99gameknight
99gameknight
About
- Username
- 99gameknight
- Joined
- Visits
- 267
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Comments
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@Elena said:
Thank god this was a joke.
Lmao
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I'm super exited about this update
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1172247#Comment_1172247
Jesus
No I’m not baiting, yes I’m being serious.
My point was that the devs decision to include passive phasing into her design was an intelligent one. It makes mind games so much more effective because survivors have the third consideration to deal with “is she just passive phasing?”
The devs knew that mind gaming with Spirit would be a coin toss for BOTH parties because of the restriction on seeing survivors while her power is active.
Without passive phasing it would be much more difficult to “psyche” a survivor out with her power. I was being figurative when saying “impossible”, but I stand by my position that passive phasing, is removed, greatly reduces Spirits mind game effectiveness.
I still don't see how removing passive phasing would change her mind games at all, her passive phasing has nothing to do with Yamaokas haunting (appologises if that's spelt wrong) it's simply an added think that makes you lag around when your moving normally and I simply don't see how your using her passive phasing and her haunting in tangent, as one requires you to move and the other to stand still
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@CLAUDETTEINABUSH said:
https://forum.deadbydaylight.com/en/discussion/comment/1170910#Comment_1170910
*Sigh
I made this post literally asking why they decided to add a passive to a killer AND NOT ANYONE ELSE, and people are going wild, avoiding the true meaning of this forum....
Your post ain't bait, the guy who said removing passive phasing would make it impossible to mindgame is bait (as if you can't just...use your power, like how your actually supposed to mindgame with her) @DudeDelicious
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1170792#Comment_1170792
Seriously?!??
As a former Spirit main you can’t see that if the passive phasing were removed that trying to mindgame with her power would become close to impossible?!?!?!
This is bait...right?
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@Dreamnomad said:
I don't think that's true. They've been fairly consistent with how they engage the players.
I'm not trying to say that they just don't talk to us, just that I noticed a decrease in how much they do
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@Iceman said:
Congrats on your win. I hope you all enjoy the chapter. I sent the gift to the username that you guys provided me. Microsoft have sent it to the email that you have associated with that account.
Holy ######### dude thank you so much
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haven't seen changes to hang man's yet, what did they do to it?
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Tt99gameknight
Always nice to see some nice people like you out here in the fog
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@Almo said:
Gideon's is one of the most Killer-sided maps in the game... despite the number of safe pallets.
The problem I have with Gideon isn't the difficulty to kill the survivors, it's that it's nothing but: chase survivor to pallet, force the drop, break pallet, repeat untill there are no more pallets
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@Tactless_Ninja said:
Keys are for people already winning.
You can block them from using it. Standing directly on the lock makes the prompt not appear. When they're trying to maneuver around, you can get in a hit or two.
If someone does use a key, you can close it forcing EGC. And if they open it again, that's two less keys in the world.
Everything here is wrong, if the survivors 3 gen'd themselves and I have all of them injured and on death hook is that a loosing situation? Because it's completely unfair that I can down and hook one of them only for the other three to instantly escape through the hatch across the map, "standing on the hatch" to get hits doesn't work, if you hit them they can pass through you and open the hatch, also "its okay if someone goes through hatch, just close it and automatically repair the last gen for the other survivors" is pretty much what you just said
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occasionally play on my switch now when I have nothing better to do, but haven't touched dbd on my xbox (where I normally play) since the ending of the first rift
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1108305#Comment_1108305
I wish I could do that, but I'm already struggling with the fps on low with the current version if dbd :/
to my knowledge changing it to ultra while the maps loading and then changing it back once the game starts fixes the darkness issue
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@Ohlala said:
So, what if lithe wasn't only for vaults but for exiting lockers as well? it would still count as an exhaustion action ofc (ex. not combo with head on which would be "cheat" )
Ya but if you had head on how would it decide what you wanted to use?
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@ikram said:
I played this game on my pocophone. Its a really cheap phone. I got 60fps. Which is stable sometimes it drops to 57-51-49fps
Wow your low end phone runs it at 60fps but the switch only runs at a max of 30
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If you get bottled ot shocked just loop the killer like your supposed to? I can't see exactly what you want here, for there powers to be removed entirely?
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how? what could you do that changed what real people do?
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I had enough time to finish dishes before a match started -_-
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/1028593#Comment_1028593
I got lucky when getting my Wraith to P3 and got bbq on level 1. :P
I did legion and was forced to level up discordance on level one :(
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@TheLegendDyl4n1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1027595#Comment_1027595
i agree, but that perk is on meters, not terror radius.
OoO is turned off if your to many meters away from the killer, but also if your in the killers TR, so it is Also based on TR
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Is no one going to point out that the November stats (which are NOT up to date anyways) are WITH ruin? that perk gave killers a chance to actually snowball and get kills, the post ruin nerf Stats are going to be very different on a lot of low tier killers like clown and legion, I easily can see them dropping below a 2 kill average
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I can say it's definitely not
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@Waffleyumboy said:
New here?
Naw Ive been playing for over a year but I've never had this happen to me
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/797034#Comment_797034
I just can't stand it, I get mad cause they delayed the content, but I'm able to wait the time necessary for it to be "ready", but this kind of things just get on my nerves, have you seen the amount of posts complaining about the new content being released when it wasn't ready and the devs said so? LOL
Completely agree lol
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Honestly at this point I'm just done with all these people complaining as I completely agree with what you said, like if you want it exactly how you want it then go and program the game? See how easy it is for you to do it