SoloQKev
SoloQKev
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- SoloQKev
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Yeah me and my cousin and I had this happen last night. We all had flans as well :(
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Thank you
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@Marc_123 said:
Killers i got play pretty evil too.
Every game I play is so bad; survivors are getting tunnelled and camped at 5 gens. I have had 2 sm who just slug. :( I get excited about events but I quickly get depressed.
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I played ten games today, and I can't play any more. In this event, most of the killers I am getting are blights, and they are slugging and tunnelling at five gens. I had a Skull merchant at five gens intentionally slugging everyone and not hooking them. I was so tempted to DC from that match but didn't. I eventually came off the game because I was wasting offerings without getting many points. I was looking forward to this event, too. Maybe when I calm down, I might play Killer later, chill with the survivors, and give them some easy games. As I am sure, some survivors want just 1 or 2 chill games. I am not saying they want free escapes and stuff like that, I am just saying some want to, you know actually play the event. So I will be a good killer and have fun with my Tiffany later.
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:(
I know, I have not played in a while and loaded the game up today and first 3 games tunnel I came right off the game. I use to always play this game
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In my opinion, the situation tends to worsen during events. Personally, I'm striving to achieve P100 Meg, and I rely on using a cake every game to maximize my progress. When I encounter an offering screen with five cakes, I feel excited, only to be later disappointed by a Wesker player who camps and tunnels at the five generators. It's disheartening to think about the poor survivor on that hook who won't be able to earn many points. I've had multiple games like this, and it's reached a point where I don't want to participate in the Anniversary event anymore. It's unfortunate because I genuinely enjoy these events, but the player base on both sides often ruins the experience. As a survivor, I find it increasingly difficult to enjoy the events due to these negative encounters.
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yeah there was 4 offerings and a Wesker used Black ward was so boring and he sweated so damn hard was not fun
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I don't mind it deactivating in the endgame. I do wish the stun wasn't so short; that is the only reason why I don't use it. But other than that, it should be deactivated after the gens is done.
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Even Zubat is sick of going against it.
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@Gorik said:
It's regressing gens to 0% as of me posting this,
Yeah, am seeing this perk in nearly every game. I eventually had to stop playing because I got a gen to 98% and the random with me blew the gen and bang 0%.
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I might actually go play Spirit now. I use to main her.
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@Spirit_IsTheBest said:
I haven't faced her in almost two months! I miss her so much. :(
I fear that she may have gone extinct. My girl needs to be played more, I can't be the only one!
I faced her a few times last week but hardly see her. Still, I see her, but not much.
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I wish they would remove hook grabs I see my teammates getting grabbed more often with killers just standing at the hook at 5 to 4 gens waiting for a grab instead of a trade. Not sure why some killers just want to 1 hook everyone.
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I didn't have it on video well that sucks. Think I might download obs and start recording my games. I only thought it happened to streamers.
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Damn with the caps lol, I don't run dead hard but seen players always run it and it normally doesn't work for them.
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Same every wesker I went against as tunnelled the living hell out of players in my games. I played as wesker he's fun and I can 4k without playing like a douche. So much for 10 seconds base kit BT LUL
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/3149865#Comment_3149865
They only nerfed the perk because of Nurse. If things in the game are really being held back because of her, it might be time to rework her.
Yeah, I think she should be looked at, all I see these days are nurses with star-struck. I would be happy if they made her blink attacks special attacks.
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Also, I use to main spirit when she first came and she is fun to play and fun to go against. Then I just started playing survivor more and more but the pain is solo q. I might try a few games as spirit later.
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Yeah, I hardly play as much these days as I solo q and nearly every game there's someone camped and tunnelled. Soon as the patch drops I will be playing more. Just the other day the number of campers I saw at 5 to 4 gens and they just stood there waiting for the grab off-hook. I hope in future they look at the hook grab as a lot defend this too. I don't mind being grabbed off gens but when it's a camper they get rewarded.
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@RavenBirb said:
https://forum.deadbydaylight.com/en/discussion/comment/3142766#Comment_3142766
You clearly haven't played Dredge on RPD, it's my favorite
Yes, and you do know there are more killers right? I mean not everyone plays him, so everyone should play dredge and not rework the map.
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@RavenBirb said:
Congrats your unneeded baseless complaints on why RPD is too big got answered so yall can have a fun boring OP time on survivor like always. This was my favorite map because it replicated the game and was perfect for me.
Whoever complains about it being too big is a giant noob and doesn't take anytime to learn anything new or take on a challenge. Survivor always has to be the easy role and it shouldn't
Sorry, but you can't just blame survivor mains I have seen a lot of killer streamers complain about it too.
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I wish they would nerf her in solo q it is trash
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/3133926#Comment_3133926
Definitely only survivor side, way more on input binding than killer. Also on killer side vaulting/checking lockers/breaking pallets is under "interactions pick up survivor" the input bindings while on survivor side pallets/vaulting/lockers is under "actions" so if you are used to playing killer and see their bindings only have one button for everything it's easy someone would assume survivor is the same without ever checking.
https://us.v-cdn.net/6030815/uploads/B1AMUSZN69ZQ/20220814-171146-jpg.jpg
https://us.v-cdn.net/6030815/uploads/DQCO4KBU8IZA/20220814-171200-jpg.jpg
I use these controls... Oh wow, your interaction menu is a list damn.
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@TragicSolitude said:
I rebound the button for dropping a pallet/vaulting, it's square (I think, or triangle, one of those). Rebinding that was something I did pretty early on when I discovered that problem. Otherwise, it's R1 for everything, and yeah it loves to choose pallet over heal. It's an awful default setting.
Yeah, as I mentioned above it is a shame there were not more features in the menus for you guys. As I do want us all to be equal and have a fair game. It isn't a fair game where one button more or less does everything and gets you killed for it.
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@CashelP14 said:
Yes. Annoying for the example you said and Trapper.
You can change it like I have but i only did it last year because I was used to it. Kinda worried with the new secondary action button that it will mess things up again.
Yeah, the layouts sounds like they need adding more settings or tweaks if that makes sense. I mean make it so you guys can access it more easily. Also be good if it had some custom controller settings, not sure if you get what I mean. But for example; if you played some games like resident evil when you go to controls it would say layout and have a, b or c and each one will have a different controls layout. That would be good and also let the player customise it to their liking.
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@[Deleted User] said:
Question has already been answered but i'll add my personal annoyance to it too it happens to me a lot even some vaults don't happen because I randomly start doing something else!
Again same as another poster put trying to disable traps sometimes drops the pallet & pulls you into the trap even when its said disable trap on screen!
I generally crawl under pallet until it says find help then crawl out unless killer is around me.
Yeah, it would annoy me to wanting to do something and end up doing something totally different. In many ways, I bet it has got you killed many times which sucks.
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@bm33 said:
The problem is not only are actions and interactions default set to the same button so people get used to using one button for everything but also people don't realize the only actions on survivor side are pallets/vaults/lockers and everything else is an interaction so they assume the issues they have with them being the same button they can't change anyway (like thinking vault and breaking chains are both actions when one is an action and the other is an interaction).
I think it would help if 1. They were default separate buttons so it prevents people from getting used to using one button for everything and 2. Have there be like a little pop up when you highlight interactions or actions to list what they are so players can see that vaults/pallets are not the same as heal/break chains.
So I feel its only on the survivor side as the killer there isn't many buttons to deal with so yeah I get what you mean.
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@JoByDaylight said:
This is correct, I remember it was so annoying when I used to play on PS4.
I found out that the game prioritise dropping the pallet when you stand still and healing when you move. Which makes no sense, it should at least be the other way around.
I don’t know if this has changed though, I played PS back in 2019.
Yeah, it's weird how they didn't think about the scenarios when setting the controls for the console. But at least I will know in future. These days now it is hard to tell if someone is on the console. As there are a lot of epic and other platform users playing. I can tend to tell the PlayStation players when I see the globe and underscores. It be good if they put a logo instead of a globe. like I said before it isn't fair you guys need some updates too.
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@Seraphor said:
I once had a team mate stuck in a bear trap under a pallet.
Using the same button I:
- Dropped the pallet
- Vaulted the pallet
- Re-vaulted the pallet back to the trapped survivor
- Tried to rescue from the bear trap
Unfortunately Trapper then appeared, whacked me, I tried to rescue again but I instead healed myself, then I went down and so did the other survivor.
Annoying thing is I knew the trap was there and made a point to avoid it.
So trappers, survivors down at pallets and gens near vaults are all your worst enemies. Seeing a lot about traps at pallets.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3133866#Comment_3133866
Trapper putting traps under pallets sucks too. Last time I tried to disarm one, I not only pulled the pallet down I got trapped in it too.
Yeah, I saw them do that too... See a lot of streamers don't see this they just complain. But it's not your guy's fault with the controls you have. They should be looking after you guys as well as you are all customers. So yeah honestly was not making the thread to poke at console players as like I said I like you guys. I have a few added on my friends on dbd list just I can't talk to them unless I download a Xbox app on my pc. But yeah I was just generally curious.
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@tippy2k2 said:
After Pinhead was released, I changed the binding after the 5,000,000,000th time I slow vaulted over a pallet instead of trying to clear the chains
Yeah, I once saw Scott Jund talk about when pinhead came out that things were awkward on the console. I am sorry you guys have to put up with that.
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@Advorsus said:
There's also other differences too. You can't moonwalk as survivor because of the controller to camera interaction, 360ing is a lot more difficult.
As killer you can't flick the same way the PC does, hiding your red stain is slightly trickier for mind games. Any precision killer is a lot harder due to lack of the same control over the characters. It's annoying at best
That sucks, and its been like that since release? surprised it hasn't been looked at by now.
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@Phasmamain said:
Yeah on Xbox it’s RB for like every action. The amount of times shack gen has messed up my vault is ridiculous
Can't you change them, I mean you don't have to but if it lets you change it that be cool. If not then BHVR should look at this as it isn't fair.
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@[Deleted User] said:
Yes, and I dread when someone waits under a pallet for a heal.
Yeah think in future if I go down I will make sure I am not under the pallet. Sorry had to ask, when the first time it ever happened I thought is this person trolling me. lol so now I know thank you.
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I so wish someone would make a fan-made movie I know group of people tried it a few years back and that is on Youtube somewhere.
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lol omg love it lol
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@Grum said:
I don't think people should be thanking BHVR for selling a Band-Aid solution to a core design problem that they've deliberately left to fester for years. People shouldn't have to bring a perk to deal with this.
True, I know they should make something into the in-game mechanics instead of a perk. But it should do for now. I just would be happy if they made something like it into the game. Because I get what you mean, like why should we have to use a perk to fight camping? It's like tunnelling, killers say well you should run off the record. Well, even if I did run off the record would that stop them from tunnelling lol... They just eat the endurance and chase longer to down you again. But yeah I get why I shouldn't be thanking, but at the same time, I am glad to see they are acknowledging it I just hope something can be done about it.
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Oh is there login bonuses not been on in a few days due to being on PTB.
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Maybe they are working on a solution who knows? They probably made it in this DLC as they have seen since the last patch camping as gotten a whole lot worse. Well, in my games they have and other peoples who I have been watching.
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@C3Tooth said:
I dont feel like having to use perks, especially license DLC to prevent camping is a good thing.
Yeah, it isn't but if it's all we got for now I will take it for better experiences in-game.
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one I am sick of seeing is: !topmmr WITH ALL KILLERS!
Which I see all the time on twitch and feel to have so much of an ego.
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As a solo q player, I love this new perk :)
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Maybe when they bring the bots later on in the year update for custom games future PTBs you can play customs with the bot that would be cool. Also, if you need people to play with I think there is a section on the official dead by daylights discord where people can join games or ask to join games. Not to sure though as I haven't been on discord in a while.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3123283#Comment_3123283
Sheesh.
Yeah, I'm not even going to continue this argument. You've practically made my point for me.
Yeah, hes a killer main which means he's always right LOL honest no point arguing with him. I rarely play killer as survivors more fun for me, well use to be fun. I just know that when I play killer its too easy now since the update and I never even tunnel or camp.
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I mean sure they can't remove it. But it for hell removes the killer's skill. I don't mind at 1 or 0 gens but when they are doing it at 5 gens it is boring AF. Most of us play solo q but the way the games going it feels like they will be more and more SWF groups.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3122203#Comment_3122203
"Tunneling gens" always makes me giggle
Hahaha, that is the first time I heard someone say tunnelling gens lol... That made me laugh.
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Today has been worse for me, so can't wait today I will be spending the rest of my time on the PTB. 7 out of 10 of my games today as been hardcore face camping and tunnelling. The 5 seconds BT base kit is nothing :(. I am also getting teammates who DC all the time, throwing on hooks. After the 10 games I came off it and now waiting on PTB to try out my Ada
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/3115875#Comment_3115875
I can't recommend them enough. Seven is one of the best in the series if you ask me.
I will try 7 next week when I get paid, I think it's more the first-person view. Don't get me wrong first-person games are good just resident evil I am used to the view of the character. But I will try it, thank you.
