A Survivor Questions a Killer: Why’d You Camp?

So, before you read, here’s a heads up: This is not complaining.

Played a game as Killer and I’m Bubba (as per usual). Anyways, people say this game is not survivor-sided. 90% of my games are on the big ass maps.

Game starts:

4 Survivors; All Toolboxes.

I spot a lonesome Claudy, down her. Hook. She gets unhooked immediately. Breakdown.

Down her again because her teammate runs and I couldn’t catch in time. Go to hook. Can’t. Hook broke. Nearest hook, her teammates are sabotaging. She pops off.

Summarizing this game because I don’t have time to write out like I usually do:

3 teammates chased me, sabotaged each hook, had toolboxes with max sabotaging.

Perks: BT, Breakdown, Flip Flop, DS.

I won, because the final teammate that was knocking out gens finally came to help a teammate and I downed her.

This game is heavily Survivor Sided. I hooked ONE survivor TWICE the entire match before I managed to slug all of them. Had the 4th teammate not messed up and pushed, I would’ve lost tremendously.

Post-game message:

“Why’d you camp?”

Comments

  • @LustForBP said:

    https://forum.deadbydaylight.com/en/discussion/comment/1014583#Comment_1014583

    I’m sorry what? 3 chased sabotaging hooks along the way. Very simple to comprehend. I downed one, no hooks around and the 2 thag were up bodyblocked or ran to finish the hook off. Yes, your whole rant is pointless. Nowhere did I mention gen speed nor complain about the generators. I didn’t complain about the sabotaging either. Lmao I simply pointed out the obvious on how overpowered survivors are against literal killers. But please, carry on your rant now pea brain.

    "I didn't complain about the Survivors" but "obvious on how overpowered survivors are" with your 4K story.

    3 chased you sabotaging and the 4th was on a gen. So I got it right now? What were you doing? Braiding your hair? Also you have made plenty of threads recently for me to know your general mindset and agenda. It doesn't take a rocket scientist to understand this is just another Killer main whining and demanding for Survivor nerfs.

  • @xenofon13 said:

    OnLy SuRvIvOrS aRe ToXic

    Where does the post say that?

  • @ReallyBigShoe said:

    A killer asks a survivor: Why'd you loop? Why'd you flashlight blind me? Why do you tea bag?

    etc etc

    Make sense

  • @MegHasCuteFeet said:

    Now with Ruin gone there really are no excuses for survivors anymore.

    True

  • @VexTheHex said:

    https://forum.deadbydaylight.com/en/discussion/comment/1014603#Comment_1014603

    "I didn't complain about the Survivors" but "obvious on how overpowered survivors are" with your 4K story.

    3 chased you sabotaging and the 4th was on a gen. So I got it right now? What were you doing? Braiding your hair? Also you have made plenty of threads recently for me to know your general mindset and agenda. It doesn't take a rocket scientist to understand this is just another Killer main whining and demanding for Survivor nerfs.

    Where did I demand a nerf? You’re just pure ignorant aren’t you?

  • just say:

    why not?

  • @28_stabs said:

    just say:

    why not?

    Might as well.

  • @DeathBeam said:

    I either do it for the lulz or because so many survivors stay off gens to try and save the one on the hook.

    Oh so you are just bsing in other posts then about hex ruin being the reason.

    Wondrous tales.

  • @DepressedClownMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1014321#Comment_1014321

    Name the survivor sided maps. Also, you seem to forget that before they had the hooks 99 they spent 5 minutes doing that, so you can only blame yourself. And just slug, on the 1/1000 matches you will face saboteurs you will probably end up winning

    Survivor sided maps mount Ormond, temple of purgation, mothers dwelling, disturbed ward, wretched shop, coldwind farm maps, groaning store house, grim pantry, pale rose, suffocation pit, iron works of misery and coal tower but that last one depends on time spawns. And yeah they spent time saboing hooks to 99 but I've done a sabo squad before and it only took us a minute to set it all up but the amount of time you can waste for a killer making them attempt to take them to hook for them to jump off their shoulder or the killer slugs and you just pick up the survivors slugged and work on gens or just work on gens amd your team either has no mither or unbreakable so you can just work on gens while everybody gets themselves up.

  • @DepressedClownMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1014035#Comment_1014035

    Queue times don't mean anything about balance, specially in Dbd where the community is so toxic they make 40 posts saying I will quit the game after x change, whether it is survivor or killer. About the video footage, I'm not a streamer and my pc already is full with games so no recorded files. And no, I won't search twitch and youtube to prove my point, if it is that hard to believe just don't believe it. You dont have many maps that are survivor friendly on most killers, but I do agree you have some exceptions where there is a clear advantage like stalking on coldwind. The unbreakable and second chance argument is quite dumb actually, and you can pick up a player when he is under the hook. As to your match specifically, you probably made many mistakes that led to that situation, and so did the survivors if they truly had the massive advantage you said they had but still lost

    The unbreakable argument is not dumb. If you could read, a 3rd team came for the unhook thinking I’d pick up the downed anyways. I didn’t and went for the 3rd to have 3 downed. I don’t always anticipate unbreakable. It’s hard to think about the 70 Perks survivors have for second chances in a spur of the moment like that.

    @DepressedClownMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1014321#Comment_1014321

    Name the survivor sided maps. Also, you seem to forget that before they had the hooks 99 they spent 5 minutes doing that, so you can only blame yourself. And just slug, on the 1/1000 matches you will face saboteurs you will probably end up winning

    Also, where did you get the assumption of 5 minutes spent on 99% hooks? They had 3 people doing it and 2 would chase me carrying to run to sabo a hook. Or one would Bodyblock while the other worked on it. You assume a lot my guy. Everyone that’s not 100% bias for survivors knows the majority of these maps are Survivor sides. Maybe without the likes of Lery’s and Gideon and The Game

  • @VexTheHex said:

    Oh my good entity lord. What is this?!?

    You're mad they were chasing you and sabotaging?!?!?!?!?! You still 4K'd. Oh I'm sorry, I hope you 5K next match! Devs and Survivors are clearly in bed together cause you faced a... SEVERELY nerfed Sabotage Squad and still pulled the 4K off.

    It's fun to see people brag about camping, tunneling, and slugging but then are on here constantly crying about gen rush, looping, etc. But Sabotage of all things? I'd be grateful they were wasting that much time. They could of pumped out those gens faster if they weren't sabotaging. And they went for saves instead of working on gens.

    Survivors - We hate camping and tunneling.

    Killers - Just do gens and punish us.

    Survivors Do Gens.

    Killers - Welp, we got to camp and tunnel more cause you Gen Rush us, so toxic.

    Survivors - ???

    Killers - DEVS NERF GEN SPEED, TOO FAST.

    It's amazing that survivors are getting butt hurt when killers ask for a little love when survivors get everything they whine about. Oh Freddy is too hard to deal with on release please nerf him daddy devs and he got nerfed. You begged for a nerf to bloodlust it got nerfed. You cried that legion was too annoying to play against so they made his power useless. Nurse and spirit were too much for you so they got nerfs. You hated the docter because he was only easy to loop so he had to be bad at finding survivors too and the devs gave it to you. And the biggy hex ruin it's too hard to hit great skill checks and we don't want to get better at it so they changed had ruin giving it a huge nerf. You can't seriously say that the devs aren't in bed with survivors when everytime you ######### the devs come over to wipe your ass and make sure everythings OK. You also neglected to point out that he said the only reason he 4kd is because the survivors messed up which is how the game is survivors make all the choices and killers have to capitalize off mistakes.

  • @Waish said:

    https://forum.deadbydaylight.com/en/discussion/comment/1014339#Comment_1014339

    Survivor sided maps mount Ormond, temple of purgation, mothers dwelling, disturbed ward, wretched shop, coldwind farm maps, groaning store house, grim pantry, pale rose, suffocation pit, iron works of misery and coal tower but that last one depends on time spawns. And yeah they spent time saboing hooks to 99 but I've done a sabo squad before and it only took us a minute to set it all up but the amount of time you can waste for a killer making them attempt to take them to hook for them to jump off their shoulder or the killer slugs and you just pick up the survivors slugged and work on gens or just work on gens amd your team either has no mither or unbreakable so you can just work on gens while everybody gets themselves up.

    If your team is 4 no mithers the killer will just slug you to death, the perks doesn't prevent simply putting people back down. And most of the maps you mentioned aren't survivor sided at all, you have the best 3 gens on azarov's and you literally camp a player 40 meters from him because the maps are narrow

  • @Waish said:

    https://forum.deadbydaylight.com/en/discussion/comment/1014554#Comment_1014554

    It's amazing that survivors are getting butt hurt when killers ask for a little love when survivors get everything they whine about. Oh Freddy is too hard to deal with on release please nerf him daddy devs and he got nerfed. You begged for a nerf to bloodlust it got nerfed. You cried that legion was too annoying to play against so they made his power useless. Nurse and spirit were too much for you so they got nerfs. You hated the docter because he was only easy to loop so he had to be bad at finding survivors too and the devs gave it to you. And the biggy hex ruin it's too hard to hit great skill checks and we don't want to get better at it so they changed had ruin giving it a huge nerf. You can't seriously say that the devs aren't in bed with survivors when everytime you ######### the devs come over to wipe your ass and make sure everythings OK. You also neglected to point out that he said the only reason he 4kd is because the survivors messed up which is how the game is survivors make all the choices and killers have to capitalize off mistakes.

    Sabotage nerfs, MOM nerfs, Gate Time increased, Gen Time increased, Totems "better" hidden, Freddy rework, Swamp rework, Badham rework, Hag buffs, Trapper buffs, Wraith buffs, fast pallet break speed, fast pick up speed, Blood Lust in the first place, Entity window block, less pallets, more hooks, DS rework, BT changes, Stealth Killer buffs, EGT, Exhaustion changes, BL nerfs, WGLF nerf, infinite removed, flashlights nerfs, insta heals nerfed, l4d shirt nerfed, medkits altered...

    You're right, THEY NEVER NERF SURVIVORS OR BUFF KILLERS. So unfair.

  • @VexTheHex said:

    https://forum.deadbydaylight.com/en/discussion/comment/1017485#Comment_1017485

    Sabotage nerfs, MOM nerfs, Gate Time increased, Gen Time increased, Totems "better" hidden, Freddy rework, Swamp rework, Badham rework, Hag buffs, Trapper buffs, Wraith buffs, fast pallet break speed, fast pick up speed, Blood Lust in the first place, Entity window block, less pallets, more hooks, DS rework, BT changes, Stealth Killer buffs, EGT, Exhaustion changes, BL nerfs, WGLF nerf, infinite removed, flashlights nerfs, insta heals nerfed, l4d shirt nerfed, medkits altered...

    You're right, THEY NEVER NERF SURVIVORS OR BUFF KILLERS. So unfair.

    I never said they never nerf survivors or buff killers though some of the "buffs" you brought up never actually happened, did nothing or they buffed survivors at the same time while survivor buffs don't always come with killer buffs and killer gets nerfed by itself a lot. And you can't say with a straight face totem spawns are better now

  • @DepressedClownMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1017410#Comment_1017410

    If your team is 4 no mithers the killer will just slug you to death, the perks doesn't prevent simply putting people back down. And most of the maps you mentioned aren't survivor sided at all, you have the best 3 gens on azarov's and you literally camp a player 40 meters from him because the maps are narrow

    3 gen starts are not good the devs have said killers will be punished if you hold a 3 gen start for longer than 10 min which is a long time but since there is a timer on it then the killer will be rushing to get the kills meaning he'll have to leave the 3 gens if the survivor leads him away. Also yeah he can hit them back down again but that wastes time for killers because the other 3 survivors will be doing something productive and if they're not or they all got downed right next to each other than that's the survivors fault

  • @Waish said:

    https://forum.deadbydaylight.com/en/discussion/comment/1018617#Comment_1018617

    I never said they never nerf survivors or buff killers though some of the "buffs" you brought up never actually happened, did nothing or they buffed survivors at the same time while survivor buffs don't always come with killer buffs and killer gets nerfed by itself a lot. And you can't say with a straight face totem spawns are better now

    Which of these did not happen? And you can't say the last few maps don't have better totem spots. Badham is obnoxious for searching for totems in those little hedge dead ends. Yes, I typically get the one in the open on Crotus or the one next to a gen on a Wraith map half the time, but they have improved them on the newer maps.

  • @Waish said:

    https://forum.deadbydaylight.com/en/discussion/comment/1017618#Comment_1017618

    3 gen starts are not good the devs have said killers will be punished if you hold a 3 gen start for longer than 10 min which is a long time but since there is a timer on it then the killer will be rushing to get the kills meaning he'll have to leave the 3 gens if the survivor leads him away. Also yeah he can hit them back down again but that wastes time for killers because the other 3 survivors will be doing something productive and if they're not or they all got downed right next to each other than that's the survivors fault

    You can count the time the person was downed and expect unbreakable in order to do something productive and protect your slug

  • i don't camp as its just a silly thing to do as it takes to long and gens get done.

    now as for tunneling.

    Tunneling is unfortunately the most effective strategy a killer can do, because the sooner 1 of the 4 survivors is dead the game is much more in the killers favour that's why ivory moris are the best offering a killer can use in my opinion. ebony moris are just overkill and you will struggle to pip.

    normally i would only do this with slow start killers like trapper/hag etc.. if i did not have ruin to compensate for lost time but now that ruin is gone im probably going to have to do it with more killers than normal

  • @VexTheHex said:

    https://forum.deadbydaylight.com/en/discussion/comment/1021846#Comment_1021846

    Which of these did not happen? And you can't say the last few maps don't have better totem spots. Badham is obnoxious for searching for totems in those little hedge dead ends. Yes, I typically get the one in the open on Crotus or the one next to a gen on a Wraith map half the time, but they have improved them on the newer maps.

    They have improved some of the spots on newer maps but then you have to get lucky enough to actually get those spots and the badham just takes a second to look in it and take out a quarter of the killers perks. Gen time didn't get touched, pallet break speed is changed they just changed the animation to make it look nicer and there hasn't been more hooks in fact they got rid of the offering to have more hooks and the borrowed time rework was a nerf at first but now they buffed it so many times that it's way better than it's original.

  • @DepressedClownMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1022076#Comment_1022076

    You can count the time the person was downed and expect unbreakable in order to do something productive and protect your slug

    If you can protect your slug and do something productive than the survivors have been making a lot of mistakes since if they take no mither and unbreakable than they can always pick themselves up quickly and since rank squads are SWF they know to just leave the person on the ground and work on gens. If the person was downed by the gens than they just move away and it's simple. The ways for it to be in the killers favor is if the survivors make mistakes.

  • @LustForBP said:

    So, before you read, here’s a heads up: This is not complaining.

    Played a game as Killer and I’m Bubba (as per usual). Anyways, people say this game is not survivor-sided. 90% of my games are on the big ass maps.

    Game starts:

    4 Survivors; All Toolboxes.

    I spot a lonesome Claudy, down her. Hook. She gets unhooked immediately. Breakdown.

    Down her again because her teammate runs and I couldn’t catch in time. Go to hook. Can’t. Hook broke. Nearest hook, her teammates are sabotaging. She pops off.

    Summarizing this game because I don’t have time to write out like I usually do:

    3 teammates chased me, sabotaged each hook, had toolboxes with max sabotaging.

    Perks: BT, Breakdown, Flip Flop, DS.

    I won, because the final teammate that was knocking out gens finally came to help a teammate and I downed her.

    This game is heavily Survivor Sided. I hooked ONE survivor TWICE the entire match before I managed to slug all of them. Had the 4th teammate not messed up and pushed, I would’ve lost tremendously.

    Post-game message:

    “Why’d you camp?”

    cool story, bro

  • @MigrantTheGreat said:

    A killer questions to survivor: Why do y'all complain instead of putting in the effort to get better?

    Because why get better if the devs will just make things easier the more they complain

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