-
Self caring Claudettes and ever blessing boon Megs (mikaelas) ππ
-
@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/3157993#Comment_3157993
https://us.v-cdn.net/6030815/uploads/JHC4Z15G5F2S/tenor-2812-29.gif
Feng mains when Behavior doesn't give them a new cosmetic every 0.3 nanoseconds.
Lets face it,, Nea and Feng are the ahri and lux of dbd,, skins every other week π€£
-
@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/3157944#Comment_3157944
Reject garbage Feng.
Return to based Steve.
I will not stand for the Feng slander,, but I do agree Scoops Ahoy Steves are based
-
@Aurelle said:
Because Hag can instantly teleport and she is a defense killer, so guarding a part of the map is essential for her. She can also instantly injure a s
Artist is basically a M1 killer and requires survivors to be very close to her crows (when not swarmed) to get any use out of them. It's very difficult to injure swarmed survivors because of the timing and it requires a lot of skill to pull off.
A lot of skill? She literally shutdowns loops with her power and forces you to shift w away,,artist can be described as many things,, a killer that takes skill is not of them, not saying she is super easy, definitely not hard though
-
Next thing you hear from some survivors is "if someone makes it to endgame they deserve to escape"
-
Join the Fengussy superiority and be as cute as possible
@Pukenplag said:
I've been running the killer for 2 minutes. I approach exit gates, the baby Feng Min who did nothing but ruin our game, instead of tanking a hit for me (alongside the other part of the team who was at the gate!) Body blocks me. The killer gets me, and I die on my first hook after all of them get out instead of helping me near the gate.
I really regret not recording. That was such a big sandbag.
-
Nurse doesnt take as much skill as other killers to be good with like blight or Billy (cracked billy), what she takes is good muscle memory, that being said her range add-ons are beyond disgusting and she should get an addon pass kinda like spirit but her basekit is super fine
-
Hag and artist aren't comperable at all though,,hag wants to setup a certain area and play around it,,artist is jsut a boring anti loop killer ,,that being said you can play chase hag with her iri addon i think ?
-
absolutely insanely digustingly boring,,if i am not SWFing i run to legion get hooked and give up,,there's no power in this world that will make me play a legion game,,,mending simulator sucks
-
I feel like OP must be a certain british stremaer's alter ego,, jokes aside if they remove every single effect that speeds up gens except maybe resilience and toolboxes (brand new part needs to go that addon is disgusting) and reduce size of some maps game will be in a much better place
-
@Little_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/3125449#Comment_3125449
There is one thing that could prove that his range addons are a problem: that all nurses who use them do 4K / 0 generators.
Prove to me that this is indeed the case, and I will consider these addons a problem.
Your argument is as stupid as wraith slinger and spirit gettin nerfed back then,, aside spirit were the two others gettin 4ks or nurse level results?no,, but still got gutted,,not only on add-ons but also their base kits,,
-
@Little_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/3125378#Comment_3125378
A teacher? No, just a logical person. I'm always curious to see the results of the games of players who complain about the nurse, to see what their games are really like.
Since you know how to play against her, then you won't have any problem to show us your games π€
It might also help those who don't know how to play against her to improve π
You insist on being passive aggressive even though i clearly explained my problem is not nurse but her range addons,, ima go ahead and be honest with you then,i dont think you can understand what you are reading and trying to reason with a person like you is wasted time πββοΈ
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3125378#Comment_3125378
Range is alright until they reduce maps. Especially now that they fixed speed. I promise you. Basekit nurse is not ok on something like mother's dwelling.
Im not greedy, maybe let her keep her green one,, id consider leaving her range addons as they are if they made blink strikes special attacks,, the only times range addons truly make me mald are when she is doin some starstruck or make your choice /floods of rage shenanigans where she literally is on top of you in a few secs even across the map,, and yes i know basekit nurse would kinda struggle in huge mapa as i also play killer myself, m1 killers for the most part
