Carpemortum
Carpemortum
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@OllieHellhunter said:
https://forum.deadbydaylight.com/en/discussion/comment/1548184#Comment_1548184
I think hes both poking fun at the thread saying that the new killer wont have any counterplay before its announced, while simultaneously showing that from what we've been shown of the new killer with the teaser he could very well be a clown clone.
Is there another teaser? And if it's based on the "festering" and coming out near October, I'd wager the bottles (if they exist in trailer and arent a clown joke) are more akin to jeckyl and hyde, or a hallucination affect, and less movement based.
The alchemist needs to show up at some point, and he was messing with pustula injections. Would fit a LOT.
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@Breque said:
https://forum.deadbydaylight.com/en/discussion/comment/1548042#Comment_1548042
No Spirit is literraly an guessing game
you dont know if she is bating or really phasing why because the funcing sound sometimes dont appear
is 50/50 if she is bating and you get out she will hit you
if she is not baiting and you stay you will die
It's not 50/50 if you ever play killer, or have observed the spirit at all.
You start to understand what moves to make when, and what moves SHE makes.
It's only a guessing game if you have zero situational awareness.
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@Trwth said:
I disagree but get what you mean. Both Pyramidhead and Deathslinger are singlehandedly the most oppressive Killers in the game, both of whom are capable of mindgaming you with a single press of a button. Don't get me wrong. I adore those two greatly, but they are not without their flaws.
Saying that while Doc exists? Lol.
Easily the most oppressive, mindless use of power killer in game. If you watch 3 gens, theres almost no way to fail.
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@SirCracken said:
https://forum.deadbydaylight.com/en/discussion/comment/1544774#Comment_1544774
The term "M1 killer" isn't actually platform specific. It refers to killers with either underwhelming powers that force them to rely on basic attacks, or rather, an M1.
Oh believe me, coordinated teams are bad in any map. The ones you listed only add to their overwhelming power in the game.
I use the term "top-tier" because ranks are not a reliable way to measure skill. I've run into plenty of red-ranks that haven't the slightest clue what they're doing. When I say "top-tier", I mean survivors that know which gens to prioritize, which loops are safest, how to waste as much of the killer's time as possible, etc. Basically all the skills that a good survivor should have.
You're not wrong there. Plenty of people are too kill hungry and lose gen pressure when baited by survivors who know what they're doing.
Theoretically you're correct. But in order for the devs to take notice and, god forbid, actually balance this game, then almost every single baby survivor/killer would have to get a massive boost in skill. Something I can't see happening anytime soon.
I Mean, M1 is definitely console specific, as it means mouse button 1. Or left click.
It can be used on other platforms as a synonym for Right Trigger , but M1 is a pc term.
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@Sheridan_LT said:
https://forum.deadbydaylight.com/en/discussion/comment/1541293#Comment_1541293
Yeah basically it's impossible to win a chase/loop with a T3 myers unless you have the tighest, most perfect lines on a god pallet or always the best loop ready as soon as you need it.
https://forum.deadbydaylight.com/en/discussion/comment/1541292#Comment_1541292
Well yes, but this is assuming he's targeting me while using my friends (randoms) to build Evil 3. So I can dodge line of sight, I can try to hide but he starts zooming around the map.
Hes really not hard to loop in T3 if you actually know how to loop, and dont judge looping potato killers as an indicator of skill.
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Imagine being mad you cant win against potatoes non stop anymore.
Then imagine you're missing the fact that you can turn off cross play.
What a world....
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@MadLordJack said:
Easy to say, difficult to do. There's not a whole lot to be learned from 4 minute gens, and even less from the second-chance squads with 0 skill and 16 second chances. In an amusing twist of fate, the only SWF squads I learn from are the ones that waste time BMing.
Not every SWF is toxic, or unfun to deal with. But that doesn't mean that the ones that are awful to verse aren't REALLY awful.
Really awful less than 5% of the time....
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It is guaranteed to exist. You're not guaranteed to pick correctly.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1543736#Comment_1543736
Yes that would be awesome, I always wondered why this aspect of Amanda's character was never explored in dbd.
Because it's not her game anymore, it's the entities. Her sick way of not allowing winning chances is what got her pulled in.
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@BillyMain77 said:
https://forum.deadbydaylight.com/en/discussion/comment/1542693#Comment_1542693
This is the potato that opens the door when someone is hooked.
You should always 99 the gate untill all the survivors are close.
If you dont want to help save your team mates and you want to play it safe then be a team player and just sit at the lever and open the door when you see your team mates in your line of view.
Dont open the gate and start the timer which is 2 minutes i believe.
Some times the person going for the save gets down and now you have to think of a new plan, or maybe everybody is injured and needs to heal to make a safe rescue.
You never know what can happen and tbh some of the most fun ive had in dbd is after the gens are completed and were all working together to try and make sure everybody gets out.
Dont be that potato that just adds unnecessary pressure to the team by giving everybody a timer.
The amount of times I've been running, unhooked to the door to see it 99d with NOBODY THERE only for me to go down trying to finish it, says otherwise.
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I mean, I've been doing alright against pc killers.
But I havent seen a pc nurse yet.
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@ImagineUcareForPips said:
Ash was just a bait DLC with mettle of Man being broken OP and get quick money of survivor mains.
Jokes on you, I never used MoM or any of his perks. I just needed Ash in my game. One of my favorite b rated horror actors.
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@Dr_Loomis said:
https://forum.deadbydaylight.com/en/discussion/comment/1534196#Comment_1534196
Yeah but it would be nice to have the actual house with all the props etc.
True. I just like to think of it as that since we may never get the real deal. It's a decent standin.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1531691#Comment_1531691
Oh you said the third seal, alright, I am completely blind. Btw there are a lot of slug strats you could try, a lot with hex totems as well, but don't do them with like bubba for example, it doesn't work you're just a basic m1 killer
Blind? Gotta cleanse that 3rd seal. 😆
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@Dr_Loomis said:
I would of liked to see an extension to Leatherface/Texas Chainsaw Massacre. The Sawyer estate would of been an interesting map.
You mean the Thompson house?
It's basically the Cannibals map before they were allowed to bring him in. The house, the abattoir (meat barn), etc.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1534077#Comment_1534077
Note: They have nothing to risk by teasing crossplay, whereas they can potentially get in trouble with license holders by hinting at a character that hasn't been properly revealed yet.
Well yeah, they have nothing to lose by teasing anything. Which is why they tease.
But given the mmr issues and how it's been taken down, as well as the DC penalties twice. I wouldnt trust anything other than an official release notice.
They could just be teasing that it's coming "soon".
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@RelentlessShadows009 said:
https://forum.deadbydaylight.com/en/discussion/comment/1534097#Comment_1534097
Why do you keep going to this points at the end crutch? Who cares about that? Let's call it for what it was and him throwing my good will in my face which I'm still not mad about mind you.
But its NOT throwing goodwill in your face. Its them playing the ######### game. That's the problem. Nobody did anything to spite you for being nice.
They. Played. The. #########. Game.
Like I said to your last response. I'm done. Out because you're not getting it. You're still taking it personally.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1534101#Comment_1534101
Nothing is toxic as long as they dont have the intention to be toxic and i never said ,,its bothering me" or something like that. The thing is, the most people who do that DO it because they WANT to be toxic but yes i know that doesnt mean EVERYONE does it.
Doing it to be toxic and doing it because you know killers take it too personally and it throws off their game are two different things.
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@RelentlessShadows009 said:
https://forum.deadbydaylight.com/en/discussion/comment/1534101#Comment_1534101
Actually I never said anything about him dying. What were you reading?
Oh ya know, just your ORIGINAL POST.
Now you want to change the story up. Lol I actually am done here. Because you're a brick wall of "gimme my deserved not gen rushed game". I've said the same thing like 4 times now.
Nobody deserves anything. It's a videogame. You let someone free. They did their job. Move on.
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And here you are painting broad pictures again. I play both sides.
It's not my assumption. It's my CONCLUSION based on the information I have. Your title. Your situation. All of it. It screams "I didnt exploit so I deserve a better game than I got". Which you dont. You cant just expect everyone to be like "oh look, they're not cheating, let's just not do gens".
And now you care to attempt to insult me instead of actually trying to debate by calling me an ass AND bypassing the language filter by saying donkey like it's not the same intent?
Damn dude, you must be really upset about the factual callouts I'm handing this post. Or are still salty about them doing their job after you letting one go.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1534034#Comment_1534034
If you click the flashlight at the exit gate JUST to annoy the killer, then yes, it is toxic. If he would use it normally then of course not.
He said held until he died. Could be for points.
Even if he just clicked it repeatedly "until he died" it doesnt mean anything. It could be "thanks", it could be "let's bs til I die".
But if you think flashlights flickering is toxic, you probably shouldnt play online games. If that's all it takes to tilt you, you're gonna have a bad time. It's a pixelated flashlight in a game. And if you let THAT bother you, it's done more than its job.
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@Pryzm said:
https://forum.deadbydaylight.com/en/discussion/comment/1534039#Comment_1534039
What are you talking about? We are talking about showing a tad of sportsmanship to real people. The OP took it easy on a survivor hosed by a game bug and the survivor acted like a prick in return. We discussed instances of both sides being azzholes.
You seriously need to chill and take a step back. This is a meaningless game, not a life or death bloodbath. The discussion you inserted yourself into was about trying to act like a decent person and still getting treated like crap. You obviously don't get it.
How is doing your objective being a prick? Or do you mean the using a flashlight for points at the end?
Jesus christ you people need to grow up. Not exploiting someone is great, and fair. But then blaming them for doing their job, and saying "this is the thanks I get for showing mercy?" ######### out of here.
You let them go. Period. They did their gens. Period. They used a flashlight.
And THATS TOXIC?
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@RelentlessShadows009 said:
https://forum.deadbydaylight.com/en/discussion/comment/1534029#Comment_1534029
"I'm an idiot that doesn't know how to read or interpret, so I just make up things in my head that were never said"
Never said I was mad. Why would I take issue with them doing their objective? Where did I say I didn't do mine? I did manage to kill too of them. Sorry I didn't mention that. Sorry you need your hand held.
And I'm really sorry that you don't know how quotes work. You kinda gotta say what the person said, not what you make up in your head.
Now move along little tater tot.
Literally The title honey. "This is why killers play toxic"
Two*, if you're gonna criticize and talk #########, do it right.
You made a whole post about being genrushed after letting a survivor go. Then titled it why killers are salty.
You can be edgy and snippy all you like, but it doesnt change the fact that it bothered you enough to ######### about it here.
So no, I think I'll stay as long as I like, for one because it's an open forum, and second, because your 92 posts and attitude of trying to make me sound like an idiot just arent gonna happen.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1534063#Comment_1534063
Alright but if this ages poorly ill be back lol
And I still wont care? Its not an official statement so theres no reason to believe it. If it turns out to be an actual hint cool, you can feel superior, but why get hyped on bullsjit emojis?
They did 🍭 and simon references before pyramid head, highly hinting at candyman or pinhead, and we got neither.
If it's not posted as an actual message, dont believe it's the 100% truth.
And if you really need to come back to say "I told you so", then go for it, you obviously need it to feel better when I was simply being logical.
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Yeah, one of the devs posted an image in response to the question posed after they posted 2 emojis.
How does that confirm anything? It's not an official statement, and they troll with hints and fake clues all the time. Re read what I said. "If its not an OFFICIAL STATEMENT".
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@Customapple0 said:
On a serious note, with specific add ons and a bit of RNG she can get free kills with the traps.
Not if they pick the right box first. Cant RNG that one.
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Yeah.... those are new/inexperienced survivors hon. Pigs not broken.
I got into a game with a rank 6 from the community on ps4, and THEY didn't know that if a trap is put on during EGC it wont go off. They stood there AT THE GATE and let it pop.
Shes not op at all, people just dont do any research or ever play both roles, so they dont know.
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@Iron said:
Ranks literally mean nothing and I've gotten more people who flat out potato in red ranks after the revert than anything. I enjoyed what felt pretty even for me during mmr when I was playing killer, but now? I stopped playing last night after 5/6 games being easy 4k's against "red ranks"
Yeah my killer was rank 20 from inactivity. First game got 4 red ranks. And it felt like A GOOD ######### GAME. Now it's back to uber try hard "rank 15s" or potato reds and purples.
I actually enjoyed having balanced matches, but people will complain about literally anything. "Uhhh his colors are higher than mine, this is BS".
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Ranks dont mean anything. I wouldn't be surprised if they just turned on wide open matchmaking for a bit so everyone who thinks rank matters would lose their #########, then go back to normal so they all feel "okay" with the mmr.
Just play the ######### game. Do your best. Move on. It's not competetive. There is no rank or reward for being rank 1.
Stop treating this game like R6: Siege or LoL and you'll have a much better time.
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@Pryzm said:
https://forum.deadbydaylight.com/en/discussion/comment/1532862#Comment_1532862
Perhaps if there was something more riding on it than my confidence, I would be the no mercy type. For now, it's a game and I prefer to remember there are other people on the other side. You never know when you change someone's horrible day into a good one by not being a toxic crackhead. No sweat off my back.
"Toxic crackhead" for hooking someone?
Dude, THIS is why the forums are a battleground. Because everyone wants to make everyone else look like a total #########.
The killer didnt get them stuck. The killers job is to hook and kill them.
So maybe if you mean "by not taking advantage of a situation and doing your job in game", then sure.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1532864#Comment_1532864
Nice how you defend toxic behavour. People like you are the reason why there are killers who camp.
What toxic behaviour? Doing their objective? Or using their items?
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"I found a survivor and let them go instead of hooking them, and now I'm mad they did their objective after I skipped mine."
FTFY.
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Dont trust leaks, and dont talk about them here. If it wasnt officially announced, then no. Not today.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/181739/we-need-more-black-and-poc-survivors
The current cast is already very diverse. Adding diversity for the sake of diversity is just god awful.
Yeah, and I'm pretty sure the last few survivors have been specifically more diverse. Yui, Zarina, etc. Of course steve nancy and cheryl are white, their source material is what they're based on. Just like Laurie, Quentin, and Ash. Licensed survivors that you cant change. Their originals are pretty diverse.
Jake, one of the original four is asian. The game started diverse. People just want something to feel like they made a difference. But going overly diverse JUST for the sake of it is less genuine that what we currently have.
Which is a broad range of colors and nationalities.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1470073#Comment_1470073
Not in the slightest!
As you might not be aware, many things cannot be discussed because they are in development or in discussion for future developments - no upcoming things that have not been released publicly will ever be answered by anyone on this forum including the Developers.
"Long term health of the game" implies bug fixes and balance changes. Not cosmetics and licensed dlc...
I dont know why you couldnt talk about your plans to improve the games health...
Secrecy of upcoming content is one thing, but secrecy of acknowledging and fixing issues is absurd.
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@HatchIsMyMercy said:
https://forum.deadbydaylight.com/en/discussion/comment/1528125#Comment_1528125
yes, but way less forgiving if you missed the first time
Then dont miss the first time.
Its ALREADY a backup perk. Dont rely on it so much that you need 2 chances with it.
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@Gerneral_Buckness said:
https://forum.deadbydaylight.com/en/discussion/comment/1528059#Comment_1528059
Korean's have features that are distinct to the Asian community, yes.
But the truth is, lots of players don't even realize Jake is Asian.
So if Quentin's face can get a rework because it was executed poorly (in relation to the actors features), I figured I'd bring this up.
His face got a rework because it was licensed and they holders likely werent happy.
Koreans have distinct features, but that doesnt mean hes not korean simply because they dont jump out at you. Would the "great leader" haircut make him more korean? No, it would be pandering.
People from all backgrounds look all types of ways.
Ffs Markiplier is korean, but he looks like a white american. Doesnt make him less korean just because you cant go "oh look, distinctly asian features!"
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/1528059#Comment_1528059
I mean if his bio says that he's Korean and his character design is supposed to reflect some attributes of that then it isn't troublesome at all. Exactly like how Claudette is a black female in her appearance, if it stated that she was a 7ft tall skinny white guy with a mustache then you'd question why her appearance doesn't match her description.
I don't know why you attach the racial stereotype phrase to the original post.
And his features rule out him being Korean how?
Because I've never had issues understanding he was asian. From the name to the design and his story. Its not hard to grasp.
He doesnt need to be "every korean archetype" visually to be korean.
Like you said, if his story is korean (it is) and he visually looks korean (which, he looks more korean than white), wheres the problem? Or does he have to be blatantly stereotypically korean for you to accept it?
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@handfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1525679#Comment_1525679
I mean, Legion are legit teenagers.
I would LOVE a Psycho chapter so much. In terms of non-supernatural (or otherwise non-human) killers, Psycho, The Shining and Us are my top 3 hopefuls.
Non supernatural? The SHINING?
Its heavily implied that Jack wasnt JUST a human. Be it an old soul or possessed by something to do what he did. The pic at the end of him with everyone at the hotel, is from WAY before his time at the hotel, yet hes in the picture. You could argue that it's the location and not the man, but weve seen that his kid has supernatural abilities, and if it WAS the location, it's what warped Jack beyond being just a human.
I'd be super disappointed if they brought in Jack and just made him an M1 huntress.
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These comments make me think
A: yall havent actually faced good meyers'
And
B: you all just want meyers at perpetual unstoppable t3.
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@handfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1526421#Comment_1526421
True, but at least companies like Blizzard actively talk to their community.
Also I don't know what the second question means. Sorry, dude.
Companies like blizzard also have MILLIONS ON MILLIONS of revenue, thousands of employees, and ban players for defending HK and then rescind the already won prize money.
Blizzard isnt exactly a good company to compare with these days. Not only because of their massive staff and money, but because they're just a ######### company these days.
"Dont you all have phones?"
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It "says" escaped, but if the game disconnects everyone it counts for an escape for survivors.
So that if a killer DCs, and the game ends, they dont all die for the killer leaving.
The killer de pipped because they (as the server sees it) all left the game and didnt earn enough before that.
It was literally everyone just being disconnected from the server itself.
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@Zaitsev said:
I think a 3 man or higher should notify you. Two man SWF is not going to be a sweat squad
Neither is 4 man just because of the group size.
It's like saying killers/survivors are toxic. It's the players, not the role. You can have god solos and potato 4 man squads.
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Because for one, its not a problem, but people want it to be. So if someone sees a swf they make it a self fulfilling prophecy and go super hard against them, to "stop the problem".
Secondly, it does no good to know. 4 person solo squads can be just as good, and either way its irrelevant. Play the game, move on to the next. Them being a group doesnt change much. Maybe the difficulty a little, but you cant have easy games all the time...
The only people who would benefit/act on this information are people who are ALREADY biased against swf for any reason they can muster.
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....it was a bug?
Not much else to explain. Something bugged and you all got server DCd.
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...do all koreans look a specific certain way?
Like, does it need to be overly stereotyped for him to "be" korean?
Foh with that.
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I mean, yeah, doing a different action could stop DS. Or you could, ya know, hit them instead of grabbing them... then they cant do work...
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If you want people to dodge constantly or target and tunnel/camp people for no reason sure.
Alternative here: take the <10% of games where 4 man swf are actually tryhards and learn from it. Play the game and do what you can. Then the 2 or 3 man friend groups wont even stand a chance against you.
I play both sides, and SWF groups are not the bane of killers existence. The killers ego and slavery to the pip system is.
You cant win every game. And sometimes the odds are bullshit. But you play, learn, and move on.
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@28_stabs said:
Q1: no
Q2: yes
Q3: yes
Q4: Around secondary objectives
https://us.v-cdn.net/6030815/uploads/Q27L9RZDY6D4/jvm6xu192ce51.jpg
Q5: yes
Q6: sum killers have toolz to end chases, sum dont. Thats the sad truth. :c BUT killers have different mechanics, so you may not care about killing, you may enjoy their design and style. :^) I play Legion to stab survivors until they dont want to mend anymore and beg to let them die. :^D
Q7: usually, survivors. They always have something they can abuse. Right now they still have invincibility, if they crawl under a guy on hook. Sometimes I have even 2 survivors under the same hook. x) Ez hook dodge.
https://us.v-cdn.net/6030815/uploads/ZU1G09XEQWRW/stacc.jpg
Q8: both sides are entitled af. One side tbag in exit gates. The other always slug for 4k and never care about completely detroying the other side. Solo red rank survivor experience is the reson why I switch to killer and wait for reset.
I feel like I scored too many points, but I dont want to pip, so bye.
https://us.v-cdn.net/6030815/uploads/X0Y7ROXKL7HG/deesii.jpg
I love how your "issue" of having 2 people at one hook is a survivor abusing something, but it's for YOUR benefit. You literally have 2 people at one hook.
I dont get how people think survivors being stupid and wasting both of their time on one hook while a killer watches is a benefit for the survivor.
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You can learn just by playing, but it will be a LOT of trial and error. A lot of "why does that happen?" Theb seeing a perk or addon post game.
The youtube and twitch viewing would really help with the information overload, but its unnecessary.
But, either way, to learn this game you have to not give up after a couple bad experiences. It's not an easy game to just pick up.
