BabyClaudette
BabyClaudette
About
- Username
- BabyClaudette
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Comments
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1187239#Comment_1187239
Actually it does. Unless they pour points into that one killer, they won't have a stock pile of those add ons for long. I main trapper and I rarely have any bloody coils. That Michael was running 2 ultra rares which makes it even less likely to have a supply. Most killers don't use only one killer. It's often boring to play the same killer every single game.
As killer you literally get an ultra rare add on or a mori everyone bloodweb.
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Just don't buy the rift pass if you aren't going to play the game enough.
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@EvilJoshy said:
Also they are both ultra rare add ons. You won't run into that often.
Them being ultra rare means almost nothing.
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How often do you play? Because I got to tier 70 before level 4 even came out.
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It's 1.5x bloodpoints, so you just multiply the points from the match by 1.5 and that is how many points you will actually get.
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Well it's not bannable because it's possible to catch the survivor, because infinites don't exist.
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You used to be able to get adept killer as long as no one escaped, and I feel like that is way better than what it is now. I got my adept for deathslinger on my second try because on the first try I had people not getting saved and killing themselves on hook, so yea I think it should be changed.
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I've made a whole post on why its dumb for survivors to lose their add-ons, but I've been playing and I have found that it is more dumb than I originally thought. I had multiple games yesterday where my item did not get used once and I lose the add-ons. Plus, farming killers pretty much steal your add-ons.
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If people have bad names, PlayStation will just change them to temp names.
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1. I got to lvl 70 before lvl 4 of the tome came out.
2. It normally takes 1 match for me to get a challenge done. I usually get most, or all, of the challenges done on the first day.
3. Some solo and some swf
4. It takes like 2 matches to get to next tier if I am doing challenges. It takes about 15 games without challenges (I think).
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@Kwikwitted said:
https://forum.deadbydaylight.com/en/discussion/comment/1172655#Comment_1172655
You must be fun at parties.
Last I checked, none of these said "go afk and ruin the game". Please be more dramatic.
No one also said you had to do these, they're just fun ideas for people to joke around with. Relax.
I never said he said that, I was saying that all of those "meme builds" are just going afk at different places of the map.
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@ohheyitsbobcat said:
Here's a little list of some random meme games.
Chest Protector: Guard basement chest, only attack if they try and open the chest. If you down someone take them out of the basement. You can attack other people if they come down while carrying someone else.
Stay off my Lawn: Go to strode house or the killer shack and chase people off if they come into your territory. You can't leave your lawn. Just sit on the porch and watch people.
Conga Line Trapper: Get all traps and place them in a line. Then you can play normally.
Shy Ghostface: Just run away from survivors when they notice you. Try and stalk them without giving yourself away
Redlight Greenlight: You can only chase them when they don't look at you. If they turn their head you have to stop until they get behind cover. No moonwalking.
AFK Wraith: Have insidious/distressing and beast add-ons. Just hide and mess with people, can wait in front of exit gates with noed.
Insidious Nurse: Wait on other side of exit gates using Nurse with Noed/Insidious.
50/50 Pig: Use proper add-ons and then bodyblock a box.
Mad Grit Backpacking: Can only hook someone after downing someone else while backpacking a survivor.
Item Hunter: Use Franklins and trap/camp items.
Never-Ending T-Bag: Goes around as Ghostface and play normally but never stop t-bagging.
Totem Protector: Have all hexe perks with one of them being thrill and do your best to protect them all.
Oh, so just go afk and ruin the game.
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It's probably because he was pretty much going afk
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This is a great idea.
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I mean, in the report menu it says that farming is reportable but I doubt they would actually ban for it. I almost never run into farming killers.
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Did you kill him though?
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This is why you play female characters.
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@andyollolloll said:
@BabyClaudette 80% sure you are trolling but if not read above and next.
@PureHostility not sure he did say that?!
Simply players in SWFCs have an advantage over solos with 3rd party stealth communications. Whether it is allowed, cheating, abused or not it simply is an advantage over solo players that needs to be balanced to make it fair and fun for those affected
How am I trolling? You are literally trying to punish people for playing with their friends.
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1168434#Comment_1168434
Yes, but they shouldn't be obsolete UNTIL they are higher tiers.
How many times did you use Resilence 1 because you wanted to?
Most perks aren't obsolete at tier 1. And you probably picked one of the worst perks to prove your point.
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There's a big downside with object too: the killer can see you as well. Anyways, how often do you see an OoO anyways.
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The rift was better diffuculty-wise, but I feel like I got to tier 70 too fast. I got to tier 70 before the 4th level even came out, so there was no point in doing the 4th lvl besides for bp.
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Well killer streamers are usually red ranks and they go against red ranks, and you are rank 14 and going against red ranks. If matchmaking wasn't broken it would be more fair.
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I have only had a couple games where dedicated servers were acting up. Other than that, dedicated servers have made things so much better.
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I mean, they are tier 1 so they should be worse than the higher tiers.
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We love camping Leatherfaces.
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You shouldn't punish people for playing with their friends.
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It says that other player is still in the match and I am not seeing a spectate button, so I would assume that the other survivor had actually disconnected too but it just didn't say they did.
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Like it just saves you from pressing 1 extra button, not that helpful.
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I tapped a Thrill Of The Hunt totem so the killer would keep getting the notifications as they were chasing people.
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Thanataphobia
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I don't really like the struggle mechanic because it makes my thumb hurt sometimes, but I understand why it's in the game and it makes sense why it's in the game.
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Watched Monto play a lot.
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There's no problem with hitboxes, besides Huntress', it's just lag.
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I only prestige people just to have them prestiged, but they should make prestiging actually do something. Honestly I feel like I get better bloodwebs on my P1 characters than I do on my P3.
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It's not that hard to hit the skill check even when it does all of that, especially since they made the skill check bigger.
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As long as moris are in the game, keys should be too (even though keys are more fair than moris).
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Probably the most fun perk to use out if all of them.
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I've been seeing a lot of autohaven lately. It does make sense to be seeing coldwin more often though, because there are multiple variations of it.
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Exposed does mean 1 shot down. Since it was a spirit I would most likely say it was Haunted Grounds.
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Or you could just try and get a kill
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How did you get them back? Because I'm still missing all of mine.
Edit: nvm just checked I have them now... oops
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@Peanits said:
That wouldn't be an option. There are times where you do legitimately need to leave, and asking people to go through task manager, shut off their internet, or restart their PC/console when they are legitimately stuck in a match is not an option. If you really want to leave a bunch of matches, pressing closing the game or shutting off your internet isn't going to make a difference. You'll likely still be timed out by the time you can re-open the game and get back in.
You don't have to restart your console to close dbd. On PC you can just alt+f4 or go to your desktop and close dbd on your taskbar.
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@ProfoundEnding said:
The mobile team is a completely different team then those on PC and console so they can make those decisions if they wish.
Ok that kinda makes sense. Still dumb though because it's the same game, doesn't really matter if it's different teams.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/131284/a-reason-why-add-on-nerf-isnt-good
I’m confused.
What add on nerf?!
Currently if you use all your items charges, or die, or lose it Franklins Demise, YOU ALSO LOSE THE ADD ONS TOO.
If keeping add ons is still so damn important, then just keep 99% your items then.
Sheesh.
In the PTB they are introducing a mechanic where even if your escape with an item, you lose the add-ons in the item. For example, if I bring in a medkit with charge addons and escape I will still lose the add-ons even though I escaped with them.