BulletsNonstop
BulletsNonstop
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@Calabrum said:
The main issue that high rank killers have currently is that there movements, perks, and etc are easily communicated in a SWF group. Trying to control that information being released is impossible. And yes, its fine to play with friends. However, what solution could be implemented that is fair for both sides that could bring SWF down to the information lvl of a solo player. That's right, I said down. There is no need to elevate the amount of information they or solo players receive. Frankly, its already ridiculous just how much info they get as soon as the match starts.
My solution is relatively simple and perhaps has even been suggested before. Make survive with friends play the game in the first person perspective (same as the killer). This would in my opinion raise the difficulty for only survive with friends groups. Making matches more of an actual challenge for them. In addition, I would recommend making survivors viewpoints fixed facing forward if they are working on a gen, totem, chest, or door. Why you ask? Because its unrealistic for a survivor to have eyes in the back of their heads.
This would also require survivors to become more skilled in general because it would no longer be feasible to loop a killer for ages. Unless you look over your shoulder and manage not to run into anything the whole time. This would also restore the sorely lacking horror element to the game that has not been present for the past several years. This would also have a bit of a benefit for them as well. Traps and items would be easier to see since the camera would be in the 1st person perspective.
If solo survivor wanted to play in 1st person I see no reason why it could not be made an option if they wanted to do it. I reiterate, only SWF should be forced into 1st person. Perks like spinechill and a few others may need adjusted for this change, but let's be fair. SWF basically gets spinechill, premonition, and deja vu for free with their comms in addition to their other meta perks. Something needs to give folks. The sabotage update is going to hurt killers. Maybe not a lot, but it's starting to stack up. Thoughts?
Sabotage should be quicker than it is in my opinion. I mean, Why is it fair that there are there a million hooks on the map? Why is it fair that you’re allowed one hit knock downs and melee lunges that are insanely lengthy or the fact that killers have either speed that’s equals or is faster than survivors? How is any of that fair? Killers will inevitably more often than not find someone and I don’t think the chases are fair either so... you’re really getting mad because people are working together and communicating LIKE THEY SHOULD BE? Isn’t that the point of the team of 4 that CANT fight back and hardly have a chance of really outrunning the killer once inevitably found anyways. Dead hard is nice and these Other chase related survivor perks are decent but not going to keep you on the run for long. The hook comes back so fast its almost useful to Sabo it just for points
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I just think lack of map design puts survivors at a disadvantage. Dead ends, Piss poor environmental cover, swamp seems to be great though! small obstacles in your way, things you get stuck on during a chase, lack of hiding places - I really don’t think the occasional obvious locker is sufficient 😂 sometimes there just are no lockers when you need them in certain areas. But then others will have 6 lockers lined up in a row. I saw that earlier today and I was like that seems ridiculous as hell lmao 4 lockers side by side and 1 across in An area on Prenn asylum I think it was? lmao Anyways small maps are trash, spread out the gens so killers can sonic the hedgehog their way over there to catch you before you get 10% progression.
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@hex_genrush said:
Just get good, stop trying to ######### killers over
I disagree with you man. I think people forget that these other 4 survivors that killers play against are PEOPLE too. And customers. Nobody’s trying to ######### over killers man. It’s really a cry for help. I don’t want to invest in a game where killers just zip around the map making it impossible to do gens or chase because they’re ######### insanely fast. There’s no need for the speed ONi or Trapper have. It’s ridiculous. I’d rather quit the game. How about instead of being so killer minded you take into consideration being in queue times longer or stacking up against rank 1 SWF only because that’s all that’s left ? They need a nerf man. It’s kinda unfair coming from a solo perspective. Oni just stomps around at a million miles an hour and can track blood and one hit slug fest and what not like.... nah. It’s unnecessarily too much. I just don’t have any fun playing against some of these killers to where I’m like okay ... I’m okay with that - when I die. It’s more deflating than anything. I’m not saying I feel entitled to survive but i can’t even get on a gen when there’s more than enough left and none have been done yet because he’s flying around everywhere and putting people down? If me not bleeding is that important to keeping me alive slow his ass down so I can break free. Sometimes you can’t even find a pallet fast enough to break away from Oni. Dude like nah.... Idk why anyone even has to explain this to you. I’m not racking up points when I see teammates go down and gens aren’t getting done. Every hook matters every down matters. Some of the Killers just ######### suck sometimes they take the fun out of the game. That slugging, one hitting, and camping needs to be eliminated. Like yeah you inevitably found me, why is there a dead end here, why does this vault allow me to die on the other side because the killer has god like Melee range attacks, why does Oni charge up so fast and fly at you like that? These are all things that I’d just rather back out. I’m a rank 9-11 I typically float around there. But it’s just deflating. I want a good chase where I can get some pallets dropped, stuns in, gain some distance, And some killers you really can do that. It’s enjoyable and you get points which is why I’m there. I could care less about dying sure get your kills. But don’t short me on points. This is my time and my money I gave you guys. It not all about the killer.
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BE0F64AD-8A34-4F6E-A569-2122959A3F35.jpeg
Staring at a hook and a down before entity releases the gens. Dude come on.... ######### kinda game is this for survivors when you’re asking for gen speed decreases when it comes to SWF or solo survivor. Can solo get a speed boost? Tf man. I paid money for this shlt?
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/134334/the-reality-of-swf
You are right, not every SWF is super efficient special ops teams running super toxic builds. But the ones that are 4 escape far more often than the ones that aren't. This means the game is inherently unbalanced and something needs to be nerfed. You should ALWAYS balance things for the top of the top level play while keeping in mind lower levels, but not nerfing things for the sake of low level players when its already weak at high level play.
Look at that. SWF is now killer mains sneaky way of calling out for a nerf 😂 these people are getting creative. Look, killers need to be stripped of a few minor things in terms of speed and these ridiculous lunge attacks. You want gen speed lowered why can’t chases ensue longer by slowing down killers? Can I have a million pallets to keep you off my ass after I gain distance? There are times when I think, dude I pallet stunned you, I DS’d you, get tf off me. Why are you still there? Because killers are freaking fast. Oni charging again me, spirits teleporting, Demo and hag port traps, what more do you need.
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Swf lol this game requires teamwork on the survivor side ######### lol
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I don’t agree with gen speeds. I think they’re fine if not give a speed boost if they’re closer together or just spread the maps out make them bigger. I mean, Jesus gen camping is real In This game 😂 it doesn’t sound like fun being in a small map with a killer. Give me room to venture out and survive. This video and you’re requests seems too Killer sided. Why does everything seem killer sided? You do realize killers were the ones that got most of the buffs in the recent patch right? I love playing survivor, I’ve played killer but I enjoy survivor more because I want the chase but.... seems it’s short lived. If that’s what this game thrives on I want longer chases. Seems the killer is too fast in my opinion. Those that are slower than others have plenty of abilities to make up for it. It’s kinda bs some of the hits they get off on survivors. Especially THROUGH vaults. I try to avoid those things now because I can’t get through and out before going down.
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I’m telling you, the point system doesn’t make anyone feel too good playing survivor. Even if you get gen rushed there’s little points coming in because you didn’t hit the other categories. That’s the determining factor for me. I just want some points. Same goes for the other end of the spectrum dying really fast even though you had all the interaction with the killer and you leave with hardly anything? That’s messed up. Sometimes you don’t have a chance I literally give up. Might as well spawn in and let him take me to the hook. Especially while you’re in a trap 😂 I understand the percentage should be low without a perk but not that low. You might as well not even try. That’s bad game design to prevent me from playing your game. Bad game design to prevent me from being able to traverse or interact with things on the map when I push the correct button to get its effect and nothing happens or I get slammed on the other side. I run through a pallet and I push the button to drop it and nothing happens here comes the killer melee lunging at me to down me in one hit. 😰 How’s that okay? How are the vaults not being addressed? I can’t be the only one experiencing these issues. I don’t want to sit there and stare at a pallet slamming the button over and over to get it to drop. There’s no time for that. It’s not a latency issue either. It’s the game not working as smoothly as it should and screws me over. The fact that I’m across the map and spirit teleported from out of nowhere to get me is quite astonishing. As if speed and melee lunges weren’t enough . Nope they need more
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One hit knocks need to disappear man. As if speed and ranged abilities werent enough (Both melee and throwable - yes melee being ranged ability because the swing gives you a slight auto aim speed boost Where you lunge at me? Please get this out of the game 😂) I don’t agree with the stuff killer can get away with. I really liked this game and if killers aren’t having fun with all they have at their disposal then I don’t know what to tell you. Have fun with all the rank 1s lol. Don’t shun new players. You guys should be welcoming them. Solo survs and whatnot. Thirsty killers that wanna have their way is all I see. And I don’t have fun getting put down in one hit nor do I have fun getting less than my 3 hooks a game. Because that means I’m coming out of the match with 5-10K and that’s unacceptable. I spent my time and money on the game too.
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@Endstille said:
Uhoh! Noob complaining, clown nerf incoming.
Endstille you’re all over this site deflecting every issue people are experiencing playing survivor aren’t you 😂 I think I’m gonna have to agree with this guy on the speed thing, if killers have ranged attacks they don’t need the speed. Especially trappers speed 😂 trapper is insanely fast. That dude gains distance on people like no other. Not to mention I’ve seen his traps reset themselves on a gen that has one spot open. That’s not OP. No. Not at all. Smh. Killer mains galore in here. Just fighting for every buff they get. Gl finding one less survivor when they get them.
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@kreeper124 said:
https://forum.deadbydaylight.com/en/discussion/comment/1132723#Comment_1132723
Easy clown counter - drop pallets early. There are really no perks that counter any killer, you just have to adapt to their playstyle. Clown is possibly THE WORST killer in the game, maybe tied with legion
And yes, clown is the same exact speed as trapper and billy. You can literally see the speed stats when you view the character info. None of your points make any sense, and gives me the idea that you are new to the game
Also, I'm a survivor main. Rank 4 survivor, rank 14 killer. I only play killer for rituals and archive challenges
im not new to the game. I really do think they surpass the threshold on how fast killers really should be.
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@kreeper124 said:
Clown is the same speed as most killers, let's say trapper or hillbilly. He is not at all fast, his bottles just slow you down. Like others have said he is probably the weakest killer in the game. Once you learn him he's easy
You guys say once you “learn” killers. Okay I have learned that a perk does indeed counter. But it’s not like I get to see what killer I’m going up against to put that perk on before the match starts. AND it’s not like I can adjust my playstyle accordingly once the match has started if the counter is a specific perk. Like all killers one knows to keep your distance. That’s not really learning anything new. Killers are all super fast regardless of who it is. They all have some ability or speed that make them equally as frustrating as the other to go on chases with. Trapper is REALLY fast lmao I can’t believe you made him sound like he has standRd speed. NO HES REALLY FAST actually. It’s almost not even fun. I’m sorry but these killers got a big helping hand the last patch and survivors need their buff in terms of chase survivability. Because I don’t have fun going on chases with these same few killers over and over because people know their good. Killer mains complain over and over and it’s sickening. 4/5 people you play against as killer are REAL people too that are also customers. It’s not about YOU getting your 4K every game. Several hooks and a kill or two sounds about right . That’s ideal. But how short I see people go on runs with killers nahhhh I’d rather quit too.
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I can tell you newer survivor mains are gonna quit if they keep buffing killers. You guys want gen speed slowed down but gen control can be really tough with these horrible map designs. You wonder why you keep getting rank 1 survivors because that’s all that’s left 😂 4/5 people don’t come in to amuse you at all. From speed to ranged abilities it almost makes me want to rip my hair out in disgust looking at all these People complain about survivors surviving or t bagging you, or taunting you.... you’re the MF killer. I’ve been worked over by killers that come in with really good tactics. People taunt you because they have a system that works quit being a little you know what.. 😂
that DS perk needs a bigger skill check imo . If it takes up a perk slot AND is very situational when available to use it has every right to Have a Near guaranteed use
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@emptyCups said:
I'm tired I really am of being bullied and taunted by these toxic survivors who have infinate magic power over killers.
Facing people 15 ranks away from me. 3 minute gens are done I only have one hook... screw this. I watch this guy on the hook and they dead hard and tank hits for saves and even if I outplay them and pull the next guy off its Decisive strike again ! Its sprint burst and adrenaline again. Heals heals heals mindless scooby doo loops around a hay bale and I cant run stab puke or hatchet anyone because like a superhuman they dodge every wind up. They tbag past every throw
I sweat and I sweat and follow every youtube I win chases faster I use ultra rare add ons i slug I tunnel i camp i play dirty oh so ######### dirty. I practice shots in kyf
2 healthstates with 4 perks and a tool each that instantly heal someone who already has 3 hookk lives and I'm suppose to kill people who can literally waste an entire minute circling an haybail.
i tape my tv for hatchet sights
Theres no end to these second chance perks and saves.
I set timers for hooks. I poor over every inch of these forums and the wiki and memorized perks.
There is no horror anymore.
There is no balance.
Loops are frustrating, gens fly.
I've got 2k-3k hours since launch longtime player longtime payer and I'm out.
Your survivors ques just got alittle bit longer
How are YOU being bullied and tainted as the killer? 😂 you’re the killer. It’s a game of points in my opinion not kills. If you get the kill, so be it. If not don’t sweat it. You get tons of points for chasing and downing other people. Even if all 4 make it out still as killer you get a fair amount of points. Also, some of these smaller maps such as haddonfield mike Myers map are extremely killer sided. Gen control gets a little too easy and it’s difficult for survivors. The inside maps with tight corridors are also tough. Map design doesn’t favor the survivors either being the fact that there are SO many dead ends and with that lunging long range melee attacks killers have I’d rather vaults not even be in the game at all. I step foot on the other side of those things and take a few steps and killers smash you into the ground from the other side. I’m looking back 100% of the time as to how far back the killer/vault were and it’s not close at all. You’re mad because survivors have a group of people who have learned maps and loops well. If you came into this game 4King like a lot of killers still do then it wouldn’t be fun on survivor side. Why the hell are there so many of you killers that just expect to get your 4Ks? Survivors don’t get points for dying. I shouldn’t be looking at a scoreboard where one teammate tried his hardest keeping the killer occupied, gets tunneled and dies leaving with 5-10K points while killers walk out with 20-30. Gen control is easy sometimes . Just have fun chasing people until they get away or fall into your traps or make a mistake. If they don’t, oh well.
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Frequently killer is host and crashes the game if things don’t go his way. Just because you don’t get 4K doesn’t mean back out and ruin everyone else’s game. If I vault through a window so can the killer do why is he able to just swing at the window and everyone in the area goes down (exaggerating) but it feels that way. It’s ridiculous that chases feel short sometimes because they’re already fast why the hell is their melee range so lengthy? I already don’t like going down in one hit let alone getting hooked once and Mori’d right away. It’s not fun leaving with 5-10k points while killer reaps it in.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/1132121#Comment_1132121
This is an issue with how dedicated servers work, not Killers or their attack range. This has been discussed to death and was the main focus of the last Dev talk live stream.
@op: don't waste your time with it then. If you don't have pop and/or aren't good at patrolling you are going to fail keeping any gen.
I’m on Xbox . And Xbox doesn’t have dedicated servers.
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You wanna make this game harder on survivors I think killers should be slower or have less melee range. There nothing more frustrating than getting slammed from around a corner a mile away because killers have this god like melee attacks. Well on the other side of vaults and I’m going down, I look back and the killers still on the other side of the vault? Wtfff.... killer buffs... please.. yeah let the devs hand you more than you already need
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@pemberley said:
You’re damned if you do, damned if you don’t whatever you do. Defend the gen? Those survivors know you’re guarding it and will move on to the furthest one. Chase someone? Well now those jackals know they’re free to bust out gens. Patrol? Wait for you to leave before humping it all together. Even if you get there and they’re all right there, they know they have the numbers and the cool down time to just ignore you.
I kick and spit on the gen and move just a few feet away before my hud lights up green and by the time I get back they complete it right in front of my nose.
Killers are in dire need of buffs and survivors have way too much leniency. Especially if Bhvr INSISTS on pairing yellow killers with rank 1 butt buffoons.
i disagree strongly. I’ve seen killers wipe people with ease, if survivors are that organized they deserve to beat you. Why do you feel entitled to 4Ks or not getting whooped? Why should 4 people come in and give you a good time but they all suffer walking out of a match with 5-10K points while killers walk out with 20-30K? Get outta here man. Find some people, hit some people kill one or two and move on. Understand that survivors have to work harder for bloodpoints and it fun to escape sometimes. Don’t tell me you’re going the whole match without finding someone. I want my points if I’m playing survivor then I could really care less about dying if it made a good impact on the teams outcome. But sometimes death can be swift and it’s unfair. I don’t wanna hear about survivors needing nerfs or killers need buffs. Killers are fast, have plenty abilities, have Mori, one hit knock, how much more do you need to be Spoon fed in this game?
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@underlord99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1132062#Comment_1132062
why do you like posting bait ?
I’m not baiting anyone. It’s how I feel. Why do you say what every killer main would normally say in their defense rather than explain how the obvious is wrong? What kind of defense is that?
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Yeah those hag traps are insane too. This isn’t fun for survivors as killers can be too efficient. I think this game needs survivor buffs or killer debuffs in terms of speed or insane melee range. You can’t keep your distance on killers with the melee range reaching the length of a football field and the speed of tyreek hill from the Kansas City chiefs 😂 maybe add more required gens to be done along with the debuffs or other just other requirements to slow the game down. It’s too much sometimes dealing with these killers.
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Trapper as he’s too fast. Should I even bother going on a chase? Devs you’re impeding too much on the chase part of the game making it kinda lopsided. Slow these damn killers down a bit. The goal should be more to cut survivors off and gain distance not just be this speed demon that doesn’t have to worry about making mistakes during the chase. Trapper is way too fast IMO.
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Lmao map design. Too many dead ends and useless pieces of cover. Lockers are useful but environments suck at using for cover sometimes.
How many needle thin trees do you really need in this game? They Just get in the way? Thin trees - Killer benefits
Killer can see Adams fro sticking out of the piles of trash spread around the map. Environment - Killer benefits
I used a vault, landed on the other side took a step or two, went down hard. Looked back, saw the killer standing on the other side of the vault window. Vaults - Killer benefits, just don’t use the vault next time unless the killer is across the map (I wanna be as safe as possible when I use it because I don’t know what kind of range to expect anymore) maybe one day the entity will just insta kill me for the killer when I’m going through it during a chase, save the killer even more time.
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Nothing should really piss off the killer. Pallet stunning is what survivors are supposed to do. Flashlights stun is meant to be used to free grabbed survivors so are you really mad at that? 😂 I mean ######### lol I’ve never seen people complain so much about the other side. You might as well throw all 4 survivors in a cage with no barriers or weapons and let you go in there with an AK47. I wish survivors could do more. I wish killers could just be happy with 0-4 kills a game. Survivors need those survived points because for some reason there’s a deficit in the points given /available to survivors compared to those available / given to killers.
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youre lucky it’s not a baseball bat that works from any direction not just in front of you. You’re lucky there’s not 7 survivors like there’s 7 counselors in F13. You’re lucky they can’t work together to fight back in any way or kill you. Surviving made possible is the only real reason anyone would want to play survivor for your sorry asses lmaoo I’m seeing words of privilege in here such as “ensure you earn no bloodpoints” 😂 what the hell.... this is why survivors need more buffs to ensure you realize you’re 1 of 5 in the lobby that want to gain points and succeed in doing the objectives you’re assigned to do. 4/5 people are really getting that kind of cockiness? And you’re telling me these killers don’t have it too good? Hahaha. Okay.
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@OtakuBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1131366#Comment_1131366
Doing things to piss off a killer can make the killer do things in which they ensure you earn no blood points, and frustrate you to the point in which many players want to d/c. I've seen is happen countless times. the general rule is just dont be a dick and everyone can be chill unless the killer comes in sweaty. Even then most killers respect a good nontoxic player. I've been in matches that lasted 10+ minutes and netted some people less than 12K bloodpoints because the killer made sure to slug them, made sure hooks were unsafe. constantly tunneled and grabbed people off objectives, and would pick them up to drop them so they could struggle free just to slug them again.
All of them because they took a simple double BPS chill game and decided to gen rush, flashlight palette stun, teabag be a dick to the killer.
What’s wrong with flashlight stun? How the hell can you get angry at something that requires specific positioning to use properly? What a bunch of crybabies lmao how about your lucky people play with you? I’ve seen better stuns than the flashlight in video games and you complain about situational ones. What a bunch of privileged children in here.
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@pizzamess said:
https://forum.deadbydaylight.com/en/discussion/comment/1127619#Comment_1127619
Sure you will technically get better but it isnt fun to do I dont wanna have to train for my past time. Saying it will make you better is a non argument. Plus no matter how good you get this game killers will always be at a disadvantage even some of the best killers in the game lose to some bs #########, this game is hardly skill based anymore, it's all just map and pallet rng which is mostly in favor of survivor
How is it mostly in favor of survivors? Map design is horrible a lot of the time as dead ends are everywhere and killers are insanely fast 😂 are you basing your findings off of your inability to 4K as often as you’d like or just get anyone for that matter? Because I feel as though it’s the first one. Entitled ass killers feel they deserve 4K every game. I mean, 4/5 people don’t want to walk out with 5K points every game while killers walk away with 30K. So I feel like escape should be a more viable option OR just more survivability to increase game length and possibility for survivors to achieve plenty of bloodpoints in all categories. None of this one hit knock nonsense or Mori . It just takes people out too fast and if that means slowing down gen speed then slow Down the killer. You don’t need to be lunging from a football fields length away around corners one hit downing people with pig or just being undetectable at all and laying someone out so fast just for them to not be able to get back into the game. It’s hide and seek not seek and camp/tunnel people.
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When is what going to be fixed? Using teamwork to beat you? 🤨 I don’t get it. The game asks these 4 people to survive and work together and you’re mad because they’re not out of sync and worked together to get out alive? Killers are OP man you can’t handle this you can’t handle playing Jason in F13 with 3 more survivors Attempting to get out and 4 different ways to escape every match while trying to prevent them from getting two specific people to kill you.
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I uploaded an example. How do you think people feel that play survivor and have that happen? Where I was helped get two gens done and that guy that helped me walked out with 5K points because he didn’t make after that. Killers can be swift when they get people. Even if you find ONE guy the whole match you can decide to camp him if you want. But like, don’t get mad because people get their points from actually getting out alive and doing the objectives like they’re supposed to. Just because you’re killer doesn’t mean you’re entitled to jack #########
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0DE3D7F9-63B6-4499-BF71-18D48CF9569D.jpeg
@NekoGamerX said:
steam screenshot don't play killer on there much
https://us.v-cdn.net/6030815/uploads/923/AVC20CBGLL1F.jpg
PS4 screenshots that last one was tonight they were the most toxic
https://us.v-cdn.net/6030815/uploads/520/MMOMISW4MG24.jpg
https://us.v-cdn.net/6030815/uploads/173/QT7FNMUIKDQ6.jpg
i mean really when is this going to be fixed?
I don’t see anything wrong with those games. What you don’t realize is that killers can also be really swift in taking survivors out of the game so why shouldn’t gens be swift? Killers are fast, have Moris, have traps, teleport, what the hell else do you want the game to hand you on a fancy plate? How else do you want to be spoon fed? I’m looking at those scores and it actually is in reverse most of the time. Killers reap the points 😂 I’m surprised you had as much as you did with them all making it out so that says something. That’s not fun man, I say survivors should get out all the time if that’s how we get any decent amount of points. That’s what it’s mostly about for me, I could care less about dying if it meant I got a good amount of work done. You shouldn’t care about kills either. If escape didn’t seem possible for all 4 then this games not really on a playable level. I don’t wanna be your guinea pig you think you can slaughter every game
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Chase them out then 😂 at least survivors don’t have their points held hostage because it makes me wanna back out watching the dying state timer reduce to nothing . It’s petty and killers don’t need to be able to do that
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That’s ridiculous. If anything this game is super killer sided you just don’t know it yet. I’ve seen killers in the good ranks with some good tactics and experienced being a killer without perks in the ######### ranks lol and came to the conclusion that, unless all 4 survivors are doing exactly what they’re supposed to be doing at all times they’re almost all in trouble all the time. Because I didn’t have to try really to get my 4Ks. I just want my points man even if we don’t make it out. So I think people playing survivors t bag because making it out alive isn’t a consistent thing for some people and they like to rub it in 😂 but nooooo... I’ve had killers just leave people slugged I don’t want to hear about t bagging survivors. That’s just stupid
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what children call you a noob? Do any of you realize this game shouldn’t be like this? Survival horror games are a genre of video games that don’t need battle passes or in depth gameplay to the point where it’s that serious or competitive. They’re supposed to be fun. I’m a survivor main and I’m telling you from my experience it’s not fun unless I’m walking out with multifaceted accomplishments 😂 I need my points at the end of a match regardless of me dying. If I get killed too swiftly than this game really has a problem. Survivors t bagging you is the dumbest thing I’ve ever heard complained about because YOURE THE KILLER. If you failed to kill them with the enormous amount of abilities this game gives you I don’t know what to say
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@Deagle0105 said:
https://forum.deadbydaylight.com/en/discussion/133969/new-killers-clubhouse
Hi,im really having a really hard time playing killer because of the infinite loops,tbaggers,toxic survivor but i really want to improve my killer experience,any advice to make the game less stressful? I main Myers but i sometime play leatherface and ghostface too,most of the time i got bully by OP Survivors and then they tbag and call me noob,etc
Lol is this a joke?
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I think killers need to get deducted points for tunneling and camping. It’s just really not that serious that these people watch gens fly and here I am running around with the guy that’s supposed to be controlling that and keeping that from happening. Mori practically ENCOURAGES tunneling they need to remove that. Or at least put an effect on it so that points deducted or ability disabled for downing the same person twice in a row. How’s that fun for me stepping into these matches where 9 out of every 10 killers have moris? It’s ultra rare but are you really making it ultra rare?
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punishment for anything survivor related? 😂 I think not. You guys are lucky to have a player base still. I don’t understand how people enjoy playing survivor when it can just be another case of undetectable one hitting killers that come around tight corners. That needs to be gone, Mori needs to be gone. It kinda ruins the game. I want my 3 hook chances and the number of gens are built around that. The game is Built around finding other people without tunneling or camping. Play hide and seek someone else. Death can come too swift sometimes and it’s not really fun that way. A nice chunk of points is lost if we die too quick so why is that a thing? While killers reap the points? Get the f outta here
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Part of obtaining sufficient points to match those of the killers at the end of the match is to actually survive and complete objectives. However, as much as killers want to complain about certain perks or the way survivors play I really feel like it’s the other way around particularly because of all the control killers have on how any one particular players match goes. Tunnel, camp, whatever. Is it fair that one survivor tries to loop and eventually goes down in the process only to leave a match with 5K because nothing else got done by that guy Because the killer won’t let him get off the hook or the ground? No. But here killers are racking in the points. If you don’t expect us to get out alive often at least give us more points for playing. I’m not here for these killers’ amusement and/or benefit. I’d rather play something else. If I pay for your game I want my cut. Just sayin. You put these bs melee ranges on these killers that one hit me and face camp? Nah. Like who cares if you don’t kill everyone? You get plenty of points. You don’t have to. It’s a fight and struggle as survivor to get theirs. Surviving gives them a little bonus so I’m sorry if they actually want to get out alive more often. I’m sorry they gen rushed you. How about the devs give surv more points then. Sometimes matches go really quick, I just feel deflated after leaving a game with no
points because I didn’t get the chance to keep playing because that’s what’ a killer decides is going to happen. There should be a debuff for the killer that Applies within a radius of a hooked survivor where he loses bloodpoints/second
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It really seems like a chore
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@Seltas0208 said:
This won't talk about game balance, it won't talk about generator speed. But the actual ability for one to enjoy the game.
Sight. It's a huge part of our everyday lives, it's a huge part of dead by daylight - so why is it that those who have any sight difficulties are actively pushed away from playing killer?
To explain : as a survivor what you have to use your eyes for is fairly easy to see : generators are a brightish red to contrast its environment. Pallets are a multitude of simualrly bright colours, vaults have a very distinct shape, and totems you can cleanse to damage a killer glows a bright orange.
However things like the hags traps (which can be made to glow as bright as can be with a flashlight), darkened trapper traps and stealth killers can be hard to see, however most stealth killers have audio cues they make to make sure that someone who has a visual imparement can react to stealth killers
As a killer : survivors have a multitude of cosmetics that blend into the environment which combined with some of the darker outdoor maps can make tracking anyone a pain. Hooks share the same colour pallet as the map are hard to see unless they have an aura, the blood pools survivors leave while Injured can be hidden by the grass or they blend into the grey indoor map floors at time (particularly on the game's bottom floor). And survivors have perks that can take away the killers ability to use their audio to help them. Perks like iron will, quick and quiet, sprint burst to some extent, off the record.
So what can a killer with a visual imparement do to make the game playable for them? They have to grind the wraith all the way to level 40 to get shadowborn (should be an option in the options menu) and bloodhound (making it so those with colour blindness have a chance of tracking blood). Which in turn alienates that audience due to the options they need to play the game being locked being a progression gate that opens up into a relam of rng to get the perks.
Survivors just have to jump straight into the rng as the equivenlant perks (spine chill and premonition) are general perks. And not just that they're good perks too.
But regardless. Its imoral to force a player to suffer through terrible conditions to have a chance of getting the tools they need to play the game. Which will ultimately handicap them at the higher ranks of play as every perk slot for a killer is invaluable
That’s no proof. Killers have such an advantage it’s insane 😂 vision most definitely should be impaired (1st person) as it allows survivors to actually have better survivability with close encounters by maneuvering the environment. I mean, they have all those abilities to phase through walls and teleport and sneak up on people why do you need 3rd person too? You’re just asking for too much. Not having fun playing killer you’re not playing killer right. It’s more so the other way around. Survivors aren’t fun a lot of the time because of the messed up ######### killers do camping hooks and slugs .... you’re lucky to find people to play against
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Trapper definitely doesn’t need anything. He has a million traps that apparently can reset themselves which means His traps are camping generators ? 😂😂 I mean, what if there’s only one spot open on a gen are you kidding me? 😂 the clown.... are you serious? His bottle he throws slows down survivors allowing him to gain distance that’s balance. They already need less than what they have available to them so you guys need to stop the complaining. Killers need a nerf and survivors don’t need ######### really. Surv are fine imo. Perks seem to be very situational which makes them balanced. Killers just lay people out once they find them and you guys have a Mori . It’s just dumb you guys complain about anything . Even if you only get 1-2 kills that should be fine. You don’t need 4K every game. If that were common as I’ve seen it in these crap ranks I’d never play this game again. Survivors want to have fun and gain points too. We aren’t gaining points if everyone’s slugged or dead before they can even do gens. I just think they should go about gens a different way such as collecting parts for them maybe rather than slowing them down. Make it interesting and fun for survivors. Tired of these hook camping slug camping killers that only care about 4Ks and kills. People wanna survive too. Points matter more.
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@Entropius said:
The devs are working hard to deliver us the most balanced game they can. They aren't perfect. Even though certain killers need to be buffed/changed (Trapper, Clown, Bubba.) The gap between killer and survivor power isn't as large as some people are making it out to be.
Jesus way to acknowledge nothing other than killer needs. So terrible this game is. Killers don’t need anything more than what they already have 😂 so spoiled. Friday 13 Jason is so limited and has way more survivors to worry about. In here killers got it easy. How much more do they need to spoon feed you?
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The Mori.... it’s just sad dude. Why 3/4 of every killer I face have either Mori or are playing Michael Myers or Dr? 😂 I want to see more demogorgons. I just waited 5 hours to play a game and silent killers, static blasters or Mori is really a thing that often? Stooooop it. Where the variation. Ruin is still good especially with surveillance? Why even play 😂 survivor sided my ass. These killers and items devs give you guys suck the fun out of the game.
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It’s just stressful sometimes and I feel like killers got too much control over ones experience playing. The Killer being host, DCing games losing stuff. Camping, it’s all a lot to put up with. That’s why I say, it should be harder for 4Ks than I feel like it is. Rank 1s might have your ass beat looping you but it’s NOT something everyone is good at. That shouldn’t be the difference maker 😂 I’ll just go die in F13 it’s so much more satisfying and at least I’m like yeah I can see how I got outplayed in that situation I shouldn’t have gone over there to repair that car at that time. Jason’s right around the corner chasing that person and I got caught up in it. Here I’m like, nah you’re back there you don’t deserve to hit me. That lunge though.....
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im just at odds with some of the things I’ve seen once I’m being chased and it seems questionable if I really deserved to go down.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1130873#Comment_1130873
Not sure if you're trolling but... the screenshot shows him as a survivor, you can tell because his panel is highlighted, it does this to show which player you are... =/ lmao the fact that others upvoted you really says something about this forum too.
It’s way more frustrating as survivor and doesn’t seem worth it. It is most definitely killer sided. If you get 0-2 kills a game I’d say that’s a good game. Killer mains wanna quit because they can’t get their 4Ks and wanna call this game survivor sided? I don’t think so. In terms of points gathered at the end of a match killers rake it in. Coming in and doing these 5 gens feels more like a chore. At least killer is fun. You come in, you set traps, you catch people off guard, you get points for everything. I don’t see myself hitting all 4 categories every game to match that because I don’t get to heal my teammates their getting camped to death or used as bait 😂 these gens just feel like a chore. Just a bunch of pushing LB and RB the entire match that’s it? Sheesh. I wanna find parts or have more to explore. You’re just gonna throw us in a small arena with a fast killer and tell us to loop? Nah, I’m good 😂 not with that melee range he’s got. I just find that frustrating situations seem way more common among survivor experiences while playing the game.
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You guys really don’t get it do you lmao I’m being honest here not trolling. It’s got nothing to do with being new or veteran player. I speak on behalf of point distribution and melee range of killers. I don’t think those things are fair. Don’t put vaults in the game if they don’t work properly. If I took the time to go through a vault why am I getting slammed into the ground when the killer is back behind me on the other side of the vault? It’s just rough.
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I played today and got hooked once, and I died as soon as second stage took place. That should never be a thing. Like I said, map design is absolutely terrible for survivors. I don’t want to come in and die in these games because trap based killers have a million reusable traps, have impeccable range, are fast and just kill you too soon. Just don’t get caught? Map design literally prevents you from going anywhere. Too many dead ends and not enough places to hide that don’t seem too obvious. Work on gen control killers not so much how many kills you get every game. We both have objectives to do, that’s how it should be.
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@Ace_Of_Spades said:
https://forum.deadbydaylight.com/en/discussion/comment/1130931#Comment_1130931
I believe this guy 100%. I AM this guy. Except ive grown tired of the game, but i still love the game. Ive sunk enough time into it. Maybe something will make it fresh again... but it wont be Deathslinger.
To be honest that sounds totally NORMAL. That’s how it SHOULD be. Simply because YOU as a KILLER do not need to kill ALL 4 people every game. How is that fun for survivors? I saw somebody with 2/4 kills have twice the amount of points as everyone else 😂 it’s about the points man. Everybody’s here for them, so we can buy perks. Just have fun.
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There wouldn’t be this “survivor rule book” if the game just never had some of the things it has now 😂 because it really does seem excessive and unnecessary. Kills are just handed to you with these killer abilities just simply because you found somebody ? That’s really how I felt playing as killer. And I didn’t even have perks on. Wraith I was like, no way these people really don’t have a chance uncloaking and hitting them this fast. No way do any of these guys have a chance with this large terror radius and everyone staying insane giving away their position. It’s fun because you get to wreck everyone. Nahhh, I almost felt bad at some point
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It’s not fun straight up. It’s like might as well back out if you get found I don’t have fun dying 😂 not like Friday 13th where I’m actually looking FOR the killer. Come here Jason get this 2x4 to the face 😂 awe he grabbed me? Wow I didn’t know I could die that way holy #########. Hahaha I have fun with that. But this game.... nahhh don’t slam me into the ground like that when you’re way the hell back there. They’re already fast so it literally doesn’t make any sense. I’ve cut people off just fine Playing as killer without needing that kind of melee range. I don’t think that lunge thing is okay at all. Maybe I’m just playing with bad teammates but I think the game really is too heavily reliant on all 4 and killers get too efficient and take advantage of that. I wouldn’t mind as much if there were better ways to make more points. It’s deflating playing as a survivor where I come out with little to no points because I can only get caught once and have no chance of living longer than spawning in because I’m instantly being chased, hooked then Mori’d. That’s not fair at all and I don’t think the game really needs to be that way. Why because you guys HAVE to get your 4Ks? Okay....
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The game should be more directed towards getting points. That’s winning to me. Not 4Ks. They ought to give you more points for doing other things or extend it somehow make the game last longer. These insta kill Moris are stupid. The fact that survivors have to come in and repair gens with LB and RB is stupid. It feels more like a chore so killer mains... be grateful you even have anyone to play against please. Would be nice to find parts or have some mix and match as to where things could be found or better map design. I love how places I go seem like a dead end sometimes. Entity blocking windows 😂 okay.... but the killer has enough melee range to where that’s not really a problem. Anyone a football fields distance away gets slammed into the ground.