CoalTower
CoalTower
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- CoalTower
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Comments
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@HaunterofShadows said:
I don't think so.
Unlucky.
Yeah that really sucks. There should be an FOV slider in game honestly.
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@Magicmaster0702 said:
https://forum.deadbydaylight.com/en/discussion/comment/2263320#Comment_2263320
I play about half and half killer and survivor.
Oh, ok. I personally don't find it fun enough to play that much, plus queue times make it worse. I only play it for around an hour per day.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2263610#Comment_2263610
I'm getting a lot of inconsistent answers from this. Let's just agree to disagree.
That's fine by me
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Dead hard and BT will carry you there.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2263425#Comment_2263425
And you know you find yourself in a very open area and he's gonna shoot soon. So you have to duck and weave to make yourself an incredibly difficult target to hit.
And it's not 100% up to the Deathslinger if manages to hit you or not. If you make yourself a harder target to hit he'll miss and spend time reloading. You're constantly putting the range user in a constant state of doubt whether or not you'll hit. You're effectively dodging by implementing sharp moments into your escape so you won't die. I had times where I aimed down exactly where they were and since they were moving sporadically, they quickly ran left last second. That turns it in to a dodge.
And finally yes. 360s before they became a well know and actively used tradition in Dead By Daylight was a random thing that happened by chance and it worked.
But, you know.. there's a term for dodging gunshots in video games by moving left and right incredibly fast and alternating if needed to is "Zig-Zagging." It's stupid. But a lot of shooters deal with this, especially snipers. The ones who fire one shot and in most games, will kill. Dbd is no exception now.
It is up to him. He can just fake his gun until he's close enough to hit you. He doesn't need to use his power to get value, nor to be uncounterable. If you EVER miss as Slinger, it's on you.
And yes, 360s are a random movement. But they have a set time to do them as well. You don't have a set time to dodge Slinger because you never know when he'll shoot, while you will know when a killer is within lunge distance.
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Yeah I agree honestly. This, or give the ability to recall instantly
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@ast2astRegMgr said:
https://forum.deadbydaylight.com/en/discussion/comment/2263420#Comment_2263420
Yeah I wish I would’ve been playing back then. Maybe she’s so misunderstood because people don’t know how to actually play her. Now I’ve never played any other killer but I believe if you play a certain killer and know their power it gives you a small advantage over someone that knows nothing about the killers power. If more people knew how bugged her blinks were they might not complain as much
No, you don't. The game was in such a horrible state. When Nurse released she was 115% speed with three basekit blinks, and she could barely win.
But you're right about her being misunderstood.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2263315#Comment_2263315
Then you agree with me.
The act of a 360 was random movement, when it was first discovered it was just random movement that happened to work and still does. Now in traditional sense, it's used to dodge a killer's swing so you won't get hit.
I repeat, when it was first discovered, it was RANDOM.
Also wouldn't trying to make yourself a harder target to hit constitute it as a dodge as well?
Also the bear trap was just a meme.
It's not though. You know when the killer is going to swing, so you aren't doing it randomly.
Making yourself harder to hit is still just that. Not a dodge. It's still completely up to the Slinger if he hits you or not.
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@ast2astRegMgr said:
https://forum.deadbydaylight.com/en/discussion/comment/2263397#Comment_2263397
Oh I agree. I’m a nurse main. Never played her old kit though. IMO nurse is one of the most balanced killer in the game. If I guess right I win if she guesses right I lose. Plain and simple. As with any killer don’t get caught in the open with out anything to work with.
I'm one as well. I've been playing her since release, and she's always been the most balanced killer in the game.
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@ast2astRegMgr said:
https://forum.deadbydaylight.com/en/discussion/comment/2263380#Comment_2263380
she only goes 32m with double range right? So with triple fatigue and a swing we’re talking like a 12-15 second fatigue time
Yeah I stopped and thought about triple fatigue and it is too much.
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@ast2astRegMgr said:
https://forum.deadbydaylight.com/en/discussion/comment/2263380#Comment_2263380
With triple fatigue time though you’d need that third blink IMO.
Yeah. I just realized triple fatigue is 12 seconds.
Maybe remove her blink recharge mechanic, and make blinks slower?
I honestly don't think she needs a nerf, but if people insist I'll try to make one that isn't too hard in her.
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Don't even try it. I've heard so many horror stories of lost progress from this that it's not even worth it to try
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/256459/breakable-wall-injury-mechanic
Could be a perk honestly! Like a killers version of head-on where they bust through a wall and deal damage to anyone in the way. The kool aid man perk lol.
Should be base since survivors have a long time to get away
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@ast2astRegMgr said:
https://forum.deadbydaylight.com/en/discussion/comment/2261792#Comment_2261792
And give her a base kit 3rd blink and I’ll second that motion of the nerf
She doesn't need a third blink.
Maybe don't double the recharge time then, because a third blink makes it into a huge buff.
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Nurse will always be my best killer, but if you're asking if she becomes braindead after mastering her the answer is no.
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@Wazzup said:
https://forum.deadbydaylight.com/en/discussion/comment/2263207#Comment_2263207
That is a very good idea also - it fits thematically and is a fairly interesting twist. This forces survivors to move around the map giving killers more chance to find them while lengthening the game without increasing the time spent in front of a gen. Of course there should be a suitable BP reward as well.
Perhaps make a separate thread for it?
Nah. This is a very old suggestion. I'm just parroting it.
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@notlonely said:
I'm confused... is S very difficult or very easy?
S is easy
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@Magicmaster0702 said:
https://forum.deadbydaylight.com/en/discussion/comment/2263196#Comment_2263196
I'm glad that it was easy for you. I just am not good with some of their powers.
Yeah, I get that. I just play almost exclusively killer, and I'm good at M1 killers. Half of the time I never used their powers.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2263143#Comment_2263143
But you said that wasn't dodging. By that logic, there's only one way to dodge in dbd and that's Huntress. Which is a lie, dodging is still dodging an attack no matter what. Chalking it up and "saying oh you just moved a certain way and it made them missed, that's not dodging" is actually an unfair statement.
"You can't dodge a shot. You can guess when he's going to shoot and move, but that isn't dodging." This is direct quote from you.
By that logic you can't dodge a Nurse's blink, Legion stab, Pyramid's Rites of Judgement, Plague's vomit, Hillbilly's saw, Blight, Oni, a bear trap. You can't dodge them. But you can avoid them. So I avoided all of deathslinger's shot. How is that still not dodging?
Just that statement alone is completely unfair, because you're saying you can't dodge anything a killer does. Which you main Nurse, the best way to counter her is dodging her blinks and swings and on top of that, dodging a gunshot is exactly what you said isn't a dodge.
Visually predicting your opponent and trying to sway your way out of their attempt is dodging, you're making quick, sharp, sudden movements to sway the outcome of the situation.
Not true. You can see where and when they're going to shoot.
Nurses blink has visual queues. If you know her muscle memory you also know exactly when she'll blink, and the direction she's facing tells you where.
You can't dodge a Legion stab. There is literally no way to do it unless the Legion royally ######### up.
Rites of Judgement is telegraphed, giving a chance to dodge.
You always know when Plague is going to vomit because she has to pretty much backrev it for it to work.
Hillbillies chainsaw is dodged by going to areas he can't curve.
Blight has a limited turn radius, as well as a strict way he has to bounce off of things. You can either 360 him or go to an area he can't hit you with Lethal Rush.
On is the same as Billy and Blight. He can't instadown on tight loops.
You can just go around a bear trap. They aren't hard to see.
Making a guess isn't dodging, it's doing random ######### and hoping it works. You can make a dodge on every killer except for Slinger, because his shot is literally not possible to react to.
The best way to counter Nurse is stealth. But in chase, you counter her by watching her and reading her playstyle. Seeing where she tends to blink.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2262280#Comment_2262280
Open to suggestions...that is the point of this thread😊
How about this:
Survivors have to find a specific part for each specific generator. This part is located as far away as possible from that generator.
You get to slow down the game, and the survivor has fun looking for the part.
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@_VTK_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2262889#Comment_2262889
That's common sense. If solo is so miserable because bad solo players have too high ranks assigned to them, then there are better players that have ranks assigned to them, that's too low for them, so they would dominate killers. But when ranking up from 20 to 1 it never happens. If you reassign ranks/MMR rating, it's not gonna change anything, because the balance is skewed globally, not only for some ranks or certain survivors.
Again, by fixing ranking and matchmaking they fix solo queue. It doesn't need any buffs specific to it.
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@Magicmaster0702 said:
https://us.v-cdn.net/6030815/uploads/I3YOF7JBF6Y7/my-image.png
I remember both Blight and Trickster took me weeks to understand the ins and outs. I'm just not good at nurse in general. Freddy was pre-rework, so harder and a little more fun. Others are just my experience.
Mine is this:
my-image (1).pngI never really had any trouble with my any of my adepts honestly.
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@thefallenloser said:
Quick note: I think the power should instakill injured survivors on death hook instead. I think it’d be a fair trade off for losing some range.
Alright. That would be pretty cool.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2263089#Comment_2263089
Yep same applies to slinger if you’ve ever watched a good slinger who is playing well.
I personally don't feel like I have counterplay while playing him and I am by no means a good Slinger. I barely play him.
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Entitled players are the hypocrites of dbd.
For example, they'll facecamp and get mad you did gens instead of mindlessly saving, and call you genrushers.
For survivors this would be like rushing gens as fast as they can and getting mad if the killer starts to tunnel.
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@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/2261626#Comment_2261626
Dunno why you even came on the thread if you had nothing of substance to contribute.
Try making your own concept maybe?
Thank you my guy:)
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2263081#Comment_2263081
Well. This awkward. I honest to God don't know what to tell you then. Unless me and other people I go against are cracked beyond belief, which... is no. We've been able to. I've actually had people dodge me as well.
I'm not saying I'm a God at dbd, that's complete bull, but all I do is focus hard on a killer. I suck at map awareness, but I think I do fine at reading a killer.
Or you can say it's just dumb luck, that could be what it is, but on consecutive attempts it becomes hard to agree saying it's uncounterable.
The shot is literally impossible to dodge off of reaction. "Dodging" is really predicting when he's going to shoot, and moving when you think he is.
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@SalmonDean said:
https://forum.deadbydaylight.com/en/discussion/comment/2262904#Comment_2262904
The thing about that argument is, the Nurse wasn’t the right solution. They should have just balanced out the gameplay and maps. Which is something they’ve now done. Yet, we’re still stuck with a killer that can ignore pallets, vaults and walls. Once somebody has mastered her, she has little to no counter play once you’re being chased. If she misses a blink attack, it’s most likely because she messed up and not because you outplayed her. At least with Slinger you can use pallets against him to deny hits and once you break LOS, he can’t just teleport straight back on top of you.
I admit that he can be annoying when you’re caught out in the open, as you just have to hope he misses. But he’s nowhere near on Nurse level.
I didn't say he's on Nurse level. I just said he had no counterplay. Another example of a killer with no counterplay is Legion. They're literally the worst killer in the game.
Uncounterable doesn't mean strong.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2262939#Comment_2262939
If we are talking about good player I agree. Both nurse and slinger have no counterplay it’s just slinger isn’t as strong
Yeah I suppose you're right. However, Nurse rarely has no counterplay. Only the best Nurses actually trying has none. For example, this video.
https://youtu.be/bEjBP30yo1EI was still handicapping myself a little bit, but not as much as usual, and I didn't miss a single hit until like 3 minutes into a 5 minute match.
This is an example of her not having counterplay, but this isn't average Nurse gameplay, and I'm going by averages.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2262915#Comment_2262915
I certainly believe that he is not uncounterable. I do believe he takes advantage of a survivor's lack of awareness however.
As I said, if you treat him like any killer, you'll most likely get hit. If you treat him as a Huntress, you'll get hit. You have to be wary of what he's gonna do. Same can be said about Spirit.
I've certainly done it a lot when I.. unfortunately rarely go up against him.
It takes a lot of cognitive focus from a survivor and I personally think that's fine. When i plays survivor, I get so bored. Same tile, same loop, same killer shack, same counter. It just gets so boring. The only killers that shake things up for me that I enjoy are: Pig, Pyramid Head, Hillbilly, Huntress, and Deathslinger. They make me focus hard and have fun with it. Spirit.... is ehh. Just an invisible Hillbilly with better control, no real fun.
When I see Deathslinger, I just get super focused on him and I can dodge his shots, they're hard. No doubting that, but saying uncounterable is a big leap
You can't dodge a shot. You can guess when he's going to shoot and move, but that isn't dodging. However, I'm not going to shame you for liking going against him. We all have different tastes.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2261955#Comment_2261955
Why would a good nurse ever try to one blink you? That’s like a slinger constantly going for 15 to 18m shots
It is fair that nurse does have to commit to a blink and it’s the one thing that could make her easier to counter but again this is fully in the nurse hand to hit the blink same as slinger hitting his shot (which I’d argue is harder but that’s just personally).
This is all without mentioning that slinger might get stunned out of a hit due to objects and terrain
You're right, but to be honest I get really greedy with Nurse because I intentionally handicap myself to not end the game in 2 minutes. I can afford to go for greedy one blinks, so I do sometimes. And yet I'm still probably one of the better console Nurses. You'll notice that most good Nurse players will get greedy with their blinks, because they have no reason not to. For example, SupaAlf.
I'm not talking about which one is harder here, which I personally don't think is Slinger, because I play lots of Huntress and am very precise with my aim. I'm talking about how Slinger doesn't have counterplay. I don't think that Slinger is OP or needs a nerf though.
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@Szakally said:
Here is a list of how to improve the Solo Queue gameplay yourself at a low cost. For the console I would have to make a slightly different list because this one mainly shows pc players. The statistics are verified after over 1700 hours of playing
Legend:
S is for best teammates u can get. You can be sure they will care game out of the worst situation
A is for similar to S, however this teammates, make small mistakes
B is for above avarge players they they know when to repair generators and when to go to the rescue. With them u have normal chance to win
C is for typical avarge teammates they do gens, bones. Sometimes, instead of doing anything, they walk around the map looking for Narnia
D is for ,,Don't think and skip that lobby''. Avoid these players like fire!!! They can screw up a winning game. Especially Meg and Claud they are always looking for Narnia, even after they find it
https://us.v-cdn.net/6030815/uploads/PDJ3SM38R6WH/my-image.png
As a Nea main, I agree with this
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@_VTK_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2260768#Comment_2260768
Suuure... That's an excuse for bad balance in the game. If survivors do bad, survivors are bad, if killers do bad, the game is not balanced. That's BS. 2-3 years ago solo was much stronger, the escape rate was around 50-60%, after survivor nerfs it is around 30% now. Did solo survivors suddenly became bad and killere god-like? No, game balance has changed.
That's when infinites and instameds existed. You really have no right to call that balanced.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2261962#Comment_2261962
Hmm... the same could be said about SLINGER
You can't by conventional means loop him, same with Nurse. If you try, you'll be the first to go down completely. These two you don't screw around with otherwise they'll break you, and it annoys me when a T-Bagging survivor stands a pallet acting like it's the safest thing ever, so I shoot and pry them out.
He aim and shoot fast, but besides that, no map pressure. He's a chase ender. He will mess up a survivor in his chase as much as a Huntress would.
While Nurse has map pressure and can end chases just as effectively.
If we throw in maps as well, then that puts Nurse in more of a higher position for obvious reasons.
I never said Slinger was OP, just that he's uncounterable. Imo he's C tier.
Uncounterable doesn't mean strong, and the opposite is true as well.
Nurse, the best killer in the game, is counterable, while Legion, the worst killer in the game, is not.
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It's subjective. I like going against her, but I've never met someone who likes going against Slinger
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@SalmonDean said:
https://forum.deadbydaylight.com/en/discussion/comment/2261962#Comment_2261962
I didn’t say she should be nerfed again, I just don’t think she should have been put into the game to begin with. Or they should have given her a ground up rework like Freddy. I go against plenty of Nurses who are easy to loop, but when you go against the ones who just don’t miss any blink, there’s not much you can do. There’s no Deathslinger players like this.
Actually when Nurse was added, she was pretty balanced. Looking at it from today's standpoint, you'd be think "how could they ever think this was balanced???" When looking at things like Nurse and Moris when they were first released. But bear in mind that survivors were literally impossible to catch unless they messed up BADLY. Nurse took this away, and made the game actually fair for both sides. On-release moris were also fair. Just catching a survivor back then was as much of a challenge as getting a 4k now. Windows didn't block off, Shack had two windows, there was pallet vacuum, instablinds, etc.
Her being put into the game was actually a very good decision at the time.
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@_VTK_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2260682#Comment_2260682
Solo is bad and it's definitely not only a matter of ranking. There is a simple proof. Solo is bad on ANY rank. If it was a ranking issue, there were ranks where solo survivors dominated killers, which is not the case whatsoever. Better ranking system can improve it just slightly, but can't fix solo.
Lmfao yes it can. The biggest problem with it is bad teammates. Rank doesn't mean anything right now. By making actually skill based ranking, they'll fix solo queue.
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@SalmonDean said:
https://forum.deadbydaylight.com/en/discussion/comment/2261943#Comment_2261943
Against a strong Nurse, your only true counter-play is not being found lol. The fact she can ignore pallets, vaults and walls is ridiculous. Maybe she made sense when she was first implemented but she seems extremely out of place in this day and age. The fact almost every single Nurse uses IF and just tries to 5-gen slug is incredibly boring to play against.
I have much more fun playing against Slinger. 💁🏻♀️
I don't use IF and I've been playing her since the day she came out. You can still counter her, just not through regular looping.
Also, she's been heavily nerfed TWICE. When she came out she was as fast as a killer like Trapper or Billy, and had 3 blinks basekit.
Then they nerfed her into what's referred to as old Nurse. Then they nerfed her into what she is now. She shouldn't be nerfed again.
The fun argument is subjective, seeing as how I hate Slinger while Nurse is my favorite killer to go against.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2261916#Comment_2261916
If a nurse uses her first blink to get close and has her second one available there is no 50/50 there that’s entirely on the nurse to hit the blink just like it’s entirely on the slinger to hit the shot
I do agree predropping isn’t exactly counterplay but against nurse pallets might as well not exist so it is an improvement
Do you want to know what Scott said about slinger? He only has no counterplay of he’s really good. Do you want to know what he said about nurse? She has no counterplay if they are really good
Her second blink is more like a 75/25, but you can still outplay it by doing something unexpected, because she doesn't have anything else she can do. If she misses, she fatigues no matter what.
Her first blink is also a 75/25 but the other way around. It is not hard to counter a Nurse who is trying to one blink you.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2261882#Comment_2261882
Yes we all know that size matters
Sometimes
If I had the chance to be with Gremmy, I'm taking that regardless of size
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@SalmonDean said:
I actually thought this same thing after watching the Mortal Kombat movie recently. It’d be so fun playing as Scorpion.
Also brave of @CoalTower saying Slinger should be deleted whilst being pro-Nurse. 😬
At least Nurse has counterplay in a 50/50 form, while Slinger has none at all
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2261900#Comment_2261900
That’s kinda the issue here. Certain people find certain killers harder than others.
I know that I find slinger extremely hard to play because my aim is kinda garbage. But when I played nurse for her rift challenge while it took 2 or 3 matches to adjust most my matches were 2 to 3k’s
People just find different things challenging therefor will find different killers more challenging than others mind you there is some universally easy killer cough Freddy cough
True. I agree with this 100%
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2261888#Comment_2261888
Right to play devils advocate here couldn’t the same be applied to slinger? Sure a lot of them play differently but a lot will choose the shoot at similar parts of tiles and a lot will fake their power when somewhat far away since they don’t want to miss. His shot is somewhat reactable within 15m or more
Not to mention when injured you can predrop pallets to buy time since a lot are safe enough to where he can’t go around them without breaking. Since slinger has no snowball or mobilty a slightly longer chase for him can be fatal compared to nurse who could easily pull back with IF
His shot is somewhat reactable OUTSIDE of 15 meters. Anywhere in that and you quite literally can't do anything about it because he ADS and shoots faster than you can move your character. You got it mixed up lol
Slingers playstyle isn't unpredictability. As you said, they fake the shot until they're close enough to have no counterplay, but if you don't dodge, they'll just shoot you. It's a lose lose, while Nurse is a 50/50.
Scott Jund already talked about why just throwing pallets isn't counterplay, but I'll refresh you. Pallets are very finite, barring maps like the Game. Throwing too many too early will kill your team.
The same can't be applied to Slinger as he doesn't create 50/50s like Nurse. He creates only lose lose situations.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2261880#Comment_2261880
It’s hard to just outright say she takes the most skill. I’ll agree her skill floor is probably the highest but certain killers definitely match her skill ceiling for much less reward like billy, huntress or blight.
Difference is these killers actually have potential counterplay even if the player in question is really good at them
I don't think so. I learned Huntress in maybe 2 days of playing her. She's not that hard. Know how to mindgame with hatchets, and know where the center of your screen is, and you've pretty much mastered her.
I can't really give accurate info on Billy, because I've been playing him since before Nurse came out, but I never really had a problem with learning him. Tbh I found him to be one of the easiest killers to learn.
When I talk about Nurse, I'm usually talking about Blight by extension. They are basically the same killer. Blight is only as good as the person playing him for the most part. However, you can just play him as an M1 killer, which makes him easier than Nurse to compensate for not being as powerful.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2261875#Comment_2261875
And how do you counter said strategy then? Also how about an infectious fright nurse on a small map?
You have to read her. There's not a set counterplay as every Nurse plays differently. This, combined with the fact that Nurse is so rare to face, lead the vast majority of the community to believe she has no counterplay.
You can always counter Nurse if you're good at reading playstyles. As a Nurse main myself, I don't have a problem facing her, as you counter her the same way you play her. Infectious Fright doesn't change this. However, unless your team is a tournament SWF, beating an IF Nurse on a small map will be very difficult, but still possible.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2261801#Comment_2261801
Ah yes my weeb brother
😂 The fact that he's Japanese has nothing to do with it. You've seen how big that man is, and I'd like to see how big he is:)
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2261798#Comment_2261798
Problem is nurse will still vastly outshine them all like she does now unless you want every killer to become spirit levels of unfun just to compete
Nurse is fine outshining them all considering the amount of time it takes to learn every other killer compared to her. Buffing everything to Spirit level is fine, but I do think that because she takes more time and skill, Nurse should always be more powerful.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2261788#Comment_2261788
Thing is deathslinger can’t always hit you no matter where you are. You can still get stuck on objects to break the chain.
So long as it’s a good nurse being unpredictable means nothing when she uses the first blink to get close enough and the second the course correct to you for a hit
That's just the effective way to play her. You can still outplay this, it's just really hard. As it should be.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2261799#Comment_2261799
I always hated Nurse for no reason. I never played as her, i just wanted try her this year and damn. This lady is hot.
😂 😂
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Oni for a hookup
Maybe Blight for a good conversation