What add-on's should be basekit for both survivor item(s) + certain killers?

Comments

  • Was just wanting to see a general consensus on what people in the community believed in regards to various add-ons. Personally (for instance) I believe Iridescent king should 100% be basekit for doctor, but I do generally want to see yall's comments/opinions for a few reasons. 1. I am bored at work and 2. I wanted to see different POV's from others

  • @Doctor_Xenomorph said:

    Post is self explanatory

    @Feather NOWS YOUR TIME TO SHINE!

    anyway im gonna say exactly what feather says. White Comb basekit for Nurse.

    however i say we should make Rust Coloured Egg basekit for Pyramid Head

    i have more but i will get eviscerated if i share my entire list

  • @Doctor_Xenomorph said:

    Was just wanting to see a general consensus on what people in the community believed in regards to various add-ons. Personally (for instance) I believe Iridescent king should 100% be basekit for doctor, but I do generally want to see yall's comments/opinions for a few reasons. 1. I am bored at work and 2. I wanted to see different POV's from others

    IRI KING BASEKIT ON DOCTOR??? i need a reason why. this makes Doctor really strong

  • Flashlights
    Battery - Adds 2 seconds of use to the Flashlight
    OR
    Low Amp Filament - Decreases Flashlight Battery Consumption by 24%

    Billy
    Steel Toe Boots - Decreases recovery time after hitting a object by 10%

    Begrimed Chains - Survivors hit with chainsaw suffer from mangled and hemorrhage for 70 seconds

    Personal want that would be unbalanced
    - Basekit Filthy Slippers ๐Ÿ˜ˆ

  • Please give deathslinger some love and make his brown reload, reel speed and missed shot cooldown addons basekit. He feels so sluggish without them.

  • @TropesDaMan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/468860/what-add-ons-should-be-basekit-for-both-survivor-item-s-certain-killers

    @Feather NOWS YOUR TIME TO SHINE!

    anyway im gonna say exactly what feather says. White Comb basekit for Nurse.

    however i say we should make Rust Coloured Egg basekit for Pyramid Head

    i have more but i will get eviscerated if i share my entire list

    haha, first time i got mentioned. Yes. Nurse should have white comb basekit (-50% reduced lunge after blink). Nurse would need to be more precise and survivours would have easier counterplay. Rn nurse has too much room for error.

    Additionally i would say iri stone for trapper should be implemented partially. Like 45s or 60s reset time while iri stone would reduce that to 30s or maybe instead of random traps it could reset 30s after being disarmed / not active.

    i made a post about it a while ago.

    https://forums.bhvr.com/dead-by-daylight/discussion/468258/killer-adjustments-i-want-to-see-mainly-trapper-nurse-vigil-victims#latest

  • @TropesDaMan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4090662#Comment_4090662

    IRI KING BASEKIT ON DOCTOR??? i need a reason why. this makes Doctor really strong

    i need a reason why. this makes Doctor really strong

    I mean, this is most likely the reason, lol.

    But I get where they are coming from. I would not make Iridescent King Basekit for Doctor, since it is indeed a really good Add On and probably too good to be just slapped on as Basekit. But Iri King gives so many afflications which Doctor would not have, because he gets his afflictions (like seeing Fake Pallets or Doctor Illusions) via his Add Ons and it is a shame that you miss out on some when not using the correct Add Ons.

    So maybe giving one random afflication from Iri King to the Survivor when they reach Madness 2 would be nice to have. And this can also change if they are back to Madness 1 and reach Madness 2 again.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4090666#Comment_4090666

    i need a reason why. this makes Doctor really strong

    I mean, this is most likely the reason, lol.

    But I get where they are coming from. I would not make Iridescent King Basekit for Doctor, since it is indeed a really good Add On and probably too good to be just slapped on as Basekit. But Iri King gives so many afflications which Doctor would not have, because he gets his afflictions (like seeing Fake Pallets or Doctor Illusions) via his Add Ons and it is a shame that you miss out on some when not using the correct Add Ons.

    So maybe giving one random afflication from Iri King to the Survivor when they reach Madness 2 would be nice to have. And this can also change if they are back to Madness 1 and reach Madness 2 again.

    yeah looking back on it, it was a stupid comment. and i agree with the idea. i think Doctor could use some love and maybe a buff however i like to think maybe Moldy Electrolote Basekit or whatever its called would be a small but reasonable change

  • Pretty much all of C-F tier killers could have half of their add-ons basekit (aside from iris) and barely make it into B Tier.

  • @pidgeon said:

    Pretty much all of C-F tier killers could have half of their add-ons basekit (aside from iris) and barely make it into B Tier.

    Drop Leg Knife Sheath for Ghosty

    Interlocking Razor for Pig

    Spit Polish Rag for Slinger

    Ring Drawing and Clump Of Hair for Onryo

    Ultrasonic Speaker and Stereo Remote Mic for Skully

    Bear Oil and Lenghthened Jaws for Trapper

    Rope Necklet for Hag

  • @TropesDaMan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4090869#Comment_4090869

    Drop Leg Knife Sheath for Ghosty

    Interlocking Razor for Pig

    Spit Polish Rag for Slinger

    Ring Drawing and Clump Of Hair for Onryo

    Ultrasonic Speaker and Stereo Remote Mic for Skully

    Bear Oil and Lenghthened Jaws for Trapper

    Rope Necklet for Hag

    I don't think anybody would notice these becoming basekit aside from bear oil and drop leg knife sheath.

  • @pidgeon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4090879#Comment_4090879

    I don't think anybody would notice these becoming basekit aside from bear oil and drop leg knife sheath.

    Yeah, not too big honestly but still reasonable i feel

  • @TropesDaMan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4090869#Comment_4090869

    Drop Leg Knife Sheath for Ghosty

    Interlocking Razor for Pig

    Spit Polish Rag for Slinger

    Ring Drawing and Clump Of Hair for Onryo

    Ultrasonic Speaker and Stereo Remote Mic for Skully

    Bear Oil and Lenghthened Jaws for Trapper

    Rope Necklet for Hag

    Reducing number of addons would be beneficial too, because they wouldnt need to implement new effects. So if we wanted to basekit something there would be no "what should this addon do then" problem. That might be an issue at some point
    We could fuse some addons to make them better too

  • @Doctor_Xenomorph said:

    Post is self explanatory

    Don't know the names for most of these so ill keep it to their descriptions:

    Trappers add-on that makes it so that when you disarm a trap it damages you

    wraith's bell that makes the sound come from all over the place

    Hag: rusty shackles

    doctor: calm (purple)

    Huntress: aura reading on hatchet hit

    Pig: crate of gears and razer wire

    clown: increased move speed whilst reloading

    Legion: Token add on that makes it so after hitting a bunch of feral slashes in the end game he gets movespeed

    Trickster: bouncing blades addon

    nemesis: aura reading on those unlocking chests with serum

    Deathslinger: mangled add on after shots

    ghostface: drivers license

  • the obvious one is loot bag for springtrap. it's crazy how that addon does literally nothing in 99% of games but it improves my mentals

    please keep tbagging me, I'm just going to remember that later. I run Rancor a lot on him and try to time my door travels with gen pops so sometimes if im lucky the tbagger quite literally misunderstands the situation they are in and gets insta morid at the gate with 0 hooks

  • @Abyast1 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/468860/what-add-ons-should-be-basekit-for-both-survivor-item-s-certain-killers

    Don't know the names for most of these so ill keep it to their descriptions:

    Trappers add-on that makes it so that when you disarm a trap it damages you

    wraith's bell that makes the sound come from all over the place

    Hag: rusty shackles

    doctor: calm (purple)

    Huntress: aura reading on hatchet hit

    Pig: crate of gears and razer wire

    clown: increased move speed whilst reloading

    Legion: Token add on that makes it so after hitting a bunch of feral slashes in the end game he gets movespeed

    Trickster: bouncing blades addon

    nemesis: aura reading on those unlocking chests with serum

    Deathslinger: mangled add on after shots

    ghostface: drivers license

    Giving Ghostface a buffed TBTC basekit on mark is insane

  • Ghost face isnt good, and it would allow him to snowball a bit more. Especially without requiring 4 slowdown perks

  • @Abyast1 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4090929#Comment_4090929

    Ghost face isnt good, and it would allow him to snowball a bit more. Especially without requiring 4 slowdown perks

    Yeah but an automatic 20% off a gen just for marking someone? it needs a cooldown at the very least

  • @TropesDaMan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4090941#Comment_4090941

    Yeah but an automatic 20% off a gen just for marking someone? it needs a cooldown at the very least

    Yeah I'd be fine with that. Also it's not just for marking someone, it's marking someone on a gen. But yh a cd wouldn't be amiss

  • @Doctor_Xenomorph said:

    Post is self explanatory

    me and like, every other spirit main casually waiting for flute to be at least halfway basekit

  • @100PercentBPMain said:

    the obvious one is loot bag for springtrap. it's crazy how that addon does literally nothing in 99% of games but it improves my mentals

    please keep tbagging me, I'm just going to remember that later. I run Rancor a lot on him and try to time my door travels with gen pops so sometimes if im lucky the tbagger quite literally misunderstands the situation they are in and gets insta morid at the gate with 0 hooks

    that is excellent tbh

  • I'd say maps should just have every add-on as basekit, seriously they'd still never be used but it may be a start.