Stonuk
Stonuk
About
- Username
- Stonuk
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Comments
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`I'm proud to be straight
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Ultra + GeForce Experience
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No
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/240131/why-can-we-not-have-a-surrender-button
Theres a Dc button, but in all seriousness, if you dont try and win even if your going against a sweat swf, your not going to get better at going against said Swf, so its a learing oppurtunity, all be it a stressfull one
Yeah, cut the BP. One everyone is sweaty AF to be the best player in the world. I just wanna play to have fun and playing againts SWF usually isn't.
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I call him battyboy
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Who cares
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All they did is overcomplicating him. He was straight forward killer that he isn't now.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1949485#Comment_1949485
because of cross play, they can't just roll out changes immediately. They need to make sure their patch is accepted on all platforms before they can roll it out.
What about they make sure BEFORE ROLLING the actual chapter, and mid-chapter update?
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We should all demand fixing this minor bug immediately, I don't give a fudge of ETA, we all paid for this game, it's not Free To Play, as customers, we demand the thing we bought working properly.
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It's broken. Nothing much to say
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$$$$$$$
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The game itself is awesome, but the development, man...
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Dude, they can't fix bugs theat are in this game for years and you expect those wankers to add comm lol
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This event sucks a$$ to be honest. It is so boring I'm not even grinding anything like the cakes during 4th anniversary, cause it's simply not worth it.
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No
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It's 40 GB
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How about people are gettin pissed because devs are acting like amateurs?
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Post-game chat is the biggest cancer of this game. No.
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@Milanceee said:
Killer may have Dark Divotion or Tinkerer.Maybe even other red addon so billy gains undetectable status effect after 2 seconds of chainsaw sprinting.Its not bugged.
Dude, I'm nor rank 20. He was using Leafy Mash, but it was taking way longer than 15 seconds and his chainsaw was still silent, and his terror radius was normal. I can provide a video as a proof. His chainsaw was actually silent all the time, from the very beginning.
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Thanks!
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Cause there was no chance to overheat
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/comment/1527346#Comment_1527346
All of the hatchets I throw. They directly hit I watch as they hit.
Yeah, sure, of coure, mhmm.
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@douggie123 said:
They are fine. As a huntress main n I have no issue
It's funny, that people concider broken things normal and completely fine.
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/181146/this-game-is-literally-a-waste-of-time
Your MMR is equivalent to the survivors with 2 hours of game play.
I'm not a looping god but at the same time I'm not potato that dies first every match.
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It's been 8 days now and the status is still Pending xDDDDD.
Pretty good job so far!
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Bunch of wankers, they act like amateurs. Pathetic.
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Is this fixed in 4.0.0? I wanna know before I force myself to play legion again.
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Don't worry guys. They're probably gonna fix it in a couple of months.
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Do Murky Reagents stack? Is fog with 2 Murky Reagents thicker than with 1 Murky Reagent?
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Yep, same on the Dead Dawn Saloon. Like Legion wasn't already pofs
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That's shame it's only me not concidering broken mechanic as something common.
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Oh, so when I hit you in a head 5 seconds after the 1st hit you won't even feel it. Makes sense to me.
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My bad then, I mean when you hold M2, hatchet should fully load much slower.
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I don't know if it's because of me, but this issue has been fixed.
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I added clarity and sharpness filters from Nvidia Experience.
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Nothing. I don't open the chat after a game. I just look at my points and go on.
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Really, being forced to change basic settings in the game files and 3rd part apps is really fd up. So pathetic those aren't ingame impremented.
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ok
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@Sheldor said:
They are more busy coming up with more banning and "punishment" measures than improving the gameplay experience
Don't forget fancy cosmetics!
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@tortrader said:
https://forum.deadbydaylight.com/en/discussion/comment/1175958#Comment_1175958
On the new Otz vid he says the way around that is to point the hag towards the Phantasm site you want to teleport to first before hitting the button to go, giving you better control.
Players don't like to use the Hag because they think they need to use her to chase survivors, and she is slow. The more effective way is to dedicate setting traps outside of chases, then getting hits off of teleports. I think in this case it's true that casual players don't "get" how to use this killer effectively.
It could also be that many didn't realize about her under the reader buff some time ago that really speed up her trap placement speed, which allowed these to be placed during chases to cut down loops. It was a simple yet very effective change that made her viable.
Dude, there is an obvious bug for months with that flick and devs give sht about it, and you want me to pay attention to this bug every single time I teleport? Forget it.
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People thought the breakable walls will be something such as you can get rid of one of the walls in shack, instead we recievied such BS as those doors, cause I will never call it a wall lol
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After 4 YEARS they still haven't fixed such basic stuff as matchmaking. THAT IS PATHETIC, you should be ashamed.
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1170730#Comment_1170730
20 seconds is literally nothing and I would rather run a Perk that would actually do something like Corrupt.
Sometimes 20 seconds is a huge advantage.
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There should be some more tasks for a survivor than just repairing generators. Like really, except doing gens there are only chests and totems which sometimes aren't even touched. Maps are so big and so empty at the same time.