DistortedDream
DistortedDream
About
- Username
- DistortedDream
- Joined
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Comments
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I'm not really a fan of Slenderman.
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NOED and Rancor.
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Hillbilly, Freddy, and Doctor.
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It's hard for me to stay positive about this chapter because all of the issues that came with it. The game is near unplayable on console, The first new map we've had in forever gets disabled, and there's a bunch of bugs. It's pretty disappointing.
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Map: The Game.
Chapter: Of Flesh And Mud.
Perk: Killer - NOED/Survivor - Dead Hard.
Game Mechanic: Keys.
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Hag and Plague.
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He needs a buff, But he is probably going to get a nerf.
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I think it's a great chapter, Minus all of the performance issues.
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I think she looks fine, She just needs her eyes fixed.
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Flashbangs are fine as they are. They require precise timing to actually get any use out of them and killers can easily counter them by looking up.
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My least favorite map is Rotten Fields. Seriously, that map shouldn't be a thing.
My favorite map is Midwich. Despite the bad gameplay for both sides, I really like the creepy feel of the map.
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I see it as a meme perk since it really doesn't do much. It can buy a little bit of time for survivors, but not much. The killer can also just wait out the blind duration and kick the gen again.
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For me, I see a lot of Spirit, Wraith, Demo, and Huntress. I don't see much of Hillbilly, Twins, or Trapper.
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When someone disconnects I just think "Seriously?". I tend to become more stealthy after that and do gens where there are walls or objects to hide behind. Some killers will be nice and start farming and others... Not so nice.
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All of them (Except for Blight and Nemesis).
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BBQ is fine as it is, But Distortion definitely needs some sort of buff.
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Ash vs Evil Dead. It's pretty forgettable and the perks are bad. Sometimes I forget Ash is even in the game.
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Console optimization and buffs/reworks to weak perks.
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The normal running animation looks fine, But the injured running animation looks kind of bad.
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I played Lisa today and she still had Cheryl's voice. I'm assuming that's also the case with Cybil.
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I would've enjoyed this update if it wasn't for the performance issues.
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Yeah, It actually seems more useful now.
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When I saw Chris and Claire in game I was actually pretty disappointed. They look kind of bad.
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It's either Wrecker's Yard or Rotten Fields. Both of those maps are horrible.
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1 million plus the BP I have saved from Rift challenges.
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Sole Survivor - Each time a Survivor is hooked gain a token, up to a maximum of 3. Each token hides your Aura from the killer up to 38/40/42 meters. When a survivor is sacrificed or killed, You can see the Killer's Aura for 4 seconds.
Boil Over - Increase the struggle effects to 75/80/85% and increase Aura blocking for hooks to 15/20/25 meters. Increases wiggle speed by 3/4/5%.
Buckle Up - You can determine the recovery progress of dying survivors by the intensity of their Aura up to a distance 128 meters. When you are within 10/11/12 meters of a dying survivor, Their recovery speed is increased by 15%.
Breakdown - It's fine as it is.
Premonition - When Premonition activates, You gain an auditory warning and can see the Killer's Aura for 4 seconds. Reduce the cooldown to 30/25/20 seconds.
This Is Not Happening - When injured, Increases the success zones of Great Skill Checks by 30/35/40%. Successfully hitting a Great Skill Check will grant you 1/2/3% bonus progress when healing or repairing.
Up The Ante - Increases all Survivors luck by 3/6/9%.
Wake Up! - When the last generator is completed, All Auras of Survivors are revealed to you and you open the Exit Gates 20/25/30% faster. When opening an Exit Gate, Your Aura is revealed to all other Survivors.
Solidarity - It's fine as it is.
Red Herring - It's fine as it is.
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Either Silent Hill or Resident Evil. They both introduced great characters and perks into the game and brought in interesting maps.
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Killer: Shadowborn
Survivor: Self Care
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I got Spirit, which surprises me.
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L4D doesn't have much content, So I would like to see more of it brought into the game.
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I don't like using DS. It's very situational and I rarely ever get tunneled, anyway.
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Remove it.
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Dwight and Hillbilly.
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Playing on RPD, and playing as Nemesis and Jill.
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Almost never. I've only ran it twice.
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Bamboozle doesn't need a nerf because it isn't even that strong to begin with. It's pretty easy to get around because it affects 1 window at a time and only lasts 16 seconds.
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Definitely Jill.
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Bloodhound: Blood pools left by Survivors are brighter and last for an additional 1/2/3 seconds. Survivors hit with a Basic Attack will suffer from the Hemorrhage status effect.
Predator: Scratch marks last for an additional 2/3/4 seconds and fading scratch marks left by survivors are slightly/moderately/considerably brighter.
Can't think of anything for Shadowborn.
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I kind of like the new model, But I hate what they did to her teeth.
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My favorite is Jake and Kate.
Least favorite is Feng.
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Haven't played him, But his gameplay looked interesting. I might play him occasionally.
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I usually look up, but sometimes I will look down.
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Some of my most favorite games are Left 4 Dead, State Of Decay, Dying Light, Fallout 3, Fallout New Vegas, Resident Evil 3 remake, Resident Evil 4, Resident Evil 7, and Silent Hill 3.
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Physically, Cheryl but with blue eyes and dirty blonde hair.
Personality wise, I guess a mix between Kate and Jeff. Caring a lot about others, but also quiet and very anxious.
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He looks pretty much the same to me.
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Doctor and Pyramid Head.
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Yes, I would love a tropical themed map.
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The old one looks better.
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Most overrated perks are Dead Hard and Hex: Ruin.
Most underrated perks are Detective's Hunch and Brutal Strength.
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She looks better, But I'm kind of sad that they changed her mischievous expression to a angry/sad one.