Coordi
Coordi
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- Coordi
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@rafaelhb said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3306587#Comment_3306587
I can do it. Just tell me how to get these logs.
HOW TO GET YOUR LOGS (THIS PART ONLY APPLY TO PC PLAYERS):
When you get the issue, close your game and do not reopen it until you get your logs.
- Press Win+R
- Type in appdata
- Press OK
- In opened window navigate to: \Local\DeadByDaylight\Saved\Logs
- Usually you would need to attach the DeadByDaylight.log file.
Thank you for your help!
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Hello, please contact DBD mobile support. https://support.deadbydaylight.com/hc/en-us/requests/new
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Hello, can you please contact Support regarding this issue? They can help! https://support.deadbydaylight.com/hc/en-us
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Please keep the forum rules in mind when commenting here, including: do not make light of serious issues with comments, and please do not be disrespectful or unconstructive. Thank you!
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@d3vi1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3304291#Comment_3304291
Yes I did. I did received holiday wishes, just not the the second email, the one with correct code.
Thank you for the update!
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@d3vi1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302549#Comment_3302549
I still didn't received that email-code.
Have you checked your spam folders?
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This behavior is already against the Game Rules under Unsportsmanlike Conduct. Please make sure you report this behavior so that we can take appropriate action.
UNSPORTSMANLIKE CONDUCT
- Botting
- Lag switching
- Disconnects (leaving the match before killed or sacrificed) - DO NOT REPORT
- For both Botting and Lag switching, in-game reports are REQUIRED / Customer Support ticket OPTIONAL
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299358#Comment_3299358
Its not a matter of after the fact feedback, these changes kinda gut their powers conceptually. I was just hoping that was taken into account with these changes instead of just ignoring them.
Absolutely, Ryuhi! These changes are always made and monitored to see how they affect gameplay across the board. I really look forward to seeing your thoughts as we test this feature, as well.
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299287#Comment_3299287
Are stealth killers getting anything for the holidays as well?
The Feedback forum is ready and waiting for you to leave your Christmas wishes for the team! 🎄
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BHVR really said "Happy Holidays, Solo Queue!"
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If you want to report a bug, please follow this link: https://forums.bhvr.com/dead-by-daylight/categories/bugs
If the bug has been reported already, just upvote the post, otherwise you are free to open a new report following the guidelines pinned on top of the section.
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If you check the Game Rules, it tells you how to contact Support. https://forums.bhvr.com/dead-by-daylight/kb/articles/139-game-rules
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Hi, you can DM me!
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I prefer Streetwise if I am playing in a SWF where I would rather Built to Last in a soloqueue build. I would love to hear if anyone does the opposite!
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If you want to report a bug, please follow this link: https://forums.bhvr.com/dead-by-daylight/categories/bugs
If the bug has been reported already, just upvote the post, otherwise you are free to open a new report following the guidelines pinned on top of the section.
This video is already up in the Bug Reporting session for the team's awareness. Thank you!
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If you want to report a bug, please follow this link: https://forums.bhvr.com/dead-by-daylight/categories/bugs
If the bug has been reported already, just upvote the post, otherwise you are free to open a new report following the guidelines pinned on top of the section.
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It's -7 outside and I am drinking an iced coffee, do I still count?
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@StarLost said:
Title.
Last night, 50-100% killer, 20 second queues.
Today, getting long queues on killer, but there's no incentive on survivor. Is my area just really balanced right now?
This has been Kill switched: Kill Switch Master List - BHVR Due to an issue where they were not correctly awarding bloodpoints, we have disabled it at this time and we will update as soon as we have more information on a fix.
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Welcome to the new forums, everyone! I am VERY excited about it! Big cheers to everyone involved in the overhaul!
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Absolutely, we receive a lot of valuable and important feedback here. Some scenarios make it easier to implement and communicate, like after a PTB. Other changes and feedback go through a long process of vetting, designing, and testing, and this process can take a long time! We certainly don't want to announce things too early and it not work out; that will just feel like a bait and switch. I am looking forward to, and hope you are too, all of the things currently in the pipeline and in development.
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I came to answer, and am really tickled that two Freddy perk icon users answered already! <3
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If you want to report a bug, please follow this link: https://forum.deadbydaylight.com/en/categories/bugs
If the bug has been reported already, just upvote the post, otherwise you are free to open a new report following the guidelines pinned on top of the section.
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All generator progression effects stack, unless specifically stated that they do not, for example Prove Thyself says it will not stack with itself.
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3279765#Comment_3279765
Im still confused twitter has more information than the killswitch page but im just going to take your word now and assume my wish to know why the penaltys got also reduced on pc will get to them and we will see change/information about that particular thing soon..
The only information available is on the Killswitch page; I'm afraid we do not have any additional information outside of what has already been shared. We will be updating the community as issues are found! Thank you for your patience and assistance with reporting bugs.
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All known issues are being addressed; the timelines vary! We update our players across all of our Official channels, including Twitter, Instagram, Facebook, and the Forums. Again, I do appreciate the feedback and will make sure it is passed on.
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3279710#Comment_3279710
yes. it doesnt answer my issiue.
Every thing in the known issues is either under investigation, or will be in Hotfix 1 or 2. Twitter lists the specifics of this, but anything on the Killswitch post we are aware of and working to fix. If this is about the cursor, it is in the Killswitch post I linked and is being worked on by the QA team.
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3279695#Comment_3279695
about that, i tryed it and my feedback got merged from a mod to my other post as an answer. Not saying it was you, but one of the mods sure did it.
Did you check the Killswitch post I linked? 😍
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We appreciate the feedback! We do have our Bug Report forums where QA can receive and acknowledge bugs, and we do our best to reply to ongoing issues here to keep the community informed!
The Killswitch thread here on the forums always has the most current known issues: https://forum.deadbydaylight.com/en/kb/articles/299-kill-switch-master-list
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3276274#Comment_3276274
I assume it wouldn't count as a blind if the killer ran lightborn?
Correct! It will still count as a stun in that case.
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Blast Mine counts as both a blind and a stun. If you want to report a bug, please follow this link: https://forum.deadbydaylight.com/en/categories/bugs
If the bug has been reported already, just upvote the post, otherwise you are free to open a new report following the guidelines pinned on top of the section.
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The team is investigating this. In the future, please submit a bug report: https://forum.deadbydaylight.com/en/categories/bugs
If the bug has been reported already, just upvote the post, otherwise you are free to open a new report following the guidelines pinned on top of the section.
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@Krazzik said:
https://forum.deadbydaylight.com/en/discussion/comment/3274694#Comment_3274694
I mean I run it mainly for the BP. You get loooads of extra BP running it than not.
I just wanted to clarify that Prove Thyself does not give you "extra" bloodpoints; it just awards the bloodpoints for the category faster. There is a cap, and this perk does not allow you to go over it.
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We do not have to agree, but it is imperative we remain respectful and follow the Forum Rules. https://forum.deadbydaylight.com/en/kb/articles/137-forum-rules
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If you want to report a bug, please follow this link: https://forum.deadbydaylight.com/en/categories/bugs
If the bug has been reported already, just upvote the post, otherwise you are free to open a new report following the guidelines pinned on top of the section.
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Please keep bug report posts on topic. Thank you.
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@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3273610#Comment_3273610
Has anyone confirmed if the object spawning on the other maps are bugged? Starting this update, there are so many extra random objects, like trees and giant rocks. It’s making the outdoor maps look very cluttered, and survivors are sometimes getting stuck on these extra objects.
Please check our bug report forums; if there is no report about this yet, please add it using the template at the top! https://forum.deadbydaylight.com/en/categories/bugs
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Yes, we can confirm there is a bugged tile that's spawning too many pallets.
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If you want to report a bug, please follow this link: https://forum.deadbydaylight.com/en/categories/bugs
If the bug has been reported already, just upvote the post, otherwise you are free to open a new report following the guidelines pinned on top of the section.
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If you want to report a bug, please follow this link: https://forum.deadbydaylight.com/en/categories/bugs
If the bug has been reported already, just upvote the post, otherwise you are free to open a new report following the guidelines pinned on top of the section.
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Please make sure you get a bug report filed, or check to see if others have reported it, in the appropriate forum!
Report any bugs you find here.If nothing is posted yet, please make a new topic per the pinned instructions.
Otherwise, feedback can be submitted here: https://forum.deadbydaylight.com/en/categories/feedback
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There are many ways to describe that, Rizzo, and I would not pick the word "settle". 😂
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Okay, this is amazing. I love it.
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@FreddyVoorhees said:
https://forum.deadbydaylight.com/en/discussion/comment/3267027#Comment_3267027
Ah a Mod mains Freddy .. Well , erm .. you know .. if you kinda could eh .. pull some dev contacts and erm .. get good ol Fredster some .. buffs/reworks maybe ?
He's been kinda underperforming in tier lists for a while ..
You would hate to hear how much I love current Freddy. 😂 Gratefully, the developers keep a close eye on feedback so if you have any thoughts or ideas, please make sure you post them on the Feedback subforum!
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@Nun_So_Vile said:
https://forum.deadbydaylight.com/en/discussion/comment/3266982#Comment_3266982
What killer do you play the most?
Freddy and Pig, with Dredge and Sadako sprinkled in!
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Never on purpose, but when I do, it's a lot of fun! I have had the pleasure to lobby up with quite a few regulars, and be your killer as well.
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I absolutely adore the use of the world "hurl".
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If you want to report a bug, please follow this link: https://forum.deadbydaylight.com/en/categories/bugs
If the bug has been reported already, just upvote the post, otherwise you are free to open a new report following the guidelines pinned on top of the section.
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Do you mean how far the Bound goes? It has a minimum distance of 1 meter, and depending on the environment, it has throw distances as well! The math is too complicated for me to give a one size fits all answer. There are a lot of variables, including how many bounds are chained, how far into the animation he is, objects in the environment, and the different speeds involved.