Demogorgon's power pretty... bland?

**Very minor, nonspecific spoilers for Stranger Things ahead, as should be clear from a post discussing the lore of a character from it.**

I'm not a fan of Stranger Things, but I forced myself to sit through it about a month ago when it was glaringly obvious this was the next chapter.

However, with the full announcement of the Demogorgon's power today, putting aside my dislike of the series, the power is just... dull.

We have a creature that comes from another dimension. It's controlled by a god-like being that completely dominates the minds of it's victims and can destroy them at will. The creatures in the dimension seem to spread infection that can grow more of themselves within the bodies of victims.

And it's power? It can dig holes.

Yeah, open and shut holes, oblivious when closing them, it has merits, but it's just such a generic power for a creature with so much potential.

The entire series revolves around the upside-down, a dimension accessed through gateways. The generators could have spawned split between the two dimensions, increasing the time survivors take to find them, confusing them about what choices are right, a more physical separation than Freddy's dreamworld. However the only hint of the upside-down is a blue overlay during certain interactions with basically no impact.


I'm not saying he might not be fun, or strong, (that largely remains to be seen and relies on how the pounce feels to use) I'm just saying for the potential this chapter could have brought, solid meh.

Tagged: Dev

Comments

  • @gantes said:

    https://forum.deadbydaylight.com/en/discussion/comment/647555#Comment_647555

    No, it's never too early for the bright players who understand very little of game balance or design to say killers suck. Just look at reworked Fredward! He sucks like everyone said he was gonna suck right? /s

    Damn is all that attitude really needed for your reply?? lolol

    "bRigHt pLaYeRs" would understand that everything said right now could possibly change and be reworked. We don't know how powerful or not the new killer and perks will be during the PTB and especially when it finally releases. We really don't know how it will be, and making ignorant assumptions and saying "iT SuCkS LiKe EvErYoNe sAiD" isn't really helping. Wait until PTB and release, then you can complain, okay?

  • Personally I think the Devs have put together an insanely good chapter. The map looks incredible, the new characters are really detailed and feel like how they should, the perks are actually pretty creative and useful. Maybe there's 1 or 2 perks which feel like filler perks.

    This chapter looks to me like the best one they've made so far, there's still more to be confirmed/made public about it and I hope some of you will change your mind when you take a look from another perspective.

    For those who call themselves fans of Stranger Things and dbd you have to understand how good this collaboration is for the game. Be grateful that this is coming rather than nitpicking at the same old things you obsess over.

    You dislike a perk...get over it

    You dislike the killer power...get over it

    There's plenty of us who actually think everything with this chapter is decent.

  • @Jacoby2041 said:

    https://forum.deadbydaylight.com/en/discussion/comment/647635#Comment_647635

    Yeah but none of the other killers are non-human monsters who hunt for food

    actually every killer is a HUMANOID even the demogorgon is a HUMANOID which falls in line of what the entity can control


    hu·man·oid

    /ˈ(h)yo͞oməˌnoid/

    adjective


    1. 1.
    2. having an appearance or character resembling that of a human."a small, green, and hideously warty humanoid figure"

    noun


    1. 1.
    2. (especially in science fiction) a being resembling a human in its shape."a three-eyed humanoid"


    this is not the same as human Devs said the rule was only humanoid killers not that it was human only killers

  • @Purr said:

    https://forum.deadbydaylight.com/en/discussion/comment/647639#Comment_647639

    actually every killer is a HUMANOID even the demogorgon is a HUMANOID which falls in line of what the entity can control

    hu·man·oid

    /ˈ(h)yo͞oməˌnoid/

    adjective

    1. 1.
    2. having an appearance or character resembling that of a human."a small, green, and hideously warty humanoid figure"

    noun

    1. 1.
    2. (especially in science fiction) a being resembling a human in its shape."a three-eyed humanoid"

    this is not the same as human Devs said the rule was only humanoid killers not that it was human only killers

    It's also less to do with "the Entity only wants humanoid killers" and more with "it takes a lot of work to make a new skeleton and animations for a unique killer."

    It's not a rule that we cannot get them, the motivation and resources just have to be there.

  • Not every person will enjoy every killer, that’s why it’s great you have a dozen to pick from.

    not everyone needs every perk they run to be OP meta some of us play for fun

  • The tunnels are good. Also the pounce attack is better than pigs ambush because its way faster.

    (The pounce is also what a lot of survivors would want HB's saw be nerfed to, as solo ability)

    The combination of a map mobility tool and a inchase skill is way better than what you give credit for.

    Never watched ST, so i can only deduce thast the DG is some sort of attack hound used by some mindflayer dude.. Now its the Entity holdsing the leash and whip instead.

    Also from DbD's lore for freddy, the entity is capable of nerfing the inherent abilitties of their prey and guests, thats why the DG can not connect to the upside down, but to to something else the entity already created as replacement (entity being like a game dev and reusing assets like spirit world or dream world lol)

  • Honestly with the nature of basically being a minor eldritch abomination perhaps its times to look for alternative win conditions for killers? Perhaps instead of the normal hook and sacrifice getting hit by it would put time constraints on survivors. A time period to get out or be taken over? I could see corruption spreading through the map even as a mechanic. With all the psychic based stuff of the killer holes does seem like an odd choose.

  • I agree that his power is very bland and im also not a fan of the stranger things franchise but honesty in some ways he's just a mash up of some characters example:Freddy's ability and the pig's ambush ability thats what i think

  • Yeah but its kind of a dick move to go wow nice job basing everything on a 10 second google search and just makes you look like a jerk

  • @KØzzie said:

    https://forum.deadbydaylight.com/en/discussion/comment/648240#Comment_648240

    Yeah but its kind of a dick move to go wow nice job basing everything on a 10 second google search and just makes you look like a jerk

    That is not what I said, though? Are you sure you are not confusing me with the other person?

  • @StupidPallets said:

    We already have Freddy who can teleport directly to the offending generator being repaired. And this Dema-whatever monster lunge attack absolutely sucks because players will simply learn to make sharp turns. This Killer sucks.

    People still get downed by Billeh trust me all survivors aren’t good at sharp turns

  • @Janick said:

    Hello

    Would like to clarify one aspect of the next killer, but game development is not just about making what you want, unfortunately.

    For reasons that I will not go into details, the navigating the upside down effect was not possible, so we decided to not use it. Its not because we didn't want to have it...

    Thank you!

    What was the reason of not showing Demogorgon's ability to smell blood in any of his perks or power?

  • @anarchy753 said:

    **Very minor, nonspecific spoilers for Stranger Things ahead, as should be clear from a post discussing the lore of a character from it.**

    I'm not a fan of Stranger Things, but I forced myself to sit through it about a month ago when it was glaringly obvious this was the next chapter.

    However, with the full announcement of the Demogorgon's power today, putting aside my dislike of the series, the power is just... dull.

    We have a creature that comes from another dimension. It's controlled by a god-like being that completely dominates the minds of it's victims and can destroy them at will. The creatures in the dimension seem to spread infection that can grow more of themselves within the bodies of victims.

    And it's power? It can dig holes.

    Yeah, open and shut holes, oblivious when closing them, it has merits, but it's just such a generic power for a creature with so much potential.

    The entire series revolves around the upside-down, a dimension accessed through gateways. The generators could have spawned split between the two dimensions, increasing the time survivors take to find them, confusing them about what choices are right, a more physical separation than Freddy's dreamworld. However the only hint of the upside-down is a blue overlay during certain interactions with basically no impact.

    I'm not saying he might not be fun, or strong, (that largely remains to be seen and relies on how the pounce feels to use) I'm just saying for the potential this chapter could have brought, solid meh.

    Map pressure and chase cutting are good for killers. I am glad they did what they did. No one wants a new pre freddy.

  • @JAWS_BDSM said:

    https://forum.deadbydaylight.com/en/discussion/comment/646880#Comment_646880

    What was the reason of not showing Demogorgon's ability to smell blood in any of his perks or power?

    People would complain they’re too much like bloodhound

  • @ABannedCat said:

    https://forum.deadbydaylight.com/en/discussion/comment/646880#Comment_646880

    Why are Dbd developers always so reluctant about sharing their reasoning behind their creations/ideas/choices?

    It's probably because it's not worth their time going into technical detail over factors that should be blindingly obvious for anyone who can put two and two together.

    You think: Why isn't this excessively true to the show???

    A developer thinks: Is it really worth the development burden to make alternate Upside Down variants of every map -- and every map going forward -- in service of a single power for a single killer, or can we get it good enough and fun enough without committing time and budget to such a grossly outsized development effort for minimal payoff?

    How is this something that merits your knee-jerk conspiratorial reply?

  • @Janick said:

    Hello

    Would like to clarify one aspect of the next killer, but game development is not just about making what you want, unfortunately.

    For reasons that I will not go into details, the navigating the upside down effect was not possible, so we decided to not use it. Its not because we didn't want to have it...

    Thank you!

    I get it friendo. Making an extra map that effective sits on top of every map is prohibitively expensive. Not to mention there is probably so juicy Netflix storyboards for season 4 that would basically be spoiled if you could just do it in a game. I was just looking for to killer whose power be blood tracking related. I'd be moderately willing to come back to the game if I could get a really interesting killer design that has a power that just naturally works with the gameplay flow. No charge times, no trap setting, no reloading. Just a power that I can turn on and off smoothly or I hit the button get a different effect outta my basic attack when I hit.

    Smooth, seamless, and non intrusive. Something that just works consistently if you play well and helps me to help myself.

  • @johnmwarner said:

    Not every person will enjoy every killer, that’s why it’s great you have a dozen to pick from.

    not everyone needs every perk they run to be OP meta some of us play for fun

    But what about ME, ME, ME?!

  • In my opinion, I think the killer is gonna be intresting to play as/against. Without taking into consideration of tiers and "meta", I truly enjoy seeing different types of playstyles and diversity. Sure theres more use out of other things, but its not a MUST have thing. Theres so many playstyles. At the end of the day its about enjoying the game instead of whatever yall proclaim it to be. Some say hes bad and some say hes good but in reality whoever you find enjoyment in playing, rock out with it..

  • @anarchy753 said:

    **Very minor, nonspecific spoilers for Stranger Things ahead, as should be clear from a post discussing the lore of a character from it.**

    I'm not a fan of Stranger Things, but I forced myself to sit through it about a month ago when it was glaringly obvious this was the next chapter.

    However, with the full announcement of the Demogorgon's power today, putting aside my dislike of the series, the power is just... dull.

    We have a creature that comes from another dimension. It's controlled by a god-like being that completely dominates the minds of it's victims and can destroy them at will. The creatures in the dimension seem to spread infection that can grow more of themselves within the bodies of victims.

    And it's power? It can dig holes.

    Yeah, open and shut holes, oblivious when closing them, it has merits, but it's just such a generic power for a creature with so much potential.

    The entire series revolves around the upside-down, a dimension accessed through gateways. The generators could have spawned split between the two dimensions, increasing the time survivors take to find them, confusing them about what choices are right, a more physical separation than Freddy's dreamworld. However the only hint of the upside-down is a blue overlay during certain interactions with basically no impact.

    I'm not saying he might not be fun, or strong, (that largely remains to be seen and relies on how the pounce feels to use) I'm just saying for the potential this chapter could have brought, solid meh.

    It feels like a weak version of Freddy's ability, that can even be disabled by survivors. And his main attack is basically the Pig's charge attack, but with a notification (a roar?) before it happens?

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