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Polishnope

Polishnope

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Polishnope
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  • Becuse you got caught and killer used that advantage ?

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/253233/dbd-is-such-a-joke

    You mean the dbd community?Yeah,the game is fine,the community not so much.

    He means dbd community and the devs becuse he's probably crying about losing a match and then survivor said "gg ez" so he needed to say how the game is toxic

  • @C3Tooth said:

    Plague infection is designed to be spread out from Survivor to survivor.

    Tvirus status is just something that to make Nemesis seems weak in early game (short range, 3 hits) to powerful in late game (long range, 2 hits, break pallets). Beside, Tvirus doesnt really have any meaning.

    Though I feel Pyramid Head is much stronger because his attack can do that since the very beginning.

    On tier 3 it only extends for 1 meter so is it really that long

  • Yeah you can get one as long as i get my catholic one and orthodox

  • @FluffyCrit said:

    The devs were talking expansively (without revealing much though) about how moris will get reworked somehow because they are "toxic". This "toxic" word was used 2 or 3 times in a row to qualify them.

    Then it was kind of like "also we'll rework the key".

    Moris and keys are both controversial items since they appeared in the game. Although I really want to ask and understand... why Moris as they are now in the game (can execute a survivor who's already dead on hook anyway) would be defined as "toxic" while keys as they are now (can escape through the closed hatch sometimes even before gens are all repaired and just deny most available counterplay to the killer) would not be as "toxic" as the moris?

    Disclaimer: I don't really care about people using moris and keys. I'm just curious about this choice of words.

    I think they were talking about pre rework mori

  • @Crypticghoul said:

    It's just a worse Corrupt Intervention since corrupt gens are almost always where the survivors spawn. That said, I expect this perk to make a massive difference for less experienced killers.

    you does not even need corrupt experienced killer exactly know where survivors spawns

  • @snowflake102 said:

    1 do zombies spawn on all maps?

    2 do zombies spawn with all killers?

    if not. Then they should spawn with all killers and maps.

    prove me wrong.

    I am pretty sure they spawn on every map ,should they spawn with every killer ,no

  • @BenZ0 said:

    Auto ban system? Lul after 3 matches you will have enough salt reports for griefing, tunneling, camping, bloodlust abuse, power abuse, bbq abuse, noed, pop abuse etc etc etc.

    oof

    IDK why do you guys think that you will be insta banned .Probably after few reports you would by checked by EAC or by human i think it be good idea to do something like overwatch from csgo in dbd when players above dev 1 would check other players

  • @Laluzi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2213514#Comment_2213514

    I don't disagree with any of the other placement questions you brought up, but M&A is a great perk on anyone who isn't a stealth killer, Huntress, or Doctor (ironically.) It's amazing on a few killers - Deathslinger to snipe before they hear you, Myers to get an 8m terror radius for most of the game. But for everyone else, -8m TR is still really solid even if they don't have an especial synergy with it. Survivors have less time to hide or gain distance when they hear you coming and they will frequently think they're safer than they are until you're right on top of them.

    M&A is ######### on huntress becuse even tho you does not have Terror radius they can hear your huming they are a lot of better perks for deathslinger trust my i main him


  • @GentlemanFridge said:

    What, is this a copypasta now?

    i think they are group of people that are trolling or something

  • You know that PTB is to test balance and to find glitches?

  • idk why Shadowborn B tier ,idk how M&A is S tier its only good on like 2 killers,idk why play with your food is S+ ,idk why Franklin's demise is S tier ,idk why thrill of the hunt is B tier,idk why cruel limits D tier

  • @akanadi said:

    sure they get rid of broken loops but in a really boring way of "######### it breakable wall" and making stuff look better? most the reworked maps look debatably worse imo, and it's not because collision because have you played blight, guy literally slides off everything

    Probably devs dont wants to have maps thats looks like from 2015 near the maps that are from 2020.I think they want to attract newer players by the better looks of maps or just preparing for next gen consoles,or preparing for RTX mode .

  • @Kumakx said:

    You know what it would impact? More IRI addons on killers every game. More instaheals on survivors. More keys. More moris.

    If we want to reduce grind, I think that the only way is to give more perks per bloodweb. Or remove perk tiers.

    Just make Ultra rare more rare becuse when you hit level 50 you almost always get 1 ultra rare per level in my opinion ultra rare addons should be op but they should be more rare

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2188365#Comment_2188365

    The game and the players are the same thing.

    Can't have one without the others.

    well yes but actually no ,i will compare it to the car if you have a car without gasoline does that mean you does not have car ,you can buy gasoline in the station and bring it to the car so it will fully work you can do same with players i do not mean buying them i mean attracting them.And by game i mean gameplay,balance of the game etc.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2188294#Comment_2188294

    You don't have much of an argument to stand on.

    There's a back button, if you don't want to see people vent their frustrations, use it :)

    I still thinks that spamming the forums with the kind of posts that i talked about is crappy but if you want to have forum in state where every person is asking question that does not really need an answer or writing threads about how survivors/killers are bad as a players it's your call in my opinion this forums should be about the game not the players in the game but i know i probably could not change anything,and i can accept that

  • If you want avoid trashtalk ,yes but you can also hide a end game chat if you want i actually enjoy watching how people trashtalk me and make fun of them,but really you do not need to post this on the forums you can easily tell that they were complaining about Oni becuse they A.dont like his mechanics,B.Watched tierlist where Oni was on A tier so they think that every Oni player must be super overpowered

  • @DwightFairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/2188281#Comment_2188281

    i'm sorry i don't enjoy being bullied on the internet while trying to enjoy my time off.

    You know that there's a button called "LEAVE" and you can press it so survivors won't trashtalk you

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2188281#Comment_2188281

    People are allowed to be upset and this is an open forum.

    If you don't want to read it, don't click on it.

    but there's literally no point in making posts like "Killers can you stop camping,tunneling" ,"Survivors can you stop genrushing" this wont stop anything even worst it will encourage people to do those things

  • @DwightFairfield said:

    Funniest thing happened today

    Played against a SWF as Oni, they all got out, genrushing, flashlight clicking, the usual.

    Then the endgame chat; typing "zzz" in the chat, calling me bad, the usual. But then one of them said that I was "bad for picking Oni" I didn't screencap it because, to be completely honest, I was furious at myself and left soon afterwards.

    It made me ask the question; what the ######### do they want me to do? Do they want to only play against killer that are known to win? Do SWFs only want me to play as Spirit and Nurse and slug and tunnel for the 4k?

    Obviously not, because anytime that happens the player is lambasted and called such a myriad of slurs that a racist would shudder just reading it.

    So what do they actually?

    I don't ######### get it and I'm very, very angry right now.

    Maybe just dont take everything seriously there are almost 8 billion people on this planet and you are going argue with such a unit ,just dont take everything seriously and stop posting it on the forum

  • @Mineguy said:

    https://youtu.be/UYlbUNQSfZQ

    This a match I played a few minutes ago. I know I did a few mistakes but please tell me how swf groups like them are fair.

    I know not every group is like this but it's just sad that stuff like this is even possible...

    rank 17 killer explains everything you run tiles very badly do not even mindgame it just running in the straight line after survivor ,if you want to win you need to use slowdown perks or perks to snowball or killer with power that has snowball potential i know Sloppy is kind of slow down perk but cmon it is a billy there's literally no point of using it.I saw that you many times didn't hit survivors with you chainsaw you didn't even hit survivor that was standing still for like a second .So just get good and dont complain on the forums that SWF are OP.

  • No, its the same situation like with Trevor Henderson Siren Head if entity would ever be an SCP the devs would literally lose their right to the entity "character" i think thats how CC licenses work

  • Change your nickname to Simping to Feng

    in Feng Comment by Polishnope
  • @TumbleElf said:

    i dont understand how this happened but i just got the getting the hang of it achievement recently.

    (to unlock getting the hang of it you must rank up for the first time) ive ranked up many many times before and i dont understand how i just got this

    anybody else had the same thing happen or is it just me?

    Devs fixed the achivement

  • @ReviloDBD said:

    Hi Everyone! *** EXPLANATION UP TOP *** IDEA/SUGGESTION BELOW ***

    --- EXPLANATION --- You Can Find My Suggestion Below Thank You For Reading!!!

    I'm actually a Rank 1 Killer main so this suggestion or rather unique idea is coming from a Killer's perspective.

    I am not as good of a Survivor as I am Killer, I think my highest Survivor Rank is 5.

    One of the things that I noticed playing around that Rank as Survivor is that MANY Red Rank Killers do actually use Camping/Tunneling as a Method to get a 4K game.

    This was at first a bit surprising to me, as I myself have never personally used this Method as a Killer because not only do I consider it rude, but I also believe it takes the fun out of the game for both sides. I also have a belief that if you cannot secure a 4K game without camping/tunneling then you did not actually deserve it or earn it anyways, so I rather focus on improving my own gameplay to "win" and get better as a Killer than use such "strategies" to accomplish the results I would like to achieve.

    I do agree that there are SOME games where the Survivors are SO good and completely wreck me, especially a well coordinated SWF could easily accomplish this as I am not the best Killer, that I do occasionally wish that I would allow myself to Camp/Tunnel because it is literally the only possible Method to secure even one kill. Or sometimes there's the one person who is playing Toxic and knows where your Ruin is and keeps going for it in front of your face repeatedly, or flashlight saving their teammates, bodyblocking hook, etc, in those cases I will Kill that person first but they are asking for it. So there are exceptions, but it is few and far between.

    NOW - What I noticed is that other Killers that are Red Rank who I have seemed to be facing lately, EVEN when they are already Snowballing their Victory (as Nurse, Spirit, etc) , will Camp/Tunnel as hard as they possibly can, despite only 2-3 of us alive both injured with 3-4 gens left for example. They CLEARLY already have the 4K in the bag, and they still don't want to allow us to actually enjoy the game at all and stay near Hook then immediately Tunnel the Person who just got unhooked.

    Yesterday we were playing SWF and this happened over and over to us and even with all of us running BT and DS we still couldn't stop from being 4K'd (granted we are not the best Survivors but still) with like 3 gens left.

    --- SO HERE IS MY IDEA / SUGGESTION --- Please Let Me Know What You Guys Think!!!

    WHAT IF - When a Survivor is on their 3rd, Final Hook .. the OTHER Survivors in the Match get a Pop Up (for example, similar to a match invite) where they can CHOOSE to Press F1 (for example) to GIVE UP one of their OWN Hook States and give that Survivor another chance.

    Hypothetically the way this would work, is when a Survivor gets hooked on their 3rd & Final Hook State - for 10-15 Seconds there is an Option available for the OTHER Survivors to give them one of their Hook States (or lives) and by doing so they would LOSE One Hook State from their own and the Survivor that is Hooked will end up getting placed back into the "2nd Hook State" again where they are hanging and having to hit skill checks to stay alive. If NO ONE gives a Hook State then the Survivor just dies on Final Hook like before after the 10-15 seconds. Survivors are only able to Offer a Hook State if they have enough remaining (2 or 3 Hook States left).

    Because it is an OPTION, you don't HAVE to give if you don't want to for example if someone is trolling or suiciding on Hook then you can let them die instead of

    This would Benefit BOTH Survivors AND Killers because:

    For SURVIVORS it would allow the game to be more enjoyable, specifically when playing with friends that are at different skill levels. I cannot tell you how many times I have played SWF with friends that are just not as skilled at the game yet and end up being DEAD on 3rd Hook so quickly while me or possibly even everyone else still has 3 Hook States remaining. This would at least allow players to continue playing and enjoying the game as much as they can, Instead of having to sit there and Spectate the Match waiting for the rest of your team to slowly die or escape.

    For KILLERS it would allow a possibility to Score Higher, earn more Bloodpoints, and gain a +2 Pip easier. Why? Because I cannot tell you how many times as a Killer I have accidentally killed all 3 Survivors without even Hooking the 4th Survivor even once unintentionally just because that one last remaining Survivor played so much better or more stealthily. In situations like this I actually get upset, because for example if I am trying to +2 Pip, even if I Hook the 4th Survivor at the end of the game and secure the 4K, in most cases because I only Hooked him ONCE and not THREE times I actually get CLOSE to +2 Pip but still only +1 while trying to Rank.

    So without keeping track of EXACTLY how many times you Hook each Survivor, it can get pretty difficult for a Killer to make sure that they do Hook Each Survivor exactly 3 Times to secure Maximum Bloodpoints/Pip potential. With this new system in place, it would allow Killers to at least have a chance to complete each Sacrifice fully because if it counted as a HOOK when the last remaining Survivor offered up one of his Hook States to keep their teammate alive then it would be as if the Killer actually successfully got another Hook on the Survivor that gave up the state.

    The Best Part? It is Fairly Balanced to Benefit Both Sides.

    Survivors get a chance to keep their teammates in the game longer, which is not only more enjoyable but also helps keep pressure on Gens easier with the additional members.

    Killers get a free Hook State from another Survivor that they didn't even have to down.

    It keeps the game going longer, so more fun for everyone, and it makes games slightly more fair against Tunneling/Camping and Snowballing.

    And since it is OPTIONAL, no one is forced to do it unless they actually want to. It may not be "optional" for Killers, but that can even be open for discussion - although I think the whole point of this would be to prevent Killers from being able to take a person out of the game super early by ignoring all the other Survivors - and in my personal opinion that is perfectly fine and healthier for the game!

    Just change hooks into something similiar to Pyramid head cages ,when you hook survivor hook will disappear and respawn in another location that is unknow for the killer when the killer i 24 m from the hook becuse he somehow managed to find that hook the hook will disappear and then reapper in the different location that will prevent tunneling as well as camping

  • @Northener1907 said:

    Today i played some solo survivor matches. And i love use flashlight. I saved 3 times my teammates with flashlight. For that i get facecamp. I have not problem with that because killer wanted out me possibly.

    Anyway my 3 teammates escaped and i wrote gg wp killer. He called me toxic kid. And i made him day bad. I said "i am sorry but i was just playing game. I hope you will get better games." ı do not know how using flashlight is toxic. Can anyone explain?

    No it isn't as well as camping ,tunneling etc etc

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2185253#Comment_2185253

    False. Since its buff, you can no longer blind a killer at all. Spirit can still hear footsteps, see grass movement, etc. etc. It does not stop her from using her ability to phase.

    even tho they are wasting one perk which is a lot, there are a lot of better tactics against flashlight than lightborn .And can we say that mad grit is stupid becuse it counters bodyblocking?Killer needs to have some perks that counter survivor tactic becuse he has 4 perks and survivors 16

  • Spirit power .Her power is based on sound ,ok it does not negates 100% of there power but lighborn also does not do that you can still blind a killer with lightborn and flashing a killer is additional activity that does not really do much for you unless killer is braindead ,also they lose 1 perk slot

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2185232#Comment_2185232

    Name one survivor perk that 100% hard stops a killer's power.

    Iron will

  • You know that survivors also have perks that negates killer power and thats the point of perks

  • @GodLikeTerror said:

    https://forum.deadbydaylight.com/en/discussion/comment/2181072#Comment_2181072

    Deathslinger can vary also depending on what perks is also being ran. He kind of isn't the best without at least STBFL.

    deathslinger isn't perks depended he is player depended. Perks like Save the best for last or monitor & abuse are not the best on him you can use other perks that would let you do better things

  • @gibblywibblywoo said:

    Crazy that people still get salty over teabagging. It can be an actual legit mechanic to stress out a killer and bait bad plays. It's been used by Fighting Game players to bait out desperate plays and mindfuck their opponent. There's a good explanation in this video, basically the angrier/more tense you get, it activates the part of your mind that makes you make risker and more reckless decisions.

    https://www.youtube.com/watch?v=ZbjSeBOP-MA&ab_channel=Core-AGaming

    Also, fun fact. The old survivor tutorial that explained objectives (survival,boldness, etc) used to encourage "baiting and taunting" the killer. I.E teabagging.

    I Said the exact same thing and people on forum started to say that i like when people suffer and i am toxic teabagger.

  • Nothing in the game is toxic the only thing that is toxic is taking a game to serious and ddosing ,insulting someone .Things like T-bagging or flashlight clicking arent toxic if they would be toxic devs would have removed them

  • @Relix said:

    I never understood that. Why should a perk like surge have a cooldown? Whats the point of it? Pop, for exemple has no cooldown and much bigger instant regression on a generator.

    I dont really get that. What do you think about? (No mad survivors main ty)

    becuse you could spam the ######### out of it if there would be a gen that is 99% you could have just easily down 2 survivors that are near it and it would lose 16% you can use pop only one for a generator unless survivor wants to work on them again.Surge need a buff but removing the cooldown wont change anything add 150% regression speed to generators that are damaged by surge and make it work with killer special attacks.And Surge also can damage generators that are far away from so you can damage multiple generators with one surge

  • @Northener1907 said:

    I love playing both roles and i love both roles. And i am sure this game survivorside most of times.

    But i do not know how killing rates so high with this all insane maps & survside design. Most of my survivor games 4 escape is rare. Killers have min 2 kills most of my survivor matches.

    Also on my killer games is same. 0 kill is so rare for me (when i face really god tier survivors or when i play really so bad then i have 0 or 1 kill). I have 2 kills even in the sweaty matches. 4K is not hard on normal matches and most of matches just normal and chilling. Gen rushing is hard but when i keep someone on hook, that makes them slower.

    So i am really not understanding. Most of maps survivor side, most of maps have insane loop areas and pallets. How can killers have so much kills. That is just my experience but i do not think that is different for other killer mains. So what you are thinking?

    My killers i play btw: Freddy, Pyramid Head, Learherface, Ghostface, Myers and i am learning Huntress & Nurse.

    It is becuse there are a lot of bad survivors that managed to get to rank 1 for no reason ,and from what i remember those killrates are from every ranks so ofc survivors on rank 20 would have harder time to win ,becuse they dont know how to run tiles/loops or even hit skillchecks

  • @Babawizwiz said:

    Was playing Bubba with 1 gen remaining and 3 survivors left on Gas Heaven. Downed a Kate and she started gliding/crawling on the floor away from me like she had sprint burst, got to a corner of the map and dced so i wasted my time and couldn't hook her. Ive seen another youtube clip where the survivor was also gliding across the map while self-caring.

    Clown's insta down add on is also bugged, didn't do anything

    1.It is normal when survivor loses connection /game crash when you down them

    2.You are probably not using it right you need to DIRECTLY hit survivor with the bootle to make them exposed,when you hit them directly you will get 150 extra points for "bootle toss"

  • i would rather wanted recolor for survivor/killer default outfit or special charms

  • @Mandy said:

    This thread got a little heated so I want to clear something up. This is not an exploit. The killer can drop the survivor onto the trail, same as Trapper can drop a survivor onto a trap. If you're going to wiggle off onto the trail as a survivor if you press the crouch button early enough you won't get tormented, and the killer also gets the stun. If you're still in the downed state when dropped, you won't get tormented. So no exploit at all.

    Actually when survivor wiggle off they can go thru the trapper traps for like 5 seconds i am not telling this is an exploit or something

  • I think they should firstly upgrade OG killers moris then focus on making few animations for every killer

  • @WishIcouldmain said:

    Just played as and against Wraith sure he's better. But there's no way he's even touching A tier. Still no chase potential. Still map dependent on wether the twenty meters matter. And exhaustion perks still own him. I'm baffled by the people saying Wraith is suddenly on the level of Oni and Huntress.

    i think he's mid-tier without addons but with addons he is almost completly diffrent killer.

  • The funniest thing is people that are telling him that he did something wrong probably teabaggs every killer and make fun of it when he gets angry.

  • @Clopotel said:

    Ok, so, we have had this loading screen with the dbd logo and some basic tips for a lot of time now, it's time for some new improvements!

    I was thinking like this: in every loading screen you get a cool idle animation with a random killer or survivor and a wallpaper behind with his/her/its map.

    Example: A picture from the swamp with the hag having some idle animations being the main focus and little logo loading inna corner or something and some tips to counter her (if you playing as survivor) or how to play her better (if you playing as killer). What do you think?

    I personally like this, it would make the game more appealing.

    You can also suggest something.

    I would like to have characters model when you are loading into the game or killer performing some kind of animation for example trapper placing traps,wraith uncloaking,billy charging,deathslinger aiming with his gun etc. i mean not like they would move they would be stuck in animation not moving

  • So don't play, if you dont want to play against a killer that was implemented by the developers .and especially dont tell people that enjoys playing that killers that they should not play as it.You are acting like a baby that does not like something so others also cant have fun

  • @kassamell said:

    i have played against many killers with a flashlight and usually used the flashlight to help my teammates when the killer picks them up, or when i throw down a pallet, and we win. so why do i get called trashy when i do use perks like a key or flashlight.

    i think it is becuse altruism can win you a game but it can also easily lose game for you i literally got a game where there was 2 claudettes with flashlights i downed one of them so i started baiting out pickup other claudette ran to me and i injured her i did that second time and it worked they of course dc'd after that and losed the match

  • @Drixpy_Jayyy said:

    Honestly, I can't take it anymore seeing all these survivors just hiding everywhere. I used deception and the survivor was in that locker that I used deception on and she got caught. Then survivors just watch you get chased instead of doing objectives and I'm like do you realize i'm buying you guys time to do gens. Then when I play killer and there are two survivors left they just start hiding all game wasting my time trying to find these people. I know I cant change survivors playstyle by force but sheesh its getting very annoying.

    They probably thinks that hiding the entire match is better than slamming gens many solo Q surivors think that way or they just dont know how to loop .

  • @IWasLeft2Die said:

    https://forum.deadbydaylight.com/en/discussion/comment/2177121#Comment_2177121

    Any advice after getting hit? I feel like once you get hit you are doomed tbh. Get hit, then get hooked, then unhooked and he finds your blood trail and you just repeat getting hooked and unhooked until death

    after he get his power just hide watchout for tinkerer etc. dont rush to unhook after ,he loses his power just loop him and let you teammates slam gens if you dont want to get tunneled use DS .You can use for example lockers to hide when he's got his power,if he downs force him to pick up dont rush to help person in the dying state.

  • @IWasLeft2Die said:

    Honestly I feel like I have a much harder time against Oni than any other killer (including nurse or spirit). I may just be bad against him but wasn't sure if people have advice specific to him.

    Dont give him free hits so he can't get his power

  • @Wolfven said:

    So I had a game on Midwich. The killer was a Ghost Face throwing Huntress hatchets, Teleporting, Clipping through levels (flying) and the M1 hits with crazy speed (x10 times faster than normal).

    The killer brought all the survivors to the roof of the map and also outside the boundary of the exit gates.

    What is this? Has anyone else experienced this?

    Lol,he just got good gaming chair i dont know what you are talking about

  • @oh_salutations said:

    https://forum.deadbydaylight.com/en/discussion/comment/2176409#Comment_2176409

    IDK if they changed it but putting people in cages disables hook perks like DS from working making it easier to tunnel, I don't run DS but it's still annoying to have hook-related perks not work by (In my Opinion) Flawed killer design. the cages should be a reward for the killers for putting barbed wire in good spots and a punishment for survivors for stepping on them but this is rewarding killers that don't know how to use their power not only by TPing survivors to cages or straight-up killing them but they also lose their ability to use some perks (DS, We're going to live forever, Well make it, I don't know if BT is still disabled but I know that one point it is so ill add that to the list but don't quote me on that)

    You know that firstly :PH does not see cages he can only see aura when you are uncaged , in that 5 seconds you can easily escape to the another loop,and tunneling isn't bannable,if you want i think when you struggle off him you can crouch so you wont get barbed wire effect,as person above me said he was probably just doing his challange,and thats the point of Pyramid head power negate hook perks

  • @DapperTrapper said:

    Why do you think Trapper is D tier but Ghostface is B tier? He has no mobility, in most maps he gets exposed extremely fast, the new Farm is extremely bright so he can't sneak, etc.

    Trapper is on low tier becuse he depends on survivors doing mistakes ,in cordinated swf group they will be telling where did you putted a trap etc.

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