Chaotic_Wretch
Chaotic_Wretch
About
- Username
- Chaotic_Wretch
- Joined
- Visits
- 384
- Last Active
Comments
-
Why was this first reported 2 days ago and flashlights still haven't been kill switched? If a killer had a bug as game breaking as this, they'd be kill switched in less than 24 hours.
-
As far as I know, and for as long as I can remember, DLC/Add-ons are not shareable via Steam Family Sharing.
-
I just played a few games against it and it's absolutely ######### insane what the survivors get away with at vaults now.
-
@Moonras2 said:
I don't know if it's possible but I'd love to see the wall climbing like in the old AvP games. It wouldn't be great outdoors but indoor maps would be amazing.
I'm actually hoping it involves the acid blood that Xenos have. Maybe a second part of the power would have the Xeno run on all fours with limited turning similar to Oni or Billy dash but with a Victor-like lunge involved as well. I kinda hate guessing at it because it just sets me up for disappointment when it comes out nothing like that, but it would he cool.
-
Don't cleanse until endgame. You have now countered Plague.
-
What y'all really need to be worried about is the base buff that killers will inevitably receive in return for losing access to hook camping. Wouldn't be surprised if that's what's taking them so long to release it; to decide what base buff to give to killers on return.
-
Bro, how many second chances to survivors need? They already have so many without the coin flip hatch mechanic being buffed for survivor when they already get a free instant escape if they find the hatch first that the killer can do nothing about. Terrible idea.
-
@Blueberry said:
Special mention for Skull Merchant needing a complete redesign as well.
Skull Merchant just needs to he completely removed until they give her an entirely new kit. Easily the worst killer design they have given a killer since the Legion build that chased you backwards and forced you to bleed out without any counter play. It's very clear that her design was rushed or not very well thought out to begin with. I refuse to play against her because every single game is the same with her drawing it out to last 45 minutes.
-
Absolutely not. That's just giving another life to a survivor who the killer worked hard to kill(in most cases). If that person was the best looper and the killer just barely got them out, having them come back would be devastating. This is a terrible idea.
-
@Satelit said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3498367#Comment_3498367
So dwarfism levels of short,could work if they make the killer carry survivors in a supernatural type of way like Sadako.Also worth mentioning that this killer would need an amazing power since you wouldn't see over loops well.
Give them limited wall hacks, and give them a unique "dragging" animation instead of a carry animation.
-
Screw it let's get crazy with it and make the killer just as short as Victor. Give us Cujoh as a killer. I can't imagine being chased by a dog. ๐คฃ
-
@KriszerK said:
We don't only need this, but many more quality of life settings that would improve the experience of a player, like more advanced graphics settings, like in any other game. Also idk why but VSync is one of the most important setting in gaming and the option to turn it off/on doesn't exist in dbd.
You can turn it off in your GameUserSettings.ini. I turned it off along with the awful anti-aliasing this game has.
-
@Chaotic_Wretch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3498362#Comment_3498362
2 of those are Average height killers(granted they are on the shorter side) and Victor is a power, not a killer.
It appears I was mistaken, Sadako is classified as short. My bad. But I'm talking like, half her height.
-
@BuffDoctorClown said:
Hag, Sadako and Victor.
2 of those are Average height killers(granted they are on the shorter side) and Victor is a power, not a killer.
-
@Xendritch said:
Considering how comically bad Blight felt on the release my guess is probably not.
For context on release Blight's FoV was on par or a little shorter than Hag's, this wasn't intentional and actually made Blight significantly worse because you struggled to see around objects like cars when rushing.
What if they had a leap similar to Victor? Or could temporarily hover above the ground at Average height? Perhaps they could be a stance killer, hovering around to find survivors, then dropping to the floor to chase and use their real power? The possibilities are endless. The reason Blight felt so bad is because you really need to see what is happening all around you while pinballing around. If the short killer had a power that compensated for this, I think it would be a fun and unique addition to the roster.
-
@coco_shotz said:
While the haste is very strong and can easily be stacked with hope for a really speedy endgame build, people also don't understand that bloodlust often ends a good chase even if the killer isn't fully competent. I'm sure there is gonna be a queue of you that will have some snarky remark to that but it is true. In the long run a perk like this can also counter tunneling which seems to be getting worse and not better since if they can't catch you then you can't be tunneled and they have to make the coin flip of "do I keep tunneling like this or go actually put some pressure on the gens." There is a much bigger picture to look at here
If it helps with tunneling then good. Make it an anti-tunnel perk by making it only activate after hook, give it a time limit, and increase the speed boost it gives.
-
@BlueHorkew said:
Why are you mentioning Dark theory like that is a good perk?
I am not going to jump on the conversation if MFT is OP or not, but don't try to sell Dark theory as a good balanced perk
No one said it was but it's the only other speed boost perk in the game besides Hope and Hope is only active in the endgame. I was simply comparing the 2. Never said Dark Theory was good. I think permanent speed boosts for survivors is literally unbalanceable.
-
What do they consider bad? I loaded into a match where everyone including me had ping over 120 and it did not show in the lobby.
-
I can confidently say that at least a few of them are quite inaccurate. Billy is labelled as moderate but I'd argue he's one of the more difficult killers to get value from. Pig being ranked as hard is also inaccurate imo. The cherry on top is the fact that Skull Merchant is ranked as hard. I don't think I need to explain why that one in particular is a complete lie.
-
Wraith also has a POV bug right now where when you are cloaked your screen is filled with his wavy aura thing that survivors see while he is cloaked. I can also confirm that the new Dredge skin has a broken POV as well where you can't see his left arm or his weapon except for the tiniest tip of it. I'm guessing those camera shift changes during vaults/breaking pallets they did for some killers has gone wrong somehow.
-
Seems the censor here is aggressive as well. the first word is "sh**". You should be able to discern what word that is.
-
Upvoted. I almost exclusively play Dredge and bought the skin immediately. Persistent problem; affects every match without fail.
-
Upvoted. Can confirm it happens in every single game, every single hook, without fail. I always run Scourge: Pain Res and it goes off much earlier in the animation than usual. The survivor being hooked also screams early.
-
Think about it, Nemesis tentacles, Billy and Bubba saws, Artist crows,Plague puke. It could really make these killer more powerful.
-
@Vyne456 said:
Aw... looks like somebody is mad about Flashback Saves
Just like survivors were mad about getting hit through pallets. ๐๐ปโโ๏ธ
-
@KateDunson said:
Oh look another topic survivor get x so killer should get y. Seriously, stop crying
It's actually more like "Survivors get abcdefghijk so killer should get a" but yeah.
-
Did you get stunned by a pallet while revving?
-
Is this a joke?
-
Boon totems and buff should never be in the same sentence ever.
-
What a weird bug.
-
@Sweet_Tour said:
The infinite loading bug is a PC problem too.
Turn off cross-platform and you'll say different.
-
Just give the survivors 2 boon stacks that are consumed on blessing. Boom. Solved.
-
Loading into a match as a solo survivor as Meg. 2 pc players(one being me) 2 cross-platform. Unaware of the killer's platform. Azarov offering burned. New seed offering burned. Cake and pudding burned.
-
@SleepyWillo said:
Could just be a new skin for the Demo. Bipedal monster that screams, the spiders crawling from the portal, etc...
The license for Stranger Things is dead, so no.
-
@LapisInfernalis said:
it crashes with other characters as well (I used the perks on Jeff and my game crashed). So do you dodge every lobby then?
Dodging Mikaela just decreases the chance of Boons. I can't guarantee that someone else won't have them.
-
As a Legion main who can't even play their favorite killer anymore due to being high MMR, please rework Legion. ๐ฅบ
-
No.
-
The fact that this is an M-rated game with gratuitous amounts of violence and gore but I don't even have the option to see curse words in my chat absolutely blows my mind. I can watch someone get chained to a torture device and dragged to the depths of hell but God forbid someone says the F word.
-
The audio also appears to stick to every male body after equipping the mask, even after you swap to another mask.
-
@PlantCollector said:
Did they even fix the lunge bug? I haven't seen that one in the patch notes and it makes his gameplay really frustrating.
Literally just watched Otz experience the bug live, so no, it isn't fixed.
-
Welcome to SBMM with MMR.
-
Jumped on my PS4 Pro after the update to check if anything has improved. Not only are all of the old bugs still there(freezing, frame drops) but I ran into a brand new bug where the terror radius of the killer never went past the "killer is moderately close" stage,but the chase music never started no matter what. How did they manage to not only not even fix the old bugs with the bugfix patch, but actually introduce a new bug?!
-
They should make it where all survivors spawn together by default. The hex totem spawns will always happen due to RNG, but making survivors spawn together would help to prevent an impossible to defend set of generators.
-
@IlliterateGenocide said:
i wish, it would be a nice, little hint, you mean brethren moons tho correct?
Of course.
-
Played against a Spirit who got pallet stunned in there and was completely stuck. Tried everything to get her out, but she couldn't move, break the pallet, or pick up downed survivors. This needs to be fixed asap.