Cutiaddu
Cutiaddu
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Apparently there are some rubber banding issues, we have to wait devs to fix the servers unfortunately
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@wownicedeadhard said:
I don't know if he's the worst but his definitely one of the worst, and its not even his power (mostly) its how the maps are made; 80% of the time you get stuck on some random object. I've played around 8 hours of him 5 on PC and 3 on PS4 and honestly how did they expect console players to aim with him, they def need to add a sensitivity option on him. Also can y'all please keep the token mechanic constant? When Bubba uses a token the entire meter goes down and it has to recharge all the way to get a token back, but with Blight each section on the meter is a token, like what. anyway yeah he has compound 21 but hes still really bad. I see two solutions either they give him a rework or the fix all the map hitboxes.
Ah ah funny flipper goes vroooom
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Ok lag looks like it's kind of gone but there are still like micro teleportation stuff that sucks really bad. BHVR I beg you. Fix your servers.
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Ok so there is a way to avoid this bug, you have to center yourself on the hook and it will work normally, however the bug is still here. Devs what are you waiting for?
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@LapisInfernalis said:
I got microlags. Most noticeable while moving fast with Chainsaw sprint, Feral Frenzy, Lethal Rush etc.
Yep can confirm that lag's still there, it is most noticeable when vaulting windows, it's so gamebreaking sometimes
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And guess what devs are still not responding at all
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@walmartbrand said:
hopefully this is fixed quick. it's a major game changing issue, seems to only be happening with consoles.
It happens on every platform unfortunately
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@Spinzaku said:
https://forum.deadbydaylight.com/en/discussion/comment/1610617#Comment_1610617
I have this same problem since the last update, it is almost impossible to play. It seems that the games are random, both killer and survivor. You start the game with a terrible lag, which barely lets you move. Every time you get a partner or the killer, it gives you some impressive jerks and the game freezes for long moments. After which the murderer hits you and hangs you up and you don't know what happens until a while, if on the contrary, the survivors have long since left. In worse cases, the game is frozen in all its functions until it crashes and knocks you out of the game. They give me points, so it doesn't count me as a disconnection, I don't know if I fall alone or all of them, because it informs me that I have been disconnected from the server, but I do not get the disconnected icon. This has happened to me since the last update where they included the new killer, before that I was perfect.
Oh my that sounds even worse than my problem
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@TheClownIsKing said:
Queues as either killer or survivor are absurdly long.
Have players left in large numbers?
Well they released a broken update, what did they expect? If they don't release an hotfix very soon they will drop even more... I guess
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Ok played couple of matches and apparently if you stand on the middle of the hook the bug doesn't occur. But still what are they waiting for to fix this
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@RepostRiposte said:
At this point I am slower than survivors as 115% killers
I feel you man. Dang what are they waiting for, these devs legit make me mad
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@XxBenzoatexX said:
https://forum.deadbydaylight.com/en/discussion/comment/1610630#Comment_1610630
Because it was a bug . That wasnt meant to happen lol
What it's not? I thought it was lmao
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@Moisette said:
It's pretty bad for me right now. Like my PC can barely handle the game, so I'm used to a little lag here and there but it's still playable. It's unplayable right now. When I vault through windows, it does the animation twice. I was trying to fall from a ledge and after I fell off the ledge, I was teleported back to the top where the killer hit me and I was downed. The game freezes more often, making me close the game and lose all my points and items. Yesterday, a killer hit me and I flipped twice. It was hilarious, but not good.
I like the way everything looks now, but it's not playable. Especially Badham. Badham just freezes and I have to quit every time. Yesterday I got hooked on one of the Badham maps and wasn't even on the hook. Like I've not been actually on the hook a lot, but I mean I was far away from the hook. When I was unhooked, the game just had everything like it was further away than it should have been =_=
I also was playing as Leatherface last night and when I was hit with a pallet, I got stuck on top of the pallet and partially on a hay bale and was stuck there the whole match. The survivors were actually pretty nice and let me hit them for some points but this is ridiculous xD
Oh sorry to hear that, but hey the game is updating and upgrading might be the only solution... But whatever it's not pc specs the problem right now, the servers are. I encountered the same problems as yours, except the game freezing
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I played couple of matches today and it looks like it's more stable now? But the problem is still there so idk what are they waiting for, anyway i noticed that if you play around midnight the lag seems to disappear, but still this is a very serious problem that needs a fix right now.
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@Speculi said:
I also experience bad rubber banding since one of the last patches. I'm teleporting all over the place, run into walls, lose my pray or sight of the killer. Not fun at all!
Yea killer is unplayable right now, WHAT ARE THEY WAITING FOR TO FIX THIS?!
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1610234#Comment_1610234
AFAIK yes, this is the only issue that's been reported as fixed.
Oh that sucks, oh well we'll wait for the hotfix then
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Oh I see, so the other bugs are still here?
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Did the devs acknowledge this or...?
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@FellowKillerMain said:
How does something like this make it to release?
Well we are talking about bhvr
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@sailormars said:
Same and it's annoying. There's a lot more lag/frame drops too that are so bad I crash into walls or start running toward the killer. Vaulting windows is buggy as hell and so are the servers in general. It started in the last few patches (the frame drops) but the jerking at windows and while running around is new.
I didn't experience this window thing but yea it's annoying
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I think that it's intended actually
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Trust me, after a week nobody will use undying, since using 2 slots for hex perks is kind of a waste already. By the way devour lose all the stacks when relocated and honestly new ruin is not too much of a problem
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We have this problem in every platform, hope for a hotfix soon
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Don't worry, it's not only on switch, everyone is having the same issue
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Just asking, are the fps stable now? Also are the janky controls fix?
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It's because servers are trash right now. They have massive lag issues
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1607531#Comment_1607531
It's been getting to that point for me for days now. During the day, games are nice and relaxed, even with SWF. Fair and fun. But night hits and I swear the E-Sport squads hit the servers and just go all out to be the biggest twats in the game. I love playing killer but these kinds of players just make me want to leave the game for good.
I enjoy playing against them actually, they help me improve a lot, but we are talking about something else now... Like gamebreaking bugs and instability
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This happens not only on hook, but in EVERY action
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Oh don't worry man it's not the switch, servers have many many lag problems now
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@mihayy said:
I don't know if it's only my problem but beside the lag issue, does anyone have problems hitting skillchecks? It's oddly different and feels like i always press the button too early.
Didn't happen to me so idk
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@Mikeasaurus said:
Well, to update my earlier post. It's still happening, but the best part is, survivors (Mainly SWF) are now abusing it! Yay! Just had a 4 man SWF with 4 toolboxes and 4 Petrified Oaks. So I was thinking, ok, sabo SWF squad. I'll slug. Well, no. Hooks were so far apart it was stupidly insane. So I tried to hook, but of course, hook lag starts and theres a Nea saboing away and boom. No hook. Rinse and repeat the entire game and they all escape via hatch. So yeah, awesome match! Here's hoping this stupid hook lag gets fixed, because that was the lowest of plays I've ever encountered in this game to date.
Oh my, I'm gonna take a pause from dbd again then. Bhvr fix your servers damn
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@FeryGEN said:
I agree. There are some micro teleports to the sides
Not only micro, I teleported literally 10 meters behind a survivor after hitting him
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@Nameless said:
After the update today I kept rubberbanding. I have never really had any connection issues before so that was really weird. At first I gave it the benefit of the doubt and just assumed I temporarily had a bad connection but perhaps it really was just the servers seeing how there's other people with similar problems after this patch.
Maybe it's just because servers are very occupied because of new dlc? I'll play after 2 days and see if it gets better
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Umh do the devs now that servers are trash now or...? Can I ask everyone to upvote the post please
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Damn dude you just made me nostalgic... I would LOVE to have a time machine actually... Go back to that summer of 2017 and playing dbd for the first time... Damn dude, anyways I would like old ruin, also a old freddy but with snares that would be cool. Oh yea I forgot day 1 Myers, wasn't he broken or something I don't remember that well
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This bug is back btw
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1606495#Comment_1606495
I can confirm it's defintly the game servers. I've had matches as both survivor and killer. Survivor works weirdly perfect, no issues, but the killers are noticbly lagging, especially when they try to hook. You can see the animation of wiggling resetting itself when they try. As killer, I had the same issues. The movement acting like I'd lagged for a split second and the hook refusing to work
I lag with both.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1606340#Comment_1606340
i dunno if it's the maps or servers for me, but, things were fine when playing as claudette on the new badham map, but when i try playing as deathslinger it's simply stuttering. like I walk and am kinda teleported inches back and forth (making especially a killer like caleb unplayable as it really messes up the aim). this never happened before the patch :(
I see, well if your game stutters it's not servers problem. Servers are sooo laggy dam
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@MeltingPenguins said:
yeah, maps keep stuttering af, especially when playing killer. and seeing a lot of people having the issue, I'm at least glad it's not my machine
Mine is not an fps issues. It's an internet issues, maybe I misunderstand you, the problems are not the map itself but server's lag
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Ok I played some other matches and the servers seems to lag especially on the maps with new graphics, again fix the lag bhvr please. My internet connection is very good, so it's not my problem.
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@Jeffalations said:
So I was playing Ghostface running both iridescent add ons and a ebony mori. My perk loadout was Franlkins demise, NOED, Barbeque and Chili, and Blood Warden. I basically found one survivor, chased and hooked them, then facecamped. I then waited for the teammate to save them only to down them again. I did this for 2 other survivors until I got to the last survivor. I downed them, then carried them to hatch, but instead of letting them escape, I put them down, closed it in front of them, then moried them. Is that toxic? Honestly I think the pesky survivor mains are just entitled and greedy. /s
Don't fall into his trap guys. IT'S A TRAP
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Umh you can try to lower the screen resolution. It's in the game's files
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@Cancan71 said:
https://forum.deadbydaylight.com/en/discussion/comment/1606173#Comment_1606173
I don't think that's the case because this hasn't happened with Silent Hill or any other chapter release. I say that something's wrong with the servers.
Oh no.
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@Cancan71 said:
Yeah it feels like I'm jumping all over the place and when I go to swing it jumps me back and makes me hit a wall. I'm also having trouble with hooking and breaking pallets.
Sometimes I teleport meters away, like I hope that this is because servers are full...
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Yes, maybe it's because servers are laggy right now
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That happened to me also, I was playing freddy and the stun was very minimal, maybe because servers are very laggy now? Idk
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1605003#Comment_1605003
I mean, Ormond is also unplayable in terms of gameplay so at least the appearance and gameplay finally match.
In all seriousness though I don't think there is anything you can do except maybe upgrade hardware. Dbd is very CPU-intensive so that could be the issue there, but obviously nobody can demand you spend money on new pc parts that could not even be the case. Another thing to hope for is that bhvr optimise the game soon.
Oh I see, I scaled the resolution down and now is fine. But yeah I hope to upgrade my pc soon
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@MadLordJack said:
There's not much you can do in-game. The only advice I can give is to make sure you've shut down any other programs that might be hogging your hardware (browsers, documents, even photo apps).
Ok that works for midwich actually but ormond is still unplayable :(
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DON'T GO INTO STEALTH MODE IMMEDIATELY AFTER HOOKING SOMEONE. Sorry for the caps but this is a really common mistake that lots of people do. Anyway except the basic stuff such as stalk survivors at 99% learn cover while stalking, the most important thing to do is using his power in loops. Because this little spooky bastard can crouch and hide his red light, and if you can hide yourself in loops while still being able to attack him ooooh man that's where the fun starts, you can also be patient and wait the survivor on the loop to make a mistake, for example you could go in to stealth mode, hide and wait for him to go over the pallet or wait till you see/hear him/her leaving the loop. If you can master his power in chases you will love him trust me
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Ghostface absolutely, if you like myers you will love Ghostface to the point of marrying him, he's so fun