CoalTower
CoalTower
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@Olokun said:
i think we call call it : close game .
each side cant 100% 4K or 4 Escape . theres a luck part.
consider you still won with 10 hooks wich says 2 hook on everyone . i would be happy to do it as nurse and last word , everyone do mistakes , i didnt see your game but maybe at the end you should have slugged if you did not have done it .
Unfortunately, I never even had a chance to slug. They didn't group up. They just split up on gens. If I were to leave someone on the ground, 3 gens would be done by the time I found someone else to slug, and the first person would be picked up.
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@NekoTorvic said:
Killers are not little fragile babies that can do nothing. Most of the time you'll do alright with any killer, because even if the killer is on the weaker end, survivors generally don't have the coordination and game sense to win.
The problem is that what killers have to do in a match is way more demanding that what survivors have to do (killers have to outplay every survivor in chases, survivors have to hold M1 on a thing), and survivors have very impactful safeguard perks that can be stacked. Once you do have a decent level of skill and coordination from survivors, they can easily overpower most of the roster or just give them a ridiculously hard time.
Generally speaking, I absolutely despise the fact that while I'm sweating my ass off trying to control a match, every survivor I'm not chasing is basically just holding a button and listening to music while winning the game. And most games where survivors finish their gens, if I do something to have them actually play and interact with me, they immediately just all die, because they didn't actually outplay me during the match, they just outgenned me. That should not happen.
This imbalance breaks the game in favor of the survivors when they get too skilled. However if you're good with killer you will most likely have more than 60% win rate at least with most killers. Killers have their bullshit too, lets not pretend they dont, but let's be honest and admit that this game is too much in the survivors' control at higher levels.
I honestly feel like old Ruin should be basekit on every killer but Spirit and Nurse. Make survivors objective take more skill.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2293670#Comment_2293670
semi-competent you mean, decent would imply they can loop, which doesn't exactly play a factor if the killer spends the match staring into someone's soul until they die
True.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2295921#Comment_2295921
Rather lose playing nurse perfectly than win because of made-up restrictions, nothing wrong with that but i just don't think if you play perfectly you should lose.
I lost not from my own gameplay, but a combination of genrush and bad RNG.
I make those restrictions because I still want the game to be fun for survivors. There's a reason I don't run Infectious Nurse. I want survivors to have fun and not depip. It's not fair to them.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2294968#Comment_2294968
It is winnable, my average gen speeds are 3-4 minutes and I still beat those teams as a Plague main. It's just not very fun.
You beat them as an A tier killer and by heavily slugging. So tell me. How would you win that if the survivors knew basic looping? Not necessarily good, but good enough to get chased for 30+ seconds. If that team is good, you won't win, even if you out skill them.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2294992#Comment_2294992
Gen rush squads and u got nearly 4k? With nurse so with spirit, blight, hag etc u could do the same thing and with others u can either win or lose completely I agree about that part even tho that depends on player and how skilful they are
No other killer could. No other killer has an average chase time of under 15 seconds.
Skill doesn't matter here on either side. Only Nurse can win that game, but she can't even do anything of she gets juked a couple of times.
Hag is... difficult to say if she would get at least a 2k. Because a god Hag is as strong as a god Nurse, but on her setup time, 3-4 gens would be completed. She might not be able to come back from that.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2294978#Comment_2294978
Yeah, no shite they were bad, that is literally the AU killer experience you are complaining about. Slam gens, predrop pallets, pretend you were good. That is the absolutely significant majority of teams I go against, and is why my m1 skills are so ######### rusty. It take sno skill to play that way and no skill to beat them, just plenty of hardcore camping and slugging.
I don't like camping personally. I pride myself on never camping or tunneling. At least not super hard, anyways.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/259697/this-is-a-problem
Seems like its almost required to get players out of the game instead of spreading out hooks, since 2 hooks 2 kills is the same end result as 10 hooks 2 kills.
I personally pride myself on not tunneling. I'd rather lose than to hard tunnel someone, honestly.
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@Bwsted said:
Well, the match went as favorably as it could for them. Large map, ruin cleansed early, spreaded hook stages. Still, only two got out. Your reasoning could still be reversed to point out how strong Nurse is, because if only they didn't luck out on one of those things failed, they would've been doomed.
And you played well. So did they pushing gens against a killer that bypasses survivor defenses
A weaker killer on that map? Dure, probably a bad defeat. On better maps? A more balanced match maybe. On those maps against your Nurse? Easy 4k.
You're right about the match being heavily in favor of the survivors.
However, you can't really call Nurse OP, if that's what you meant. You can only win a chase with her quickly if you're better than the survivor you're chasing. She takes enough skill to justify being so strong.
Genrush like that, however, takes zero skill. Those survivors were worse than most of the ones I go against. They just did gens efficiently.
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@[Deleted User] said:
If you have Ruin+Pop, didn't miss a single blink, and only got a 2k, then something isn't adding up here. You either have some serious game sense issues, didn't run Corrupt which will bite you on a map like that, etc. Would have to see a VOD.
I didn't run corrupt. It was basically just bad RNG that I lost. Mother's Dwelling and Ruin was cleansed before I saw anyone.
My issue here is the fact that no other killer would be able to win that, or even get a 2k. It isn't possible.
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/comment/2294015#Comment_2294015
Then why do bad survivors get swamped by bad killers?
Because they're worse than the killer.
Edit: You need to remember that baby survivors don't know anything. They can't loop or hit skill checks.
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@GrimmGaliard said:
https://forum.deadbydaylight.com/en/discussion/259721/anyone-else-finding-nem-just-kinda-boring
Legitimate question: Who are Pyramid Head and Blight worse version or hybrids of?
Pyramid Head: IDK
Blight: Nurse
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2295041#Comment_2295041
I know weirdest part I find tunneling just uhhhhhhh. Reason being they pop 3 quick gens and you target weakest out real quick to make that time up is smart/strategic. Tunneling the weakest or anyone right off start (I seen lots of red ranks do this weekend) is just straight trash. I don't really sweat it anyhow even if they manage to pop all 5 gens and have 3-4 alive at that point endgame is a whole other game and they will fuk it up. 1k turns to 2k, 2k turns to 3k, etc and hell might even get them all. You should always be able to get at least one in endgame.
Agreed.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2295054#Comment_2295054
Yeah, at least they do something. Dead hard gets you exhausted on the ground
Nice job proving that you're bad at survivor. I'm not saying anything else. Figure it out.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2295016#Comment_2295016
Yes I actually have. Borrowed time and dead hard are a must have nowadays. I have to waste 2 perk slots because the killer might decide to be a piece of #########. I would love to run some fun builds but you can’t really.
You mean like how slowdown perks are mandatory as killer?
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2295016#Comment_2295016
Adrenaline needle, Syptic agent, Sprint burst, Lithe, BL. Most gen regression/slowdown perks are average/garbage or can be lost in first 30 seconds. End of discussion close thread.
😂 😂
You're not wrong
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2295003#Comment_2295003
That problem has to talk more.
This is reason of there is not so much killer mains. This is reason of looooong survivor queues.
This needs to fix. Why killer punishing by gen times, they played good without mistake but gen times made them lose. I do not think, this is fair.
It isn't fair. But simply increasing gen times isn't a fix, for a multitude of reasons.
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@aroell said:
Because it’s not the same thing, gen rush has counters but tunneling doesnt
A true genrush has no counter.
Have you ever heard of BT, DS, DH, Second Wind, or good looping?
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@Northener1907 said:
Title.
So much complains about camping and tunnelling. But noone talks about killer problems. Genrush for example. So many times killers are losing 2 or 3 gens in early game. And that makes game so sweaty for them. Survivors complaining about tunneller killers makes game so sweat but they are also makes games sweat for killers because of genrush.
Even Nurse can be defeat by genrush. So why this is not problem? How can killer try 12 hooks with this genrush problem?
Nice to see that you're mentioning my thread, albeit indirectly.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2294981#Comment_2294981
I'm sorry what? Are u saying other killers are losing 3-4 escapes each match?
No. I'm talking about genrush squads like that one, not just regular games. The fact that it's possible to make a game unwinnable for most killers with no effort or skill requirement is bullshit.
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@justbecause said:
Where is the problem here exactly?
The fact that only Nurse can do anything about that.
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@MadLordJack said:
Because you clearly didn't at perfectly. 5 minutes is an average match length for me, and I win about half of them. As Plague. I still win a lot against 3.30 gens.
What you went against was a normal SWF team and you should have played dirtier. That's just how it is. Does it suck? Yes, but that's just the game, and at this level it's unfortunately still balanced. Now, of you wanna talk about 3-minite trials, or 3.30 trials, I'm here for that too. Because I ######### hate all of it and its not fun to play even if it is still possible to win.
And that sure as hell isn't balanced. They may not have played as efficiently as possible, but it was enough to win against my Nurse. That isn't even possible except for those situations where I get a combo of bad RNG+Genrush.
Did I mention that those guys were seriously BAD? It takes no skill to do that, and yet it beats the best killer in the game playing efficiently as possible. Now, think of trying to win that as Wraith, Myers, etc. Literally impossible.
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@ManWithALemon said:
https://forum.deadbydaylight.com/en/discussion/comment/2294922#Comment_2294922
Correction: There's no counterplay to her in a CHASE. You can still genrush a Nurse. You can still stealth a Nurse. A good team who knows what they're doing is going to genrush and stealth a Nurse.
Exactly this.
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@MadLordJack said:
Because you clearly didn't at perfectly. 5 minutes is an average match length for me, and I win about half of them. As Plague. I still win a lot against 3.30 gens.
What you went against was a normal SWF team and you should have played dirtier. That's just how it is. Does it suck? Yes, but that's just the game, and at this level it's unfortunately still balanced. Now, of you wanna talk about 3-minite trials, or 3.30 trials, I'm here for that too. Because I ######### hate all of it and its not fun to play even if it is still possible to win.
I'm just saying that that isn't winnable for other killers. That shouldn't be a thing.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2294860#Comment_2294860
Even if solo survivors are swf level, they can’t beat a god tier nurse
That means nothing. A god Nurse is better than the survivors they go against, because to win as Nurse, you need to put skill your opponents.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2294849#Comment_2294849
You can attach videos to the forums without posting them on YT, it's the little clip under the comment box.
Ik. I just can't do that bc I access these forums on my phone, not PlayStation.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2291592#Comment_2291592
Better stay off or what, you'll drive a bulldozer into BHVR's offices?
Trust ME - I played it as both survivor and killer in the PTB as well and I enjoyed it greatly. Different strokes for different folks.
https://forum.deadbydaylight.com/en/discussion/comment/2294727#Comment_2294727
Nope. I have to play maps that I hate, and so do you. So does everyone. That's how this game works. Plenty of people want the map and we're looking forward to getting it.
It's going to be a nightmare. Glad DC penalties are off since I'm not playing on that map.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2294834#Comment_2294834
So every killer should be nurse level?
Yes 100%. Same for how solo survivors should be at SWF level.
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2294831#Comment_2294831
Camping can easily lead to 4k's for players still willing to play, which is a lot, so if killing with minimal effort is your goal, then its very effective.
yeah you never missed a blink on a hit you were trying to get, that still does not say a lot, was the survivor running a marathon then it takes a lot of time before you are in positon to land a hit, hence you might only hit 10 times in a match, again you never missed, but you did not hit enough.
Camping only leads to 4ks if the entire team is rank 21s. My survivors are bad, but not that bad.
Nah. They never got enough distance to do that. Those guys were seriously BAD. They were cocky and didn't run until I was close, and they always went down in like 15 seconds.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2294824#Comment_2294824
It would still be nice to see it.
But then I'd have to post it to YT, which I don't have time for ATM, and since I'm trying to grow my channel, I don't want to post it.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2294780#Comment_2294780
So you went against actually good survivors on a hard killer map and got a 2k with 10 hooks. That seems ok to me then, I don't see the problem.
And tbh I feel you're overstimating a bit the performance you had in this match. 10 hooks in 5 minutes is bizarre (that's finding + chasing + downing + picking up + hooking every 30 seconds), that's why I asked for the VOD.
It was probably more like 6-7 but it felt like 5.
I'm not exaggerating about chase time though. Those survivors sucked in chase.
My point here isn't about not getting a 4k. It's about how no other killer can beat that.
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@Anniehere said:
I see it as a skill that players know how to watch out from the nurse, this is not related to gen speed in my opinion.
If they managed to finish all 5 gens and get out, they did a good job, like you do.
If you had Hex perks, they were smart cleansing it in time.
It does not really matter if you killed them all or not, you are good at nurse and they are good too in this case.
The most important thing is if you had fun though.
I did have a lot of fun.
However, my point isn't about not getting the 4k. It's about how no other killer can deal with that.
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@aroell said:
You did good, why is it such a problem? Yes you got unlucky but it isn’t your fault. Do you want the 4K handed to you?
That's not my issue here. IDGAF about getting a 4k. I'm just saying that any other killer, or an imperfect Nurse would lose with no kills.
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/259697/this-is-a-problem
"playing perfectly" is an extremely subjective thing, base it on fun? base it on effectiveness?
Camping is very effective, is it fun? do we admire players for that? do we call that playing perfectly?
not missing a single blink also is an odd thing to say, you "miss" blinks all the time as you simply use it to move around, and lets say you only went for a blink hit 2 times in the entire match, you "did not miss a single blink" but you also did not make much of an impact.
how about slugging, did you do that? because clearly there was a shortage of pressure to apply from your side.
and to end it all, 2 kills 2 escapes is the ideal outcome, its what the devs pray for.
Camping isn't even close to effective.
As for not missing any blinks, I meant I never missed a hit I went for. I never misread a survivor.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2294746#Comment_2294746
Just saying hitting every blink isn't the same as playing perfectly. There are other things involved in the game besides chase ability. It's macro vs micro. That's why it would be cool to see the VOD.
And 3 years? You should really submit that somewhere then, not even SupaAlf or CardClasher have such high streaks.
Unfortunately, I wasn't recording until 4 gens were done.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2294746#Comment_2294746
Just saying hitting every blink isn't the same as playing perfectly. There are other things involved in the game besides chase ability. It's macro vs micro. That's why it would be cool to see the VOD.
And 3 years? You should really submit that somewhere then, not even SupaAlf or CardClasher have such high streaks.
Nah, because I don't have actual proof.
I usually go against really bad survivors, so I pretty much 4k effortlessly with most killers. Nurse is just overkill.
@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/259697/this-is-a-problem
Because you didn't have a perfect match. Never missing a blink doesn't mean you get 4k. It means you never missed a blink. How many times did they heal? How long did they avoid you? What perks did they have? What perks did you have? Which map? See where I'm going with this. I've played against nurses that missed half their blinks and still got a 4k.
It's three separate issues why I lost. Bad RNG(My ruin was found before I saw anyone, and I got Mother's Dwelling), a too large map:(MD), and a complete genrush.
I did play perfectly, it's just that that combination denied me two kills. Any other killer wouldn't be able to get a single kill.
The survivors were honestly really bad. That's part of the reason why I never missed. They would either double back at every blink, or just hold W. Their average chase time was less than 15 seconds. They just had Well Make It and split up on gens on the biggest map in the game. Nothing even a perfect Nurse can do about that. Not one without any add-ons, anyways.
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Thanks! I'm definitely going to use those add-ons.
Also, I'd recommend Bamboozle for him.
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@Phasmamain said:
Just because you hit every blink doesn’t mean you were using your blinks effectively. But by all means that sounds like a good match none the less.
Considering the fact that I haven't lost as her in 3 years, I'd say I was.
@[Deleted User] said:
It's hard to judge without the VOD. I can say I hit all my blinks if I hit 5 of them and stay the rest of the match as walking Nurse.
I'm not dumb enough to do that.
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@Vulgun said:
I'm certain people would like to know when this issue is going to be resolved and when we'll be able to play the map itself. It's a simple question to answer; will it be ready to come back any time soon?
Let it stay gone. I hate that map.
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Not really
YES
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2294691#Comment_2294691
This is just where our experiences differ. When I play killer I almost never get death squads like that, and even the statistics show that. Solo Q is by far the most common and it's why killers have 60 - 75% kill rate. When I'm survivor some nights I get Pyramid Heads, Deathslingers, Spirits, and Nurses all with ruin + undying. What you're describing is definitely a problem but I feel lowering the kill rate in the average game is more of a pressing issue just based off of the statistics and my personal experience with killer and survivor.
The kill rate is high from bad survivors. It doesn't mean anything.
EDIT: To address more of this comment, it's not about the rarity. It's the fact that it's possible in the first place.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2294335#Comment_2294335
I'd lick him clean
Why though
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2294681#Comment_2294681
I never discarded the validity of the issue lol I'm just giving another perspective and how this doesn't need to be changed immediately because there are a million other issues that lots of other people would like to be changed immediately too.
I do feel like this is a much more pressing issue. Spirit in herself is rare to go against, while literally any team can do this. They didn't even have gen perks.
The fact that if survivors really wanted to, they could make games unwinnable for any killer, is bullshit. You can win against everything else, but not this.
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@ShinobuSK said:
10hooks on mothers dwelling is a win in my books. But I know what you mean, any M1 killer would get ######### on in there
Literally any other killer would. Not just M1 killers, but also killers like Oni, Huntress, etc.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2294673#Comment_2294673
That's what I'm saying, I'm not "whatabouting" I'm saying that the same issue goes for both sides and it's extremely frustrating for survivor and killer.
It is frustrating for both sides, but discarding the validity of this issue because of that is the textbook definition of whataboutism.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2294667#Comment_2294667
But, like, we've been complaining about the size of Mother's Dwelling for ages, and the one time they touch it up they make tile spacing worse, don't fix the god window spawns, add in C-walls, and don't shrink the map. They made it even more survivor friendly lol, so clearly don't see the issue despite everyone complaining about it.
It's not even just MD. Although this map is the worst possible one to get against a team like that, they could still do that on any other map. And it wouldn't be beatable by any other killer. Remember, I didn't 4k as a PERFECT Nurse. The map wouldn't matter to any other killer. They would lose.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2294660#Comment_2294660
Well I guess it's a similar problem when I go against a Stridor Spirit on Wrecker's Yard with ass teammates and get my balls rocked. It happens all the time but I don't think they need to drop everything, change all the maps, the gen times, and the killers just for situations like that.
We all know Stridor Spirit needs changes. However, so does this. Whataboutism doesn't really mean anything here, especially with that example. If every match was like mine, Stridor Spirit and Nurse would be the ONLY killers that could compete, while it's still possible to beat a Stridor Spirit through genrush like this, and any Nurse that played less than perfect as well.
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@GoodBoyKaru said:
To be fair, that's a 10 hook game with 2 deaths, and considering a 12 hook game is a 4k I think it's pretty impressive. You got a bad totem spawn and no 3-gen on MD, I wouldn't take it to heart.
In fact, I'd be pretty proud of the game.
I am proud of it, but it's also a huge problem. Any other killer would get maybe 5 hooks.
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@gendoss said:
Well did you run any regression perks or actually use them effectively?
Ruin+Pop. Didn't matter though, since Ruin was gone within 30 seconds, and it was Mother's Dwelling without a three gen, so I couldn't really get value out of Pop.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2294605#Comment_2294605
https://forum.deadbydaylight.com/en/discussion/comment/2294630#Comment_2294630
GRIEFING: INTENTIONAL GAMEPLAY ABUSE
- Targeting specific users repeatedly in order to ruin their game experience
look here: https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system
it’s of course a super theoretical situation that will never play out like that. But that’s why it is such a perfect example of a griefing situation.
To me it didn't sound like they were looking for a specific players. That's what that rule means. Specific characters? Yes. But that's completely different. Who wouldn't tunnel a blendette? That means that most killers have broken the rules