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theTARNavsky

theTARNavsky

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theTARNavsky
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  • The new button shows only elapsed waiting time, not estimated… Both should be visible
    1 comments 141 views last activity
  • Hi, I played a few games of the early access and, apart from the hard to master power mechanic which I'm not gonna delve into, I have some small comments about issues I had: As killer whenever my power injured someone, it wasn't that clear with the sounds, the sound of the power itself kinda overwhelmed the injure sound, it should be a bit louder I think, maybe with an additional on-screen ind
    0 comments 30 views last activity
  • SUMMARY OF THE ISSUE: I've seen a lot of reports about 2v8 quests progression being bugged (and it also happens to me), but I also have a bug with the Rift pass quests progression: not all of them count and I don't understand why. I've clearly finished 10 quests but only 8 got counted towards the progress. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: uhh… I played the gam
    5 comments 111 views last activity
  • SUMMARY OF THE ISSUE: I'm getting matchmaking failed error when queueing up for a game as killer PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: open game choose bloodmoon event choose killer ready up wait a few minutes get matchmaking failed timeoutCreated error my connection is stable, wired 🙂 I restarted the game just before the video, I had it happen before that
    1 comments 81 views last activity
  • SUMMARY OF THE ISSUE: when initializing the game, it throws different errors every time: no network connection, save game error, wrong version …and more PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I updated the game and opened it VIDEO: https://youtu.be/Wz9gzeNbgh4 PLAYER LOGS: No logs on PS5
    1 comments 71 views last activity
  • I hope I don't have to elaborate much on this. The animations have been bugged for years now and it feels like it's gotten even worse recently. It's impossible to play against, all dodges have to basically be a 50/50 because god knows if he pulled his whip out or not.
    0 comments 21 views last activity
  • The bots are useless, this video is just one of the examples of how bad they are. I have another clip of one bot just running to the corner of the map and hiding there for like a minute, after the bot heard the TR, but the killer didn't even come to them. https://youtu.be/CjGxDI0YF7g Making this mode 2v6 took all the fun out of the mode. You were not clear on the fact that
    15 comments 291 views last activity
  • SUMMARY OF THE ISSUE: Everything takes 4x longer to load, it takes ages before I can see my character or my teammates in lobby after the match, the tomes load for ages and I can't redeem any rewards or choose a challenge. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I loaded in and just used DBD as always 🙂 VIDEO: https://youtu.be/xOs3UeuYGM4
    2 comments 61 views last activity
  • Compared to 2023: Survivors lost the endurance and haste effect when depositing energy in the void (no haunts) Killers got an additional power to injure survivors The smoke bomb is utterly useless, you can't see anything yourself and doesn't make things harder for killer at all The killers know when survivors are in the void… …but survivors don't know when the killer is in the void AND the
    29 comments 1,331 views last activity
  • PS5, Europe (Poland), for the past 10 minutes I've been trying to open the game, but I'm getting the following error: "Connection Error. Could not connect to RTM server." Plz help
    0 comments 21 views last activity
  • I don't think I need to explain why this perk is beyond useless. I have no idea if my rework ideas would make it any good, but I feel like I could get much more value out of it than from the current version. Obviously it shouldn't be a Scourge Hook perk and I think it could do one of the following when you pickup and carry a survivor: Make the aura of the closest hook a different color (or 3
    3 comments 42 views last activity
  • Body blocking someone for an extended period of time in a corner/room/hallway is not part of a normal gameplay and forces people to DC if the match can't progress. Thus I believe that after 60 seconds of a character not moving they should lose collision until they start moving again. By not moving I mean maybe with a margin of tiny movements to exclude those trying to bypass this mechanic. Movin
    9 comments 141 views last activity
  • Currently most Hag players just trap the hooked person and when it looks like somebody is walking up to them, they simply walk back and deny the survivors ability to wipe the trap away before they save. With the longer wiping time it's gonna be even more frustrating to go against and those situations. I could get behind the 4s change, but PLEASE, at least disable her trapping ability within lik
    6 comments 111 views last activity
  • There is a number of games that run with no issue on next gen consoles at 120fps. Is there something that would not allow DBD to run at such rate? Also, why not add the other graphics settings that PC players have available since, I think, last year?
    1 comments 2,531 views last activity
  • I completed the challenge to blind the killer twice in one match when they're carrying a survivor. However when you swapped it out for the "back off" challenge, it took away my progress. In no scenario should it work like that. I suffered enough trying to do the former, the stun one might be even more annoying and I shouldn't have to do it.
    0 comments 32 views last activity
  • We were supposed to receive rewards every day for logging in during December. However, ever since December 1st I've been opening the game every day, multiple times a day in fact, and I haven't received anything yet. I'm tier 85 in the rift so I know I wouldn't even see the fragments being awarded after logging in (I've had it happen before), but I should be seeing the bloodpoints and shards whic
    5 comments 191 views last activity
  • I did the math and all level 1 challenges give in total 525 trinkets + 200 for level completion. I finished the 1st level, I bought everything I could afford and I have still 9 more cosmetics to get (each for 150 trinkets) and 125 trinkets. So to get all the cosmetics I need 9x150 trinkets = 1350 1350 - 125 = 1225 It's almost twice as much as it was possible to get in the 1st level. Am I miss
    0 comments 21 views last activity
  • I had 1 iri stone on trapper and 1 black ward. After the match both were gone, but the iri stone should've stayed. I manually equipped both just before that match so it's not like it could've stayed equipped even though I had 0. Tally screen + (ignore the tome) + loadout screen: https://www.youtube.com/watch?v=PGsoWhAxsAU
    0 comments 11 views last activity
  • The trophy progress is definitely bugged. The trophy description clearly says "hit 50 Survivors holding an Item or Special Item ". I've been hitting survivors holding any items left and right and I barely have any progress. Please fix.
    4 comments 102 views last activity
  • Other perks have info like "press the Active Ability button to ...", while Power Struggle have no description on what to press to use it. I rarely run it so I'm always unsure and often can't get value 😔
    0 comments 11 views last activity
  • https://youtu.be/BzoSiwjLOOA Impossible to repair from the front side. I was confused at first, I thought I couldn't repair it because we were being dc'd from the server. That's why I walked around and went to the pallet to see if there would be a prompt to drop it, then inspected the gen further. PS5
    0 comments 21 views last activity
  • In the 6.6 chapter patch notes (both PTB and Live) the following has been announced: Loading Timeout After analyzing the data on our side, we have established a set of expected loading times for each of the steps while loading into a Trial. As a result, if any player crashes or hangs while loading, we will now be able to return everyone to the Tally much earlier. However, ever since then I
    3 comments 61 views last activity
  • My build: Clip of my merciless: https://www.youtube.com/watch?v=jHucaaMsW3k
    6 comments 301 views last activity
  • As killer I'm getting put in lobbies with max 2 people, sometimes 0 and then no one else seems to be able to join after that. Also getting host unreachable error from time to time. PS5, EU East
    0 comments 31 views last activity
  • Please don't. Both exposed mechanics and bloodlust are fairly controversial already. Making it possible to expose a survivor based on bloodlust, even if only during the event with the "invitation", is going to make the event insufferable. Everyone is going to use it, because why not? You only need 12 invites still filled to get the event cosmetics, after that you can just use the invites to ma
    27 comments 991 views last activity
  • I was sure it shouldn't and it haven't in the past, but recently I've been seeing red bar when the killer uses Sloppy so I'm really confused... 😔
    1 comments 31 views last activity
  • With the base kit healing time increase, medkits and CoH nerf I'm actually terrified about solo q experience. Whenever I play survivor I exclusively play solo. I prefer it that way, I guess it's an introverted person thing, but still, a person should be able to play solo. I bring medkits close to iri grade so I have more of a chance to get pips, otherwise I'll just run nothing or a flashlight.
    16 comments 301 views last activity
  • Every time a survivor gets hooked or a gen completes and the fireworks go off in the vicinity of your character, the frames massively drop, for both killer and survivor. PS5 here, but I know it occurs on strong PCs as well.
    4 comments 62 views last activity
  • 3 times now, in 2 separate matches, I was carrying a survivor, heard the flashbang being thrown, I looked all the way up and it still blinded and stunned me, causing the survivor to wiggle out. I saw it happen to some streamers as well. One time as Twins at shack, going out the door, maybe somewhat facing the wall between the door and the locker if it matters, but then it happened to me two othe
    1 comments 21 views last activity
  • True story. Memeing with snowmen would be so much better 🙂
    0 comments 1 views last activity
  • Anyone else had an issue with (current) Tome 13, Level III challenge "Athletic Grace"? "Vault a pallet or window while in a chase 4 time(s) as Meg Thomas. Complete this challenge in a single trial." Like, I'm sure I vaulted pallets and windows multiple times within one match, on multiple occasions, but it doesn't give me it. Is there a way I'm doing something wrong? I'm sure it was while the c
    4 comments 71 views last activity
  • PS5 allows you to use standard mouse&keyboard, but I know not all games support this feature regardless of a console. Has anybody actually tried it on PS5?
    2 comments 311 views last activity
  • Yes, survivors light up when they're hit during the endurance, like after unhook or they pull off a DH. But this effect can go unnoticed in many situations, when there's chaos around the hook or there are obstacles, the killer flicked or whatever. I sometimes stand in place for a split second assuming I should be about to pick the survivor up only to realize that they ran off with deep wound.
    0 comments 21 views last activity
  • I enjoyed the old RPD - both as a survivor and a killer. As a survivor I don't have to explain it. As killer it was still manageable, way too big, but not too many safe pallets, unsafe vaults, one semi-infinite, W tactic had its end. The new maps: are still too big, the amount of pallets is ridiculous, even after the change from the PTB the new safer windows and some you can chain even - it'
    1 comments 41 views last activity
  • I hope this doesn't get lost in all the crying about 6.1.2, but here we go. Please vote/comment if you like the idea. I want to be able to sweat with my usual perks, but doing something random once I get iri 1 also feels nice and rewarding if it goes well, for example for challenges. Why not introduce a random perks mode? How it would work in my mind: you click a checkbox next to your p
    3 comments 21 views last activity
  • Really? Do devs actually ever play the game? With the announced changes to Pain Resonance (supposedly because of Merciless Storm) it's basically reverting the previous Pain Res+DMS combo. The gen will get blocked upon the explosion and the Entity will block the gen. The survivors, I'm assuming, will scream, telling the Killer if there was anyone on the gen as well as showing the Entity block wi
    12 comments 181 views last activity
  • The announced nerf to Thana is a joke, so please hear me out... Legion and Plague are basically the only Killers who can super easily keep all Survivors injured at the same time. When there's Thana in play, for Survivors it's just terrible to play against, the matches stretch out indefinitely. I hate it as Survivor and I feel dirty using it when playing Legion or Plague. That's why I don't unde
    6 comments 41 views last activity
  • I often have an issue with my new loadout not saving, even if it's just one item/perk/addon/offering being changed - usually happens when I close the game after I did the change - but not like right away, I would expect the game to have to send something to the server safely. But last night I spent 30 minutes creating multiple builds on like 20 characters, I switched between them, exited to main
    0 comments 81 views last activity
  • Edit2: Issue is solved, the PSN service has some issues right now: https://status.playstation.com/ After I queued for a Survivor match, I got an Error (8001 I think). I tried multiple times reading up, but the same happened. I went to the main menu and wasn't even able to create a lobby - after I click any role, the loader spins and after a bit it just stops and disappears - I don't
    6 comments 181 views last activity
  • I mostly play solo, but I have some people on DBD that I occasionally want to play with or invite, but seeing them on the friends list doesn't help much when I don't know which role they're playing or whether I can join or invite them. May I suggest below statuses implemented? In menus In Survivor lobby In Survivor match lobby Playing Survivor In Killer lobby In Killer match lobby Playin
    0 comments 11 views last activity
  • I just want another thread about it so maybe they realize ;) But on a real though... Dear BHVR, You said you wanted to address the unfun situations, I can't see how being stuck on the hook is in any way fun. You titled the chapter about the anti-tunneling changes as "Camping & Tunneling" - nothing in there addresses camping. You even ended that chapter with "without fear that camping
    4 comments 51 views last activity
  • I can't remember what they were called during the stream so I'm having trouble finding a forum thread. I mean the thing that was supposed to help in solo q to survivors - the idea was that each teammate would get an icon about what they're doing - a gen, being chased, cleasing a totem etc. What happened to that idea, was it hated by the community, was there ever any official info from BHVR they
    2 comments 41 views last activity
  • I'm a bit confused about the requirements. I played as survivor and one time I got a cosmetic even though I died on hook and the gates were not open - still 3 gens to do, Obviously I collected the invitation before. I was the last one alive and the hatch icon appeared half a second before I was hooked - does the hatch being open count as well? Also to confirm - gates opened not just powered? S
    6 comments 61 views last activity
  • Since the last update I've had multiple instances of reverse stuns happening: either as a survivor (I did it to killers) or a killer (done to me). Killer is on one side, the pallet is dropped and the killer is suddenly on the same side as the survivor, stunned. As survivor I did it once to Pig, as killer - Dredge (multiple times) and Myers (once), different builds each time. I play on PlayStati
    4 comments 121 views last activity
  • I played against a Pig today with the Slow-release Toxin and Video Tape addons. Obviously since the start of the trial I was exhausted and the icon was there. After I removed the trap, the exhaustion icon disappeared... until I got close to a box where a player with the trap still on disconnected - then the icon appeared again. I was exhausted for the rest of the trial from that point on. I tr
    0 comments 21 views last activity
  • I tried using the Flip-Flop, Tenacity, Unbreakable and Power Struggle build. When the time came, I held the button for recovering and then tried crawling with the stick, but nothing happened - I just kept recovering but couldn't move at all, as if the left stick didn't work at all, no movement, no spinning. I could only start crawling when I stopped recovering. I tried it multiple times with the
    0 comments 41 views last activity