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BunnyTheHutt

BunnyTheHutt

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BunnyTheHutt
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  • @IIZeedII3120 said:

    Not going to get even started on how there giving auric cells to people who literaly joined the forums to just get in the raffle and probably not use the forums again. There are more people who have won that have joined june 15th and after. But I see less people who have won which joined in may (one of them being me).

    What Raffle? Also I agree that the grind for shards is stupidly high. I wish it was toned down too 10k shards so the grind is 80x easier. Would also like it if more then 44% of the skins in the store (excluding common items) were buyable with shards.

  • @[Deleted User] said:

    Ruin is overrated and unnecessary

    Overrated, yes, but not unnecessary. All M1 killers who can't put down map pressure require ruin at red ranks against average red rank survivors. Unless they stop doing gens then you are going too loose the long run.

  • This should be in off topic, not general discussion.

  • Plague can switch between vomit and blood purge blood vomit buildup reduced by 50%

    Mate, stop spamming the forums with random posts. You have 3 posts that all consist of 1 sentence. If you want multiple things changed, just put them all into one post. This spam method will only get you in trouble.

  • You could, you know, listen too criticism someone has and not just go straight playground response. "make me" usually means you don't have an argument so your only defense is by being stubborn.

  • @Almo said:

    Huntress is the last one I got. Only have Ghost remaining. Huntress is hard man. :D

    Maybe change it then so the Adept Acheivements are fair for both sides. I really don't understand the change too make it so hard for killers too get this achievement when survivors just have too hide in the basement all game then leave. It's not even close too fair.

  • No. It's perfectly fine as is. If any killer perk needs a buff, it's all of Wraiths perks. They are ok for tracking but once you learn how too track yourself they are pointless, especially shadowborn. Only killer who runs Shadowborn and can win is Ghostface.

  • introduction Ya knew this was coming, Object of Obsession needs to be changed to work with Ghost Face, There I said it.

    What people don't get is that Wraith and Pig have this same problem, so unless they want too change the perk itself, there is no problem with it. It's a perk that counters stealth killers, but can also backfire if someone is playing a Billy, Spirit, Nurse, or any other killer that doesn't rely on stealth. The perk is fine as is and this argument is dumb too me since it's only an issue since Ghostface has come out, even though the problem has been in the game for years and no one talked about it. OoO is annoying but you only see it once in a blue moon in red ranks. I have fought 2-3 people with it in the past week of playing killer in red ranks.

  • About 3 weeks ago, during a Dev stream, some talk about the upcoming Freddy rework brought up the question regarding his aura reading.

    I heard this too and just sighed. One of his greatest assets is his tracking in the Dream World, and he is now going too loose it because rank 20's don't know what his power is. Another sign that the devs don't have a clue as too what they are doing. Really hope the rework doesn't make freddy worse, but we have too wait and see.

  • Only thing I would consider OP is Tuft of Hair and J. Myers Memorial. Infinite tier 3 is incredibly annoying but he can still be looped in any form so it really isn't that bad. I find Myers pretty overrated tbh.

  • @Pierpalle said:

    Killer, especially if you play nurse. She's the most stressful killer to play because you have to be so precise if you want to win. The others are a joke in comparison.

    lol no, once you get good with nurse, she's a cake walk against most survivors. you have this opposite of the truth, playing any other killer that isn't nurse is incredibly stressful since survivors are just so damn strong.

  • Killers. The game is pretty easy tbh as survivor once you a SWF group. Solo when is annoying but it’s still nothing as stressful as Killer. Killer has too fight 4 people who will have toolboxes, flashlight, instaheals, and uncounterable perks where you have too run ruin because it’s the only way Too slow the game down.

  • Spirit is not OP, even with addons. Only addon that would be considered OP is Prayer Beads, since there is really no counterplay.

  • TBH you would run the typical M1 killer build, so Enduring, Spirit Fury, Ruin, and BBQ, PGTW, or Noed depending on if you want Bloodpoints or not. Dying light is awful without a mori, and Enduring without Spirit Fury is kinda pointless since it doesn't affect DS anymore. Bloodwarden is just too situational too be relied upon in red ranks.

  • @GrootDude said:

    I believe you get rituals for the side you play less more.

    This can't be true because I can go multiple days without ever seeing a survivor daily. It's prob too promote more people plaaying killer.

  • it's really only bad because Protection hits don't make sense. There are 2 protection scores, one that gives 100 and one that give 200 BP. The one that gives 200 BP is what gives stacks, but it's so inconsistent that it's impossible too get. If the devs ever fix protection hits it would be a great perk with WGLF and Borrow Time.

  • Yea, I hate when as a killer the survivors just DC and you black pip or depip because of it. The game punishes you for someone else being toxic. Hopefully dedicated servers fix this since they can track dc's better and punish people accordingly.

  • Chris Pratt. Anyone else is wrong. We need Star Lord in this game ASAP so I can make Groot jokes in the new wraith skin.

  • If you disagree give me the reason why.

    They aren't really fine or fair, but this game is meant for fun, so do what you want, long as you aren't trying too ruin someones fun by being toxic.

  • I believe its pig

    She can be, but if RNG isn't in your favor she's really bad.

  • Doctor - Add Mouldy Electrode into his base kit. If needed adjust his add-ons to compensate. Trapper - Make the traps spawn next to generators.

    i saw a pose were someone asked if brown addons could be added too weak killers, and I agree that weak killers really need some love. One I like was Doctor's moldy electrode. It would make him viable tbh.

  • pretty good job so far i would say. every match i play has at least 2-3 object of obsession now.

    it's been the same thing with Wraith and Pig. OoO crushes any stealth killer. It's only a problem because Ghostface was released, but it's nothing new. What rank are you? because I haven't had any OoO survivors in red ranks.

  • BDB is a great game overall but could seriously use a few small tweaks to improve the experience that players have such as nerfing the perks that killers have and can use that could make the match ups a little more fair for everyone playing.

    None of the perks you mentioned are OP. Noed is easy too deal with, cleanse totems. The same thing happens with Ruin, cleanse, and if you can't find it, just learn how too hit skill checks. Nurse's should be pretty easy too deal with, don't heal in the killers terror radius. and BBQ is also easy since it's only 3 seconds. So you can easily just walk in one direction, then walk the opposite one. You could also get in a locker and it won't show your aura. I hardly see many killers running Nurse's anyways tbh, but if the rest were nerfed, the game would be way too survivor sided.

  • @KrazyKat1011123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/555286#Comment_555286

    it is kind of ptw but then again you can earn them. it only gets you perks thats it

    It's not just perks you would get. You could spend 20 bucks and get 10 iridecent hatches for huntress. The grind is bad but this is not the solution too it.

  • @Horus said:

    https://forum.deadbydaylight.com/en/discussion/comment/554407#Comment_554407

    I get it if they are rank 10 and above but the are idiots pulling this crap at red ranks they will never learn at that point and need to be punished for pulling crap like it if you being camped chances are you team isnt going to finish all gens during your full life so a increase in life time is needed to fully punish camping killers like leatherface

    I don't think it's possible too get too red ranks solely by camping hooks. The emblem system wouldn't allow it, plus you would get an average kill of 0-2 a game. So unless they play normally then camp at high ranks, you won't see a camper only killer at high ranks.

  • Seriously its patch 3.0 and we still have to deal with garbage campers like leatherface players that camps or proximity camps the hooked survivors.

    Hell no. You would butcher all killers, including Nurse and Billy. This suggestion is bad on so many forms. Even if this change occurred, it wouldn't change camping Leatherfaces since the chainsaw puts anyone into the dying state immediately, so even if you did increase the life by 10 stages, he would still 1 shot. You should play killer at red ranks and then you would understand why this is a bad idea. Camping killers will always be in the game, your gonna get them and it's gonna suck, but not everyone camps and you can't punish the mass for the toxic few.

  • I don't think Legion ever had a black mask, and Hag's skin went from black too a very dark blue, which you would not even notice most of the time. The changes really aren't that big a deal, but anyone asking for a refund on a skin that costs 1.35$ is entitled. The skins and changes are fine, and the skins that were changed look good still. There are much more important things too talk about then this IMO.

  • SWF is a fun game mode and no one with a sane mind would argue, that you shouldn't enjoy the game with friends. Everybody should get this.

    IMO the way you would balance SWF is too add a Quick Match and Ranked modes. Ranked would be solo que or 2 man SWF, and QM can have any you want. I don't really see why there isn't one already tbh, most games have it and it would help balancing wise since they can not have too worry about low ranks, since all ranks will need skill. And it would allow rewards in Iridecent shards or Auric cells.

  • Nah was a joke, just wanted to remind all of you in what hell we played back then. Really insane.

    TBH im surprised this game made it with how horrid the old versions were. I would of quit if I had too deal with Vaccum Pallets at red ranks.

  • @gantes said:

    https://forum.deadbydaylight.com/en/discussion/comment/554926#Comment_554926

    Wow because going out of your way to kick 99'd gens will REALLY help with the gen rushing

    If you guys really want Pig gaining power in all the wrong places and continuing to have a useless stealth aspect of her ability, fine. That's why the devs don't listen to us. You just get hellbent on bad ideas and lash out at anyone who point out how bad they are.

    bruh he was not lashing out at all. chill. Her stealth does need a buff, but this change wouldn't be that big a deal, especially when it could be ironed out too be better. How many times, honest too god, have you seen someone die too a bear trap? It's too RNG reliant too be a good gen stopper since it could take someone 1 box or 4. This change would make her a great counter too SWF and make her not have too rely on the basic M1 killer build like she has too now.

  • @gantes said:

    I don't think RBTs are the right place to put her power at right now.

    They're clearly already the strong part of her ability. They already push survivors away from generators. What should be done is buff her stealth. She needs movespeed addons while crouched, more ways to land sneak attacks and more add-ons directed to that part of her power.

    No reason she can't be a good stealth killer. It's half her power.

    If her strongest asset is completely controlled by RNG, I feel it does need some changes/buffs. I agree that the stealth should be better, mainly the camra should be higher so you can see past the grass.

  • Well, devs have said that certain maps will be getting reworks, Badham is the first with the Freddy Rework. So Haddonfield will hopefully be on that list.

  • Hear me out before you down vote. :) Remove ruin AS A PERK and instead slightly modify it and make it just how Gens work.

    This is not a good idea too try and slow gen rushers. The best idea's are either increase how long gens take or add another objective. This would punish everyone since not even Tru3 get's great every time.

  • TBH all killers CAN be viable at red ranks, the problem comes from the fact that you have too run a meta build in order too stand a chance. Nurse, Billy, and Spirit are top tier because they don't NEED addons too succeed. I main Freddy and do pretty well except SWF groups, but I have too run meta perks in order too succeed though, which gets boring. Ghostface IMO is viable, but not top tier.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/554004#Comment_554004

    @BunnyTheHutt

    I said 2 or 3 protection hits, I don't care which one it is because the perk is really strong and needs a huge condition for a strong effect. The reason why I suggested 2 is because of how buggy things can be.

    What would happen if they fixed the protection hits though? Instead of reducing hits they should fix protection hits. Once they do fix them MoM is gonna be a really strong perk.

  • Too early too say. It prob hasn't even left beta testing.

  • Prologue: So, I been hearing from my friends and from the forums that MoM is a dead perk.

    No, 2 Protection hits are easy as hell too get. It would just be broken af again like old MoM. I agree that the aura reading is kinda useless on both sides since it doesn't help in a chase at all, and there are plentiful aura perks for killers, but it needs a downside. Its effect is just way too strong too not have a downside besides "the perk only happens once".

  • Losing on purpose three health states to gain one it would perhaps make sense if the sabotage route were still viable.

    No, Safe Hook Rescues are way too easy too pull off. It would make MoM into another game breaking perk since M1 killer's would get screwed. Even if 2 people only could get it, it doesn't change the fact it would be 2 survivors with 3 health states in one chase. MoM is fine as it, the only problem with it is that Protection hits are wonky since their are 2 protection scores.

  • Yep. They just got lazy and added ANOTHER fire cracker varient and cheaper party streamers.

  • Please remove these terms, I've played for 1800 hours and still struggle to understand what the numbers are for certain addons, like clowns etc.

    It's irritating, but it's something that I got use too, since you don't really need too know the exact numbers. And if you do, the game tells you. I feel there are much more important things too talk about IMO.

  • What insight you have.

  • Honestly, I find Ghostface very viable. I don't have the best perks since I just p3 him but with purple and sometimes pink addons he's pretty scary. I still feel that the detection range is a bit wonkey since I still get pulled from stealth behind walls, but for the most part he's pretty ok. I'm at rank 3 btw.

  • @Nosplash said:

    https://forum.deadbydaylight.com/en/discussion/comment/552806#Comment_552806

    The whole gen rush thing is ridiculous. What are survivors supposed to do if not gens ? Some cleanse dull totems, some dont. If you dont want to get gen rushed, use ruin plus haunted grounds for ex. go chase and hit as many survivors as you can, dont focus on one only until u hook him if you fear you'll get gen rushed(while chasing him). Apply map preasure, it's not that hard. Tunneling is not a good solution. It's a cheap one. Nerfing gen rushing would be uneffective. Ppl would still tunnel. It's the easy thing to do when you're not a good player

    So, How does one apply Pressure on a killer like Trapper? or Legion? or Leatherface? Some killers just can't apply pressure unless the survivors stop doing gens (which happens sometimes, but not often). Even if they get a hit, you have too then find another survivor on another gen and loop another jungle gym for a hit too do what you are saying. And the excuse of "run Ruin and Haunted Grounds" is a bad argument since both are hex perks. They can be popped in 10 seconds of the match, and if they get ruin before haunted, you have wasted 2 perk slots because they will more then likely not pop haunted. And even if they do pop haunted it's not a guaranteed down since it doesn't stop loops and pallets. There needs too be another objective or longer gens, since 80 seconds is not even close too hard too with toolboxes and Prove Thyself.

  • Please explain, I'm using OoO and trying to get my adept Laurie achievement.

    Old DS put a fowl reminder on Laurie. Plus if you see one that's the obsession, you're guaranteed a DS, and DS is just annoying too play around, even if it is easy. Killers don't like too slug, survivors don't want too be slugged.

  • @Kiskashi said:

    https://forum.deadbydaylight.com/en/discussion/comment/552810#Comment_552810

    I agree, I find it a bit...ugh. But also it's just a meme, people are joking 90% of the time so I'm okay with it (it's a bit tired, I love the parodies of it though like "who needs shirtless myers when we could have shirtless clown" 😂), people are just trying to have a laugh, I doubt BHVR would ever do it but it would be disappointing if they ever took the joke seriously/too far.

    I would find it hilarious if they added Shirtless Myers. It would be amazing in so many forms, but I doubt the company that owns Myers would allow it.

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/552534#Comment_552534

    Better believe that Micheal will make some tremendous sales if you make good looking cosmetics for him. I've been looking forward to buying some since 2016.

    Everyone wants the Old Myers from 2018, but I would be fine with a different design from BHVR themselves. I wonder what they would do for a Myers cosmetic that they made from scratch.

  • TBH it wouldn't really change how it affect SWF since the obessesion can just say "hey I can hear the killer coming" or someone else can say "Hey he has Dark Devotion, be our ears" I love the time changes though since this is a good perk on paper.

  • His mask looks a little funky to me, it looks like his hair is not all together on the mask, it's just single strands, I wouldn't have much of a problem if it looked like his mask from the movies, but it doesn't.

    I agree. I think people give Myers much more credit then he really has, since his only real claim too fame is insta downs which don't affect chases, faster vaulting, and larger lunge in tier 3. It's funny too 99 tier 3 and get an unexpected stab, but he is pretty much a M1 killer at the end of the day. He isn't bad by any means, but he could use a touch up on the stat side, main one for me would be give him his multi stalk back. This would prob be more then enough for him too be a great killer. And cosmetic wise, the Bloody body cosmetics were always weird too me. I don't mind them but it feels too much sometimes.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/549997#Comment_549997

    @BunnyTheHutt

    The vault is gone, it's not coming back. This means if a survivor loops the shack, and you use Overcharge on the shack window. That just made the shack pallet into a unsafe pallet, and it saves more time for LF.

    The downside to using Overcharge is that it's on a short cool-down timer 30 seconds, and it slightly increases your tantrum duration per use (by 5%).

    Then no, that would be way too broken. This would be way too powerful an ability, and doesn't really even fit the Character. I mean, Why even bother with the Tantrum increase when you can put on Light Chassis and just break important vaults like killer shack?

  • I usually play the worst things in game since I find Meta's dumb, unfun, and controlling. I don't mind watching someone play one killer only 24/7, but it gets boring, which is why I like watching Tru3, since he plays all killers pretty well.

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