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johnathonmo11

johnathonmo11

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johnathonmo11
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  • @MechWarrior3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/406458/filter-for-auto-bloodweb

    I would be down for that and it’s nothing they can’t handle for sure. I also don’t want to spend a full 10 minutes from level 0 in the blood web getting to 50.

    They actually made it to where as long as you have one survivor prestige 1 then all survivors can do the auto-bloodweb. That's coming in The Unknown's patch.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2089902#Comment_2089902

    and i already explained why that logic doesn't apply here

    not a single person with a brain goes out of their way to actively put themselves out of position to dodge knives simply because he did the ready animation. and if they're trying to dodge the last knife, they're going down anyway because of the spam.

    What I'm saying is that they want killers to pick and choose their moments on when to use the knives. Its obvious that Trickster isn't supposed to use his knives at every single tile. I agree it's a stupid nerf and kind of unnecessary but I'm simply trying to put what I was think they were thinking to perspective. People want skill based killers and making a killer think on when a good time to use their knives rather than being able to raise and lower them on command like deathslinger. I know what you're saying and it is crazy that it was still a nerf. It's only .25 seconds extra and forces a killer to decide on when they should stop throwing their knives to continue chasing as this slowdown is only active when you lower the knives.

  • @[Deleted User] said:

    • Increased wind down grace period from 1 second to 1.25 seconds

    why

    that's so dumb. like that just doesn't matter. why nerf that.

    mostly good changes but they're still being overly cautious because they have no idea what to do with him.

    They don't want people to constantly raise and lower his knives I'm assuming. This will force people to read the situation on when he will need to use his knives and when not to rather than being brainless like deathslinger and being able to aim anytime he wants with little to no penalty

  • @Zeus said:

    That's some decent changes. I really like them removing the spread. Hope the main event isn't useless still but will likely still be.

    The main reason main event was so useless was because you still went so slow. Now that they added the base speed it will make it better. I think it will allow it to be much better than it was before

  • @ALEXISDIMOU01 said:

    And when is that? I mean do we know a date?

    Should be next Tuesday

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2064618#Comment_2064618

    Yea that is why i get hard tunnel today most of my matches, killers know it is useless perk now lol

    Don't work on anything or do anything for 60 seconds if you're really worried about being tunneled that much. Sure it's an inconvenience but if the killers are truly doing as you say then it should be no issue. Plus if a killer does decide to just follow you around for 60 seconds or anything like that then they are wasting their time which is the perk still doing its job. Even before killers could call DS a useless perk because they could just chase you and down you and leave you slugged which they can still do now. It's the same perk just made to where survivors cannot abuse the fact that they are untouchable if they have ds and unbreakable and do gens in the killers face

  • @SMitchell8 said:

    5th Anniversary aswell as Chapter 20. Would be good if they had a proper community vote on what the next chapter should be. Draw up a shortlist.

    The 2 clear front runners atm are Resident Evil and FNAF. Id prefer Alien or something else other than Chucky

    They usually work roughly three chapters I'm advance if I'm not mistaken. A community vote would be cool but BHVR like to hype up their chapters a community vote could help that but they would have to do the vote roughly 9 months in advance which the hype would be long gone by then

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2066431#Comment_2066431

    I have no idea how home sweet home will do, that was the other fella. I didn't enjoy it myself, but others might, and I honestly hope it does well. I agree good competition will force BHVR to do better.

    At this point I would be fine with Hello Kitty coming out of no where with some stupid 4v1 game and somehow beat BHVR and make BHVR try super hard because no one wants to be bested by Hello Kitty...I hope

  • @SMitchell8 said:

    https://us.v-cdn.net/6030815/uploads/NQHU6GPMTRYI/latest.jpg

    I ll throw my hat in the ring.

    Headless horseman from Sleepy Hollow. Minus the horse ;)

    Nonono you got it all wrong. I want the headless horseman without the body or horse B)

  • @Baby_Victor said:

    If it’s Chucky, I’ll...I’ll...

    • Buy his chapter
    • Re-buy the game again if you wanna make it a Chucky edition with an exclusive skin
    • Ill buy all his skins
    • I’ll buy the next season pass
    • Ill play him no matter how weak you make him
    • Ill stop posting here
    • Ill have your baby

    Just gimme.

    I love your enthusiasm and I cannot say I would do any different my friend of the fog

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2066399#Comment_2066399

    Aot of people dislike epic due to their chinese connection (though they still have literally millions of players). Discord on the other hand has a massive built in customer base already without that downside.

    The best advertising for games is word of mouth. Look at Among Us for example. I've never once seen an ad for that game, yet literally everyone I know has played it at least a few times, including my sweet old granny (seriously)

    Well then I could be wrong. I didn't okay last year much so I'm not gonna sit here and fully say I know why the game died I was just saying I believe that could of been a reason but Home Sweet Home Survive seems to be getting the same treatment as among us. The game is being talked about a lot. At least by dbd players but you could be right the game could fall down in flames soon enough. I personally don't want it to not because I want to play that but because I want BHVR to have passion in dbd again and feel a need to try harder in this game

  • @FRIDAYNIGHTWITHU said:

    So chapter 19 is out, Yun-Jin lee and the trickster are here. Throwing knives and smashing hits.

    What are everyones predictions for chapter 20? Do we think we could get a new map perhaps also?

    Any thoughts?

    We should get a new map I believe coldwind is the last of the maps that need to be reworked and that will be done midchapter more than likely. So we should get a new map chapter 20 but I could be wrong so don't fully believe me

  • @WishIcouldmain said:

    Should buff off the record and Babysitter for the Mid-Chapter since they won't be overshadowed anymore so much.

    Babysitter was already recently buffed if I'm not mistaken

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2066366#Comment_2066366

    So it died because they couldn't attract enough players to be profitable? That doesn't do much to instill confidence that it was any good.

    It wasn't the fact that they couldn't attract any players it was the fact that they couldn't advertise the game that well plus it was on the discord store when that was a thing and barely anyone knew about it. If it was on steam it may of had a better chance of surviving. I don't know all of the logistics behind it but I'm assuming that it being on the discord store rather than steam had something to do with the life of the game as it wasn't able to attract in as many players. Some people don't play games that are exclusive to anything other than steam such as Epic Games Store for example.

  • @Friendly_Blendette said:

    https://forum.deadbydaylight.com/en/discussion/comment/2064389#Comment_2064389

    TBH as a survivor he is kinda aids to paly against. He is absolutely ######### but he has 0 counterplay

    His counterplay is similar to huntress the only difference is that distance hurts him as well as high walls you just don't want to be caught out in the open or in corridors with him otherwise he can get an injure with his knives pretty easily

  • @hardtimefun said:

    To trade something you have to offer something for it.

    Your movement speed is increased by 3-4-5%

    Your lunge is decreased by 40%

    I see value in what you have, I see none in what you want from me "unknown"

    Imagine this on Freddy with coup de grace. Survivors would be malding. Honestly thought this is a sweet idea and would be good on Clown, Freddy, and maybe Myers since they have built in survivor slowdown/ killer speedup in their kit

  • @Jasix said:

    I bought the DLC... sorry to burst your bubble, but A LOT of people are buying this DLC :)

    Oh and Home Sweet Home.. LOL that game is horrid (played like 3 hours) and if it doesn't do some MAJOR updates before their true launch - it will last about as long as Last Year - if they are lucky.

    Imo, the only reason last year died was because it stayed exclusive to discord for way too long it didn't have the player base to sustain itself and they ended up losing money so they couldn't make any good or big updates.

  • @Chilli_man2400 said:

    Not true they buffed Twins from release they fixed the UI that was ######### after mid chapter. They fixed blight and buffed spirit and ghostface after PTB. Just because they didn’t change trickster from PTB does not mean they will change him at all he will be buffed probably in the next update.

    They did fix the movement and ui but they still didn't fix it until after it was released and still released the new movement and ui when it was still messed up and no one liked it. Proving that they do not listen. They didn't bother to try to change anything until AFTER it hit live. It's possible I'm wrong but they seem to always let it hit live before they try to fix anything. Even the twins had a ton of bugs from the ptb that hit live. All it seems like is that the ptb is for us to just see some shiny new killer or changes and not to actually TEST which is what it is there for as it is called a Public TEST Build