"Thank you for sticking with us for 3 years, here's another terrible killer."

"We here at BHVR thank you for sticking with a dev team that refuses to communicate clearly with its playerbase. We hope Ghostface gives you enough hype to stay with us, because we know turning horror movie icons into jokes is what our community loves.

"We have heard about his detection issue where you lose your power the instant someone looks your way (even if you're behind a wall). This is a bug we intend to fix, but we'll need to make some "logical changes" to compensate. If we don't, we'll say it's a feature.

"We have heard about the outrage to Mettle of Man and have reworked it. To compensate, we buffed Unbreakable.

"We know sounds are an issue. Again. Don't worry, they'll be fixed next patch, only to be broken the patch right after.

"We hope you all continue with us into year 4 of our schoolyard bully simulator."

-BHVR

Comments

  • @Mochan said:

    Complete Truth: But despite all my complaints I'm still playing this game and I'm buying Ghost Face anyway!

    And this is why the devs will never fix a Killer:

    1) It would piss off the Survivors to see a Killer that is actually dangerous, and there are more Survivors than Killers.

    2) Players will just buy the broken, useless jokes called 'Killers' (who can barely kill, by the way. Or who's skills actually make the Killer WORSE (Plague, I'm looking at you & how Survivors can ######### heal themselves when they remove your vomit)) anyways.

    Why fix it, when you can do nothing & still make money? - DBD Devs

  • @Boosted_Dwight said:

    Why are the devs so scared to make viable killers?!

    Because Survivor mains would start screaming if they could not log in a 4-man SWF group and literally bully the Killers before waltzing off the map while ######### the dirt with crouch-spam.

    Just wait; someday the devs will give the Survivors extra BP just for playing Survivor, probably out of the Killer's current BP balance. Steal +3000 BP for each Survivor who makes it off the map. +2000 if they are sacrificed. And the Killer's temp-banned if he does not have enough BP to steal, because Survivors DESERVE that BP.

  • @Eguzky said:

    https://forum.deadbydaylight.com/en/discussion/comment/509310#Comment_509310

    Because Survivor mains would start screaming if they could not log in a 4-man SWF group and literally bully the Killers before waltzing off the map while ######### the dirt with crouch-spam.

    Just wait; someday the devs will give the Survivors extra BP just for playing Survivor, probably out of the Killer's current BP balance. Steal +3000 BP for each Survivor who makes it off the map. +2000 if they are sacrificed. And the Killer's temp-banned if he does not have enough BP to steal, because Survivors DESERVE that BP.

    I think it more likely they are having trouble thinking up unique powers. It's not easy to come up with a power that both adds something new and is viable.

  • @Eguzky said:

    https://forum.deadbydaylight.com/en/discussion/comment/509310#Comment_509310

    Because Survivor mains would start screaming if they could not log in a 4-man SWF group and literally bully the Killers before waltzing off the map while ######### the dirt with crouch-spam.

    Just wait; someday the devs will give the Survivors extra BP just for playing Survivor, probably out of the Killer's current BP balance. Steal +3000 BP for each Survivor who makes it off the map. +2000 if they are sacrificed. And the Killer's temp-banned if he does not have enough BP to steal, because Survivors DESERVE that BP.

    This is probably one of the funniest posts I've read here.

  • @JawsIsTheNextKiller said:

    "You want new maps? Even better than that, we'll just tweak an old one"

    "You want a new survivor? Even better than that, you can have DBD mobile instead."

    "You want bugfixes? Even better than that, you can buy a battlepass instead."

    Thanks for listening devs.

    Tbf people were asking for updates for some of the old maps, plus the devs are making different versions so we’ll get new layouts. Plus the whole archive thing is pretty important ppl have been asking for more lore for a while.

  • @tehshadowman33 said:

    https://forum.deadbydaylight.com/en/discussion/comment/509516#Comment_509516

    This is probably one of the funniest posts I've read here.

    I try to make my salt as amusing as possible.

    Anyone can complain; I try to complain with flair.

  • It's honestly getting real old at this point. Lackluster update after lackluster update.

  • @thrawn3054 said:

    https://forum.deadbydaylight.com/en/discussion/comment/509516#Comment_509516

    I think it more likely they are having trouble thinking up unique powers. It's not easy to come up with a power that both adds something new and is viable.

    Your right. Cause ghost-face power is not unique nor special.

    Ghost-face

    1. Crouching and can lose terror radius/red stain; loses stealth if spotted in 32m/1 second = Worse Pig Crouch
    2. Stalking survivors; A fast stalk (2-5s); Loses stalk if spotted; Exposed for just 20s = Overall worse Myers

    Plague

    1. Vile purge doesn't hurt survivors; makes survivors broken (suppose to be easier to hit); Must resort to M1 survivors if they don't cleanse = Worse or similar state of Legion (an ability that doesn't downed survivors and have to resort to M1)
    2. Go to an fountain to cleanse oneself; can cleanse far away to make Plague travel far or not at all; fountains in bad locations for plague(cleansing isn't suppose to be time waster like RBT's) = Pig or worse depend on who u ask
  • At least dbd is still alive unlike other neglected, botched behaviour titles. RIP Eternal Crusade.

  • @DoubleTap said:

    At least dbd is still alive unlike other neglected, botched behaviour titles. RIP Eternal Crusade.

    I think people need to come to terms with BHVR managed to strike gold ONCE in its entirety of the years it has been around, and that was with Dead by Daylight. However, their long standing trend of making questionable decisions still rears its ugly head even in that gold.

    Wanna know something crazy? A game I really enjoyed as a kid was made by BHVR and I didn't realize until recently. Mostly cause their logo was much different, and they used a more French looking name so as a very young child, I had no idea who made the game. It is Bugs Bunny: Lost in Time for the ######### PS1. Super old ass game, but I actually loved it as a kid. Today, it's nothing special. It has some unique ideas, but there are also some really weird and sometimes bad mechanics.

    I found myself realizing something. This is just how BHVR is. This is something that is inherent within this studio. Another thing I realized. They somehow, someway manage to get their hands on so many iconic franchises, Bugs Bunny, Barbie, and now all these iconic Killers. And yet, they can never manage to create something truly amazing. Unique for sure, but mediocre at best.

    Whoever is the billionaire that owns BHVR probably doesn't know much about gaming honestly.

  • @SpacingLlamas said:

    https://forum.deadbydaylight.com/en/discussion/comment/509579#Comment_509579

    Your right. Cause ghost-face power is not unique nor special.

    Ghost-face

    1. Crouching and can lose terror radius/red stain; loses stealth if spotted in 32m/1 second = Worse Pig Crouch
    2. Stalking survivors; A fast stalk (2-5s); Loses stalk if spotted; Exposed for just 20s = Overall worse Myers

    Plague

    1. Vile purge doesn't hurt survivors; makes survivors broken (suppose to be easier to hit); Must resort to M1 survivors if they don't cleanse = Worse or similar state of Legion (an ability that doesn't downed survivors and have to resort to M1)
    2. Go to an fountain to cleanse oneself; can cleanse far away to make Plague travel far or not at all; fountains in bad locations for plague(cleansing isn't suppose to be time waster like RBT's) = Pig or worse depend on who u ask

    You forgot that cleansing yourself as a Survivor heals you, so the Plague barfing on Survivors actually works AGAINST her. 🙄

    Like, seriously? Handing a free heal to the Survivors? Whoever thought of this on staff has never played as Killer. Ever.

  • @Eguzky said:

    https://forum.deadbydaylight.com/en/discussion/comment/509668#Comment_509668

    You forgot that cleansing yourself as a Survivor heals you, so the Plague barfing on Survivors actually works AGAINST her. 🙄

    Like, seriously? Handing a free heal to the Survivors? Whoever thought of this on staff has never played as Killer. Ever.

    But you're forgetting that if it didn't do that, it would be oppressive™

  • @thrawn3054 said:

    https://forum.deadbydaylight.com/en/discussion/comment/509516#Comment_509516

    I think it more likely they are having trouble thinking up unique powers. It's not easy to come up with a power that both adds something new and is viable.

    Honestly if they admitted to having trouble with making powers I would be fine if they took a break from making content and collected themselves before they make more killers and perks.

  • @Boosted_Dwight said:

    https://forum.deadbydaylight.com/en/discussion/comment/509579#Comment_509579

    Honestly if they admitted to having trouble with making powers I would be fine if they took a break from making content and collected themselves before they make more killers and perks.

    Didn't someone at BHVR pride themselves in having a workplace with "no deadline culture"? That isn't their biggest lie ever, but it's clear things are heavily rushed.

  • @Peanits At least fix him for money.

  • Why are people mad over unbreakable being buffed?

  • I'm so glad people make these threads.


    It's where all the really bad players congregate and moan about little things while the rest of the players laugh.


    Imagine thinking every killer is bad because you don't play with them and then wonder why you get destroyed in your first hour with them at rank 1.

    Yes, Ghostface is bad, and they will change him.


    Plague is good, Spirit is good, Legion is ok, Clown is great.


    Ya'll a bunch of whiny players who refuse to get better at the game until everything is handed to you, it's ridiculous.


    "wHy Is ThIs KiLlEr BaD iN PtB"

    "tHeSe BuFfS aRe ToO sTrOnG"

    If the killer is too weak, or the buffs are too strong the PTB will show that and they'll be changed, that's the whole point of it.

  • @TreemanXD I have no idea, it doesn't sound so bad to me.

  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/509266#Comment_509266

    They received buffs and were STILL nonviable even after said buffs. Being made less trash doesn't matter if you're still trash.

    @Blueberry

    Fair point.


  • @Seanzu said:

    I'm so glad people make these threads.

    It's where all the really bad players congregate and moan about little things while the rest of the players laugh.

    Imagine thinking every killer is bad because you don't play with them and then wonder why you get destroyed in your first hour with them at rank 1.

    Yes, Ghostface is bad, and they will change him.

    Plague is good, Spirit is good, Legion is ok, Clown is great.

    Ya'll a bunch of whiny players who refuse to get better at the game until everything is handed to you, it's ridiculous.

    "wHy Is ThIs KiLlEr BaD iN PtB"

    "tHeSe BuFfS aRe ToO sTrOnG"

    If the killer is too weak, or the buffs are too strong the PTB will show that and they'll be changed, that's the whole point of it.

    Rofl. A Survivor main scared EZ mode would disappear.

    The Plague is a freaking joke. Using her power makes it HARDER for her to kill Survivors since they are now given a free heal when they remove it.

    Wounded? Tap a generator she puked on, then run to a Pool. Now you're back to 100%! Free heal for literally no ######### good reason other than making the game easier for Survivors to win so they don't pitch a temper tantrum when they get hooked once.

    The only reason you claim Killers want things 'handed' to them when all we want is an even playing field, is because you know that would mean removing it from your EZ mode gameplay.

    The bottom line is: Killers are a ######### joke. They are not scary, because Survivors have 10 different ways to bully the Killer; flashlights, pallets, firecrackers, various get out of danger free perks. And that's multiplied by 4 Survivors per match.

    And the Killer is ONE killer, with barely good enough perks to be baseline playable, nevermind being an actual threat to four people.

    Nevermind if those 4 people are in a voice chat because of the astoundingly stupid '######### The Killer With Friends!' mode that Survivors wanted so they could have even MORE power over the game.

    But don't worry, lil Survivor main; Behaviour Digital will never wake up and rebalance the game so Survivors have a challenge; there's too much money in keeping the majority happy and using the cash shop to care about the Killers.

    They'll ride this garbage into the ground, and replace the leaving Killers with crappy, broken AI, so the Survivors keep their Haunted House bloodpoint farm.

  • @Eguzky said:

    https://forum.deadbydaylight.com/en/discussion/comment/509828#Comment_509828

    Rofl. A Survivor main scared EZ mode would disappear.

    The Plague is a freaking joke. Using her power makes it HARDER for her to kill Survivors since they are now given a free heal when they remove it.

    Wounded? Tap a generator she puked on, then run to a Pool. Now you're back to 100%! Free heal for literally no ######### good reason other than making the game easier for Survivors to win so they don't pitch a temper tantrum when they get hooked once.

    The only reason you claim Killers want things 'handed' to them when all we want is an even playing field, is because you know that would mean removing it from your EZ mode gameplay.

    The bottom line is: Killers are a ######### joke. They are not scary, because Survivors have 10 different ways to bully the Killer; flashlights, pallets, firecrackers, various get out of danger free perks. And that's multiplied by 4 Survivors per match.

    And the Killer is ONE killer, with barely good enough perks to be baseline playable, nevermind being an actual threat to four people.

    Nevermind if those 4 people are in a voice chat because of the astoundingly stupid '######### The Killer With Friends!' mode that Survivors wanted so they could have even MORE power over the game.

    But don't worry, lil Survivor main; Behaviour Digital will never wake up and rebalance the game so Survivors have a challenge; there's too much money in keeping the majority happy and using the cash shop to care about the Killers.

    They'll ride this garbage into the ground, and replace the leaving Killers with crappy, broken AI, so the Survivors keep their Haunted House bloodpoint farm.

    You do release Plague is weak because the opposite is occurring right?

    Survivors aren't using the fountains at all. Because they realise the killer gets massive benefits when she has access to them.

    In fact you want survivors to use the fountains. So you can have a chase tool.

  • @Mc_Harty said:

    https://forum.deadbydaylight.com/en/discussion/comment/509842#Comment_509842

    You do release Plague is weak because the opposite is occurring right?

    Survivors aren't using the fountains at all. Because they realise the killer gets massive benefits when she has access to them.

    In fact you want survivors to use the fountains. So you can have a chase tool.

    Either way, the only killer worse than Plague is Ghostface

  • @Maximus7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/509852#Comment_509852

    Either way, the only killer worse than Plague is Ghostface

    Ghost Face is #########. Plague being one of the worst is debatable.

  • Is sat here like....

    tenor.gif?itemid=9829147


  • @Eguzky said:

    https://forum.deadbydaylight.com/en/discussion/comment/509828#Comment_509828

    Rofl. A Survivor main scared EZ mode would disappear.

    The Plague is a freaking joke. Using her power makes it HARDER for her to kill Survivors since they are now given a free heal when they remove it.

    Wounded? Tap a generator she puked on, then run to a Pool. Now you're back to 100%! Free heal for literally no ######### good reason other than making the game easier for Survivors to win so they don't pitch a temper tantrum when they get hooked once.

    The only reason you claim Killers want things 'handed' to them when all we want is an even playing field, is because you know that would mean removing it from your EZ mode gameplay.

    The bottom line is: Killers are a ######### joke. They are not scary, because Survivors have 10 different ways to bully the Killer; flashlights, pallets, firecrackers, various get out of danger free perks. And that's multiplied by 4 Survivors per match.

    And the Killer is ONE killer, with barely good enough perks to be baseline playable, nevermind being an actual threat to four people.

    Nevermind if those 4 people are in a voice chat because of the astoundingly stupid '######### The Killer With Friends!' mode that Survivors wanted so they could have even MORE power over the game.

    But don't worry, lil Survivor main; Behaviour Digital will never wake up and rebalance the game so Survivors have a challenge; there's too much money in keeping the majority happy and using the cash shop to care about the Killers.

    They'll ride this garbage into the ground, and replace the leaving Killers with crappy, broken AI, so the Survivors keep their Haunted House bloodpoint farm.

    Omegalul, can't take anyone seriously when their first sentence is to "accuse" someone of being a survivor main, as if that takes away all credibility. I've probably put more hours into this game than you ever will, I'm also a Rank 1 Killer Rank 6 Survivor, so you can call me whatever you like sweetie pie <3

    DeadByDaylight-Win64-Shipping_GmXuBP1s6R.png


    Edit: Scratch that, rank 7 survivors, oof I'm bad AF.

  • @Maximus7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/509828#Comment_509828

    Even taking ######### statistical analysis on BHVR's part out the window, rank 2 survival rate is ridiculously high(rank was taken after pips/depips, so almost nobody "died at rank 1"). Also yeah, my multiple 4ks, Quad Iris with every killer, and multiple seasons at rank 1 as both before I quit are indication that I just suck at the game. Hexyl and Marth rag on the game's balance all the time, they must also suck.

    Clown and great don't belong in the same sentence, his power is countered by camping a pallet.

    Spirit is so add-on dependent and has literally zero room for error. When your power is a guessing game to use and go up against, matches are too reliant on RNG or one side or the other being extremely predictable. Only when you use Prayer Beads is she consistently good, otherwise you fail too much and get punished way too heavily for mistakes as Spirit.

    Legion wasn't even okay before he got gutted. He sucked. Yet because he could secure exactly one kill, everyone said he was "unfun" and "unfair". Now he can't get a kill at all.

    Plague being good is also a huge joke. She's outclassed by Leatherface, another terrible killer.

    Please think before showing everyone you're a colossal ######### #########.

    Imagine being this upset over a video game.

  • @Boosted_Dwight we are gonna need a bigger container of popcorn lol

  • @Mushwin Don't forget the drinks! 🥤

  • @Maximus7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/509876#Comment_509876

    I'm not upset over a video game. I'm upset that people as dumb as you exist. People like you will make any excuse for BHVR just to keep the status quo. Or you legitimately believe Clown and Plague are viable. Idk which one is worse lmao.

    they're definitely viable, maybe not to you.

  • @Mc_Harty said:

    https://forum.deadbydaylight.com/en/discussion/comment/509856#Comment_509856

    Ghost Face is #########. Plague being one of the worst is debatable.

    What's debatable about Plague being garbage, isn't it obvious how bad she really is. Plagues power is I could have done better with any other killer

    1)Vile purge is worse than deep wound because mending doesn't insta heal survivors, that one thing makes deep wound better than Vile purge

    2) Stall by clensing-Pig and especially Freddy have a superior stall power

    2) Corrupt purge is out classed by Huntress hatchets because of the range and huntress always has hatchets until you run out and simply reload at one of many lockers. By then you should have downed the survivor.

    4) Down quickly in deadzones? leatherface and Billy do it quicker

  • i am laughing at water salad lol

  • @Hag.is.Dtier said:

    https://forum.deadbydaylight.com/en/discussion/comment/509865#Comment_509865

    What's debatable about Plague being garbage, isn't it obvious how bad she really is. Plagues power is I could have done better with any other killer

    1)Vile purge is worse than deep wound because mending doesn't insta heal survivors, that one thing makes deep wound better than Vile purge

    2) Stall by clensing-Pig and especially Freddy have a superior stall power

    2) Corrupt purge is out classed by Huntress hatchets because of the range and huntress always has hatchets until you run out and simply reload at one of many lockers. By then you should have downed the survivor.

    4) Down quickly in deadzones? leatherface and Billy do it quicker

    1) If survivors are healing against you, you have access to Corrupt Purge, one of the best chase tools in the game.

    2) So? The fountains aren't meant to stall but to improve your power. It's just that survivors can deny it makes her underwhelming in the first place.

    3) No it's not. Corrupt Purge has a AOE effect, requires less precision compared to Huntress's Hatchets, has less charge time and can be used on a %115 killer. The only things Hatchets are superior at is distance and can be completely independent from survivors mistakes.

    After all if Corrupt Purge wasn't that bad to deal with, than why aren't more survivors healing in the first place?

    4) Plague is very easy to slug with an inbuilt Surveillance on everything the survivors touch. Most competent survivors won't even bother using fountains against you, making slug builds effective on her.

    So no, I don't think she's one of the worst. Just mediocre.

  • @Mc_Harty said:

    https://forum.deadbydaylight.com/en/discussion/comment/509897#Comment_509897

    1) If survivors are healing against you, you have access to Corrupt Purge, one of the best chase tools in the game.

    2) So? The fountains aren't meant to stall but to improve your power. It's just that survivors can deny it makes her underwhelming in the first place.

    3) No it's not. Corrupt Purge has a AOE effect, requires less precision compared to huntress's hatchets, has less charge time and can be used while moving at %115. The only things Hatchets are superior at is distance and can be completely independent from survivors mistakes.

    After all if Corrupt Purge wasn't that bad to deal with, than why aren't more survivors healing in the first place?

    4) Plague is very easy to slug with an inbuilt Surveillance on everything the survivors touch. Most competent survivors won't even bother using fountains against you making slug builds effective on her.

    So no, I don't think she's one of the worse.

    1) Survivors are notified when she has corrupt purge and unlike Myers she isn't right behind someone ready, she's in the middle of no where so the survivors can just hide and waste Plagues time.

    2) The fountains get survivors of gens so they are meant to stall, are you gonna tell me jigsaw boxes aren't meant to stall.

    3) Survivors don't control when Huntress has hatchets and again the range is better. No Plague moves at 110% movement when purge is charged, it was changed after PTB (for some reason)😑

    4) Nurse, Billy, Huntress, Freddy, Myers are all better sluggers than Plague

  • @Hag.is.Dtier said:

    https://forum.deadbydaylight.com/en/discussion/comment/509917#Comment_509917

    1) Survivors are notified when she has corrupt purge and unlike Myers she isn't right behind someone ready, she's in the middle of no where so the survivors can just hide and waste Plagues time.

    2) The fountains get survivors of gens so they are meant to stall, are you gonna tell me jigsaw boxes aren't meant to stall.

    3) Survivors don't control when Huntress has hatchets and again the range is better. No Plague moves at 110% movement when purge is charged, it was changed after PTB (for some reason)😑

    4) Nurse, Billy, Huntress, Freddy, Myers are all better sluggers than Plague

    1) Your first point was complaining about survivors healing. Besides it's not that difficult to find survivors in the first place.

    2) No the fountains aren't meant to stall. Unless you think interacting with 1 Fountain for 3 seconds is somehow equivalent to Pig's boxes with a trap that can kill survivors if they don't get it off. They're meant for buffs.

    3) I literally just said that about her Hatchets. Plague can still move at 115 compared to Huntress 110 for doing the exact same thing around wall loops. You can just tap you're power as Plague with Corrupt around those loops, and Plague can still handle it better than Huntress since they both slow down while using their power.

    4) Freddy is not a better slugger than Plague. The only reason people slug as him is because of aura reading. Plague can pretty much find sick survivors on the ground because of that green smoke they emit. That on top of the fact they remain injured, improves you're ability to slug more so than Freddy.

  • @Mc_Harty said:

    https://forum.deadbydaylight.com/en/discussion/comment/509955#Comment_509955

    1) Your first point was complaining about survivors healing. Besides it's not that difficult to find survivors in the first place.

    2) No the fountains aren't meant to stall. Unless you think interacting with 1 Fountain for 3 seconds is somehow equivalent to Pig's boxes with a trap that can kill survivors if they don't get it off. They're meant for buffs.

    3) I literally just said that about her Hatchets. Plague can still move at 115 compared to Huntress 110 for doing the exact same thing around wall loops. You can just tap you're power as Plague with Corrupt around those loops, and Plague can still handle it better than Huntress since they both slow down while using their power.

    4) Freddy is not a better slugger than Plague. The only reason people slug as him is because of aura reading.

    My first point was about corrupt purge not healing. ######### are you talking about? exactly it's a crap stall as I just said. Plague gets three slow downs when using her power. Huntress gets one slow down and she will get the hit if she times the wind up correctly. You know because it takes skill...

  • @Hag.is.Dtier said:

    https://forum.deadbydaylight.com/en/discussion/comment/509966#Comment_509966

    My first point was about corrupt purge ######### are you talking about? exactly it's a crap stall as I just said. Plague gets three slow downs when using her power. Huntress gets one slow down and she will get the hit if she times the wind up correctly. You know because it takes skill...

    1)'Vile purge is worse than deep wound because mending doesn't insta heal survivors, that one thing makes deep wound better than Vile purge'

    'My first point was about corrupt purge'.

    At least be consistent with your arguments. You complained that survivors were healing, that helps you get corrupt, to now complaining about them hiding.

    Again her power doesn't stall. It just improves your power. What don't you get about that? How can it stall in the first place?

    3 slowdowns? If you're talking about holding your vomit while moving, not one competent Plague plays like that.

  • The first point on my second arguments list was about corrupt purge.

    At least be more specific. 😉

    Does clensing get them of the gens? Yes or no answer

    She gets a slow down when charging her power, when moving with purge charged and when the vomit ends. THREE SLOW DOWNS!

    It's in capitals so can actually read it this time.😑

  • @Hag.is.Dtier said:

    The first point on my second arguments list was about corrupt purge.

    At least be more specific. 😉

    Does clensing get them of the gens? Yes or no answer

    She gets a slow down when charging her power, when moving with purge charged and when the vomit ends. THREE SLOW DOWNS!

    It's in capitals so can actually read it this time.😑

    Which doesn't negate the fact I said that's it's easy to find survivors.

    Should I put my ######### in caps so you can read?

    No it doesn't because they don't have to cleanse in the first place. So how can it be a stall mechanic? ;)

    Again, not one competent Plague plays like that. Nobody holds their vomit when their power is charged. Do you hold your hatchets when a survivor runs behind cover? No, because it's ######### stupid.

    The slowdown on Corrupt timer ending isn't a big deal if you're at least aware of much time you have before it ends. Just vomit and you bypass it automatically. It's so ######### easy, it's such a non-issue to complain about.

  • You two really just argued over how bad a piece of trash was. Who cares, it's still garbage and needs massive buffs.

  • Plague and ghost face are both trash just plague is slightly less trashy. Ghost face needs a rework to be average his design like Legion is fundamentally flawed. No killer should have a survivor control their power.

  • @Maximus7 said:

    You two really just argued over how bad a piece of trash was. Who cares, it's still garbage and needs massive buffs.

    Some people still believe that she's good hence why arguments happen. I thought you quit this game anyway?

  • Do you understand that you are crying over a videogame, right?

    They are working a lot but because of the instant gratification you get from the socials and other media, you want everything now. That's now how the real world works. Creating content is not easy even with big budgets, but I'm sure most of you don't even know how to write a line of code, so you don't understand how difficult is to program even an icon.

    They will fix everything, just learn to wait.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/508693#Comment_508693

    • Pop Goes The Weasel: Changed Regression values from 15%/20%/25% to a flat 25% across all tiers. Changed window of activation from 30 seconds to 40/50/60 seconds
    • Territorial Imperative: Reduced cooldown to 30/25/20 seconds down from 60/45/30

    and also freddy is getting reworked, and he'll probably be a strong killer.

    not to mention that the unbreakable buff is only 10%.

    don't be a crybaby pls.

    So Pop gets an increased timer instead of being on a counter system, Territorial is still worthless, and a Freddy rework that's gonna gut him are your counterpoints? All to defend a game-changing perk getting buffed? Okay, chief.

  • @weirdkid5 said:

    https://forum.deadbydaylight.com/en/discussion/comment/509674#Comment_509674

    I think people need to come to terms with BHVR managed to strike gold ONCE in its entirety of the years it has been around, and that was with Dead by Daylight. However, their long standing trend of making questionable decisions still rears its ugly head even in that gold.

    Wanna know something crazy? A game I really enjoyed as a kid was made by BHVR and I didn't realize until recently. Mostly cause their logo was much different, and they used a more French looking name so as a very young child, I had no idea who made the game. It is Bugs Bunny: Lost in Time for the ######### PS1. Super old ass game, but I actually loved it as a kid. Today, it's nothing special. It has some unique ideas, but there are also some really weird and sometimes bad mechanics.

    I found myself realizing something. This is just how BHVR is. This is something that is inherent within this studio. Another thing I realized. They somehow, someway manage to get their hands on so many iconic franchises, Bugs Bunny, Barbie, and now all these iconic Killers. And yet, they can never manage to create something truly amazing. Unique for sure, but mediocre at best.

    Whoever is the billionaire that owns BHVR probably doesn't know much about gaming honestly.

    Dude, Bugs bunny Lost in Time was my childhood man XD never knew BHVR was behind this.

  • @Eguzky said:

    https://forum.deadbydaylight.com/en/discussion/comment/509310#Comment_509310

    Because Survivor mains would start screaming if they could not log in a 4-man SWF group and literally bully the Killers before waltzing off the map while ######### the dirt with crouch-spam.

    Just wait; someday the devs will give the Survivors extra BP just for playing Survivor, probably out of the Killer's current BP balance. Steal +3000 BP for each Survivor who makes it off the map. +2000 if they are sacrificed. And the Killer's temp-banned if he does not have enough BP to steal, because Survivors DESERVE that BP.

    True, but the problem is that stats already showed that it actually benefits the game to have strong Killers. Survivors lost their ######### when Curtain Call released, but the game was never healthier than during 2.0.0 and 2.1.0. I hate that the devs ignore those stats and also those that show that the game was never unhealthier than when Survivors dominated.

  • @ReneAensland said:

    https://forum.deadbydaylight.com/en/discussion/comment/510372#Comment_510372

    GTFOut of these forums, that argument is so 50's mom attitude.

    You know people spend money on this game right? Money is earned, some people like their jobs, others might hate it.

    yOu kNow iTs A vIdeO gAmE rIghT?

    God damn, people like you.

    I swear.

    Now I know I've disagreed with you pretty vocally on these forums.

    However, I will back you up on this. As a consumer, we have a right to complain about a product we spent money on. This mindset he presented is really, really dumb.

  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/comment/509516#Comment_509516

    True, but the problem is that stats already showed that it actually benefits the game to have strong Killers. Survivors lost their ######### when Curtain Call released, but the game was never healthier than during 2.0.0 and 2.1.0. I hate that the devs ignore those stats and also those that show that the game was never unhealthier than when Survivors dominated.

    While I agree with you, he does say he "complains with flair". And that's not a negative, I love this guy. Just more saying he's purposely exaggerating his point.

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