Did they change their mind on giving out event exclusives?

Was wondering since I got the hound mask and davids jacket when I didn't have them before. Is this just a bug?

Comments

  • @Speshul_Kitten said:

    https://forum.deadbydaylight.com/en/discussion/comment/1376849#Comment_1376849

    They can’t because they’re a source of income. Howling Ground cosmetics are a different story..

    Tome 1 & 2 are not purchasable to my knowledge.

  • @Mandy said:

    We are unable to restore Legacy items and and we will not be making this available to the Community as a whole.

    Fantastic PR btw, I just have to point this out: Support will restore event items that hardly outdated legacies, like the first anniversary event (In which you released those 'exclusive cosmetics' anyway), they believe that the black market for those cosmetics were hurting the game economically so they release them to everyone, and STILL people who lost their legacy DON'T GET IT and the black market for hacked legacy profiles is still flourishing.

  • At this point, Idk if i should bother grinding events

  • Those cosmetics are two+ years old and there's lots of new players, why is there so much complaining

  • @CotJocky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1376729#Comment_1376729

    Either you have forgotten or you didn't play the first lunar event. You had to play offerings to get the points you needed to claim the event cosmetic. The event was bugged. 8 out of 10 times you played a offering, the game would crash and you lost your offering. This was before offerings were returned when a match was cancelled. I spent an insane amount of hours playing this game and spending blood points for offerings that were pissed to the wind because like all their events, it was bugged. Was it Legacy blood web amount of grindy, if you are talking about earning one level of Legacy to earning one lunar event cosmetic, yes, they were comparable due to the game crashing and wasting your offerings. Saying you "barely had to clock anytime playing" is bull.

    You had to play both killer and survivor. You couldn't earn the cosmetics just playing one side. Event hooks were sabo-able and killers would specifically 3-4 gen strat the event gens to be a douche as they almost always spawned clustered together. Those events were toxic AF! Don't try and tell me the cosmetics were basically given to me.

    Their are several hardcore DBD players that P3'd nearly all their original survivors and killers and got legacy on most all of them. They had triple blood point events during this time period. How super difficult it was is drastically exaggerated. New players starting out now trying to P3 nearly 30 characters is the epitome of "grindy".

    boo hoo lol

  • bhvr: legacy players are more important to us than you

    also bhvr: oh yea cant give u lost legacy back LOL

  • @WelshTomz said:

    https://forum.deadbydaylight.com/en/discussion/comment/1378272#Comment_1378272

    "Admit your salty cuz they're not special anymore and gtfo it"

    Obviously people are mad about sharing event cosmetics with every player in the game when they didn't earn it and they did........ that is the reason why people are complaining about this.

    I swear people like you are either jealous of not getting the event cosmetics or just incapable of using their brain and realising why this makes them annoyed.

    Seriously, this is how dumb u sound, its like me going on the fortnite forums and going, Hey guys I've been playing for like 3 months now and I think its unfair that I don't have the season 1 skins, now im not asking for the battlepass skins, just the free ones because that is fair, and I think this because u know, the skins were just recolors and "the events were #########"

    Jealous, SJW, I can't stand these people, and so I say the same to you, stop drooling over event items and "gtfo it"

    Lol dude, I was there for the BBQ event, I know the ######### I'm talking about. It wasn't hard, it was laughably easy and honestly a bit boring after a while. The only reason I missed the first Lunar Event is because I wasn't playing at the time. How long have you been playing oh great one?

    Also how have they not earned it? The qualifications for earning them were literally doing special hooks and gens, gtfoutta here. They've been doing gens and hooks all this freaking time, or they will be, they'll have more than earned it by that qualification.

    You crybabies are acting like you had to make a blood ######### sacrifice to earn these things, no, no you did not. You did normal gameplay and hell you even earned EXTRA BP if you brought the offerings. OMG all you people whining about what do we get as compensation, you already got it, for being there. You also had gens count if you like brought the offering, even if you didn't work on the gen itself. Omg, amazing, innovative. OMG, wow. Who, who would've thought.

    If events were better or had you have to go out of your way to do things other than your objective to get them, and then also do the objective itself. I'd say you have a point. (And no, grabbing a special lantern that makes you glow doesn't count. You grab the lantern, you do the gens, you get out you get to keep it. Big whooppity do basil.) Honestly the only event so far that's come close to being slightly innovative was the first Hallowed Blight. You had to do an objective other than your objective if you wanted to get the special stuff, though you could suicide on hook after you milked all the plants and just get slightly less juice, or do the game as normal and get it all, either way it actually added something to the game. Not a lot, it was like cleansing squishier totems, but still. Killer's sadly still had to do special hooks. So not much innovation on their part.

    BTW Fortnite battlepasses and events usually have WAY more to ######### do than DBD ever has, like...the equivalency isn't even ######### there (they had ######### Marshmello, they had a robot/giant monster battle, you actually have to go to places and do things other than your normal objective, which BTW is also killing people lol, in order to progress in the battlepass, or just play the game for many many hours. Like, dude. DBD wishes they could have events like freaking Fortnite my dude.). And you know what I'd say, you know what, hell yeah they can have the free skins. I don't freaking care, they are cosmetics in a videogame meant to bring joy and entertainment to the masses. Not a ######### contest to show who's the best ######### whale.

  • @Venzhas said:

    " That was miiiiiiine, i was so precious and originaaaaaaal :'( "

    This community is childish and garbage wow

    Oh no, other people will get to use the recolor only I was originally allowed to use. Q.Q

  • @Always_available said:

    https://forum.deadbydaylight.com/en/discussion/comment/1377906#Comment_1377906

    They definetly do not add variety, now that everyone has them... And what about the people that paid for the cosmetics?

    No one “paid” for Summer BBQ skins. It’s simply an entitlement issue... “waaaah, I EARNED my digital skins that provide no meaningful value to my life but NO ONE else should have them!”

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1377906#Comment_1377906

    Variety?

    lolwut Every David I've gone against today had that Golden Jacket.

    So much for "variety."

    Well duh, they just got released. Use that Big Brain you claim to have to understand that people will most likely use newly released cosmetics. After the first couple days it changes.

    Also, now the people that had “earned” their Summer BBQ but lost them due to glitches have it available now. Shouldn’t you be glad for them?

  • First thing:

    It's good thing that everyone gets the award,I do.

    but JUST don't treat the old players like sh*t while saying "It's not a matter of prioritizing newer players over older players", it is, we all know you want new blood in dbd and give two sh*ts about what old players think.


    Why bother making a event since the skins are added to everyone's account anyway?

    I remember back when they decide to make all exclusive skins available to all players, they tried to make Howling Ground/BBQ Event skins available to all players too, them many players post they should not doing so, because it's a slap in the face to all players who actually attended and played the event, and then the dev re post news about taking the advice of community and not giving out these skins, until today...

    They bite their own tongue...and make the excause to enlight all the after event players.

    Apprently,

    Quote: from game of thrones:

    Qyburn (to Pycelle): This pains me, my lord. Whatever your faults, you do not deserve to die alone in such a cold, dark place. But sometimes before we can usher in the new, the old must be put to rest. The longer you wait, the worse it'll be for you.


    Keep bite tongue and trash the old.

    Just give out the legacy to everyone already, at this point, even they post this so called news about not giving out the legacy, maybe 1 years later they will just post a new news about giving out legacy outfits and 4th aniversary events skins!

    why not give out in-game store outfits to everyone since some players paid for it but some players who doesn't have the money for it still wanna having it?

    (Second bad news this month after the story of TLOU 2)

    Bravo.

  • @Always_available said:

    https://forum.deadbydaylight.com/en/discussion/comment/1380134#Comment_1380134

    More like "waaaahh, I didnt get to play during the event to get the event exclusives. This is not fair, everybody needs to have them" And yeah you're right, you didnt pay for them, that was my bad.

    You also forget that the devs have stated that there is no other way to grant these event skins to players who lost them through glitches (there was no way to identify those specific players). The easiest way was to unlock Summer BBQ/Lunar New Year for everyone to ensure that those people that earned them could have them again.

  • @Rey_512 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1378074#Comment_1378074

    Well duh, they just got released. Use that Big Brain you claim to have to understand that people will most likely use newly released cosmetics. After the first couple days it changes.

    Also, now the people that had “earned” their Summer BBQ but lost them due to glitches have it available now. Shouldn’t you be glad for them?

    Then it's not "variety."

    My big brain tells me that giving everyone the same cosmetics, everyone will start looking the same. You want exclusives and timed cosmetics in order for them to look different. A Fox Headed Huntress was rare to see, a Golden Jacket David from time to time was nice to see.

    Now they're everywhere, this isn't "Variety."

    My big brain tells me that you think conforming = variety.

    It isn't.

  • imagine working for cosmetics that eventually turn into default outfits lol. they just have the rarity "EVENT" and "ULTRA RARE" slapped on them. it's exactly like a common cosmetic. i just hope BHVR makes better exclusives for the future so people can stand out more with cosmetics. it would show their long term support to the game. if legacy was such an issue, BHVR should do a second wave but make it incredibly hard to get. to the point of people only being able to obtain legacy 3 if they are lucky. most people would probably only be able to obtain one.


    before any of you rant about how long the bloodweb was and all that, im well aware. read what i have to say again.

  • Great they should give these out for free too then

  • So, you guys were going to give the skins of 2018 along with the rest of the exclusives right? But you decided it was better not to give these skins, because it would be very unfair to those who were there to get them. And now you gave it to everyone, isn't it unfair to you anymore?

  • @Caio said:

    So, you guys were going to give the skins of 2018 along with the rest of the exclusives right? But you decided it was better not to give these skins, because it would be very unfair to those who were there to get them. And now you gave it to everyone, isn't it unfair to you anymore?

    It’s called not carrying about what your veterans think because they probably have already spent enough money

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1380149#Comment_1380149

    Then it's not "variety."

    My big brain tells me that giving everyone the same cosmetics, everyone will start looking the same. You want exclusives and timed cosmetics in order for them to look different. A Fox Headed Huntress was rare to see, a Golden Jacket David from time to time was nice to see.

    Now they're everywhere, this isn't "Variety."

    My big brain tells me that you think conforming = variety.

    It isn't.

    It was rare because a lot of people lost their cosmetics due to glitches, hence the reason for the devs deciding to release these to everyone so those that rightfully earned their could get them back (since it was impossible to identify them otherwise).

  • @Peanits said:

    It's not a matter of prioritizing newer players over older players, it's actually quite the opposite. Back then, the way event cosmetics were stored were much less secure than recent events, and it made them susceptible to loss of progress (the reason why we needed to return them to people in the first place). We originally decided to return them only to the people who had earned them specifically to not alienate long time players who had worked for them. Despite our best efforts, there were people missing them who should have received them and didn't: The data we had at the time was not robust enough to catch everyone.

    So in short, some of the people who did work for and earn them didn't receive their cosmetics back, and there was nothing we can do for them. Those long time players were out of luck. The idea of not alienating long time players ended up alienating those long time players.

    It's unfortunate, yes, but leaving those people behind is not an option. This is the fairest way we can handle the situation. This shouldn't be a problem for future events as the way we store rewards now is much more secure.

    Replacing event with legacy and it all adds up. Yet somehow leaving the people behind who lost their legacy is ok.

    I don't understand you.

  • @Mikey4Hire said:

    Was wondering since I got the hound mask and davids jacket when I didn't have them before. Is this just a bug?

    I've made 3 posts about David's jacket. I hope they keep this in if it is a bug. I thought it was stupid how they let other event exclusive items left in the game and not that jacket.

  • @Booper_Of_Snoot said:

    https://forum.deadbydaylight.com/en/discussion/comment/1379122#Comment_1379122

    Yeah so antagonize because you're so scary over some forums.

    Keep cryin'.

    Can't do much about it huh? Bad for you.

  • @Peanits said:

    It's not a matter of prioritizing newer players over older players, it's actually quite the opposite. Back then, the way event cosmetics were stored were much less secure than recent events, and it made them susceptible to loss of progress (the reason why we needed to return them to people in the first place). We originally decided to return them only to the people who had earned them specifically to not alienate long time players who had worked for them. Despite our best efforts, there were people missing them who should have received them and didn't: The data we had at the time was not robust enough to catch everyone.

    So in short, some of the people who did work for and earn them didn't receive their cosmetics back, and there was nothing we can do for them. Those long time players were out of luck. The idea of not alienating long time players ended up alienating those long time players.

    It's unfortunate, yes, but leaving those people behind is not an option. This is the fairest way we can handle the situation. This shouldn't be a problem for future events as the way we store rewards now is much more secure.

    Sorry but what kind of dumb explanation is that?

    This is the same thing you told us last time. Then you said you fixed it. Guess you didn't.

    So because some got screwed over, you decided to screw everyone over? Interesting decision.

    Also, correct me if I'm wrong, but isn't this the same problem that you have with Legacy? That people lost it and you can't restore it? Why don't you give Legacy to everyone then? Because let me quote you hear "leaving those people behind is not an option".

  • Thank you BHVR!!!

  • @Han said:

    https://forum.deadbydaylight.com/en/discussion/comment/1376523#Comment_1376523

    Sorry but what kind of dumb explanation is that?

    This is the same thing you told us last time. Then you said you fixed it. Guess you didn't.

    So because some got screwed over, you decided to screw everyone over? Interesting decision.

    Also, correct me if I'm wrong, but isn't this the same problem that you have with Legacy? That people lost it and you can't restore it? Why don't you give Legacy to everyone then? Because let me quote you hear "leaving those people behind is not an option".

    They refuse to answer to this type of logic

  • Did this guy just said who tf cares what og players think? You talking like veterans are killing this game.

    Back then so much things were wrong in this game but the core players stayed through this all the time. the core members that are the "old players" you called. We supported the game through any sht that happened. We are talking about thousands that never left and without them the game wouldnt be that popular as it is now. veterans streamt the game and never stopped, making cosplays, videos and montages.

    Many veterans helped the developer team making right decisions when it came to changing sth. Bc many veterans are very experienced and loyal players. And you talk like: Put them in the trashcan? If we can rid of any player then it's you. If we would be that nonsense.

    Sure dbd needs new players. But its core playerbase are these veterans. And the topic here is, as you might missed, that they're deleting any exclusive except legacy for reasons legacy falls under.

    And seriously it's enough now. Personally I always supported that Legacy should be exclusive but with the latest change to the lunar cosmetics it changed. The reasons why they published them? Fits perfect why they should also make Legacy public. Theres literally no reason anymore and sayin "it was made before a rework" Yea. Many things got major changed or reworked and many things back then were hard af.


    And if their politics are: "We don't want exclusives" Then Legacy isn't an exception at all anymore. Any reasons my they made any exclusive public fits perfect to Legacy.

  • @SloppyKnockout said:

    As someone who lost Legacy skins, stop complaining about your Event cosmetics. Those were participation trophies. Quite literally. All you needed was to play during that time.

    Big deal.

    I'd like them to find a way to give us our legacy skins back. I had them on every killer/survivor, and THAT was actual work. 200 hours, minimum PER character to get P3 on each at that time. But sure, whine about your measly few hours of work to get event cosmetics. Big whoop, cry me a river.

    Considering I've seen people saying you didnt even know you were getting legacy until it changed, wasnt THAT a participation trophy? You played before X change, and got something for hitting a marl that was in no way impossible.

    Same exact thing as event cosmetics. Just a different scale/time frame.

    Also, if you did lose legacy, why would you not be in favor of just releasing all exclusives to everyone? You would get legacy back.

  • @ayaya said:

    How would they know it who had it and who didn't? They aren't even able to tell who cheated their save files (prior certain date)...

    Then give it to any account before the cutoff date. Even THAT would be better than refusing to release it as a whole, only to alienate the players who earned and LOST it due to behaviours own issues.

  • @Peanits said:

    It's not a matter of prioritizing newer players over older players, it's actually quite the opposite. Back then, the way event cosmetics were stored were much less secure than recent events, and it made them susceptible to loss of progress (the reason why we needed to return them to people in the first place). We originally decided to return them only to the people who had earned them specifically to not alienate long time players who had worked for them. Despite our best efforts, there were people missing them who should have received them and didn't: The data we had at the time was not robust enough to catch everyone.

    So in short, some of the people who did work for and earn them didn't receive their cosmetics back, and there was nothing we can do for them. Those long time players were out of luck. The idea of not alienating long time players ended up alienating those long time players.

    It's unfortunate, yes, but leaving those people behind is not an option. This is the fairest way we can handle the situation. This shouldn't be a problem for future events as the way we store rewards now is much more secure.

    So this entire comment isnt the exact same situation as legacy? Please elaborate how.

    -earned in a system before it was changed

    -earned but lost

    -couldnt be returned to some players

    -kept exclusive to not alienate old players

    -given for free to everyone because some couldnt get theirs recovered and were alienated


    Just. Like. Legacy.

    And now that yoube went and done it with event cosmetics, you've opened the door to floods of comments just like this. Because your own logic has put you in a hole. Should have just kept event items that were earned exclusive. People will be asking for legacy daily now, and with perfect logic and understanding from Behaviour as to why/how it should happen.

  • @RoMainPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1377893#Comment_1377893

    So you only liked it cause you could flex, real nice. How about cosmetics are supposed to look nice and make people happy, not make others feel like they've missed out?

    Thats the entire point of people wearing Legacy lol. They couldve just added a different variant if 'missing out' was a factor in cosmetics then we'd all have legacy by now.

  • @SloppyKnockout said:

    https://forum.deadbydaylight.com/en/discussion/comment/1378185#Comment_1378185

    If you think time played =! skill in DBD, you are living on a different planet.

    If you think a 2000 hour huntress wont outperform a 2 hour huntress I think you're the one on a different planet.

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