quirky
quirky
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- quirky
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Mine happened loading into a match. My friend joined my lobby and it happened.
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@PassarinoT said:
This was exactly what I needed to finally uninstall for good, and never touch this game again.
Thank you.
Hi. Idiot here. Can someone please explain what the hell NFTs are and why it's bad? I'm just confused. The Twitter feed didn't explain much.
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@[Deleted User] said:
Maybe try playing killer for a bit? Playing both sides every now and then helps me maintain interest
I may have to do that. I rarely do because I'm not sure who to even use.
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2567090#Comment_2567090
I actually just added that in there since they make the matches unbalanced most games, oops. But no for now, as much as it sucks to play against one, SWF should remain untouched.
Sort of just added that in there due to force of habit.
That'd be a horrible business decision though.
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@Yords said:
Survivors are not the main issue. Very poor map design, poor killer design, items, and SWF's are the underlying issues. You need to balance all of those instead of just straight up nerfing survivors.
Why should SWFs be punished? My SWF isn't toxic. We just like to goof off.
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@wewantbetterfun said:
In high mmr it's always like, first hook, 1-2 gens done, LT wall leading to a safe loop leading to shack leading to loop leading to another LT wall leading to a safe window, when will tiles be ######### nerfed/adjusted so they aren't this ######### busted and make the killer waste 2 minutes or 3 gens for 1 hook??? everything is so damn close to one another and everything is simply too damn safe, they see the killer coming and here you go I run 3 seconds and I am already in 1 safe tile that leads to another one and to another one.
I am so damn tired to sweat to get 1 single survivor that always have every single thing always at the perfect place to constantly take away my hit/hook and if they make a damn mistake and don't have enough distance, doesn't F matter because they have skilless E dead hard and get the loop they absolutely doesn't deserve to be in.
I won't be surprised eventually this game will only have green ranks (even if ranks are gone) and all the reds will simply quit and red survivors will wait 3 hours for a match.
Listen. I'm not trying to be an ass, but they shouldn't nerf survivors just for you to get kills. Just get better.
Same goes for us survivors! I can't seem to escape so I have to get better. That's kind of how video games work.
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You guys don't want to be here either with it. I've never seen so many tunneled, campers, bots, and just had this issue since I first started the game. It's awful here now.
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@lagosta said:
https://forum.deadbydaylight.com/en/discussion/comment/2392280#Comment_2392280
Yep. The match starts with 2 Haunted + 1 Undying. If Undying is cleansed, no one is exposed. If Haunted is cleansed, the remaining lit Haunted remains, the Haunted hex is transferred to Undying, and everyone is exposed.
When cleansing the first totem under those circumstances 2 out of 3 times the killer gets 2 activations.
Why is this a thing?
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@lagosta said:
Undying can replace Haunted
So they can have haunted twice?
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@[Deleted User] said:
Discord Servers. I think
Man I feel old. I'm not great with discord. I'll have to teach myself I guess.
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@[Deleted User] said:
i dont think there is a cap, i saw a stremer with 900 ebony moris one time
... so many moris.
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Good for you.
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@Huge_Bush said:
Run Plunderers, find a key, hide the key in a corner, wait for hatch while playing sneakily. I'm terrible at this game and I escape about 40 percent of my matches.
I guess I can try that. I just don't want to be that person since I'm trying on Claudette.
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@KingFrost said:
If they glow, I let them go. I've been playing killer a lot lately specifically so survivors can get their crowns.
Same! I've just been trying to play a friendly killer so people don't have such sweats. If they want to farm, cool. If not, cool.
Killers tonight have just been brutal.
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@NoObzBoiYT said:
its kind of boring tbh, last year you saw cakes every match and averaging 100k Blood Points a match. Now yiu barely see one cake in the match or in the bloodweb. idk this is just kind of boring. I thought this was supposed to be special.
When I posted something similar, allot of people said that they're getting so many points and it's just me but this event hasn't been fun as I hoped. So many tunnelers, sweats, and try hard on both sides.
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I think it depends. I've told Killers where teammates are because they don't do anything all game. I had a Jake sitting in a corner and farming my teammates. When it was just us I followed him around and told the killer to kill him.
I'm sorry but if you do nothing all game, urban around, and wait on hatch, you deserve to be given to the killer. A teammates who almost dies last shouldn't have the least amount of BP.
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@thrawn3054 said:
Do you actually care about escaping? Outside of a daily, a challenge, or an adept does it actually matter to you? Personally I couldn't care less. All I want is a fun game with good points. After that escaping is irrelevant to me. Am I alone in this?
I will happily die for a killer if they had a good time and I did too.
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@musstang62 said:
https://forum.deadbydaylight.com/en/discussion/comment/2329236#Comment_2329236
Definitely not just you. I've been playing since 2018 when the game came out for free on PS Plus. This event is pretty much just a copy/paste of last year's anniversary, which wasn't stellar to begin with. It's just... cakes and crowns. Cakes are cool for BP, and I'm happy to make another version of Jeffsus with the new halo crown
But... that's pretty much all that's here. Shards are nice, but I won't use them for a long time. Community cosmetics are not really something it feels like you're earning, moreso something that everyone's being given at the end of the event. And I'm lucky I can even PLAY the game with a PS5, since it sounds like last gen consoles are unplayable right now. I could rant about a dozen other annoying things about the game right but this would end up a wall of text
You're definitely not alone in feeling this event is lame. Doubly disappointing considering bhvr said they were going to make the anniversary and halloween event bigger to compensate for no other events. Past events were much bigger and more ambitious than this
I'm legit just going to log in for shards a couple more days, and play again whenever the next chapter or big update comes out. I'm pretty apathetic towards this event
I feel the luck on the next gen console. I've had a few bugs but nothing like the videos I've seen. I just feel like my love for the game is going away which makes me sad because it's the only game that I play..
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2329191#Comment_2329191
I don't farm at all and I get that easy
I dunno man. I dunno. Maybe it is just me.
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@Kees_T said:
https://forum.deadbydaylight.com/en/discussion/comment/2329191#Comment_2329191
Why don't you then play AS the Killer? It's always guaranted at least 60k of BPS per match.
Also the event is just a ctrl c + ctrl v from past events.
I've been playing some killer, but I'm rank 8 and keep getting rank 4's. I never get any kills lol. I know you still get BP but it makes me upset I'm awful. But I keep trying none the less. I only got like 60k last game as killer, which isn't bad.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/263020/event-is-lackluster
I think it's just you. I'm super excited to be getting 150-200 k blood points every match.
The most I've gotten even with farming is like 150k. And that's been rare because farming killers tend to find me at the end.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318796#Comment_2318796
JFC. I'm not complaining about SWF. I'm pointing out it's IN THE GAME AND SURVIVORS USE IT, then THEY complain about Killers using their tactics. I'm pointing out the hypocrisy of Survivors using every tool they have, then whining when Killers DO THE SAME THING.
But, you know what, we can agree to disagree and both actually agree that Survivors and Killers can be the worst.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318796#Comment_2318796
JFC. I'm not complaining about SWF. I'm pointing out it's IN THE GAME AND SURVIVORS USE IT, then THEY complain about Killers using their tactics. I'm pointing out the hypocrisy of Survivors using every tool they have, then whining when Killers DO THE SAME THING.
I don't care what the devs said. A face camping, tunneler isnt a strat. They have so many perks you can use to do better. ######### I'm an awful killer and I still don't face camp.
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@Razorbeam said:
https://forum.deadbydaylight.com/en/discussion/comment/2318740#Comment_2318740
I'm sure you're not awful at stealth, it's just stealth will only get you so far, as you climb ranks the killers tracking perks will become more meta and counter the most perfectly played stealth regardless.
The killer has 5mins to make the game a 3v1 to contest control of the game normally, that's 1 person getting hooked 3 times, if get caught and it's clear that you're the weak looper on the team ( there's always 1 ) then you've become the path of least resistance.
I'm trying today to work on making sure I'm not the weaker loop, but I also tried a few days to use a flashlight and that didn't work for me.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318750#Comment_2318750
When you play a PvP game with no respawns; you accept that you may be removed first & fast.
Do you play Counter-Strike and complain if you get shot first?
Do you play PubG or Fortnite and demand the guns be changed because you're the first dead and 'did not get to play'?
You can't remove camping because you want to 'play more' when part of playing the game, in a PvP setting, is the possibility of being eliminated.
That goes double for when gen speeds can be sub-5 minutes; you force the killer to go for 12 hooks, or take away his ability to kill for 2 minutes, or whatever else can be suggested without altering gen speeds, and you are literally removing a Killer's ability to do his objective.
Because the Killer KILLS. I don't get why this is so shocking to Survivors. He does not 'Maybe kill later on, if we let him'.
A Killer's job is not to ask you if you had 'enough fun for me to Kill you now, please?'
I don't get why Killers doing their goal as efficiently as Survivors is so shocking.
That's the 'Only I can win' energy I'm talking about; Survivors bang out gens while running meta in SWF groups, then cry if they get camped. Only THEY can play optimally. Killers have to avoid camping, tunneling, slugging, using <insert perk here>, using <insert Killer here>. Because they're toxic/unfair/unfun/for noobs/ruining the game/whatever BS can be made up.
I don't get how you can complain about SWF and gen rushing and that's fine, but us survivors who get maybe 5000 BP a game from being tunneled right out are in the wrong. I don't understand you.
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@Wavy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318750#Comment_2318750
you are right. but for some reason this forum always defends killers.
Don't get me wrong, survivors are toxic too. Hell, half the ones I play with won't save me, and they should teabag or flashlight click, but I can't control them.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318729#Comment_2318729
Because the Killer wants to slow down gens.
The Killer has no idea if Survivors are all doing 1 gen, or if 3 separate gens are about to pop after his ONE chase.
And given a solo gen, done alone, with no items, can take 80 seconds, and a chase can easily take 80 seconds; they want to remove one player before 3/5ths of the objectives pop.
The point being; it's a valid tactic. Same as meta perks and SWF groups. The people complaining, even if they're not aware of it, are sending the message 'It's only okay if I win' because they want to change/punish/remove Killer tactics while they keep running meta SWF groups.
I will give you my example. I played last night against a Spirit. Arguably the most powerful killer if played correctly. They had strider. They had BBQ. They had some good perks! They tunneled me. Now, I will give them credit, they got me at the start of the game, spawned in her radius but that's not her fault, but then every time I got unhooked, guess who came back? Yep. I know I should know how to run Killer, I'm working on it, but with a spirit youre tunneling and camping? Hellnah.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318729#Comment_2318729
Because the Killer wants to slow down gens.
The Killer has no idea if Survivors are all doing 1 gen, or if 3 separate gens are about to pop after his ONE chase.
And given a solo gen, done alone, with no items, can take 80 seconds, and a chase can easily take 80 seconds; they want to remove one player before 3/5ths of the objectives pop.
The point being; it's a valid tactic. Same as meta perks and SWF groups. The people complaining, even if they're not aware of it, are sending the message 'It's only okay if I win' because they want to change/punish/remove Killer tactics while they keep running meta SWF groups.
I don't give a single flying ######### if I win. I just want to play! I know dying is part of the game, but if I'm being tunneled right out before a gen pops, that's not playing now is it?
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318714#Comment_2318714
This thread is about camping and tunneling; other complaints don't matter.
I'm pointing out the hypocrisy of complaining about two accepted Killer tactics, while the people who do such complaints are also the first to say Killers have to suck it up when they run into 4-man SWF squads, because it's part of the game.
@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318714#Comment_2318714
This thread is about camping and tunneling; other complaints don't matter.
I'm pointing out the hypocrisy of complaining about two accepted Killer tactics, while the people who do such complaints are also the first to say Killers have to suck it up when they run into 4-man SWF squads, because it's part of the game.
This thread is about camping and tunneling yes, but I believe you missed the point of me asking how to avoid that. Plus, of course I'm going to post about killers because I'm a survivor main. I play killer very little because it either stresses me out or I get angry lol.
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@Razorbeam said:
The greatest defense against tunneling is demonstrating how competent you are at looping and that focusing you would be a very bad strategy.
I'm working on practicing on that today. I've just always thought maybe I can get by on sneaking but I'm apparently an awful ninja.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318703#Comment_2318703
This is EXACTLY what I mean.
Killer uses tactics to win? 'I don't blame people for DCing'.
But what if the Killer is tired of In It To Win It SWF squads? Do they get to DC? Nope! They need to suck it up because SWF is part of the game!
(For the record, all DCing is bad & ruins the game. I'm just making a point)
I've seen killers DC before. Happened to me last night. 3 gens done, no hooks, he DC'd.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318693#Comment_2318693
I'm not blaming SWF. I'm just pointing out that Survivors will use every tool at their disposal to win; perks, teamwork, SWF.
But when Killers use every tool at their disposal; Suddenly they are 'toxic' and 'ruining the game'. And 'should be banned' and the game needs to be changed to remove the tactics 'for the health of the game'.
The level of 4 year old 'No one but me can win' energy in the complaints is amazing.
All I'm saying is I don't see the point in camping or tunneling. It only happens to be at 5 gens. I get face camping when the gates are open, I don't get upset, but when there are so many gens left. Why?
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2318660#Comment_2318660
Survivors Run 4 meta perks on 4 survivors, along with voice comms. Will genrush or bully as depip squads: 'It's in the game!'
Also Survivors when Killers run meta, pick certain Killers, or camp/tunnel/slug: 'Stop being toxic/angry!'
Just sayin'.
I feel both side. I've had a killer say we were toxic SWF and I was a solo. So was someone else because I reached out out them.
I think Survivors shouldn't teabag after a pallet stun or flashlight click unless you're trying to piss the killer off, which I do if they tunnel my friends the occasional time I play with them.
But Killers also can't blame everything in SWF.
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@C3Tooth said:
Here is the list of my One aspect build, each line is a build. Bold text are fun builds.
- Speed
- Loner
- Stealth
- Healer
- Detective
- Wise man
- Noisy
- Slug
- Breaker
- Bond
- One time use
- Runner
- Escape artist
- My default build
I'm going to try your runner build for a little to see if I can get better at running the killer. Thanks!!
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@Edgars_Raven said:
https://forum.deadbydaylight.com/en/discussion/261717/increase-in-camping-and-tunneling
Get better at running the killer.
Not to be a dick but you shouldnt be in reds if you arent good at running the killer. Just being real with you, if i see someone is really weak at chase that person is prioritized. I wont tunnel them right out immediately, but theyre gone as soon as i need it to be a 3 man. Anybody can hold m1 on a gen, running the killer is what seperates bad/goid/great survivors. Because anyone can hold m1 its efficient to get rid of tge weak runners first so i have more time to chase the bad ones.
Proxy camping just depends on where youre hooked and how manu gens are left. If theres 2 gens left and ive got you hooked in the middle of a 3 gen, yeah, im patrolling thise gens while pressuring the hook. If theres 5 gens left and youre hooked in a corner no reason to stay there, this is why its advisable to try and lead the killer away from the gens if youre being chased.
Any tips for running the killer? I've tried practicing, and sometimes I can but usually I'm good at just saving and gens and hiding.
I also can't help I'm red ranks. It's easy to pip without running the killer.
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@EvilJoshy said:
1: Don't DC. It's rude.
2: Don't be the first one found
3: Run Windows of Opportunity to help with routing. It makes a big difference if you know where your going has a pallet/vault.
4: Run Kindred if your playing solo. Helps others know the killer is face camping you. Pray to The Entity they are smart enough to do gens.
5: Play with friends who always bring Borrowed Time
The fact is if your being chased. Unless you can juke him into going the wrong way then the killer is GOING to catch you. Your goal is to make it take as much time as possible so he loses gens. If he face camps you and your team is experienced enough to realize "He's face camping. Do gens and get out". Then you essentially won. You won't get many BP or even a safety but that killer got probably even less. The only way killers are going to learn to stop face camping the first hook is survivors need to rush gens instead of rushing the hook.
I don't play with friends often so that's out.
I can't help being the first one found if I spawn in the killer's terror radius.
I know I need to get better at running the killer, but with being camped and tunneled, I don't get a chance. I'll try Windows to see if that perk helps me though. What other perks do you recommend?
I just want the game to feel fun again.
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@Shaped said:
You will improve in chases if you are chased more. Try dead hard, woo and iron will. You will always know where available pallets are without checking beforehand with woo. Use dead hard to reach window or a pallet. Iron will so you can lose the killer and hide when you need to.
That is my build atm, with kindred. You can bring medkits too if you are not confident enough or just want to be safe.
And yeah, lots of killers will leave you if you don't get down easily.
I'll have to try woo again. I gave up on it too easily I think.