DeBecker
DeBecker
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- DeBecker
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Comments
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That there are still people defending sexual abuse emoting. Disgusting.
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Can we just stop to reward killers not tunneling while totally ignoring that tunneling is still the same stupidity as before?
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@Dem34888 said:
https://us.v-cdn.net/6030815/uploads/NA3T2I5QHPCV/image.png
Yes, the que time for killers have decreased, it used to be 8-10 minutes, now it's 2
Yesterday at 7 PM, the que time for survs were 2 minutes, and for killers like 6 seconds
Playing on killers has become more difficult because of palletes density (not just my opinion)https://www.youtube.com/watch?v=dZT7ct2spIk
Also, there's some crazy stuff happening with matchmaking/generators repair speed (my opinion)Those numbers are not accurate at all. I am playing on that German server and I have some minutes of queue time as survivor since some weeks.
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4013842#Comment_4013842
What are you stockpiling them for though? I bring an item to every match and I still have thousands of items and add-ons. It's not like you're going to run out, and BP isn't good for anything else.
For better times? Doyou throw your money out of the window with no reward?
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@Cassiopeiae said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4013837#Comment_4013837
Having that self-defeating attitude when queueing solo isn't going to help the overall experience.
Burning through my items for no difference is just unreasonable.
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with how matchmaking works there is literally no point in bringing items as they make no difference as long as your mates have no gamesense.
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they already nerfed krasue. Thats probably the best we get (not that anything of this made a difference at all).
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4013644#Comment_4013644
No, they aren't. The devs balance for a 60% kill rate. But if you actually read my post you would have already seen that i mentioned that.
So youre still under the same misconception as the devs. Pretty good job so far I guess.
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4013526#Comment_4013526
No, I think the actual problem is that Fog Vials suck.
Making everything suck isn't really a solution lol
BHVR thinks different.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4010894#Comment_4010894
Great, so if it is balanced around casual players, then where are my nurse buffs? Why are we crying about ghoul and blight and nurse needing nerfs?
- Ghoul's kill rate is 58%
- Blights kill rate is 57%
- Nurses kill rate is 50%
Devs balance for a 60% kill rate. So these 3 killers are fine. Actually nurse needs some buffs.
You don't get to have your cake and eat it too. If you balance DBD around casual players you MUST BY DEFINITION contend with the fact that the majority of "top tier" killers that everyone complains about that needs nerfs are actually fine, and might even need buffs.
So all of those killrates are still better than they should be despite nurse. Or do you still want to pretend that this game should be a killer fantasy simulator?
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Nah, why should anything survivors have be useful at all?
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How can anyone have fun in this game unless theyre one of the worst this community has to offer? Genuine question.
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They should take a look at asian mmos. Thats how cosmetics and recolorts are done, not that trash they celebrate themselves for.
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Sad excuses. Even if they werent able to work on recolors, they still could have managed to make the rewards worth it. There are more options to reward players than just recolors (i dont even think of this as a proper reward, its one of the most "cheap" things to do to begin with and most of them look totally awful). So why trashing the rift with just minor bloodpoints? There would have been at least one other "cheap" option to give skins to the players: iri shards. But BVHR still refuses til now to give out decent amounts as reards though there are already thousands of skins to buy and one or two full sets per rift wouldnt make any difference to them in giving them out for "free" or not having them sold at all.
Theyre still just trolling their community at every possible chance, and most people still let them being fooled. Its a shame.
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@HexHerbz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012943#Comment_4012943
The way everyone carries on about tunnelling is the exact same. Someone says I was tunnelled 10 games in a row without providing one bit of evidence to back that claim up. I would like to see prove. Other people will run away with because it fits there narrative.
Its not the same at all. Video proof is 100% not to be misinterpreted on the actual gameplay that happened while those stats dont let anyone make a proper guess on the actual gamplay. Anyone who says otherwise is illogical. Get some game sense and stop being unreasonable to fit your narrative.
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@HexHerbz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012490#Comment_4012490
Why posting stats doesn't do anything at all. It would give people a clear understanding. But you said you could give a dozen reason on why stats prove nothing. That's really interesting. What's your dozen reason ?
So what exactly can you tell about someone posting a kill-rate of 60% and an escape-rate of 40% while playing 50-50 for like 1k hours as an example? You cant tell how good the opponents were, you cannot tell what builds were played, you cannot tell how sweaty someone played. You literally cant tell anything besides looking at four numbers. Asking for stats is just a strawhat argument for people with no logical reasoning.
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@I_Cant_Loop said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012490#Comment_4012490
This is the same kind of answer you’ve given every time you’ve ever been challenged to provide your killer stats. You could very easily silence the doubters here if you would simply provide any proof at all that you play the killer side.
Posting stats arent proof of anything. I dont know how people believe whgile its super easy to fake them. And even if theyre real nobody could make a clear guess out of it unless theyre biased.
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@Mandy said:
Off the Record was always on our list for changes, even without the tunneling solutions tested, we were aware on how the perk was able to be weaponised and felt that 80s Endurance was a pretty long length of time, it's part of why when adding it back, we've halved the duration so it is still strong in a situation where a player is being tunneled but it will be in a healthier position which won't allow it to be weaponised in the same way.
Its quite sad to see how you understand "being tunneled".
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You just showed xour true colours. Pretty good job so far i guess.
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@SpringMyTrap said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4011285#Comment_4011285
health of the game by shifting balance focus to killers like krasue/ghoul as default? you do realize this is how it's going to work, right?
pallet density was made because it was part of them balancing for these killers, you know that, right?
For killers that dont mind pallets at all? LOL
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@HexHerbz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4012428#Comment_4012428
What's your killer stats buddy? It's sad when I wanna find that out first before I get into a communication as I don't wanna waste my time talking to somebody who plays just the one role. Thank you
Thats the argument of those who wont have any logical reasoning to begin with. How do I know that you are even able to understand those stats in the right way? Do you even believe that those stats would be real? I could tell you a dozen of arguments why posting stats doesnt do aynthing useful at all.
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@MarbleThrone said:
https://us.v-cdn.net/6030815/uploads/GQFFTIZFUN3C/20251008103948-1.jpg
Ah, much better 😁!
Though it was 7 Mio before the patch. BHVRed.
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If youre struggling as killer this times, youre clearly doing something seriously wrong.
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Soon ™.
(Most likely not this year, they first need to grow balls of steel)
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@Solis said:
Hello everyone!
I've been trying to master the Trapper's gameplay for several weeks now, and there seem to be a lot of things that need to be fixed about this killer. How is it possible that survivors can free themselves from my traps 5-6 times in a single trial?
Same thing for pallet traps to block a loop. They sometimes pass through the sides without any problem in some cases. It's impossible for me to block a path when it's supposed to be the very concept of this killer to prepare the ground, block access and surprise the survivors.
Without the proper addons, traps are useless in most cases. When will you allow this killer to defend himself fairly against survivors?The trapper should be able to retrieve his traps without having to retrace the entire map if he wants to do anything other than trigen from the start of the trial. If we dare to move away from an area, all the traps far from us are destined for the trash because we'll be genrushed while we retrieve them.
Please, do something.
Trappers have feelings and are entitled to happiness.
<3
Most of this seems to be you issues. First, I doubt youve ever read through his power descriptions, cause knowing that surviors can be freed first try and can free themselves at a certain percentage is basic knowledge. Despite that, I have never had issues placing traps at pallets in 8 years unless something was broken. So your placement was just off or you placed at unuseful spots. If youre too slow to get back the rng was unlucky or you were just too far away. Thats how it is. Trapper isnt as bad as people make him. Having bhvrs 60% killrate in casual lobbies is not that hard.
And no trappers have no feelings. Were literal killer machines.
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Would be too much info to help survivors.
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They cant. But to be fair, they couldnt explain how to counter any killer.
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@Royval said:
playing badham 3-5 games with this has forced me to take a break from killer. Even on Ghoul it’s too much safety and chaining it’s insane.
Imagine complaining about pallets and playing Ghoul. Killer doublestandards at its best.
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@SpringMyTrap said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4007732#Comment_4007732
they do apparently otherwise we wouldnt be seeing this kind of anti tunnel/slug or killers like krasue
Nothin of this has to do anything with bad players.
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@SpringMyTrap said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4007721#Comment_4007721
to be fair, it took months for bad players to figure out how to use EMPs or Turrets (or counter the former as the singularity) but even so good players very quickly figured what exactly to do.
here however we have even big comp players say the killer is ridiculously unfair.
bad players doesnt matter.
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People are just playing out of habit. Not because the game is anywhere near fun.
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@OmegaXII said:
Can we please give it more time for people to learn more about her before asking for nerfs?
Last time when Springtrap were released so many people telling he's broken and needs nerf, then a month pass somehow people agree he's just mid-tier.
I think the same's going with Krasur. IMO she's about just as strong as Singularity, only easier to play. If you think Singularity is okay, she's probably okay too.
When did anyone found counterplay way later then release? This never happened. People are not stupid and can comprehend this gameplay pretty easily as it isnt anywhere complex to begin with. So can we stop pretending something like this will miraculously happen?
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just dont give any rewards.
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Nothing of this would make any difference, cause nothing of this changes why people slug.
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@Langweilig said:
They should revert it with the coming anti slugging changes. We need some slugging perks when slugging will become mostly pointless.
Makes no sense. Slugging needs to go for the better, so noone needs new or any slugging perks at all.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4006465#Comment_4006465
Because limiting the discussion to just gen regression, gives the false impression that BHVR purposely reverted all the killer nerfs, but kept the survivor nerfs intact.
That's the actual argument. And it's false, because BHVR kept some of the killer nerfs.
Thats not the argument and you know that.
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Its quite fun that all people who want to defend this mess of a killer say "wait until someone finds counterplay". Thats more than enough proof that isnt any counterplay. We caould watch for 3,5 weeks by now. Its nothing new.
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Did you play ghoul?
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You cant boost sales with a free killer. why should anyone buy a unlicensed killer with AC if they can buy them with shards? And dont tell me people cant farm enough shards before an original chapter comes out. So either they dont want to make this game worth it or theyre unable to make this game worth it. Dont really know whats worse.
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For 0,0001% of the community?
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@bleep275 said:
https://forums.bhvr.com/dead-by-daylight/discussion/457071/nice-killer-guys
shes honestly not very strong… give her a try. best way to learn counter play on a killer is by playing that killer and getting stomped on.
if you get stomped as killer youre doing something seriously wrong.
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@havoc said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4000855#Comment_4000855
Survivors won't know who they're facing, if they face a killer that won't tunnel they'll still have the perk to rush their objective. That forces a killer that won't tunnel to actually tunnel.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4000862#Comment_4000862
Are you saying tunneling gives free kills you shouldn't get? You must be new to this game to have such take.
"good survivors on gens" right because hyperfocus is a skill based perk right? You really are delusional mate, there's no skill in using gen rush perks, killers can't counter that, so by your logic all killers should get back in low mmr because they can't stop hyperfocus from rushing gens.
No perk ever led a killer to tunnel.
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Andy why? Cause devs never learn their lesson to -at least- limit those addons after announcing such a change.
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Here we go again someone complaining about Head-On. Once a years someone has to bring this up. If anything Head-On needs buffs.
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@Raptorrotas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4003951#Comment_4003951
- Survivor gets extended haste, endurance and collision loss to get away
- Uses it to take protection hits
Uh-huh.
You do see the problem here, right? RIGHT?
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@Raptorrotas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4003896#Comment_4003896
What about chasing and downing survivors in an order THEY dont like is against the rules?
If you get pubnished for this … what do you think is intended? So sad this immoral killer bias.
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4003951#Comment_4003951
So someone gaining complete immunity till another survivor is hooked isnt able to be "weaponized"? Or gens are completely blocked wich auto loses you the game. Worst of all you didnt even need to tunnel for this its oh whoops ig i killed the sable that was on death hook after she ran into me ig im punished now...
how can you weaponize having no collision and being unable to do anything to stay immune? i am curious.
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That there are still people around thinking that regression perks should get buffs. This community never stops to be unreasonable.
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You guys dont really think that they nerf their holy cashgrab, right?
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@BlackRabies said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4003896#Comment_4003896
Of course killers would do what they can to work around the system considering how punishing it was for them. Don't forget survivors turned the whole punishment system into a weapon they can and will exploit the hell out of it to intentionally punish killers or force them into making a bad choice that will only work in survivors favor.
Killers are suppose to kill survivors how it's done doesn't matter to much. Be like forcing a cartoon/movie villain to play by the rules to the point they can't be villains anymore.
Survivors didnt turn anything into a weapon. Stop telling obvious lies. Get some arguments, but wait, you dont have any to begin with.