Can we change Dead Hard into a boon totem?

Add the following requirement to Dead hard : in order to activate Dead Hard you (not a team member) must have a boon totem active. It would still require you to be hurt and not exhausted. Note : as a boon totem Dead Hard would add nothing to other survivors (in other words you don't grant others the ability to dead hard). Maybe the aura should add something like +50% points for healing/protection hits inside the zone.


What would be the benefits?


DH gets to stay exactly like it is right now - except that it requires you also have a boon active to make it work. Boons are good perks so this isn't like making you run something stupid like deja vu/no mither. This would fundamentally change the time value of DH so that in order to be able to have a longer chase later you must spend time planting a boon first.


This would remove a great deal of the "second chance" nature of the combination of DH+DS(+medkit with addons). Say for example only one person is using a boon and it's a David (surprise). While he is on the hook I break his CoH boon that also contains his Dead Hard. In order to get his DH back he has to interact with a totem. But if he interacts with a totem then he loses access to DS. This could potentially reduce the difference in chase times between the very best players and everyone else (which is good for game balance).


If multiple people want to run DH it becomes a lot weaker because you must keep multiple totems lit. Obviously it will be much easier for the killer to run past a totem if four people are using boons instead of only one person.

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