Choaron
Choaron
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- Choaron
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Then nerf Blight and Billy further. Deal?
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@TotemsCleanser said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3839514#Comment_3839514
https://us.v-cdn.net/6030815/uploads/X7901J7RPGHW/7b25409bd8-6439-4336-bc6f-54bb14ca4ec0-7d.png
Yessssssssssssss the mode is so survivor sided that these are currently the incentives in my server. So many people who want to play survivor right now!
Enough us vs them narrative holy #########.
Conveniently omitting the fact that a 2v8 lobby requires 6 more surv players than killer ones, I see.
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He really doesn't. His kit forever ensures he will get free hits against most players.
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@meatballzzz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3794553#Comment_3794553
Yeah, I just hope the devs realize it is rat poison is the issue, and don't touch his basekit.
His basekit is a bigger issue than RP. Still will be after the update, 2 seconds is not enough for how strong and easy-to-use his M2 is.
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There's none, really. Besides praying he somehow misses his lose-lose-situation-creating tail attack. That and stacking 2 turrets together, which takes time and, once again, all while praying that your mates do the same. Xeno is up there among the worst designed killers in the game.
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So Ghostface (one of the weakest killers in the game) basically got no buffs if you already were using those 2 brown addons. Meanwhile, Chucky gets a slap on the wrist and Vecna somehow gets more nerfs than buffs. Yet another classic BHVR moment right here.
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They failed to understand the main issue with his kit which is the absurdly low cooldown between going out of Bat form and being able to M1. Same thing with Chucky and his M2 cooldown immediately recharging after being used.
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@[Deleted User] said:
I am quite baffled that both Tombstone add ons survived. Some of the least healthy add ons in the game.
Some of the most unique as well. I can easily understand why they want to keep it. Especially on such an iconic and fitting licensed killer.
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@adam1233467 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3826092#Comment_3826092
Unknown was in a perfect spot and they still nerfed him because everyone used the same addons, wesker has the same issues with the same addons being used, I don’t care about mastermind, but bhvr will change him, we still need to see what they will do with him
He really wasn't and he still isn't. The linger hitbox lasts for way too long and teleports can situationally be very unfair, especially when your teammates don't bother dispelling them (which, in this case, isn't really an Unknown issue, granted).
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825834#Comment_3825834
You could also hold a checkspot and this wouldnt be an issue.
You don't know what you're talking about.
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@Rudjohns said:
Its gonna take twice as longer to mend, to shadow buff F tier killers such as Legion and Deathslinger
No offense but if you think Slinger is a low tier killer then that's on you and you only.
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@legiondoctor said:
I thought everyone agreed its his weakest form?
You thought wrong. Even on PTB it definitely wasn't widespreadly agreed upon that Bat was the weakest form.
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@CrossTheSholf said:
I fully expect Chucky, Vecna, Wesker, and Dracula to get murdered due to survivors whining. After they murdered skull merchant survivors now have the power to delete killers by whining they are "unfun"
Chucky objectively needs to be murdered. And there's no way Vec and Wesker are not getting buffs. Quit making up things to get mad about.
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@jmwjmw27 said:
I think I recall this being a thing in the PTB where the feature was released? I remember twitch streamers testing the changes and something like that being a thing, but it doesn't seem to be working now. While playing Leatherface I've downed an unlucky unhooker and the guy getting unhooked in a single saw without using any add-ons. It probably shouldn't work that way
It indeed was a PTB feature that they silently decided to not go forward with, for whatever reason.
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@Langweilig said:
Ghost face buffs for sure.
Myers and demo probably buffs.
The rest I’m pretty sure are nerfs.
You seriously expect nerfs to Wesker and Lich? I know BHVR doesn't have the best balance team but still.
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Chucky getting his M2 cooldown nuked, finally. Still no Nurse though. Truly the pet character of DBD.
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Hopefully nerfs to all the most braindead killers (Nurse, Chucky, Xeno…). I'm not getting my hopes up though.
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Snares and Dream Pallets both being basekit and switchable on the fly seems to be a given. New fake objects (namely gens) would be cool too. Basically a better trickster killer than the official one.
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Map memorization has never been the main reason why WoO is the most used perk in the game. How do people still not get that in nigh-2025?
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Maybe but there definitely is several more urgent killer kits to look upon first. Going against even competent Dracs can sometimes be fun and interesting. Going against decent Nurses, Chuckies, Xenos etc… never is.
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@[Deleted User] said:
Ghostface isn't weak. Most players don't know his set ups and stalk angles, so they think stalking isn't viable because they're trying to lean out from a rock 10m away from the survivor. You just need to be able to see a pixel of a toe from max range through a crack in a wall to stalk a survivor. His stalk doesn't have range fall off.
The only major buff I can think of is not cancelling his Night Shroud on marked downs. Reward marking multiple players a little more by not putting him into cool down on instadowns.
Sorry but no, Ghostface is indeed weak. Objectively the weakest killer in the game against competent survs along Onryo. His saving grace is indoor maps.
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No. Just use SiS.
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Sure but only if they bring back his M2 cooldown to 18 secs. He already is in the top 5 most poorly designed killers in DBD, he doesn't need any more crutches for free.
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@Royval said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3819527#Comment_3819527
I’m a killer main wym 🤣 it’s an obvious advantage with pc
DBD and gaming on PC in general is an advantage. People aren't forced to play DBD on console.
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@Ziemniaczana said:
Finally. I hope they give some attention for the knight as well.
Knight is fine though? Trickster's rework is actually problematic.
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@CosmicScarab said:
I think WGLF fine against most killers, but The Twins feel awful when someone is using it. There has been quite a few instances where I cannot cross the map before someone is picked up.
Twins are strong enough to deal with it. This killer never needed to slug, despite what certain players like to claim. Sending Vic to down a survivor across the entire map has always been a misplay anyway (unless you're proxy camping a hooked survivor).
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Just polish/improve the current one.
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They just need to rework Rat Poison and significantly increase his M2 cooldown.
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There will always be cheaters in every game, it's inevitable.
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You don't "need" to farm bloodpoints in this game unless you're brand new and impatient.
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@Sngfun said:
Remember, there will be light at the end of the tunnel.
Just think about legion, ghostface, twins and hillbilly
Freddy won't be an exception, have hope
Twins never had any "tunnel". This killer has been top tier since release.
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Never seen anybody saying he "sucks".
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@[Deleted User] said:
Nightlight's userbase represents a fraction of a fraction of the total userbase that plays the game. The stats are fun to look at but don't necessarily mean anything.
Nor do official rates, really. Those stats say more about the playerbase than about the characters themselves.
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He is low A. Always was, really. Unless you were hardcore tunneling with the adequate iri+green addon combo, then he was mid A.
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@Elephantwarlord said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3809024#Comment_3809024
I almost agree with you but Freddy won't be the worst killer anymore. Skull Merchant is going to be unplayable after this at least Freddy is somewhat playable especially with fake pallets addon but she is done for.
He isn't the worst killer already. Ghostface is.
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Hopefully never.
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@Royval said:
Blight requires a lot of mechanical skill. You can’t just play blight for the first time and get a 4k takes time. Especially now when he doesn’t have hug tech and most maps are full of clutter.
You can’t just play blight for the first time and get a 4k
Sorry but yes, you can. I'm pretty sure it took me several matches for me to lose/draw a match as Blight for the first time back then. Pressing right click is not "a lot of mechanical skill".
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Lights Out serves its purpose well. It doesn't nearly have as much replay value as CS but it's fine. I don't think any other modifier they ever are going to add in the future will, honestly.
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@Kerlmano said:
The nerfs to Hillbilly I understand but Twins, Unknown and Skull Merchant? Absolutely not. Who are you going to nerf next? Plague and Pinhead? No. Just no.
Survivors complain about facing the same killers then you should thank behaviour for nerfing the bad killers.
Literally not a single of the killers named in your post were ever weak. Well, except SM now.
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Who knows. I expect nerfs/sidegrades for Plague along with a custom music (finally). No idea what they are planning for Pinhead, he really isn't a killer in urgent need of changes but I expect mostly buffs.
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It's only here for a week, relax.
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We always knew it includes survivors offing themselves on hook. It's matches with at least one DC that are not.
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3797062#Comment_3797062
Why would they give the Twins a compensatory buff? They were just buffed and became extremely strong. They slug much easier than before and that’s led them to be (rightfully) nerfed again. Blame killer mains.
They always were extremely strong. Those mild nerfs are not going to change anything in 99% of Twins matches.
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@Nazzzak said:
Won't the Finisher Mori just encourage slugging for the 4k? It's going to make people not want to be part of the final 2 in a losing match. Slug survivor, find last one, hook them, then automatically mori the person you left slugged.
Not really? Unless you're this scared of 4%.
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since I've started to play DbD the release week of a new killer makes more than 90% of the matches be with that killer
The last time this statement has been factual was Wesker, 2 years ago.
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I only hate her playerbase.
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@TieBreaker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3795533#Comment_3795533
I have two unpopular opinions:
- Dracula's Bat Form is amazing.
- FOTD is a solid, consistent spell.
Being able to destroy vaulters when outside of range of an M1 is great. The cooldown is too long though.
You don't know what unpopular means.
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You just experienced BHVR balancing at its finest. 115 ranged killer who can pull up a gatling gun every 10 secs is fine but a doggie being able to slide off certain walls is deemed over the line.
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Yes, remove anything in the game that requires more than a crumb of brain activity. DBD should be optimally playable even for one-eyed baboons.