Cassiopeiae
Cassiopeiae
About
- Username
- Cassiopeiae
- Joined
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Comments
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@Tuiz said:
Hi, I realize I’m very late to the party, but are you still looking for gaming buddies? I tried to contact you on Discord too, but couldn’t find you for some reason.
I've been away for a while my bad. My discord is Arcturus#2286
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As killer you only depend on yourself. As a survivor other people's bs can screw you over. Of course killer is easier.
Also contrary to other people, I play killer to destress, really have no idea why so many people find it stressful.
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People really need to separate SWF from bullysquads.
SWF is what every match should be. A 4v1 which Solo Q definelty isn't.
Bullysquads will literally throw just to make the killer miserable.
Solo Q is often even worse than bots in a custom(atleast those do gens). And unfortunately that's what killers are used to so they don't "git gud" since they don't need to, get 4k's handed to them and when they go against a competent team they get rolled and whine about it.
Same goes to survivors who exclusively play in bullysquads and think too highly of themselves, go solo and realize they're not that good on their own.
And as a side note, people that do git gud on killer will STILL roll any SWF if they picked a decent killer, and atleast will have fun doing so because winning for free every game gets boring real quick.
What I think we need is something that prevents new killers from going against seasoned SWF's just because they 4k'd a group of Solo Q potatoes 2 or 3 times. That'd tone down the salt over it a bit.
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Just fyi, achievements are supposed to be that, achievements. :)
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I believe it was a 39% ? I might be wrong though. Still, definetly low enough to kiss the ground.
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Truer words have never been spoken. Thanks for posting this.
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If we're talking about luck I'd rather just have fixed maps rather than ######### or absolutely OP tile RNG.
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@GoodBoyKaru said:
https://us.v-cdn.net/6030815/uploads/XF9I4EG3YDIJ/image.png
5.3 thousand.
Both sides have players who are entitled, whiny, and refuse to listen to players on the other side. They are the loud, vocal minority who care enough to actively go onto socials to complain.
This ^
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Let me fix that for you.
When are we nerfing/not doing anything on Knight and reworking Trickster?
There you go, you're welcome.
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I agree, there's a lot of killers who need serious nerfing and killers who need serious buffing (Like why the hell would someone choose Trapper or fun billy when you have blight nurse artist or in this case knight). The power level difference between some of them is astonishing.
Also lmfao at all the people defending Knight saying he's not good.
Same goes to people saying the game is survivor sided or that vs'ing knight is a skill issue, like bruh... how is it a skill issue when all survivors can even do is hold W until they die.
I miss the old days where killers weren't loop-denying 5heads with a Press M2 to win option. Even more when the forums weren't a bunch of entitled 1 siders completely biased in their own opinions entirely overlooking raw facts (looking at the "this game is survivor sided" clowns🤡).
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If the killer has atleast half a braincell you won't get to endgame in Solo Q 90% of the time, period. And the one in a milionth time that you do you should just leave.
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Much better than before to be honest. I still think 99'd Sprint Burst is better, though.
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@AcelynnBen said:
good, maybe its gonna shut people who use it as an argument to say that one side is less played when the queue times are equal lol
Survivor queue takes 10s, killer Q takes me 5 minutes.
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@Unimatrix00 said:
Sounds like you feel entitled to bonus points as a survivor.
Every survivor pretty much is. You're signing up to have a terrible time, you might as well get compensated for it atleast lol.
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@Crowman said:
This blight main is having fun? Oh no what a terrible thing. /s
Being handed out free wins every match as a killer isn't fun. Playing solo survivor is hell and I still prefer that over just playing killer repeatedly because of how braindead easy it is right now.
Also limiting yourself on purpose to not win as easily just feels artificial and doesn't fix the problem.
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Nurse, Plague, sometimes Huntress.
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@Firellius said:
Interesting that the game wasn't going too fast back when it was 80 seconds per gen, but it IS going too fast now that it's 90 seconds.
It's almost as if the only vocal part of the comunity is mostly the one that's endlessly complaining about everything.😮
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Sorry, but at this point any survivor oriented complaint is a joke. The 3 and 4k's are being served on silver platters so much that the BP incentive is almost always a 24/7 thing for the survivor side, meaning people don't have fun with it and don't play that role. I literally feel FORCED to play survivor when I want fast BP.
What the actual f*ck.
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🤡Despite already having loop-denial killers, let's also delete pallets from the game because being looped as a killer is an exploit🤡
If a survivor looped a pallet, dropped it, you didn't break it and despite that they made it to another one that's on you.
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My guy if you want the goofs and the funsies it's up to you as a killer to make clear that match in specific isn't a sweatfest.
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Honestly I don't think it's the perk but the fact that a 4 year old can 4k a Solo Q lobby easily. I don't even remember the last time I DIDN'T get a 3 or 4k as a killer.
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@Sally_S_gay_son said:
https://forum.deadbydaylight.com/en/discussion/comment/3288936#Comment_3288936
oh here is the regular I will counter your arguments with my arguments about the other side
adrenaline - the survivors have to finish the gens to do even get value from this 1 time use perk and it still does not guarantee it will achieve anything unless you can coordinate some cool adrenaline play - which you cannot in solo q
unbreakable - are you serious? It's the killer's mistake he slugged someone, the killer made a risky choice, and if there's unbreakable in play
it's on them
dead hard - nerfed
old ds - nerfed
off the record - nerfed, does not work end game
bnps and syringe are powerful yes but not in the same extent eruption is, unless you once again have 4 man team with 4 bnps which you won't have in your average solo q match
yes because I am able to control if 3 gen happens or no in solo :) and if the killer has gen-kicking perks there are high chances that at the point of the match where we are at 1 gen or 2 gens left all gens have been kicked :)
I personally have nothing against old killer meta with ruin undying as they are easily countered, even pr/dms has a counter when you are on your own, but Eurption is overtuned far more than those older killer meta perks
This ^
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Daily rituals encourage you to play the role that is least used on your account.
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The only thing Trickster is good for is annoying people and "art" if you know what I mean.
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@DudelPuma said:
Compare latency, I know you almost never meet someone who has very good internet, but that's what it looks like when the killer you meet has a good connection, I just don't meet the people who are still in the vaulting animation, and then other killers:
https://clips.twitch.tv/RepleteHungrySwanAMPEnergy-oIbKZ781j3y1OqP7
and then me with the best Internet in dbd:
https://www.youtube.com/watch?v=Yyv0Npmvmc8
this is so sad on all levels, if you have a good internet then you are unlucky you have to hit perfectly, but if you have a bad one or you are too far away from the server then you also hit the most unrealistic things
welcome to DBD thanks devs for years that ######### is possibly
Dude, you missed that 100%
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Been seeing a decent chunk of not so sublte Ghostfaces who think people won't notice them insta stalking, and not a single day goes by without suspecting wallhacks. I once had to go afk for a bit right at the start of a game (was still in LOS of my screen) for irl reasons and the killer (Bubba) went straight to the random locker I was in, he did not have lethal pursuer or any other perk.
A few blatant cheaters like this Claudette.
Screenshot_38.pngPeople using bugs/exploits for their own benefit, at the moment usually Freddy's (if you know, you know), are also rampant.
Finally random Q teammates who have more than 5 perks are also a thing apparently.
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Why can't people deal with the fact that people leave games that aren't fun when they are supposed to be.
Not everyone is playing this 24/7 as a sweatlord, a lot of people just want to have fun and if they're on survivor getting tunnel facecamped in a deadzone or getting bullied by a SWF as a killer then they will use that DC button that the devs put there for you when you press escape.
Also I see just as many killers DC'ing in my matches and in YT/Twitch, but the topic is ALWAYS thrown at survivors.
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You can definetly get to Iri II at the very least in Solo Q.
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@Katzengott said:
The better question would be: How much time would it take... just spending the points in the bloodweb.
Probably 168 hours minimum
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Being generous with 1x prestige level being 1.2m I got 7.680.000.000 BP out of the calculator which is a lot more than anyone has ever gotten as of yet.
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@AMOGUS said:
https://forum.deadbydaylight.com/en/discussion/comment/3287691#Comment_3287691
... We're defending Knight now? ... Really?
And cool, he can double tap and insta-down. Bubba, Billy, etc... all say hello.
I suppose you could argue that Knight can force someone into getting detected by a guard or bodyblocked into getting hit by a guard... but then you could use banners if the Knight refuses to hit you, or force Knight to hit the Survivor to avoid double tapping if the Survivor seems like they'll outlast a hunt, etc.
Which still gets him a hit but not an instadown to which he is not entitled to if he can't get it.
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@AMOGUS said:
https://forum.deadbydaylight.com/en/discussion/comment/3287668#Comment_3287668
Yeah, and that destroys her power. People have told me "OH, HAG IS REALLY GOOD CUZ SHE CAN TELEPORT TWICE AND DOWN SOMEONE RUNNING AWAY" Like, no, that requires a web, and if a single Survivor sets them off and then loops you while you chase them, that's ggs.
Hag is web reliant. That results in 3 gens with all 4 Survivors alive, and 4 Survivors can easily conquer a 3 gen simply because there's too many people for the Killer to handle if they pressure the gens correctly.
She can camp good? So what? This community hates camping, why defend it on a Killer who needs it? People don't like Knight and how he needs to camp for kills because of his bad his power is...
Knight literally denies loops and can double tap survivors. All they can do is hold W.
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If you're on the gen with someone the other person is still debuffed. You're still repairing the gen it's just not progressing, and the rate at which you charge up is not 100% effective meaning in the long run you waste extra time I think.
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But going off of the chat I'm guessing you were focusing the hell out of some1 and therefore letting 3 other people hammer gens to oblivion which loses you the game. In that scenario you're being a douche to that survivor, boring the crap out of the other 3, losing the game anyway and at the end not participate in "normal gameplay". If they focused on winning rather than having fun they probably wouldn't have DC'd and you would've lost.
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@Gizer said:
https://forum.deadbydaylight.com/en/discussion/comment/3286574#Comment_3286574
I don't understand, I'm new to the game isn't the killer role is to sacrifice survivor? So how it's being douchebag when sacrificing a survivor and winning a game? I don't even cheat or hack.
If you showed us all how you played that match we might be able to explain better. We don't have the full story here.
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Hag is good, people just don't know how to play her.
Her only issue, like for other setup killers, is that 1 survivor may just choose to harass you and your web while you're trying to setup and force you to chase them as a slow m1 killer, wasting time.
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I mean survivor is pretty much not even fun at all anymore unless you're in a SWF or just memeing.
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You have to be pretty dang blind to not see that a casual assymetrical game is not and will never be balanced.
Not even the statistics are 50 50's lol.
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@MisterMister said:
Once you hit 30 minutes on DC, I’ve heard it doesn’t reset? Can anyone confirm this?
It does.
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@CrowVortex said:
Think i had a guy once complain i left him on the ground while i was downing and hooking someone else, he obviously crawled far away so i couldn't find him, then complained how i left him to bleed out for over 2 minutes or so.
That scenario is pretty stupid yeah
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@LiveBritishReaction said:
In the endgame it’s hideously obnoxious but outside of the endgame there is a strat I have for it: If I made your Endurance hit proc, then obviously I’m tunneling, right? Might as well follow through. Have fun getting focused into the earth.
This. It's a free hit and they don't have protection anymore, might as well hit them again. They're letting you tunnel them so no problem go for it.
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@NekoTorvic said:
https://forum.deadbydaylight.com/en/discussion/comment/3286844#Comment_3286844
Oh sure. Im entitled because I refuse to allow a jpeg to give survivors a win for free when they could move like 5 feet and let me hook them. No. I downed them, I outplayed them. Im not losing it because of a perk.
its not for free, they died there on purpose
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if u ask me u were the entitled one there i'd rather let them go than wait 4 minutes, either way in such a scenario i'm already guessing the others were already out and for once someone is using a meme perk rather than meta
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IMO:
Honestly the only thing shameful about DC's are the ones that come from SWF that are sweating and ready to verse tryhard killers.
If a casual player is getting tunneled and smashed by a tryhard killer with iris 4 slowdowns or whatever I don't blame them for DC'ing and I won't get mad over it either. They're just being denied from playing altogether, so why stay.
Can agree that the first offence should be 10 or 15 minutes, not 5, but if it's repeated and the DC's come from games where said survivor did not even get to play then the penalty should not get higher.
Agreed on the bots too.
And finally haaard agree on the fact that DC's should be looked at as to what caused them in the first place, which is more often than not bad design, followed by player entitlement and DC's due to poor killer latency (that one russian dude, sorry for the stereotype but it's often true).
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Mucha gente se irrita porque como superviviente te puede tocar un asesino carrileado por addons y perks que se cree Dios cuando sinceramente no vale ni - y como asesino te puede tocar una premade tóxica.
Ambos lados sufren más a menudo de lo que debería tocar y la culpa no la tienen los jugadores. Es el hecho de que el juego no está balanceado ni lo podrá estar nunca porque es asimétrico y los devs no están interesados en hacer que todo sea un 50 50, ahora mismo por ejemplo está a favor de los asesinos y su estadística de sacrificios (están por encima del 60%!!) para compensar las SWF. A su vez los escapes están en un 39% o menos y si ya de paso juegas a solas sin SWF como superviviente lo vas a pasar mal si te metes a jugar con la idea de escapar en mente.
Simplemente el juego es divertido cuando no te concentras en ganar, y en raro caso si en ese momento eres superviviente hacer uso de suicidarte en el gancho si te están campeando y no puedes jugar.
Como nota extra, desconozco las estadísticas exactas actuales pero la última vez que lo miré (que no fue hace mucho) eran las que he escrito arriba.
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I honestly just wish there was a gamemode with no perks whatsoever.
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They do but they dismiss most opinions and feedback due to the fact that a lot of the comunity is just entitled, and what they do agree on takes time to process on their side.
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If you want a BP compensation for DC's don't make it percentage based, just give a solid 20 or 30k bp, then apply any bonuses you had like offerings etc.
Only if the DC was in the first minute or two, though. If it took longer for some1 to DC you probably already have enough BP.
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@Cassiopeiae said:
https://forum.deadbydaylight.com/en/discussion/comment/3286692#Comment_3286692
That, and the fact that a single survivor can just choose to harass you while you setup and force you to be an m1 all match while the other 3 progress the gens.
Same for Hag or any setup killers tbh.
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@MaTtRoSiTy said:
I get a 4k every time I play Nurse (unsurprisingly) and with most killers... but then I have miserable matches on say RPD or Garden of Joy etc where I struggle to get a single hook if I play a 'fun' killer like Bubba etc.
As for Trapper, well it is almost entirely down to RNG and luck with Trapper. Get a bad map with wide gen spread and nowhere to create a zone? Yeah good luck...
That, and the fact that a single survivor can just choose to harass you while you setup and force you to be an m1 all match while the other 3 progress the gens.