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Respawn

Respawn

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Respawn
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  • This is frustrating, I came on to make a post about it after hearing about the removal, it took me some time to get all four faces and now BHVR is taking them from me? for 6k shards?? LOL, Absurd. Maybe work on the toxic issue. I dont even use the faces except for bragging rights. I want other faces please, thank you.

  • Im on Xbox and I get infinite load screen 1/3 lobbys.

  • So like, Smash Hit? haha youre funny

  • @[Deleted User] said:

    What button are you pressing when using it? I'm not having the same issue.

    That activate button, it eats the medkit but I get no blight trail or speed burst

  • Happened again this morning - Xbox S, the survivors were all console players. I have cross platform turned on. Loaded into Lobby fine started loading then it fills the load bar and does nothing.

  • Cross platform enabled playing on Xbox S. Infinite loading screen is happening after getting into a lobby - Just sits there, fully loaded. Then when I force close dbd I have to reselect the halloween tome challenge I had previously selected

  • @Boss said:

    Are we including licenses?

    Cause i immediately thought of Shape.

    If not: Legion.

    Why: Because every other Killer feels like they've got at least one thing that you can't just buy from a supermarket.

    This made me laugh

  • What im reading is funny, everyone likes something, and its not all the same thing. I agree there are too many charms I cant even use all the ones I do have :/

  • Kirsty after she becomes the white priest <3

  • @EntitySpawn said:

    better together gives a side effect which most players overlook. Its something like when a survivor is down while you're working on a gen see all other survivors.

    This let's you know where everyone is, this means you know if you're the closest for the save, if you should remain on your gen. Which gens others are working on meaning if one of those are chased off or unable to finish it you now know the exact location of a gen, this means you can be efficient and run to it stopping it from naturally regressing.

    Imo blast mine shouldn't highlight the gen for others anyway.

    Yeah but the aura reading is only for 10 seconds, the downside of Better together is the 32 meter radius - Blast Mine is map wide

  • Hag is great, even better with body block Hag on RPD map

  • Dont forget to use victor in chase if hes not out - to body block people into places

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2359177#Comment_2359177

    Throw in Corrupt and NOED as basekit and make Hatch/Key a basekit feature. If the Survivors are not competitive enough to get gens done, at least the last one/two can try to escape.

    This idea is great the more I think about it

  • The Vial from rift 1

  • @Mooks said:

    Survivors are only skins and the gameplay doesn’t change with another character.

    items can be changed for the same character as well, just like killers are still able to change their addons.

    killers are getting specific skill based rank, so being able to change the killer in a lobby would give the ability to abuse that system

    Okay thanks for the clarification. I knew there had to be some reason

  • @DBD78 said:

    There better be a Candywoman also.

    This is a joke right? lol

  • I freakin hope so! been a Candyman fan for to damn long. I was hoping he would be released last year since Peele's movie was supposed to come out then, hopefully it happens with the great Tony Todd as well

  • Yay! console players rejoice! The entity has heard our pitiful pleas!

  • loved it! Lurked on Puppers stream while I played. Freakin awesome of all the content creators to do

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2351001#Comment_2351001

    This is the post you were talking about. My links are being weird so, I'll just copypaste it.

    Dead by Daylight is a unique game. It stands in the company of other asymmetric games, but it has unique aspects that other games don't that affect our psychology as we play. I wanted to explain these concepts and have some advice for how to counter them.

    Concept 1: Humiliation DbD's gameplay is centered on humiliating your adversary. I would argue that every aspect of the gameplay is an act of humiliation, not competition, like you see in other games. The reward-based outcomes combined with asymmetric gameplay makes DbD uniquely painful to emotionally process both your losses AND wins. Let's look at the various aspects of gameplay:

    Killer Humiliates

    1. Frustrates a survivor's ability to contribute to their team (social humiliation)
    2. Frustrates a survivor's ability to level up and earn points (reward-denial humiliation)
    3. Frustrates a survivor's ability to appear competent in front of their survivor peers (mild self-esteem humiliation)

    Survivor Humiliates

    1. Frustrates a killer's ability to appear competitive and threatening in the game environment (social)
    2. Frustrates a killer's ability to level up and earn points (reward-denial humiliation)
    3. Humiliates the killer in post-game chat, something that while survivors aren't immune to, but have group social support resources to easily heal from (severe self-esteem humiliation)

    Concept 2: Rollercoaster of Emotional Injury If a killer wins, but doesn't win "right" (camping, some glitch, lag, etc) they are deprived of their celebration by the survivors (survivor decides whether killers can celebrate, another humiliation). If a survivor wins, but everyone doesn't survive, the sacrificed survivor is deprived of joining in the celebration (the killer can take this opportunity to humiliate them). Through all of this, both player sides undergo extreme stress.

    Killer Stress

    Killers experience states of stress throughout the game: trying to find survivors, being evaded by survivors, losing track of survivors, and protecting hooks from survivor saves. Killers, at no point, have any moment of emotional peace or sense of "safety" from these states. The emotional injury ALWAYS ramps up in post-game end chat, and at the gate, where killers are ritualistically humiliated by twerking/circling/various taunts.

    Survivor Stress

    Survivors experience states of stress, too, with waves of calm: hiding, peacefully working on gens with their peers, being in the terror radius, evading, and being on the hook. Successful evasion and successful hides are followed by positive feelings of calm, while being chased is stressful, and being caught, hooked, and killed is a very substantial, large loss. A hooked survivor has disappointed their team, lost a huge amount of point potential, and been humiliated by the killer. Watch streamer facial expressions change when they realize they cannot be rescued and are dead, after a long match. There is pain in their face.

    Conclusion and Mental Health Self-Heal Advice

    • Some people might argue that a lot of these issues are common in multiplayer games, but I would argue that they are not found ALL together, with so few resources to heal with.
    • Collectively, I think DbD's gameplay experiences have a huge potential to disrupt a player's personal life and their overall mood state.

    Here are some tips that will help you stay healthy while playing:

    Mental Health Self-care Advice

    1. In-game, try to focus on the strategies you're using, rather than on the outcomes of those strategies. Streamers are experts at doing this. They attribute every loss to the failure of the strategy, not to themselves. Those that don’t can be seen raging and screaming regularly in their streams.
    2. Rationalize more of the game. For killers, this involves predicting survivor movement, and recognizing that some survivors are better than others, and will be harder or even impossible to catch. For survivors, this means evaluating your killers’ and your teammates relative skills and recognizing that they all have different skill-levels and different gameplay styles. Sometime they just aren't competent enough to risk help.
    3. Accept the things you can’t control. Some killers camp every single game. Some survivors never go for saves. Some survivors loop every object. You can’t control that, or change them, so accept it as a certainty. Try not to read into why they do things - accept them for what they are – like an Evil Dwight. There are evil survivors that just want to loop: accept them as evil loopers and rationalize their gameplay style as an effective one, and rationalize over a new strategy. If the strategy fails, the strategy fails, not you.
    4. Use the “close chat” button. If you insist on reading the chat, come up with a standard nonsensical response to taunts and abuse. It can't be sensical, because then it can result in a painful counter-response. Be silly, and be disconnected from the outcomes of the game. As killer, I make growl sounds or just spam HAHAHAHAHA. Asian cultures do the same thing to diffuse social tension (laughing). As survivor, you need to rely on speaking to your teammates, like remarking on how much fun you had playing together. That helps them too!

    This post is from a psychologist named dbdanayltics on Reddit and while it has been a few years, the basis of these claims rings true.

    Thanks a bunch! I had no idea someone went this in depth already - Fascinating

  • Fixated, Killers dont expect it, UE is a crutch perk.

  • I love love love playing as them, and going against a good one, they're so damn strong - little brother is awesome :)

  • @oxygen said:

    It's weird that it eats the tokens in the first place, as I'm pretty sure BNP checks are just that, BNP checks. They might look like great skillchecks (just like Snap Out of It ones vs Doc), but they're not actually great skillchecks.

    FT tokens shouldn't work with BNP, but the checks really shouldn't consume tokens either.

    Thats my issue really, if it doesn't work with BNP then dont take my tokens

  • Leave Bubba alone he's sad he didnt get one but billy does

  • *Slow clap*

  • @Anniehere said:

    I know right?

    Just disappointing that it only works once.

    I've been able to use it twice in matches, if your downed or hooked it stops timer, if you manage to heal before timer runs out it also stops timer, allowing for a smaller window to use it once again

  • @Steel_Eyed said:

    Fingers crossed they made these changes so my friend and I can co-op play Twins. Otherwise, bad addon reworks. Really really bad.

    Victor is a power as I found out requesting info about cosmetics for him. So that will never ever happen.

  • this is not the case with all survivors i've got 8 on Leon.

  • @Mandy said:

    The offering being disabled is intended, the map is currently available however. The offering will be re-enabled at a later date, once we are fully satisfied with stability.

    Okay thanks for the clarification

  • @yobuddd said:

    Just finished a match there, so it’s definitely still active. Not sure what the issue is with the offering though (mine is still “retired” as well). Maybe just an accidental oversight by BHVR?

    Cool, I figured. Hope this post gets attention then

  • @Mandy said:

    It's not likely as there's no really customisations available for any powers of the killer and Victor is a power.

    Thank you, I like the idea but understand its limitations :)

    in Victor Comment by Respawn
  • Its a lonely life living on console. Or dying by daylight, We will get ours one day!

  • @Bran said:

    seeing my boi vic wearing a beanie would be sick

    Anything, I just want him to look different. P3'd Twins and its like he doesnt even change :(

    in Victor Comment by Respawn
  • I feel like twins and body blocking hag will be fun - Nope cant go down that hallway sorry Meg

  • Glad PC players are having a good time....

  • @Mandy said:

    @foxofthestars from what I'm hearing everything is coming back online slowly - so it make take a little while, I would recommend completely restarting your console though as well.


    Thank you for dealing with us.

    T

  • Can we get an update on some kind of resolution? Took work off to play the new chapter. Still saying no network connection from multiple console attempts both playstation and xbox

  • Same here on Xbox one.

  • Same thing just happened to me, this is ######### I was playing just fine

  • Looks like they've disabled the new map, I'm on xbox and it's happening there also