Avatar

wildcardyo

wildcardyo

About

Username
wildcardyo
Joined
Visits
0
Last Active
—

Discussions

  • It's clearly demonstrated in how bullied killers are in the mechanics and balance. The devs give all the fixes, attention and interesting perks to survivors, the majority of the population. This game teaches you to gang up on those who are different and in a minority by giving you way more opportunity to defeat them than they you. It is so imbalanced you are treated like a 2nd class citizen.
    Mod
    31 comments 401 views last activity
  • Both of them feel really bad and RNG for me. A lot of the one shots don't land despite me playing it perfectly. Is this lag? Have their one shot mechanics been nerfed to dirt? I do better on trapper/wraith/legion/plague/demo because their abilities (yes even trapper) do not feel as luck dependent.
    15 comments 221 views last activity
  • Survivors already get away with murder in this game so we might as well help them out more to actually finish the job. After you pallet stun and team flashlight the killer ---- allow the survivors to grab the arms of the killer. If 2 survivors grab each arm of the killer, the 3rd survivor can tie their feet together and the 4th survivor can duck in front of the killer. Then after tying the surv
    3 comments 51 views last activity
  • Currently, there is nothing that stops survivors from crouching in 1 area and moving a little every so often and then crouch circling a structure if the killer comes by. This can go on indefinitely, way beyond what is necessary for the survivor to get away. Some survivors troll for long periods of time and do not even attempt to do their objective. They just troll. There needs to be either a t
    29 comments 351 views last activity
  • Infinite name changes is bad for any community. Anonymity leads to excessive toxicity. No account statistics is disappointing for individual players, but it also means there is a lack of reputation or a background for opponents and teammates. This game's social system lacks accountability. Add statistics and profiles. Make a deadbydaylight specific account/name instead of steam names or other c
    8 comments 51 views last activity
  • Since they are committing a felony against another player, I suppose this behavior is not tolerated in this game? Where do I report it?
    Mod
    2 comments 131 views last activity
  • Summary Add proximity voice chat. Restrict 3rd party communication apps. Allow longer range communication in game through items and perks. Why? Immersion - stick close enough to communicate a plan or you are on your own for a bit. To give a neutral starting ground to improve balance for both types of survivors and the diverse cast of killers. Current lack of in game com
    20 comments 71 views last activity
  • There is nothing preventing people from stalling the match indefinitely. Like the trolling survivors that hide in the basement lockers, there are a lot of hiding spots. I just got out of a legitimate game where the survivors were not trolling and it lasted around 45 minutes. They were super immersive and slow to ever do the objective. It was boring and pointless. Either there should be some s
    2 comments 21 views last activity
  • On The Trapper - Using m2 to place trap did not work despite working every previous game of the day (3+ games). I checked my mouse and this bug is definitely game instance related. I attempted to place the trap in different areas with the first near a pallet near my spawn. I tried meleeing/moving around etc. and m2ed around 15 times in various spots before dcing. I was using the addon Fastening
    3 comments 32 views last activity
  • Survivors just use key for the hatch and get a free escape despite leaving an active RBT on. This is a terrible, terrible interaction. Key and hatch is already broken op. Why allow it to clear a fatal trap on your head too? Makes absolutely no sense. Survivors hands are constantly held in this ez survivor sided game. The fact survivors can escape the gate and hatch is 100% against what Sa
    2 comments 41 views last activity
  • Some of these maps are flat out broken and need to be looked at. Just had a game on preschool with 16+ pallets, about 12 of them used before all 5 gens were completed. Nobody looped with them efficiently. Instead everyone just ran to them and immediately burned them without making space for themselves. The best survivors I see frequently waste a ton of the killer's time with just 1 pallet. If
    15 comments 444 views last activity
  • I've seen multiple survivors jump through the same window over and over in a very short loop - 5x in a row through the same window and more. From what I've read, the rule states only 3 jumps in the same window in a short period of time before it is blocked off by the entity. Has this changed? In chat at the end of the game, I was told it bugs often and randomly.
    1 comments 32 views last activity
  • Preface I play mostly killer, although I challenged myself to grind survivor for 2 long days before this season reset. I'm not great at looping, but I can loop against some killers. I was surprised at how easy playing survivor was overall and I don't mean I was playing at a high skill level. Even with no to little experience, there's an entire team to rely on, so I mostly sat on gens. I only g
    4 comments 41 views last activity
  • 0 comments 21 views last activity
  • I have thoroughly played around a dozen online games for thousands and thousands of hours. Dead by daylight takes the cake for being the most imbalanced game I have seen to date years after its initial release. | I will now list some things on my mind. Mount Ormond among other maps. Lucky to squeeze a hit in after survivors make several gigantic mistakes. In general because of the poorly design
    4 comments 41 views last activity
  • Too easy to delete the perk instantly. Happens in at least 2/3's of games when a hex totem is run. Too RNG as well.
    10 comments 111 views last activity
  • Having a group of 3 or 4 survivors all in voice is cheating for sure. The game is not balanced for voice and is made for solo survivors. Voice 100% exploits/counters the killer and drastically supplements skill requirements. I think even 2 duo teams together in their separate groups is OP. People are always going to cheat so I recommend a simple solution. Gen times should be increased for ev
    Mod
    24 comments 474 views last activity
  • My perspective and complaints =) The Gist The Trapper concept is great, but the execution and design of this killer in today's game is lackluster. He needs to be reworked, even if it is quality of life changes. I do fine and even get a number of kills in most games with some red ranks. Regardless, there is a trend I see that should not be overlooked. I only do well because I am feeding press
    23 comments 592 views last activity