Hex Blood Favor - Buff
Hitting a survivor with a basic attack will call upon the Entity to block pallets within 16 meters of your location until the hex is broken.
It's a hex perk, the affects of the perk should last until the hex is broken.
Hitting a survivor with a basic attack will call upon the Entity to block pallets within 16 meters of your location until the hex is broken.
It's a hex perk, the affects of the perk should last until the hex is broken.
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Comments
To op think about it you could lock Evey single pallet and the perk can stay up ages as well as showing survivors on it thanks to undying this would legit make games unplayable as there would be no escape counterplays
how about it resets after each hit, to balance this there is no cool down but survivors see the blocked pallet if they are within 16 meters of it.
Just have it reset if undying gets applied.
It needs a buff, but I don't think that's it.
Yup
Well let's hear it, how would you buff it to be worth using. Remember that it's a hex perk that can be broken.
I'd say they should make it not a hex perk over that. Haven't been able to see it in action myself yet, though.
Remove the cooldown.
I think that's all it needs.
The effect doesn't need to last forever, but you shouldn't have to wait to be able to apply it again.
I’d say keep it active until the hit player is hooked or healed and get rid of the cooldown but keep the locked pallets in the initial area the perk was activated. 15 seconds is garbage when skilled players can easily loop the killer for a lot longer than that before even throwing a pallet. It’s a joke.
Not really OP, as it has a cooldown and you need to smack quite a lot of peole to fully block all pallets on the map
Permanent effects are always risky to play with. The potential of blocking most pallets is rare but possible, much like in the early days of DBD when you could sabotage every hook on the map.
I think it needs its cooldown reduced (or removed) and have a slightly bigger radius, then it'll be fine
But as soon as the hex is cleansed they'll all be unblocked. That seems fair. And you're only getting 1 blocked per basic attack in most circumstances.
True