Boss
Boss
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- Boss
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Comments
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Yup, can't deny i don't mind them from both sides.
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Yup, i've already thought of the idea to just put the same Charm model in 1 slot, and then let you be able to pick the material & color from a dropdown when selecting that Charm, as long as you've unlocked the materials & colors of course.
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Well i only play solo, so naturally i'd prefer for solo to be as enjoyable as possible.
And i'm not dismissing SWF or anything, but playing solo's my choice: It's how i like my Survivor games to be.
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Uhh, that'd be fine i guess.
It'd be fine cause it'd almost make no difference.
A Perk Level III Thanatophobia with all 4 injured would result in ~2 more seconds.
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I've always liked the idea of an overall timer for the match, that gets replaced by the EGC timer once EGC activates.
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I like both.
But i like cold cappuccino the most.
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None.
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/1211287#Comment_1211287
I know it didn't get more killers. I even said so.
If it had, I would have said so and I'm betting it would have a larger players base. Thanks for pointing out the thing I already pointed out myself. Good contribution.
You're not getting my point.
I didn't say that to simply inform you there aren't more Killers.
I'm saying it's very easy to say in hindsight what should've been done.
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It wastes time, big time for some Survivors.
Not every Survivor cares purely about BP or ranks, some want to play.
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And I hope Wraith gets some spoopy chime music. 😊
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/1210772#Comment_1210772
To be fair, if F13 had different killers, I think it would have. It has a more interesting way of play in my opinion.
But I liken F13 to Battlefield, while DBD is COD. COD is easy, fast, and less involved. Battlefield is more involved, longer, and takes more time to really master.
Most people prefer easy, fast, and less involved. Add a more diverse cast of killers, and DBD remains more popular.
Okay, but it didn't get different Killers, and it's sitting at a pretty low player-count.
And this Predator one will most likely also not do more than just Predator skins & the few different versions of Predators.
Also, it's gonna be a 4v1 asymmetrical PvP-only game with guns.
They better make it very interesting, or it might be another Deathgarden.
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Uhh sure, it'd be nice to have no one act toxic.
But anonimity + asymmetrical + PvP-only = pretty much guaranteed someone will be toxic.
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@LetsPlayTogether said:
How can a killer like GF whose entire mechanic is frustrating as hell be enjoyable? This entireiyt doesnt make much sense.
Probably because opinions differ.
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Ahh yes, i remember getting NOED on level 3 for Wraith.
Y'know, back when it was MUCH more powerful than now.
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Remember when they said F13 would kill this game?
Anyway, we'll see what the future holds. ☺️
Edit: Just looked it up, and that Resident Evil Resistance one isn't doing all that fantastic either, especially for RE being a huge ######### name in the videogame industry.
They'd probably do at least somewhat better if they sold it separately.
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Never really had a problem with it, i can hear them walking.
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Oh okay.
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Unrelated, am i the only one who feels this FoV is different?
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Never been mad at other Survivors, but i've gotten the usual: I was "camping", "tunneling", killed all 4, etc.
I've had generally irritated Killers, but i can't quite recall a Killer who mad at me specifically.
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Both are fine.
Inner Strength's weakness is popularity.
If all 4 use it, you'll probably get 1 heal out of it.
Now that might certainly be enough, but you'll also get some matches in which you really could've used another one.
You also might have problems finding your first Totem.
Self Care is simply but effective.
Choose the right time and no one will suffer from you using it.
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Sounds like a soft burnout to me.
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My motivation lies in a number of things.
Wraith, Devour Hope, catching them off guard, making comebacks, zooming across the map, pulling off stealth, killing...
I like spreading the damage, i prefer to get one down ASAP, hook them, and go for someone else ASAP.
It helps that people often suspect i must be camping since i'm Wraith.
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Nah, i'm good without.
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/1202568#Comment_1202568
New Bill and his sweater last Christmas shows that Valve is willing to work with BHVR, I really hope that it means we're getting more cosmetics for him.
It shows they're willing to give him something new.
Again, probably not, but replacing this might be cause Valve simply doesn't like the old one and doesn't want DbD to show it off anymore.
Simply putting that out there as a possibility.
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Wow, that's a massive improvement!
Probably not the case, but maybe they can't give the original cause Valve said no no to it? 🤷♂️
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I can live with bugs, there's lots of games i enjoy that have them.
Lore is secondary to me, though that's not to say it's not important.
Matchmaking feels like it'd fall under balancing anyway, as in "balancing the ranks you face".
I like new stuff, but i wouldn't be bored with the game if it wasn't their focus.
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This is already their plan.
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Quite the deadly Killer, but not over the edge just yet.
Since the Snares are the standard, i don't like his base gameplay.
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I thank my immunity to corn blindness & the Survivors' persistence to try and blind me with it, try after try.
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Way too gigantic.
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Enough.
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Yeah, that description applies to me.
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1189878#Comment_1189878
How is it a great display of abandoning your fellow survivors? If you dc in the loading screen the moment it shows the mori and it just kicks everyone out of the lobby. No one loses pips, no one loses items and there's no DC penalty. It's essentially no different than a killer lobby dodging.
It's not specified if this DC is during the loading screen or the match.
My comment was written assuming the DC was made during the match.
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Like his Add-ons a lot, i like gameplay changers.
Don't like his way of activating his Power though, it's just staring at people.
I know people like to get into the role of this sneaky Shape, but it's still just staring for power.
I could do Scratched Mirror so i don't have to stare, but that requires an Add-on and then restricts me to a single gameplay change, while him having so many is what i like.
Short version: Fun, but definitely not in my top 3.
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Isn't within 6 ranks the intended way?
You can laugh at it all you want, but if i'm correct to remember, this match-up is within the criteria.
The comments show far worse.
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Mmmm not toxic.
But it's a great display of easily abandoning your fellow Survivors.
Teamwork is a great optional thing, but if i play with a fellow Survivor who previously disconnected from seeing a secret Offering, i might just be too busy repairing this Generator to help out.
Y'know, since we're not caring about each other 'n' stuff... 🤭
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These options make me unable to pick one, cause i don't tunnel.
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They've managed to keep a solid playerbase.
Plus with COVID dancing around the world, the average number's been stronger than ever.
The game dying anytime soon would require a major ######### up on the devs' end, one unlike any before.
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The return of some bugs would be cool to me.
Like allowing Killers to swap Powers, bringing back the dreaded Chainsaw Myers.
Or allowing the same Perk to be equipped more than once, which would result in stuff like: Having on 4 Lightborn's would make blinding take 320% longer, or 4 Fixated's would make you walk 80% faster. (Which would put you well over the regular Killer speed, btw.)
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You think so?
I laughed more at the new SoS than matchmaking at any point.
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None.
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Yes, this is it: No further security measures will be taken and no more cheaters/hackers shall be banned.
It's already April Fools here, so i feel this comment is appropriate.
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Can't deny i'd like different modes.
But i'm also completely fine without them, i'd have quit if i wasn't.
I'm also never going back to version 1.0.0, that would be nightmarish with the skills & knowledge of the present.
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No issues so far.
It's actually always been good, except i had some of the weirdest matches as Survivor during P2P.
Definitely prefer DS right now.
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@SurviveByDaylight said:
@Boss Don’t forget Franklin demise
What about it?
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@Salty_Pearl said:
https://forum.deadbydaylight.com/en/discussion/comment/1182418#Comment_1182418
Nice builds! They seem to work pretty well.
I'm kinda sad with how stuck i am with the Perks on Survivor.
I don't wanna give up all these Auras, i don't wanna give up my own healing ability, i don't wanna give up my early warning & i don't wanna give up my quiet time.
It's not like i don't experiment, i also really like Detective's Hunch, Urban Evasion & We'll Make It.
But just 1-2 matches & i quickly miss my main ones. 😅
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@Salty_Pearl said:
https://forum.deadbydaylight.com/en/discussion/comment/1182400#Comment_1182400
That's really interesting actually. What perks do you use for Survivor and Killer than?
Survivor
- Kindred, for the amazing awareness. (I'm pure solo btw.)
- Self Care, for not having to depend on others or Items to take care of a Health State.
- Spine Chill, for basic awareness.
- Iron Will, for escaping chases. (One of my favorite things to try as Survivor.)
Killer (Wraith's my only main, so it'll just be for him, obviously at least some of these would not be on some other Killers.)
- Barbecue & Chili, for the Auras. (Yup, i'm the 0.1% who takes this Perk for its Auras. Not denying that double BP is awesome, but going for faraway targets is exactly the style i prefer. Plus, it's a fantastic support-Perk for...)
- Hex: Devour Hope, for the potential & personal goal. (My pure-fun Perk, going for the kills on this thing makes me feel like i, idk, defeated a super hard Dark Souls boss. Yes, it won't always work. Which is good, cause that'd be too strong then, but not always working also makes the times it does work still as sweet as before. To me at least.)
- Pop Goes The Weasel, for making them take just a bit longer. (Again, synergises well with B&C. Other than that, it's generally a good way to stall the match.)
- Enduring, for not caring about their main weapon, the Pallets. (Might just be me, but they always seem to try to bait you, even if you've clearly displayed that you have Enduring. So, since it's always effective, i keep it on. (Plus i just despise being stunned in any game ever.))
- If i don't feel like pure fun, i replace Hex: Devour Hope with Make Your Choice. I find it much more reliable (not a Hex, so duh), yet it still gives some of the same power as H: DH AND still suits my playstyle. (Also, Wraith is mighty dangerous when using this and a "Windstorm".)
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@Salty_Pearl said:
https://forum.deadbydaylight.com/en/discussion/comment/1182389#Comment_1182389
Ah, I didn't know if you meant as a Killer or Survivor. I don't use it as well unless I don't have perks and its one of the only ones I have.
I'm quite picky when it comes to gear.
- I don't like early/late-only gear (Hex: No One Escapes Death, Adrenaline, Corrupt Intervention, etc.)
- I don't like Exhaustion gear
- I don't like Obsession gear (Save The Best For Last is an incredible exception, though it's still not a main thing i use.)
I could go on, but i won't cause that's boring...but i could.
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Huntress plush.
Would you rather have Wraith go ZOOM ZOOM across maps, or go GOTCHA on repairing Survivors?
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@Salty_Pearl said:
https://forum.deadbydaylight.com/en/discussion/comment/1182382#Comment_1182382
As a Survivor right?
Well yeah, i never use DS, so it never activates.