Dionysus42
Dionysus42
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- Dionysus42
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Ever since I started playing Nurse
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Very funny how the MMR tests are all 'it was turned off the whole time!' now, even though the MMR varied widely from easier to harder to roughly the same throughout the tests
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She's not a ghost, the curse is a psychic projection she made while still alive.
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New players often waste their Dead Hards, so obviously auto-DH hacks should be made base kit so they can enjoy their easy 'outplays' without even having to press E
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@ThanksForDaily said:
Unheard to see killers bringing map offerings? 😭 Every day.
Nurses, Blights, Huntresses, Billy bringing Mcmillan, Azarovs
Stealthy killers, all the indoor maps.
I haven't seen it myself, but if so it only adds to my point.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2904455#Comment_2904455
No one is forcing you to pick up a downed survivor you suspect may have DS. Are you confusing it with Borrowed Time body blocking? Huge difference if so.
It's an easy strategic choice if you have DS, and especially if you have Unbreakable as well. In that case, it's a loss for the killer no matter what.
If they just keep going for the other person, at the very least you bought them time and distance with the hit, and you just pick yourself up
If they pick up, you DS them
If it was really meant to be an anti-tunneling perk and nothing else, it would deactivate when somebody else gets hooked, since in that case the killer is obviously not tunneling
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Demand decent optimization, not bandage changes to perks to deal with sub-30 fps. And no, DS is not solely an anti-tunneling perk, it isn't presented as one by devs nor is it used that way. It is used offensively (body block a doorway with DS etc) as well for instance.
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When boons released they didn't interact with any others perks (didn't disable DS for instance), because they were a rushed mechanic pushed out without thought. This is just one more example they never realized.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2902929#Comment_2902929
Again I’m trying to tell you all she’s fine even with directional audio but no one listens. I have had to say countless times why she’s still strong.
Giving her OG Prayer Beads Bracelet basekit plus being 115% is only going to cause more DCs, the return of the nerf Spirit threads that’ll probably be more intense then before, and people constantly try to mention how she takes so little skill. It’s not a good idea.
Just leave her alone please.
I don't care about pathetic whining from the usual entitled simpletons. I base the suggestion on what would be better, not what would be popular.
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@GannTM said:
Whatever, no matter what we do it’s a lose lose. People think she’s trash now and so no one except for me and like 6 other people actually play her, so that’s just depressing. If we buff her in this way we will for certain go back to the good ole “nerf Spirit” threads that I’ve gotten sick of. No matter what, there’s just division in the community based off her position.
We both know the devs don't care about making her fun or balanced. They heard whining for a nerf, so they just gave survivors full control of her power through complete and infallible info, much like how they designed Sadako to have no power except at survivor leisure. Ironically that made it so that the counter to her, aside from IW, is now 'just have good headphones', much like the way to play her is 'just have good headphones'.
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When a survivor gets to a safe pallet or window, it's a lose-lose situation for killer. Swing and get Dead Harded, go around and they get enough distance to get to the next of 40 god pallets.
Therefore all safe pallets and windows need to be removed based on the same reasoning used to nerf Deathslinger
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@Aven_Fallen said:
Nice try changing your Spirit profile picture to Cheryl after creating this thread!
But nah, it was completely justified that Spirit got nerfed. She is still a strong Killer. However, it is not effortless anymore to play her well, and this is completely fine for an S-Tier Killer.
You will understand Cheryl in a second.
The removal of the standing still mindgame was the justified nerf. Everything else was BHVR caving in to people who refused to learn counterplay.
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Make boons one time use, remove CoH entirely, remove DH and IW entirely
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Survivors: Dead Hard is mid and flashlights are weaker than keys and maps
Also survivors: Runs Dead Hard and flashlights every game (with map offering to Badham of course)
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The point of the Nurse is to remind yourself what a well-designed, balanced killer plays like before going back to awful M1 killers.
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The only way I go back to playing killer more than for the occasional daily
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Point one is why depipping needs to go. It's bad enough being punished by the game after some SWF spends five minutes clicking at you in a bad match, it's even worse getting stuck at a grade for game after game because your team decides unhooks don't matter.
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Cheryl (Lisa) and to be honest I have no main killer at all, I play pretty much all of them except for Deathslinger
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@Starrseed said:
https://forum.deadbydaylight.com/en/discussion/comment/2896302#Comment_2896302
The twins deserve the same love from the devs that every of there characters does. I'm not sure if op is just a troll or just a disgusting being his post sounds like freaking hardline christian hate speech and a mod should put an eye on this post
lol I thought the joke was obvious, it's a #deletecharacter thread as if made by someone from the French ancien regime society that so rejected the Twins as abominations.
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I agree we do need more Suzie skins.
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Nobody ever faces SWF you're just paranoid (but if SWF was nerfed even slightly the 'game would die!11' because 'everyone wants to play with friends')
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/2890887#Comment_2890887
Maybe it's not the only thing the killer can do to win. You could also just play better. And even then, if you are that dead set on hard tunnelling, you can absolutely afford to eat a DS.
You're sitting here moping about the fact that you can't just point at a player and say 'You don't get to play the game now', once that player has dropped a perk slot on countering specifically that.
DS isn't needed to avoid tunneling, you could just play better and not get downed
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I expect one to never come out.
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Imagine saying that because MMR is broken you have to fix it instead of 'going back to broken emblems', as if you couldn't say the exact same thing about fixing emblems in preference to MMR lol.
Even if MMR did its job perfectly it would still be bad because the game is not suited to it
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You kick them it only takes 1 second according to survivors :)
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It would be the only way we ever get a decent Yui skin LMAO
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They're never going to nerf Iron Will, they know that people will keep buying Spirit skins even if she is F tier like Legion so why bother giving her a fair game?
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I think they use Spirit because her power doesn't really require coding the AI to do unique gameplay as much as others. She still tracks as normal and moves as normal as such, she's just much faster for a while. Huntress requires an AI that can aim and predict, Blight AI probably can't hug tech, so on. Spirit is already a killer that relies a lot on tracking ability, so for a computer that can do so perfectly she's a natural choice.
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They're just copy pasting boon code and refuse to put the work in make any changes to the boon mechanics, either in general or on a single perk basis. No doubt it would destroy the duck taped solution they have to make boons work in their bad code. That's why they will never make substantial changes to the underlying mechanics, just futilely hack at the heal speed variable (simple numbers change)
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It would actually be pretty easy to to make the necessary change to Dead Hard (deleting it)
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Legion change will be only addons and will be overall a nerf like Ghostface's last one, Artist will be butchered, and Dark Theory will be buffed. No changes on CoH, Dead Hard, etc. At least one Twins nerf.
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I never run boons or DH as survivor because I only play fair.
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A psychological killer like Sadako already doesn't work, it won't stop them from adding in the shark from Jaws as a mediocre M1 killer if the money is there
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Nurse has plenty of counterplay, entitled survivors just want their braindead pre-drop hold w 'strategies' to work equally on every killer to make sure they can get that sweet tbag in at exit gate.
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They will never optimize the game, only make it more and more demanding for what are at best minor improvements in graphics. So yeah, upgrade to make up for BHVR's inability and unwillingness to do so.
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Sorry kids, it still hasn't been two years since CoH came out, so you can't judge it. Just 'let it sit' a while longer
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Why incentivize chasing when you can just make the bandaid perk base kit and pretend the game design problems are 'fixed'? LMAO
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Yeah they're 'looking' at it, I.E., thinking about maybe one day possibly beginning the process of beginning to contemplate perhaps just maybe making minor changes to it. Expect concrete results when the game has sub 20k average
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She needs a complete rework, both to be decent and to not be falsely advertised from the material from announcement. In any case since this won't happen she's just one killer I will never be playing outside of daily challenges.
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@Tsukah said:
Unpopular opinion: Feng is overrated weeb material who has the worst screams out of all the survivors.
Sorry, but... If Feng fans were all weebs, they wouldn't be Feng fans. They'd be Yui fans. Destroyed by facts and logic.
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@Piruluk said:
Its the spaghetti code.
The simplest way I can explain to you that dbd almost entirely client sided, next to nothing on server side. What does it mean?
It means that client is the king, there are no server validation for almost anything.
As a client you can tell the game, "now I am flying or run at 500% speed, or do the gen with one tap", in every other game would be a server check, " is it possible, is it valid action" , and the game wouldn't let it happen. There are no such checks in dbd, dbd is the exception, whatever the hacker tell the game it will accept it without question. There you have it, this is how hatchet ghostface was possible and might be still.
This is why dbd so weak to cheaters. No anti cheat can protect this spaghetti code.
Sorry.
So true!... and so sad.
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Remove cringe directional audio, remove meme return to husk addon, add base kit MDR speed.
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They're going to buff Dead Hard
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Give Spirit her old addons back, give Wraith back his lunge, remove SBMM, boons, and Dead Hard, and MAKE. DBD. GREAT. AGAIN!!!
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Boons need to be removed, sadly devs are too arrogant to admit their design was terrible
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She's the best killer.
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They're 'looking' at changing it (it won't happen for a couple years)
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Reverse the Spirit nerf, save the game
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People don't want to play a bad killer with a non-existent mechanic, weird
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The nerf was supposed to be to stop the stand still mindgame (a fully intended part of her kit) but they decided to let survivors know where she is at all times instead. You can just mindgame with that info anyway, but it's still part of the same blockheaded strategy of giving survivors all the information and power.