BradQuackson
BradQuackson
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Comments
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3157160#Comment_3157160
Eh. I don't look to end games ASAP. Ill get my downs hook and go after the next. Unless someone is directly in front of me for another easy down. I used to use infectious and slug a lot, but I dislike that play style.
Survivors hate all killers it seems. I get salt and DCs over literally every killer I play. It's not just specific to nurse.
I made you a special video on my latest post my friend
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@Tostapane said:
or or... i know that's a crazy and insane solution... stop complaining and accepting her, at least until SWF exist as normal feature in normal matches (should be available only in customs imo)
Think you got me misunderstood bro I have a 1123 streak with this killer
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@KayTwoAyy said:
It hurts to see this post was from back in June.
These are my last two games against nurse...
https://us.v-cdn.net/6030815/uploads/7VDMEUGO5O5F/game-50-jpg.jpg
https://us.v-cdn.net/6030815/uploads/6W1QJBA4HPIO/game-37-jpg.jpg
Hey is that me in your first game?
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Bro I hate to say it, all of you are increasing the amount of DCS and suicides by this mentality, kinda yikes
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3157160#Comment_3157160
Eh. I don't look to end games ASAP. Ill get my downs hook and go after the next. Unless someone is directly in front of me for another easy down. I used to use infectious and slug a lot, but I dislike that play style.
Survivors hate all killers it seems. I get salt and DCs over literally every killer I play. It's not just specific to nurse.
Usually I like to do that but when im full sweat mode I may slug a bit (a lot)
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3157120#Comment_3157120
I'm a range sloot myself. Haven't used it since they announced the speed change though. Been going with fatigue recovery on both chain blinks and first blink. Range isn't neccesarily needed. Especially if you're willing to play more mean on bigger maps. But it just feels nicer. Especially if you can hit blinks. You don't need recharge at all.
For the record. I'm a pretty damn good nurse myself. I help boost those stats you want myself. But that came with a lot of practice. Someone who never used nurse. Is not going to just pick her up and 4k EZ, and you know it.
Yeah I know, I am just pulling peoples leg, and also recharge is best imo if you run a full pressure build, I usually end my games in 30-60 seconds off spawn if you know where to look
ooh game 1 and we got some toxic endgame chatters
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3157112#Comment_3157112
Just your nurse gameplay if it's that easy. No bugged range until tomorrow 🤷
You are in for a treat my friend, I gotchu by the end of the day, and also I have legit never used range in my life, shits overrated
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3157094#Comment_3157094
Whatever you say. Feel free to drop your gameplay.
Anything you wanna see in specific?
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@BrokenSouI said:
Yea. Since it's just that easy. Good luck
It is tho, if we all play nurse and 4k for multiple days in a row we can fixate the stats!
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@CheesyBabyBoi said:
was really hoping the solution was "DELETE THEM ALL!" lmao
That would be too easy! Just wokeup so I gotta revive the thread
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/3156407#Comment_3156407
Oh no no no, must use the console to fully embrace the 20+ microfreeze triggers as well. And in the center room of Lery's I have cookies waiting for you, plus frame rates dipping into the teens.
Enjoy!
Ah, full immersion, thanks for the idea. Think I could solve that with maybe ruin on my build instead of jolt
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@ByeByeQ said:
Wouldn't that make more Nerf Nurse threads instead of less?
It would make a nerf happen, sure for the small amount of time however it would get nerfed (I'm a 2016 nurse main I hope nobody actually does what I said in this thread!!!) sometimes I genuinely wonder if I have ever impacted the killrates for nurse LMAOO
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/3156398#Comment_3156398
Borrow my Xbox1 and roll out your Nurse! That'll cure ya for sure. Who needs 30fps or flicks anyways...
Guess I need to do a 1000 winstreak on controller now, with 30 FPS capped!!! That'll prove my points!
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@GannTM said:
I am on break rn. Besides, I’d rather be playing Spirit anyway.
On break?! I just got out of the gym and can barely control my microflicks as a nurse, you have no room to talk!!! Start grinding!!! (love u joking)
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Based opinion however MMR is never good and doesn't allow people to actually face better nurses and learn how tiltes work better VS nurse, a good example is a Jungle gym with a wall that you loop around, or at a long wall you run top right so it makes the prediction very hard for the nurse.
Once you learn how to face better nurses you will understand the counterplay
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MMR literally only exists for like a very low skill level, its hardly activated, I have a 93% 4k ratio on a fresh account nurse for 1123 games in a row won and I was facing the same average 200-700 hour sometimes 600/1100 hour survivors at peak time. It hardly exists bro
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@SuzuKR said:
This is something I’ve tried to make clear over and over but that this forum basically refuses to accept.
There literally is not enough players at absolutely insane skill levels to consistently give full even-skill lobbies. That’s not a balance issue. If you match a Chess grandmaster against a high school chess club, no duh it would be a landslide stomp. The odds of finding enough players on of them same skill level in the 4:1 ratio needed in the same region in the queue at the same times is basically a miracle.
Furthermore, how different Nurse is from other killers ends up with a lot of survivors not even trying to learn how to actually play against her.
Basekit Nurse is a complete non issue.
Agreed, I brought up somewhere in this mess that it turns nurse into a balance issue because we cant go against those grandmaster players, well me atleast. I faced one 4 man legacy squad at like 3 AM doing a 24 hour because I was trying to end my streak, and they lost btw, but it was one of the most FUN matches I have ever played.
Since there isn't enough GOOD nurses, survivors will never be able to get good enough in my opinion for nurse to be fair to the average player (most people blow the nurses they face way out of porportion)
based take btw
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Anytime, hook priority is simply anything that zones off a survivor and makes it a almost not impossible, but game ending or game altering hooks that give you immense pressure with proper planning to still be able to chase, and contest generators. If you do this with every single map and adjust accordingly you will legit start 4king at 5 gens in seconds with the right playstyle.
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@ImNotBobDylan said:
https://forum.deadbydaylight.com/en/discussion/comment/3153239#Comment_3153239
It's your claims, so it's your job to prove it.
FYI I don't think it's possible to achieve such streak, regardless of your skill, just for anxiety reasons. I recorded a 30 win streak with Nurse and I was already feeling super tense. After such long streaks you start getting irrational fears that the streak will end and ruin dozens of hours of effort. Any small mistake, a second of inattention, a connection problem, could force you to restart from the beginning.
I don't think it's possible to record and win 1000 matches in a row. You'd have to literally be an athlete just to live for years under permanent anxiety.
I have no opinion on Nurse being OP but let's not make absurd claims. A 10 win streak should already be proof that MMR is not working, no need to go up to 1000.
Also I was a apex predator, valorant radiant, and soon to be top 500 overwatch player I do not get anxiety over this game LMAOOO
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@ImNotBobDylan said:
https://forum.deadbydaylight.com/en/discussion/comment/3153239#Comment_3153239
It's your claims, so it's your job to prove it.
FYI I don't think it's possible to achieve such streak, regardless of your skill, just for anxiety reasons. I recorded a 30 win streak with Nurse and I was already feeling super tense. After such long streaks you start getting irrational fears that the streak will end and ruin dozens of hours of effort. Any small mistake, a second of inattention, a connection problem, could force you to restart from the beginning.
I don't think it's possible to record and win 1000 matches in a row. You'd have to literally be an athlete just to live for years under permanent anxiety.
I have no opinion on Nurse being OP but let's not make absurd claims. A 10 win streak should already be proof that MMR is not working, no need to go up to 1000.
Your brain becomes numb to this game after you realize how fundamentally easy it is at its core and win 99% of your games with stomps.
Edit: You can doubt me or not, but if you go and look at the stats of sacrifices and kills before and after endgame collapses, the average time of a match, how many hatches I closed and how many blink hits I have done you will see that it comes out pretty well
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@WeakestNurseMain said:
I don't care if you are literally the god emperor of Dead By Daylight, a player so incredibly cracked that you could 4k with perkless, addonless clown on old Haddonfield for 50 games in a row, there is no way you got 1123 4k's in a row, the amount of luck that would require is quickly approaching Dream levels of luck, you should submit this to Speedrun.com to see what insane number they would calculate, I'll take a shot here: maybe 1 in 10 trillion?
ok guess im lucky
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@Brokenbones said:
Is there anything interesting you feel you learned by doing this?
Like outside of what you wrote in your post, is there anything that surprised you or made you rethink the game? I feel like doing something like this would have some surprising things for sure
Sorry for so many mentions, I made you a very professional map of my thought process
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@ImNotBobDylan said:
https://forum.deadbydaylight.com/en/discussion/comment/3153218#Comment_3153218
That is still irrelevant to prove any of your claims especially the "streak" part.
You only have proved that you have won at least ~1100 matches including at least 963 with 4Ks. But there is no proof that this was a streak, and we are also missing the total game count. It's impossible to draw conclusions from this. You could have played another 1000 games which were 0K and you would have the same stats.
Again, I don't think you're lying, but I'm surprised that so many people are thanking you for sharing "evidence" and yet these stats don't help proving any of your claims.
Looks like I gotta do streak two electric boogaloo and stream 1123 mind numbing nurse games of 5 gen 4ks in 2 minutes with a intense game that opens my braincells after 500 matches and makes me a teeny bit worried
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@Brokenbones said:
Is there anything interesting you feel you learned by doing this?
Like outside of what you wrote in your post, is there anything that surprised you or made you rethink the game? I feel like doing something like this would have some surprising things for sure
Oh incase I didn't answer your question
Information = pressure when applied correctly and you understand the game at the highest level you will never lose
Edit: The game is not very asymmetrical if you don't want it to be ;)
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@Deathstroke said:
How to balance nurse that casuals have chance. Those good survivors are so rare but with nurse you can get decent pretty quickly. Survivor to get good takes 3000 hours+. But well there is still no hope for soloQ my teammates die even if the nurse is bad and I can loop him over 2 minutes. Nurses camp and tunnel usually so that does not help.
I would be too biased to suggest any sort of changes, other than addon changes. As if MMR existed and was good it would be fine at higher levels of play because casuals would be where they should
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@Brokenbones said:
Is there anything interesting you feel you learned by doing this?
Like outside of what you wrote in your post, is there anything that surprised you or made you rethink the game? I feel like doing something like this would have some surprising things for sure
Yes actually, when PC only queues was still a thing I was trying to find a unique build and I ran mostly information perks FOREVER, not because I couldn't find people, but because I like to shape the game how I want to play and predict survivors decisions before they even make them.
Lets say I am running my favorite build, which you can find somewhere in the replys, and I am playing on macmillan estate, suffocation pit, and I spawn on the coal mine side of the map. I already know people are going to be spawning in either two places, the top right near shack spawn, or the edge of close left top of the map. I want to pressure the top right side because it is MOSTLY a deadzone, and they will be downed instantly, as that spot is almost unplayable. If my discordance procs like it usually does in the topright I hit one person, pretend not to see the second, down him, get a spot on the TOP LEFT side of the map because a survivor will be at the hillside generator (if it is generated that way) and get them off that generator and potentially start another chase, thats 3 survivors I know where they are, assuming I havent seen the 4th he ran towards the south side of the map. Let him get that generator and the injured guy either A. Stayed on a gen, or B. Ran to the opposite side of the map. That means that they are zoned off because I will be able to contest the unhook because its a high traffic area. Down the logpiles guy, and hook him towards the SOUTH SIDE OF THE NORTH SIDE ZONE to create a double hook, impossible to beat pressured scenario where the game is ALREADY over, within 30 seconds.
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@ImNotBobDylan said:
Not completely doubting the claims, but nothing in the DBDstats you have linked proves the streak
Oh and let me give you some math, lets say I played all 1123 games, thats 4492 survivors, not counting DC's, hackers, people giving up and letting me down them without blinking, I have rounded, 17k blink attacks, lets say I downed everybody TWICE, at full health state chases (which was never happening with my builds, and instadowns, etc) with slugging them ONCE for another blink attack (not counting regular swings) thats 22,460 blink attacks. (I don't know if misses count as blink attacks)
That is being incredibly generous as I had a ton of hits while carrying survivors, while they were dropping pallets, deadzoning people, and etc. Most games were over in 10 blink attacks at 5 gens.
Do some math and take some variables into the equation and you can see that it adds up
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@ImNotBobDylan said:
Not completely doubting the claims, but nothing in the DBDstats you have linked proves the streak
I can prove atleast 963 of them, the survivors killed in endgame collapse were me from closing hatch most of the time!
Edit: I wonder how many 5 gen 4 sacrifices I got tbh
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@GoodBoyKaru said:
I will say the 17k Blink Attacks certainly back this story up.
I play a little bit of hit and run nurse, how could you tell
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You summarized what I have been too lazy to say pretty quickly.
I have played nurse since 2016 and seen everything done to her. I don't feel like reading everything however this part "Nurse has been, undoubtedly, the most powerful killer in Dead by Daylight... forever. She's the very reason why certain perks can't be buffed in duration because they would always benefit her far more than any other killer. She's the reason most players, when they see a new killer perk, think "'kay great, but how good would it be on nurse?" She's a slugging master, an exposed psycho, an aura-reading mon--"
Whenever a new killer is out, or a killer is nerfed, or a survivor perk is nerfed, or extra seconds are added to doing gens, the only thing going through my mind is "Wow now I can 4k even easier on nurse!!!" LMAOO
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I should probably mention my 3 most used builds were
- Hit and Run (Personal Favorite) Thanataphobia or No Way Out, Discordance (Used for knowing where everyone is, when proced can literally 1v9 a game if you hook correctly within 2 seconds, along with thanatophobia stacks) Devour Hope, and Hex Undying. (Hex undying can literally give u wallhacks at most loops LMAOOOO)
- Utter Confusion (2nd Favorite) Monitor and Abuse, Hysteria, Hex Plaything, Furtive Chase
- Instadown Central Devour Hope, Haunted Grounds, Make Your Choice, Anything else you want I like Thanatophobia
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@AshInTheTallGrass said:
I appreciate you linking the stats.
Bold claim to backup but thankfully I can
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/3153134#Comment_3153134
Usually I don’t believe claims like this but with that in mind and the fact that you used a fresh account, and the fact that it was nurse, I actually believe you.
I wanna do a no perks or addons streak at the "Highest MMR" but is unbelievably stressful (but fun) because you are constantly minmaxing and keeping so much in your brain because one fuckup and one bad chase with a bad hook location to pressure makes it so so mind breaking to play sometimes. My no perks or addons streak I tried after patch because it was playable with nobody using dead hard as much. I got to 63 and haven't started it again in like 2 weeks.
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@Pulsar said:
I'm sure this will go as well as the rest of the Nurse threads do.
Chad move for actually playing that many games and giving stats to back it up.
Pulsar you are my favorite forum member
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@DoritoHead said:
1123? Did I read that right?
I should probably say more than yes, I have played nurse since 2016, legit day of her release for years lmao
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@DoritoHead said:
1123? Did I read that right?
yes
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@Dead_Harder said:
How to play nurse effectively
Step 1- Learn her blink distances
Step 2- Nah we are good that was the whole guide.
How to say you know how to play nurse without knowing how to play nurse LMAOO
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As a actual 2016 beta player Nurse has received countless changes to put her in line with the current dead by daylight game, literally just nerf recharge and distance
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@BrokenSouI said:
.....For countering them. Or playing them ? 🤷
Both, most effective counters and the best playstyle in my opinion
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@Chocolate_Cosmos said:
"Seems like people are mad at the character"
Well, no wonder.
- She got buffed as well like any other killer when she is allready by mile away the best killer in the game.
- Her best OP addons are still a thing and Devs seems like to just let it that be.
- Her blink attacks are still not special attacks so she can run all the fun stuff survivors love like Starstruck agitation, etc.
As a very biased nurse main since 2016 and seen her changes, nerf recharge, remove distance, blink attacks being basics are fine imo just make certain perks not work on certain killers :p
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As a biased nurse main who has been thousands of hours to her since the day of her release pleeeeease just remove the addons and she will be balanced lmao she does not need a rework
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@Nathan13 said:
I actually feel like it's turned off.
It is. I literally have probably one of the highest 4k ratios in the game on this account
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@ThiccBudhha said:
I feel that it is very loose, but still technically present.
I went from playing 6000-7000 hour survivors too 400-1000. MMR practically doesn't exist.
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@ThiccBudhha said:
I feel that it is very loose, but still technically present.
I made a account nurse only, and in the past year and a half I have maybe lost 6 games (usually 2 people escaping through gate)
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I believe your anecdotal evidence, its been a thing for years, lmao. As a killer its like ok ima just check the basement.
Usually if they play like this they will be hiding there ;)
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As a pub stomping nurse for years with a streak that just ended at 1123 4ks it is def not balanced,
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3089199#Comment_3089199
So if nearly 1/4 of your survivors are disconnecting, why would you expect the remaining 3 to play it out? It's faster to move on to the next game, or that's what killers were saying in the past when people would dc. So what's changed?
I knew this was gonna come up, so, 43 of the 82 dc'ed after being downed on the third hook state, 30 dc'ed when they were the last survivor and got caught, and 9 of them dc'ed first. When being instantly caught or hearing a nurse. Hope this helps!
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In 100 matches since patch, 82 of the 400 survivors disconnected, and 121 of them gave up or quit. Not a conspiracy in higher elo atleast.
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strawman argument very unlikely




