ClownGuy5
ClownGuy5
About
- Username
- ClownGuy5
- Joined
- Visits
- 149
- Last Active
Comments
-
I put down dbd right when he dropped and came back to see if I could enjoy it again and my first match with xeno was terrible and I honestly thought he was a weal killer.
But playing with him more I am now better than ever and got back into the swing of things as a killer main once again and honestly I think hes fine, tunnels are great for traversal and info when it gets down to that 1v1 and the tail is rewarding when hitting someone.
Just play around more and get the feel thats all I can say. Might make him my main, idk yet.
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3489397#Comment_3489397
She already is bottom tier.
Her ability to hold games hostage is just disguising that
If shes so bottom tier lets buff her drones then or better yet make her drones chase surv and instantly kill them. Thats a great rework.
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3489391#Comment_3489391
Clearly, you need to adjust your view.
If the best Survivors in the world are having trouble, evidently its a big deal.
Oh yea here is my view....
Comp teams shouldnt exist in a game like dbd where it is mostly decided on RNG
-
@GannTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3489298#Comment_3489298
I am sorry to the people that play her, but she is not healthy for the game by any means. There’s no gameplay for both sides and it takes no time to actually master her. She either needs to get removed or completely reworked.
Remove cant be done for obvious reasons and reworking her will end her up in the bottom barrel with Trapper, Freddy, and Sadako
-
@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3489337#Comment_3489337
She didn't have the addon, no. Which is even funnier, because if she did, they would have failed it way more than they already did. But they also were expected to hit the skill check on the run, hundreds of times throughout the trial. The issue isn't with hitting the skill check, it's with a free difficult, unlimited skill check that applies additional gen regression if failed.
Well it was made to counter tap the gen playstyle
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3489337#Comment_3489337
Overcharge is small and moves faster.
If it spawns at the 4'oclock position, good luck.
Uh yea its a SKILLcheck.......I would expect the top surv players to not care for it since they have been playing the game on a comp level
-
@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3489270#Comment_3489270
The issue is it provides free powerful regression, which is exactly what the problem was with old COB/Overcharge. For simply missing one skill check, you lose 13.5s of progress from your gen. Either make the skill check regress only 5%, or add a huge cooldown to it. It shouldn't incentivize killers to continuously kick gens and hope they get the one teammate that always fails them, especially so on SM or Doctor.
Its not free when you have to take time to kick the gen and hope a surv doesnt miss a skillcheck which rlly only affects newer players. Mediocre to pros should land the skillcheck 9/10.
Sure make it only take like 8% but at the rate with gen regression perks it will just make things worse.
Now for a sidenote if they are the best comp team how are they missing an overcharge skillcheck that many times? OC skillcheck is not the size of an atom. If SM had the add on that makes skillchecks smaller then forget this entire statement.
-
@dbdthegame said:
Today, Team Eternal - the top comp team in the game - played against a P100 Skull Merchant streamer, who I won't name, who camped a 3-gen from the start of the match on Torment Creek. The entire match lasted 50 minutes, and only through perfect coordination were Eternal able to break the 3-gen. If it takes almost enough time for the game to end for the best team in the world to break a 3-gen, what's the average pub solo Q team expected to do?
There is absolutely no excuse for this killer to continue to exist in her current configuration. She needs to be killswitched until something better can be made of her.
EDIT: This game also showcased a critical design flaw with Overcharge, that was never removed when the perk was nerfed: the perk still guarantees a skill check, which regresses 15% of the generator if it is failed. Team Eternal - the best team in the world - failed the skill check numerous times. An infinitely recharging difficult skill check that regresses 15% of a generator shouldn't exist, and is just as problematic as old Call of Brine and old Overcharge were for the game. The skill check either needs to have a hefty cooldown attached to it, or be significantly easier to hit (I'm talking 2x the current size). As it stands, Overcharge is much stronger than Call of Brine, and Call of Brine is just a much worse version of Surveillance.
Its not a design flaw its how it works and makes it unique.
Instead of instant regression and a surv just tapping once to negate a the whole point of it OC makes it so that surv get punished for tapping a gen or missing a skillcheck in general.
A cooldown for the skillcheck when a surv does miss the skillcheck would be fine tho.
-
I love SM as a killer so Im not gonna blame her but wow that guy must really be boring to sit in a 3 gen simulatoe for 50 mins
-
Im laughing just like the doctor with this post
You clearly dont understand killer if your saying its killer sided
-
@the_voices said:
It should be buffed in three ways.
- Duration increased to 40 seconds. 30 seconds is just not enough for something that is hard to get value out of.
- Now only takes one kick to activate and compromise a gen.
- Does not alert survivors once a gen is completed. BHVR needs to stop giving info on literally everything the killer can do to survivors.
Thats basically Dorito mans perk but with a time limit plus haste
-
I honestly agree as well
-
Clunky mess thats it.
And no map pressure, suprisingly.
-
@pizzaduffyhp90 said:
https://us.v-cdn.net/6030815/uploads/DYPKW7YI1XKE/image.png
https://us.v-cdn.net/6030815/uploads/Y8UMKAOVAVBY/image.png
https://us.v-cdn.net/6030815/uploads/T5V0JZIB2800/image.png
I understand he's pretty difficult to use and a lot to learn especially for controller players however, if you put the work into him he's a solid killer and probably one of the more fun killers to play as. Sure there's others who are more fun then Singularity like Wesker, Pinhead, etc but, I do recommend putting some time into Singularity.
Even while Im still looking for a killer to put time into after first playing dbd when Nemmy dropped, Im staying away from Hux, I have played 1 or 2 times and neither were good experiences. Its just weak power and boring repitition.
-
@CamperSluggerVillain said:
why do survivors get a free escape for losing the game?
if bhvr is just gonna hand out base kit perks for survivors to enforce the rule book hatch should be removed it would fix alot of issue with survivors sitting on hatch and stalling out the game because the killer must watch them leave.
thoughts?
As a killer main, no its fine. Id rather take the 50/50 chance of a surv winning and I move on or guard gates for a kill (if possible).
Taking it away would make 1v1 boring as hellll and a pain in the butt to try and look for a stealthy surv.
-
They all are weird and wacky just like Cage and I kinda dig it lol
-
@crogers271 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472708#Comment_3472708
I don't think you do get it.
Survivors don't find Skull Merchant fun. Whether you find her fun or not to play really doesn't matter for the game's viability. If people outright refuse to play against a killer, its not viable.
This is the difference between survivors and killers in game design. If 95% of survivors find a killer fun to play against, but only 15% want to play that killer, you still have a viable killer. Players don't have to choose a killer, survivors do have to go against the killer they are put in a lobby with.
On the survivor side, this is ultimately why Dead Hard got nerfed. Despite what survivors argued how it added more counterplay and action to the game, enough killers said it made the game less fun for them chasing a survivor trying to bait it out because it was in every match. It didn't matter whether survivors found it fun or not, it mattered whether there was enough killers who felt like it was ruining the game (in this case, BHVR thought there was).
Everyone has their personal dislikes that they vent and, for the most part, they get ignored because that's all they are, personal. But if there becomes a large number of people upset over the same feature, BHVR has to address it. The thing that will likely save skull merchant though is that she is rare enough of a play that its unlikely she's a priority anymore.
I said I get it and will find another killer. Point blank period.
-
Bots shouldnt even be a thing in dbd because of how humanly tactile the game is, even in customs bots know where you are so it doesnt seemed balance.
-
@crogers271 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472694#Comment_3472694
You're talking about balance, everyone else is talking about fun.
Infinite Tombstone Myers is perhaps related - its a boring game trying to avoid his gaze, no real chases, no hooks, just sit on gens. If you complete them before he gets the infinite, easy, but very boring, escape. But even then at least it isn't a game that is going to be particularly long.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472700#Comment_3472700
People hate legion but dont cry for him to get a rework so it just doesnt make sense.Legion does not have nearly the level of animosity that Skull Merchant does. There's more counterplay that doesn't rely on your teammates and, again, its not a game that is going to drag on.
Smh.....fun but gets hated for it. Got it.
-
@crogers271 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472620#Comment_3472620
The thing about the killers is that their playstyle doesn't have to appeal to everyone. If you only enjoy playing 5 or 10 of the killers on the roster, well that's plenty. You can easily hate 90% of the killers and still be a killer main (technically you only need to like 1, but that strikes me as incredibly boring).
It's different if survivors overwhelmingly hate a killer's playstyle. You can't have a viable game if players outright refuse to play against certain killers (DCing, running to suicide, going AFK), which is what happens a lot with Skull Merchant.
Singularity is new and unique. It definitely doesn't appeal to a lot of killer players, but seems to be really enjoyed by some if for nothing else than a change of pace. Balance is still an issue, but its also a killer that survivors seem to enjoy going against.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472643#Comment_3472643
I don't want to change anyone's enjoyment of the game, but you're threatening to do exactly what those of us who hate Skull Merchant want you to do.
I wouldn't worry if I was you though. I think BHVR has thrown in the towel on the idea of major changes to her.
So far everyone in the thread is still talking about DbD, so if I was BHVR I wouldn't be too worried.
I don't want to change anyone's enjoyment of the game, but you're threatening to do exactly what those of us who hate Skull Merchant want you to do.
Can't blame me when its nothing but backlash for selecting a killer.
It's different if survivors overwhelmingly hate a killer's playstyle. You can't have a viable game if players outright refuse to play against certain killers (DCing, running to suicide, going AFK), which is what happens a lot with Skull Merchant.
People hate legion but dont cry for him to get a rework so it just doesnt make sense.
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472673#Comment_3472673
There's a difference between liking a Killer and thinking their design is healthy.
I LIKE Legion. I do not think their design is healthy.
There is also a difference between exaggeration and real facts
"There is a SM we lost" No you just gave up at the sight of her.
"I have been in this game for hours" No you just arent doing anything to get out the game.
Same could be said for every other killer
"Infinite tombstone Myers is broken" It takes almost the end of the game to even pop it.
"Basement Trapper is broken" Mind your surroundings and don't get near basement.
"Mending simulator and Legion himself is broken" Split up.
Healthy or not, it all depends on the choices other people make and the predicament of the realm you play on
-
@GensByDaylight said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472604#Comment_3472604
There are hot takes... and then there is this.
I can't.
Its like saying VHS is still gonna kill DBD.
Opinions aren't wrong, but honestly, this might be an exception.
We get it you dont like a killer and berate everyone for even enjoying a fraction of her, move around already
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472659#Comment_3472659
I want her current, extremely problematic and weak, design out of the game. Don't you?
Freddy was actually pretty strong for quite a while there, not sure if you remember.
Let me put it this way and explain why I like SM.
1) Intel is awsome and fun, its cool to look at a lil phone and track people
2) Its laid back gameplay she can help in loops and defend gens
3) Predator type claw
4) I can see some cool cosmetics for her
That being said I dont have a problem with chasing (no Im not relying on easy chases) and I dont have a problem with hardcore defending gens.
She checks of everything that I like, I have played other killers but guess what, they either lack gen defense or chase power. Console is limited to some of the other killers like Nurse, Blight, Trickster, Huntress, Oni, etc.
But when getting painted as "3 gen maniac that likes to sit in a game for 40 million days" its annoying and obnoxious considering that there are counters by just splitting up and doing gens.
I rest my case, berate me all you want for liking SM idc
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472643#Comment_3472643
You know precisely what I meant. Do not try to strawman, please.
Freddy received a total rework. SM should receive the same, her current design is untenable.
I meeeaaaan Freddy rework didnt really do him any good, hes still weak, add ons suck, and has no power at endgame and his entire power is countered to a perk.
No ones Strawmanning anything, just say it clear and plain. You don't like SM and you want her out of the game just like everyone else lol
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472639#Comment_3472639
I'd rather rework her into a more functional design.
If you buff anything in her current kit, her 3-gen gets stronger.
Her current design HAS to go. She needs a Freddy-style rework.
So make her bottom tier like Freddy.....great Ill start finding a new killer main then
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472620#Comment_3472620
It was pretty bad.
The community reaction is telling. She's legitimately more hated than ANY other Killer in history and I can't even say it's unjustjfied.
Ok cool, you will all complain, nerf her into the ground where she will never be played again. Great job, not everyone plays the same
-
@MalekithHatesSnow said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472620#Comment_3472620
Singularity is boring to play but not hold games for 40 eons Merchant?
I dont hold games for "40 eons" lol, cry somewhere else and stop painting every SM as a hostage gamer
-
It should have been Twins rework, and add on passes to all the weak and strong killers thats it
-
@MalekithHatesSnow said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472604#Comment_3472604
Tools Of Torment was horrendous how can you say Singularity sucks and then say ToT was good?
It wasnt horrendous......
Singularity is boring to play because of how easy his power is negated by EMP and his power doesnt really give a high reward. IMO
-
@Laurie268 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472214#Comment_3472214
And I want Knight and Dull merchant obliterated because they remove any skill from the survivor side, but we can’t have what we all want 🤷
What skill besides sitting on a gen and looping tiles? There are multiple killers that force you away from loops so dont nail it down to just 2 of the "boring, easy, no skill" killers. Doing gens doesnt take anything but doing skill checks for 90 sec.
-
I wouldnt say tools of torment is bad (Hell I main SM) but yea I guess Singularity sucks and Knight was alright.
-
I love to win even if its a 3k or just a 2k, but idk surv make it impossible to even enjoy killer in your winning moments they always say something you do is toxic or boring and its just weird.
-
@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/kb/articles/397
https://us.v-cdn.net/6030815/uploads/UZBX75EMR0Q6/image.png
There is add-on pass too but they did not listed in dev update.
Our girl is finally getting changes. FINALLY! Never thought to see this day omg!
Okkkkkk but yet Freddy, Trapper, Mikey, Twins, and Pyramid still sitting in the dust makes no sense especially since Twins was supposed to get reworked first
-
@UnavailableName said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3471323#Comment_3471323
Devs are continuing to kill the game.
Playing killer is already a terrible experience against good survivors, and every new patches decrease the pleasure to play killer.
Today it is impossible to win with most of them if you do not tunnel and camp, that is the only way to play killer if you want to be able to win and still survivors have a ton of tools to deal with it and bully you :
- tons of flashlight
- protection hits
- OTR
- Built-in BT/SB
- MFT
- Hope
- Adrenaline
BHVR has nerfed every tools the killers had to properly play the game, rendering all strategies useless.
Playing trials against survivors using 2 to 3 flashlights, blinding you at every pallets, spamming MFT/Resilience/Adrenaline/WOO and benefiting of 20 pallets + shack + strong loops combination is not fun at all, even if you end up on a Draw or 3k.
When average survivors are able to outplay a really good killer player playing a tier A or lower killer, it is not fair and it means a lot about the state of the game.
I hear many killer players here saying they win most of their trials but how do you win them actually ? You just tunnel right at the start of the game... ye anyone can win like this but there is nothing fun in it.
Today, if you play killer without camping/tunneling, the balance is completely off :
- gens fly too fast - thanks gen reg nerf
- chases last too long (compared to the gen speed) - thanks MFT/Resilience, 20 pallets, 5 windows, semi infinite loop combination etc...
I sometimes watch Truetalent, i do not say he is the best killer out there but he is pretty good and barealy average survivors are still able to do all gens against him... while they all go down in 30 seconds...
Well, i hope killers will react accordingly to what BHVR serves them.
Tell that to surv mains that say SM and Knight is easy mode and holds games hostages
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3471088#Comment_3471088
Extremely good teams CAN beat a Dull Merchant. It will also take them 45 minutes and no decent team will wait that long. They'll either kill themselves on hook or DC. Their penalty will be less time than the match.
If you can't see that as a design issue, I worry for you.
If you cant see that even mediocre teams can beat her and not every SM plays for hostage games than I worry for you
-
@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3470899#Comment_3470899
She can literally pick 3 gens at the start of the game and hold them forever.
I understand that, but surv can also simply just push out the gens, if maybe 1 surv on each gen could help or everyone stack on one of the gens. Sorry if you dont get comprehensive teammates and you lose to a SM playing in that scummy way.
But again if you play into a 3 gen and the SM sees it and plays into your mistakes she deserves it.
-
@versacefeng said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3470658#Comment_3470658
She is as bad as people say. She's literally the 3 gen queen, there's not much to elaborate on.
You paint her as a 3-gen queen plain and simple.
She can be effective at loops and using info from afar. Granted, yes, she is really good at defending gens that are CLOSE to eachother because surv arent paying attention to what gens they are doing. Hence why Deja Vu got its lil buff.
-
Singularity imo isn't all that great, pretty disorienting and boring weak power.
I did like the murderous AI/alien like stuff and the voicelines are cool and funny but a killer thats just not for me.
I want more liscensed killers like Candyman or even Pumpkin head would be awsome or Alien vs Predator cosmetics for surv and killers.
-
@Archive512 said:
heres two from me, both kinda linked together after attempting to use a fun build with my duo and getting tunnelled + camped most times:
- DBD should not have been so focused on being competitive, and having a competitive side to it has caused most if not all of the problems around balancing for both perks and powers. if multiple other highly successful games can have a seperation between casual and ranked, why cant dbd? it cant now because so many perks and mindsets are rooted into being competitive that a whole operation health would be needed.
- Head on should highlight the locker you are in for the whole team.
Skull Merchant isnt as bad as people say, they just aren't combating her well enough
-
@BlightedDolphin said:
(In case you haven’t seen it, here’s the survey: https://t.co/fFckkiXX6G)
Just curious to see who people chose!
I voted Myers for buffs, Blight for nerfs, Freddy for rework.
I didnt get that question but if I had to say
Buff: Freddy
Nerf: Blight
Rework: Trapper
-
@Barbarossa2020 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3456606#Comment_3456606
Why not? Plenty of survs do it, my name is Jesus i won't be turning the other cheek.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3461060#Comment_3461060
Try Anna.
Holding W isn't a win against her, nor is throwing pallets, however hiding behind high objects can be.
She's a older killer so she won't be getting reworked.
Huntress is not a console friendly killer a lot like Trickster she requires flicking and tight button coordination.
If I wanted to mess up my joysticks and cause stick drift forever then I would but no she's not for me.
-
Dbd shouldnt even be considered comp to begin with😭
Its not balanced enough to even watch because RNG is standing in the way.
Unless they made a tournament only map that only tournament players would play than maybe it would be interesting but a tournament is legit just a regular match but 10x sweatier.
-
Ya know I always looked at P100 as a major time investment and it got me thinking why not have the reward be like a different mori or a linked Entity inspired cosmetic.
I mostly just want more moris but a skin set would also be dope.
-
@Dreamnomad said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3467176#Comment_3467176
"Artists surveillance is better"
On what planet is Artist better at surveillance than Singularity? At most you can make an argument that in the first minute or so of the game you get better intel with Artist or possibly certain maps like Lerys. But once Singularity gets his pods distributed throughout the map there isn't a killer with better intel than Singularity.
Ummm Artist power synergizes verrrry well with DMS and being able to scout 3 gens at the same time while also moving around the map is also better.
Singularity has to switch between pods that may or may not be EMP'd while being stationary and not really creating pressure.
-
Thats the last thing we need is to keep nerfing surv and in return nerf killers even more.
What they neeed to do is buff weaker killers and make decently sized maps and not ones where corners of the map are a mile apart.
-
Singularity can wait his turn. Freddy, Twins, Pyramid Head, and Myers need to get theirs first.
-
@Chocolate_Cosmos said:
or better question... why are YOU (unless you play him a lot) not playing him?
Disorienting to play, pretty boring and unskillful counterplay, and just feels a bit clunky with the pods.
Hell, I would even say Twins has a smoother in and out sequence when switching between victor.
-
He is not broken lol. He doesn't even have map pressure and his ability is quite hard to hit unless you mastered it and run his range add ons.
Other than that, he's a balanced killer that excels in tunneling so...yeah.
-
@Shaped said:
Like, do a bit of chase where I put at least some effort and am ok with how I did, not impossible or easy, just right. Do a lil of this and that, have a chance to play the game but other side has as well.
Kill or escape, killed or escaped from. Shouldn't matter as long as both sides had good interaction and a chance.
And games are rarely this in dbd. Also most people seem satisfied with effortless wins and want them even more effortless, any kind of obstacle and they want it gone. Of course I am not talking about legit complaints, but if someone just pushes one side and wants it's complete domination then I have an issue with that.
I don't consider myself above this, in fact due to impulses I can also say things I will prolly disagree with when I reflect on them with cool head later, but how many people do this at least?
Sorry, I wanted to ask if others felt like this and went on a bit of community rant instead.
How do you guys feel tho, what kind of matches do you enjoy most?
People are competitive and like to play different. Ik for a fact I hate losing when it boils down to maps, RNG, and surv builds. But what can I do except try harder and play dirty.
At the end of the day winning is winning and not a lot of people care how they get it.
-
@Crowman said:
A single perk shouldn't hard counter a killer's power like this.
I mean there is doctor and calm spirit doctor can't find anyone or know if they hit them if they dont scream