konchok
konchok
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I'll be referencing https://www.youtube.com/watch?v=Nfux3xblVcg . All images will be using this video. If you want to watch the VOD start at 18:45 to get the introduction to building. Note: The screenshots and features shown in this video are not the latest build of the game. Therefore certain features may be different to what is shown but overall I would expect it to be relatively close to the2 comments 81 views last activity
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Have it so that MoM only requires one protection hit to activate. This would give it real purpose. You could potentially take 2 body block hits for someone who is being tunnelled, and the changes to have it disable and not work with other endurance effects would prevent it from getting out of hand abuse wise.2 comments 21 views last activity
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I was watch some videos on Mettle of Man changes and they were showing that it wasn't going off even when the perk was activated and in the comments section they were saying it now only works when you're the obsession. If that's true, can we get the thoughts behind the changes from someone at BHVR?1 comments 41 views last activity
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Overcharges regression continues even after the generator has been tapped. Effectively giving a ruin like affect without a totem. I'm also pretty sure the effect stacks with regression. So for example, if you were to have the effect active and the jolt hit the generator, it would be regressing at 175 percent. 100 percent from jolt and 75 percent from overcharge. Edit: https://youtu.be/c22 comments 651 views last activity
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If a player is playing by themselves (Solo Q) Let them see who the killer is when they queue up for a match. There are some problems that this could introduce, so lets clear those up right away. Pre-game chat is disabled, to stop you from sharing this information with the other individuals who are queuing up If you dodge a lobby you lose the ability to see who the killer is for the rest of22 comments 131 views last activity
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And the worst part is that I can't tell which play is lag switching. And it's extremely accessible. Unlike Hacks which require a PC lag switching can be done on console as well. What am I supposed to do as a player?1 comments 61 views last activity
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What if Sole Survivor was a high risk, high reward type perk that punishes killers for tunneling out survivors. The perk can be played around fairly effectively by hooking each survivor once before killing a survivor. The goal is to drastically increase the chances of escape for each survivor killed before you are hooked. After safely unhooking a survivor, if that when a survivor is7 comments 61 views last activity
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A fair match of DBD can still snowball into a win for either survivor or killer. The killer may just not pick the right gen at the start and then have a bad initial chase. Or 4 really good survivors could get caught out of position and end up in the basement vs Bubba or Huntress. These games are going to "feel" as if the matchmaking is not fair even if the system succeeded in placing a killer0 comments 41 views last activity
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If Onyro could see the condemned status that would offer killer players a unique way to play against survivors with Onyro. Survivors already have the ability to counter condemned but it would at least make it easier to apply pressure to survivors to push them off of generators. Right now a survivor could have between 1 and 6 stacks of condemned and it's not clear whether or not it's worth it to33 comments 1,151 views last activity
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Here are the rules. List only one killer per post. Rate their difficulty as either easy, medium or hard. Then justify your reason. Additional note, their tier strength should not be justification for a hard rating, for example you can't justify trapper or clown as being hard by saying that they're a low tier killer. If you agree with someone's rating give them than vote up their reply.22 comments 281 views last activity
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The news statement when opening up the game says that the Daily's will be reset, but that's not clear to me if you have 3 completed challenges will you be able to use them or not?7 comments 171 views last activity
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Here are my suggestions for Bubba. These are only about removing the abusive parts of his kit while keeping him the same overall. When Bubba goes into a tantrum his chainsaw does not instadown but instead does a single health state of damage and when the Bubba uses his chainsaw within 8 meters of a hooked survivor he goes into tantrum. Edit: hooked survivor, not any hook20 comments 101 views last activity
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Whenever anyone talks of balance or SBMM it becomes incredibly clear just how it being hidden is causing a number of problems. When SBMM came into affect I lost all desire to play DBD, not because of who I was versing but because I couldn't tell if I was improving or not. Were my opponents getting better was I getting worse, were my opponents potatoes or gods? who knew? And when we're talking6 comments 131 views last activity
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Reducing your terror radius while in a chase is nearly pointless because chase music is heard over the sound of a terror radius while in chase. In addition to this, the change is incredibly small to begin with and only after a minimum of 4 hooks does it offer the benefit of a 16 meter terror radius reduction while in chase. To compare it to another related perk, Beast of Prey, Beast of Prey remov10 comments 201 views last activity
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Is what makes him bad. I've played PinHead almost exclusively since his release and even when you learn to use his chains, there are just so many instances where your hands are literally tied behind your back.1 comments 11 views last activity
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If you don't play a killer, then leave them out of the tier list.11 comments 141 views last activity
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For gods sake let this thread die25 comments 561 views last activity
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The global stats page show that 0 percent of players have received the award. Is it rounding down or is it actually impossible to get? If you got it please post in chat that you have and post a screenshot showing that you've earned the award for Adept or show a screenshot that you've earned a merciless victory post game. (note: if the server crashed it doesn't count)34 comments 471 views last activity
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In order to try to provide the dev teams some leads as to what might be causing the game to crash I recommend uploading some clips. Windows + G allows you to record video and you can record the last 30 seconds. So when it crashes, please upload that video. I used https://streamable.com/ for mine, if there's something better for hosting video let me know https://streamable.com20 comments 191 views last activity
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So let's say that you have 2 new players and 2 veteran high rank players. They play a few games together and the SBMM of the new players sky rocket and the SBMM of the 2 veteran players drop while they're all playing together. Then the next day when they're playing on their own the new players are blasted by games where they are out matched and the veteran players are put against much weaker pl8 comments 91 views last activity
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I did see the post, I'm just not seeing anyone talk about MMR, which is usually a hot item after MMR goes live. So is it currently active?1 comments 51 views last activity
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We are not considering BBQs point gains here, simply from an information perk point of view, what perk do you personally feel is better? Edit: Please put in your justification for why feel the perk is better than BBQ.10 comments 101 views last activity
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As a blight main, I am becoming more and more certain that Blight is currently the strongest killer in Dead by Daylight. He's relatively well liked as a killer, and he's been treated well by the development team with regular quality of life improvements to his kit since his inception. But I suspect that he may have been given just a bit too much love and is now out performing all other killers.27 comments 341 views last activity
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Basically if MMR doesn't have any rank data it shouldn't assume that you are at the lowest possible MMR. Then if you do poorly, your MMR should be lowered and if you do well your MMR should increase.1 comments 31 views last activity
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Make your choice - Encourages going back to the hook. However, because the unhooked survivor is exposed, they are less likely to body block the recently unhooked thereby encouraging tunneling behavior Furtive Chase - This has the same problem as Make Your Choice. However, Furtive Chase is just a bad perk overall, but it really should have a condition that doesn't encourage coming back to the hoo29 comments 301 views last activity
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I want to see a wider variety of perks that are viable. I feel that BHVR has done a good job making every killer viable (Trickster is still new and once they have more data on him if he needs to be made better I'm confident that BHVR will do that) However, when it comes to perks, the opposite is true. There are many perks for survivor and killer that are not used at all. They either offer no v7 comments 101 views last activity
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I actually love the Adrenaline Vial on Blight, I like that it forces you to play with more precision, however, the add-on is just plain terrible. My suggestion on a change to keep the negatives while offering an interesting positive. Have it so there is no limit to the number of rushes that the Blight can take and Blight no longer needs to recharge blight tokens. This would give it some serio5 comments 51 views last activity
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And rather than just remove depipping, have it so that games will give you either 0,1,2,3 pips per game. This would mean just changing the current pips but adjusting them by one, for example a depip would be no pip, a safety pip would be a single pip, etc. Please don't introduce tedious grind into the game. Let people actually work their way up, especially if you're just going to drop them t0 comments 11 views last activity
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Why is undying getting the MoM treatment of making it completely pointless? If you look through my post history you'll see that I absolutely felt that it deserved a nerf. But now it seems like it won't be used, maybe I'm wrong. Why didn't Hex: Blood Favor receive a buff? Is Blood Favor being used in interesting and unique builds. Is there anyone running the perk at all? What about Drag1 comments 21 views last activity
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When the hex doesn't move to dull totems but replaces the existing undying totem? The perk doesn't synergize with itself. If I'm using the perk, I want to be protecting the 2 lit totems. The other totems will never come into play. By The Way this is not a thread to vent about the change to Undying, if you've come here for that go to another thread where that's the point of that thread.11 comments 251 views last activity
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If it was up to you to decide which perk is added to killers/survivors as base kit, what would it beYou can also make changes. So it doesn't have to be the perk exactly it could for example have a similar affect. And of course the perk would be removed, so you don't need to worry about stacking. And finally make a case as to why you feel it should be base kit.25 comments 441 views last activity
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Or give feedback on perk ideas that have been shared. These can be new perks or reworks.16 comments 121 views last activity
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I've seen several people make the argument that removing bloodlust hurts new killers, but what about new survivors? You don't understand loops, you basically just hide, and if you do get to a pallet, the killer can just bloodlust that survivor around the pallet to force a down. Bloodlust is a hand holding killer mechanic that needs to go. This game requires snowballing as killer or survivor26 comments 451 views last activity
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If Victor is in front of a locker and the survivor leaves the locker have Victor immediately latch on or down the survivor. Let's say that the survivor is legitimately hiding in a locker and victor just happens to get parked in front of their locker, they could still have another survivor come over to kick Victor to help escape.0 comments 11 views last activity
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You can see the spirit while phasing while outside of her husks terror radius. It wouldn't be all the time, but every few seconds you would see her phase into reality. This allows spirit to keep what makes her unique, while giving survivors more information that they can use in chase.1 comments 21 views last activity
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With the changes to live, Pyramid Head is stronger and more oppressive than he was before.0 comments 21 views last activity
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Macmillon Log Pile doesn't have any collision for Blight0 comments 1 views last activity
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I want to see where you guys feel he is in terms of other killers. Don't list the absolute strongest killer or absolute worst killer as the killer you'd compare him against unless you feel he's literally at the very bottom or at the very top in terms of power. For example don't say that the spirit is a bit stronger than the blight if you feel he's bottom tier and don't say that he's a bit stron11 comments 131 views last activity
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I want to see where you guys feel he is in terms of other killers. Don't list the absolute strongest killer or absolute worst killer as the killer you'd compare him against unless you feel he's literally at the very bottom or at the very top in terms of power. For example don't say that the spirit is a bit stronger than the blight if you feel he's bottom tier and don't say that he's a bit stron0 comments 11 views last activity
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Summoning stone stops pallets from dropping after you hit someone and the duration of the block is just a tiny bit longer than your stun animation after hitting a survivor adrenaline vial makes it impossible to land a hit with your power compound 7 is very disorientating, to the point that you'll be unable to track who it is that your chasing and sometimes it will flip you towards a survivor th0 comments 21 views last activity
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When initiating a slam, reveals the auras of survivors within 16 meters. Please nerf, this is just crazy strong.3 comments 61 views last activity
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Hitting a survivor with a basic attack will call upon the Entity to block pallets within 16 meters of your location until the hex is broken. It's a hex perk, the affects of the perk should last until the hex is broken.13 comments 531 views last activity
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If you've got a high MMR you've seen it in your games. You'll be versing a player who has never played before. They've only got one or two perks. They're rank 20 or 19. They can't have played enough games to have developed an MMR rating. So why are they being thrown against individuals like me who have established a high MMR though consistently winning games as either survivor or killer. Th0 comments 41 views last activity
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From what I've seen it almost looks like an Integer overflow bug.0 comments 11 views last activity
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Hurdle When the perk Hurdle is used to vault a window while in a chase, that action is done 3%/6%/9% faster and is a guaranteed fast vault. Hurdle can only be triggered once every 30 / 25 / 20 seconds. --- Point of clarification that I couldn't quite phrase properly. This does not turn slow vaults into fast vaults, but it does make medium vaults into fast vaults when triggered. ---6 comments 53 views last activity
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It's a perk whose sole purpose is to camp. Why wasn't it reworked? If you feel the perk is fine, please post your build and how you use the perk. If you use it to camp please justify why you feel camping is healthy for the game.12 comments 321 views last activity
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It doesn't need to be 100 percent of the time. But allow for add-ons to spawn in chests by default. Because of the recent change to add-ons survivors won't be able to keep the add-on unless they have ace in the hole. This allows chests to be more rewarding safely because the add-ons can't be kept.1 comments 11 views last activity
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You guide your victims along a path of pain and punishment. After kicking a Generator, you call upon the Entity to block the Generator for 30 seconds, the affected Generator will be revealed to all Survivors by a white Aura. after the generator becomes unblocked you become undetectable for 15 seconds. Trail of Torment can only be triggered once every 70/60/50 seconds. ------ Th1 comments 31 views last activity
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There's a problem with killer perks. There are 20 perks for killer that are worth using. An additional 17 that may combo well with the initial 14 and the rest of the perks will accomplish far too little if they're run. 20 perks worth running. Pop Goes the Weasel Thrilling Tremors Save the Best for Last Infectious Fright Nurse's Calling BBQ & Chile NOED Monitor and Abuse0 comments 31 views last activity
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6 comments 81 views last activity