EmmaFrostyEyes
EmmaFrostyEyes
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413361#Comment_3413361
Well my phone has been ringing off the hook and I might have answered the wrong thread when I got interupted - my bad.
What does the killer have to earn time back to counter an exhaustion perk? The perks that could were things like Overcharge, Eruption and CoB but all three have been obliterated.
Gen regression was nuked to the point where I would never consider using any of those perks anymore (the same way I would never use Sabotage after remembering the 2016 version).
The problem with this game is that some of the perks are S+ tier and most the perks are C tier. More often than not killers get B-C tier perks and Survivors overall have historically had much stronger perks.
Historically both sides have had busted perks. After 6.1 eruption was the best perk in the game easily.
“What does the killer have to earn time back to counter an exhaustion perk?”
what?
“Gen regression was nuked to the point where I would never consider using any of those perks anymore”
eruption is still good its just not op. Pain res is still a good perk i had a blight use it and i had a gen 98 percent and 2 pain res hooks made it take forever. He won that game too
also if you had to stack gen regression (using overbrine eruption) to win games and your complaining that its gone then you just were never good to begin with
the game is in its most balanced state its whoever sweats the most that wins at this point
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413107#Comment_3413107
Unfortunately, Skull Merchant still gets use out of Overbrine.
i had more fun playing vs a blight today with no way to heal than a skull merchant yesterday. Shes so boring
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413104#Comment_3413104
Explain to me why it's a bad idea for Survivors and killers to play by the same rules for Hex Totems and Boons?
If the thought is : nobody would use Boons if they were kicked once and removed then you would be right. That's exactly the reason almost nobody playing a serious game uses lots of Hexes.
Boons/Hexes are the perfect example of where Survivors get a very "feel good" version and Killers get nearly useless perks that are best used mostly in meme or gimmick builds.
Um idk why you brought up boons and hexs.
“exhaustion would be fine if there was a counter perk that penalized a team of survivors while they were exhausted. As an example : the killer has a perk maybe called despair that reveals your aura to the killer if you are exhausted. Don't want to be seen? Don't run an exhaustion perk.”
this is what caught my attention. And again one of the worst ideas i have ever heard. At that point just delete all survivor perks since if they nerf them exhaustion youll be complaining about the next meta after.
also boon totems suck. There only one good boon totem and its only in swf. They are worthless in solo que. There are plenty of good hex totems. I see devour alot in my games. Noed got nerfed yet its still very good as it will give you 1 free down even if you got 0 hooks all game.
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@ryokoryu said:
topic says it all.
😂😂😂😂😂
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3407735#Comment_3407735
No the issue has always been that a perk like Sprint Burst saves you a moment against a nurse. You force one blink to miss and then she blinks twice and is right on you again. In most situations you are better off having Sprint Burst vs not against a nurse as the perk will give you a little bit more time in any situation.
But what does it do against a Huntress? If she doesn't know you have it and maybe swings you can use that exhaustion perk to get to an obstacle where it becomes not worth the time to chase you. That's really not fair (yes this is a map design issue as well but we can focus on the exhaustion problem).
The problem with DH is that it almost always saves TONS of time for your team no matter what killer you play.
As I said before : exhaustion would be fine if there was a counter perk that penalized a team of survivors while they were exhausted. As an example : the killer has a perk maybe called despair that reveals your aura to the killer if you are exhausted. Don't want to be seen? Don't run an exhaustion perk.
this is one of the worst ideas i have ever heard
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@MikaelaWantsYourBoon said:
For Kate, Mikaela, Yui, Yun Jin, Zarina etc.
Last collection was so boring. Haddie, Knight, Renato etc... Boring characters. I am hoping upcoming collections are just better.
And Elodie too yeah. Haddies new skin sucks lol
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Damn…
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@Phasmamain said:
So if you don’t know every new original chapter will be getting a tome in its following mid chapter.
To be honest this is a bad idea. By doing this the devs don’t get a good idea for what’s wrong with the characters lore or even what new things they can add to it.
Knight’s tome was basically a retelling of his current base lore and Merchant seems to be following in his footsteps so far. Why even write and release an archive if it does nothing to improve or add to the character?
I understand you want to advertise the new characters but if the majority of people hate skull merchant for example doing a tome directly after will just make the sentiment worse since she’ll be played more due to challenges
Let’s not forget the roster of survivors and killers who didn’t get a tome who will now have to wait until a licensed chapter to get their turn. This includes Slinger, Zarina, Haddie and Jeff as a few examples. These characters will have to wait a long time to get their archive even though some are fan favourites (Feng and Oni)
I just don’t think this is a good way of doing the archives from now on and forces the writing team to write archives for a character without having the time to develop a fleshed out one based on community feedback of their base story
I just dont like how they are gonna do this for bad chapters as well. Release a terrible chapter well dont worry guys because it will be the next tome🤠
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@Agent_Himbo said:
Stop telling tunneled and facecamped players to just be happy they bought 3 random strangers time. They won the game at your expense, you get no reward, you're not given some medal for looping the killer for 5 gens but dying to NOED, BHVR doesn't send you a pony because you sat there being held hostage while a face camping Bubba stared into your soul.
I'm sorry you're so bad at the game the only way you have of winning is to take advantage a teammate is being tunneled and that's why you got a free escape, it's beyond disgusting to tell the player that got a loss, barely any bloodpoints and had a bad time to just be happy that You escaped.
If you think people play videogames to see random strangers win and get a defeat screen, then why don't you play killer and let all 4 survivors escape all the time? Oh right, literally nobody tells killers to enjoy losing because 4 random strangers won, nobody tells the crying baby killer to take pleasure on the wins of random strangers.
I don't play videogames so other people win while I lose, i don't live vicariously through other people's victories, i feel bad for people who do.
Depends losing once in a while and having this scenario happen is ok with me. However i have been getting days were i would die ten straight games and yeah this scenario would bother me at that point
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@MikaelaWantsYourBoon said:
Dead Hard and CoH nerfed because they were used so much by survivors. By this logic, now i am curious when Sloppy Butcher and Gift of Pain are gonna be nerfed?
I see one of them in almost every game. And it is making self-heals even worse. And now staying injured is also dangerous since Dead Hard and Iron Will destroyed by BHVR.
Sloopy is gonna get nerfed. You can tell how sweaty this community has turned since survivors took of dead hard for the next best exhaustion perk and killers are running sloopy every game
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@TheMruczek said:
Dead hard is still good, IW is decent as well.
Sloppy and Gift of Pain aren't extremly powerfull, i do not see a reason for them to get nerfed, also Mangled status effect was useless or had little to no value since Med-kits were so opressive for a long time
I honestly think dead hard is still good but I disagree on iron will but thats just me
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@AverageKateMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404734#Comment_3404734
The fact you actually think it's only survivors doing gross tactics like that tells me how biased YOU are as a person. Pretty gross to shame people when a majority of people wouldn't know what you're referring to with the review bombing
Agreed
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404293#Comment_3404293
I don't care the guy you mentioned, come with your opinion and your tests. Not with others. Thanks.
Agreed
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@Cryptikk said:
https://us.v-cdn.net/6030815/uploads/K73UCABMV8ZC/image.png
i really dont think she is that bad personally haha
In my opinion that whole chapter sucks
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@Aven_Fallen said:
Give it a week or two and the Forums will be full of Lithe- and Sprint Burst-complaints.
Neither of them need to be nerfed IMO. Even tho I hate to go against Sprint Burst.
Yep you might need to unhook someone to activate lithe💀
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@sulaiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3403985#Comment_3403985
This. Also, its a community feature, no matter if killer or survivor call for it. Whenether something gets nerfed, they just move on to the next item on their list to have it nerfed too.
Yes survivor mains do this alot although idk what perk they are asking to get nerfed at the moment. Sloopy? Idk but i know killers are gonna start complaining about sprint burst and lithe. We can never have anything good in this game without both sides complaining about perks. If perks are always gonna be a problem they why not just get rid of all of them at this point?
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@Tsulan said:
That one has an easy answer: When it gets a pick rate of 30%
So soon? And be honest with me. Is the perk so strong that it warrants a nerf in the first place?
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/372765/its-time-to-address-this
oh, that video. honestly i didn't watch it because the thumbnail made me think it was just some random guy nagging at bhvr, is it really that good of a video? if it is, someone needs to tell them to make better, more appealing thumbnails lmao
Its very good
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@C3Tooth said:
Fengmin has left the match.
your art is amazing btw
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@Xernoton said:
Who in the world complains about Lithe?!
I mean, yeah, it's not great to see a survivor make distance on you as a killer but it's nowhere near as annoying as DH was. Lithe is fine, DH was not.
Youd be surprised. I have seen it in some discord servers people calling it annoying. And we know how bhvr nerfs perks based on usage.
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Have friends that ran dead hard already make the switch to lithe😭😭😭yeah its getting nerfed
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@AverageKateMain said:
https://youtu.be/vyfJr2Nx9Tk
I'm only going to say this 1 statement cause anymore words and I'm going to be extra about this topic. DBD has a bit of a stalemate when regarding the topic of fun, so this video should help to redirect certain thinking patterns that are a bit much when arguing
I liked the video
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@Volcz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3403547#Comment_3403547
Just ignore most of the people that complain on forums/reddit.
Some have legitimate concerns and valid points, but most are emotional people who have their ego hurt and turn to the forums/reddit for validation amongst other not-so-good players that share their POV. Basically a circle jerk.
SB and Lithe are great alternatives, nothing about them is OP or screams 'needs to be nerfed'.
i dont think either of them were or are op. Dead hard was before the first nerf. I love lithe but i dont want people to call me a sweat for using it now😭.
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@[Deleted User] said:
I always run Lithe too. I have heard people call it a "braindead" perk (I hate that word) but it's DBD, not a tactical simulation.
I heard the complaint that its boring to play against and that it gives free distance with 0 downside. At this point it wouldn’t surprise me if we reach the point where all the perks get nerfed
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@thrawn3054 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3402478#Comment_3402478
Okay we get it, you're a Kate simp. Doesn't make her less overrated.
I dont get how shes overrated but ok
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I got tombstone myers and slugging twins with sloppy as my first two matches
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@HungrySnek said:
1. Why does the Survivor/Killer needs to reach Prestige 1 to unlock the Auto Buy?
2. For Survivors or Killers who you play a lot and are above Prestige 1 is the Auto Buy dumb because it goes for the cheapest stuff and almost ignores purple and pink items completely. So you can't use it on your mains really
3. Why do I have to press the Auto Buy Button every time I reach a new level? Just let me press the Button 1 time, lay down my Controller for a few minutes and the Auto buy buys as much as he can with the 2 Millionen max
The bloodweb is amazing especially for someone like me who is on console
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You play on PlayStation then😭
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3402553#Comment_3402553
Don't let her hear that. She'll be devastated.
Rip my comment deleted when i tried to edit but I live kate and she is the best original survivor. Btw do you have discord
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3402553#Comment_3402553
Don't let her hear that. She'll be devastated.
Unfortunately there are 3 females in dead by daylight i love more. But they are licensed. But i can happily say that kate is the best original survivor and easily my favorite. Havent bought a chapter since the artist one. After that i only bought wesker and rebecca ever since.
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Shes my 4th main
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3402486#Comment_3402486
I've literally never seen it in game except for when I use it
Pretty common for me except for the sunglasses part
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3402478#Comment_3402478
That last outfit looking hideous so true
So hideous yet so common. I wonder why
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3402478#Comment_3402478
I thought those cosmetics were already in the game when this survey came out?
Yeah they are. Im just messing around lmao
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3402441#Comment_3402441
You say that and yet "I'll spend it on Kate someone that actually looks good" and it's Old Bucktooth McGee over here
And then she got these.
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3402431#Comment_3402431
Good thing that the Haddie skin slays
Said no one
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@GoodBoyKaru said:
And we shall be using those free 1000 cells for the new Haddie outfit mhm mhm
Nah ill use it on a kate skin something that actually looks good
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@MikaelaWantsYourBoon said:
https://twitter.com/DeadbyDaylight/status/1648008480224059402
Free premium and you can even get free aurics if you complete rift. I am shocked but respectfully great job BHVR!
I like this
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@Star99er said:
Give some ideas on what perks you would want buffed and how he would go about buffing them.
Iron Will:
Now works if you’re exhausted.
Stake Out:
reduced the amount of time required to stay hidden within the killer’s terror radius to gain a token from 15 to 13 seconds.
**Territoral Imperative:
No Longer has a cooldown and the survivor’s aura remains active while in the basement.
Gain the undetected status effect for 5/7/9 seconds when a Survivor enters the basement.
Solidarity and resurgence. They get countered by hemorrhage making them dead perks slots
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@MerleDixon said:
I don't really get why they cost more than the survivor/killer they came from if they don't
1. Have their own perks
2. Have their own prestige cosmetics, and
3. Have their own respective cosmetics
It seems kinda a scam that I can, for example, buy Leon for 500 auric cells, then buy an outfit for him, which would all total up to about 1500 auric cells, which isn't bad considering he also gets his own perks and prestige cosmetics. However, let's say I buy Carlos, for 1500 auric cells (well 1485 but I'll round it). I don't get any prestige cosmetics for him, nor any perks for him, and he doesn't get any of his own cosmetics either. So, here's how I would rework the way legendary cosmetics are priced:
1. I would make them 350-400 auric cells. After all, all they are is simply a skin, and don't get their own cosmetics. Which brings me to my next point:
I would also add the option to show legendary survivors/killers in the character selection tab.
Another thing I would do is give them prestige cosmetics. Maybe if they don't add the second option, they could put the prestige cosmetics in the store.
They dont even have their own portait in the menu. They are overpriced but bhvr wont do anything
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@GentlemanFridge said:
I can see Ace being bi. Thalita too.
Yui being lesbian feels a bit obvious, I guess? Breaking tradition is her theme. By all means, it would fit.
Claudette could be ace. Though there’s very little to go off with her. Zarina strikes me as ace as well, though that’s nothing more than a gut feeling.
Would love a trans character, though I think that would be done best with a character with no established childhood.
I dont really see zarina or ace as bi or ace but im cool with the other 3👍
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@Skill_issue said:
no this isn't a bait thread...she is still an m1 killer at heart
good survivors will run when they are exposed and having a claw trap to reveal their location doesn't really do much in the long run (wow they disarmed it on the other side of the map let me waste time going over there and the take it off before i walk over there).
the haste bonus is usually 3 percent (i rarely get 2 or 3 claw traps active and never once have i gotten all 4). of course putting out 4 drones is setting yourself up for failure since then you don't have any available to mindgame loops
i play a full chase build (enduring/spirit fury/nowhere to hide/bbq and chili sometimes switch it out with franklins or sloppy) as that is where this game is heading in the next patch.
i know other low tier killers will suffer more but lets be honest they arent getting looked at anymore (myers/trapper/pig/clown) and skull merchant was just released so she should be a priority to show that killers are still being tweaked and made more efficient.
so what are your thoughts on how to make the skull merchant at least a high a tier killer?
Like yeah technically she needs and deserves more buffs as every killer should be in the B ir A tier, but she is so dull and boring that I wouldn’t care if she was receiving nerfs to make her extinct like the twins
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@Skill_issue said:
for killers is it 12 hooking? no tunneling/camping/slugging?
for survivors is it lots of long chases? only large maps?
curious to hear your thoughts since i consider pretty much anything goes in this game except for tea bagging since it is only in the game to bully killer players and possibly face camping bubba
and can a fair game be an enjoyable game?
4k at all costs
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@H2H said:
Gates should automatically regress at the same speed survivors can open them.
No
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@AetherBytes said:
https://forums.bhvr.com/dead-by-daylight/discussion/372108/stop-buffing-killers
"Pain res buffed"
You're either fear mongering or completely missing the fact it got nerfed and this still doesnt bring it anywhere near its power before. Hillbilly is weak already, and his "buff" basically already had 0 impact unless you're already stomping him in the first place.
"I find killer very easy and I win most of my matches" Congrats, you're playing killer for the first time, cause you obviously not seen the hell that is mid-high MMR.
I live for high mmr
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399819#Comment_3399819
no need to get super defensive, just admit you guys screwed up and fell for bait
Honestly disappointed in this community lmao
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@Skill_issue said:
survivors being able to hold a button to bleed out faster after a certain time
hooks not breaking when a survivor dies on them
survivors keeping a game hostage by hiding in lockers and walking around the map not doing objectives
shrine of secrets updating daily
farm maps/knights maps being balanced
what are your thoughts on what gets fixed next?
1) giving legendary skins the ability to get bloody cosmetics and to have their portrait in the menu
2) allowing the player to put their characters in order in the character select screen. Its in order of what characters where released but i want my mains to be the first characters i see when i kill on survivor or killer character selection
3) fov slider for killer
4) delete feng min from the game
5) allow teammates to see eachothers perks
6) hide prestige level except in a swf lobby and endgame screen
7)devotion tokens idk something that makes them useful
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@bm33 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399956#Comment_3399956
David had an outfit during the last holiday event which took place after he came out.
The problem with cosmetics is they keep adding survivors to the game but don't seem to increase the cosmetic budget each year to make up for it. So when they budget for 50 survivor cosmetics, 3 characters each get 10 cosmetics and that leaves the rest getting 1 or none. They (unfortunately) tend to focus on characters that have higher pick rates and Felix being the other "hot male survivor" was already cutting into David's pick rate before his tome came out.
Ok good point my mistake
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399492#Comment_3399492
This is actually an interesting thought!
while it could work for some characters, as their childhood/time before transition might have just not been talked about yet for some characters it’s really not fitting eg Claudette who we already know from tome story as a little child, or Zarina who has had her whole identity crisis and self acceptance arc as Karina and while they could write them as trans I kinda feel like it would feel like a retconn?
Well someone pointed out how david hasn’t gotten any outfits since he came out. Idk if that correlates with eachother. However i dont think the community would react well if they revealed exsiting survivors as trans. I think the twin survivors would have been fine tho. But older characters i dont think so. Like for example kate. I doubt the community would be happy with that one. I would be honest I wouldn’t be happy with that either. I think new character is the way to go for a trans survivor. For being homosexual yeah an existing character can still work. I know it might sound bad but these are just my honest thoughts
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/372161/next-lgbt-survivor
You don’t like Jeff?
Why would you say that lmao






